Heejin Ahn 2e9839729d [WebAssembly] Fix wasm.lsda() optimization in WasmEHPrepare
Summary:
When we insert a call to the personality function wrapper
(`_Unwind_CallPersonality`) for a catch pad, we store some necessary
info in `__wasm_lpad_context` struct and pass it. One of the info is the
LSDA address for the function. For this, we insert a call to
`wasm.lsda()`, which will be lowered down to the address of LSDA, and
store it in a field in `__wasm_lpad_context`.

There are exceptions to this personality call insertion: catchpads for
`catch (...)` and cleanuppads (for destructors) don't need personality
function calls, because we don't need to figure out whether the current
exception should be caught or not. (They always should.)

There was a little optimization to `wasm.lsda()` call insertion. Because
the LSDA address is the same throughout a function, we don't need to
insert a store of `wasm.lsda()` return value in every catchpad. For
example:
```
try {
  foo();
} catch (int) {
  // wasm.lsda() call and a store are inserted here, like, in
  // pseudocode,
  // %lsda = wasm.lsda();
  // store %lsda to a field in __wasm_lpad_context
  try {
    foo();
  } catch (int) {
    // We don't need to insert the wasm.lsda() and store again, because
    // to arrive here, we have already stored the LSDA address to
    // __wasm_lpad_context in the outer catch.
  }
}
```
So the previous algorithm checked if the current catch has a parent EH
pad, we didn't insert a call to `wasm.lsda()` and its store.

But this was incorrect, because what if the outer catch is `catch (...)`
or a cleanuppad?
```
try {
  foo();
} catch (...) {
  // wasm.lsda() call and a store are NOT inserted here
  try {
    foo();
  } catch (int) {
    // We need wasm.lsda() here!
  }
}
```
In this case we need to insert `wasm.lsda()` in the inner catchpad,
because the outer catchpad does not have one.

To minimize the number of inserted `wasm.lsda()` calls and stores, we
need a way to figure out whether we have encountered `wasm.lsda()` call
in any of EH pads that dominates the current EH pad. To figure that
out, we now visit EH pads in BFS order in the dominator tree so that we
visit parent BBs first before visiting its child BBs in the domtree.

We keep a set named `ExecutedLSDA`, which basically means "Do we have
`wasm.lsda()` either in the current EH pad or any of its parent EH
pads in the dominator tree?". This is to prevent scanning the domtree up
to the root in the worst case every time we examine an EH pad: each EH
pad only needs to examine its immediate parent EH pad.

- If any of its parent EH pads in the domtree has `wasm.lsda()`, this
  means we don't need `wasm.lsda()` in the current EH pad. We also insert
  the current EH pad in `ExecutedLSDA` set.
- If none of its parent EH pad has `wasm.lsda()`
  - If the current EH pad is a `catch (...)` or a cleanuppad, done.
  - If the current EH pad is neither a `catch (...)` nor a cleanuppad,
    add `wasm.lsda()` and the store in the current EH pad, and add the
    current EH pad to `ExecutedLSDA` set.

Reviewers: dschuff

Subscribers: sbc100, jgravelle-google, hiraditya, sunfish, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D77423
2020-04-04 07:02:50 -07:00
..
2020-03-18 13:53:17 -07:00
2020-02-18 10:49:13 +08:00
2020-03-17 12:43:14 -07:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %noreg, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side
effects).  Once this is in place, it would be even better to have tblgen
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStacks analysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.