
Use the existing mechanism to change the data layout using callbacks. Before this patch, we had a callback type DataLayoutCallbackTy that receives a single StringRef specifying the target triple, and optionally returns the data layout string to be used. Module loaders (both IR and BC) then apply the callback to potentially override the module's data layout, after first having imported and parsed the data layout from the file. We can't do the same to fix invalid data layouts, because the import will already fail, before the callback has a chance to fix it. Instead, module loaders now tentatively parse the data layout into a string, wait until the target triple has been parsed, apply the override callback to the imported string and only then parse the tentative string as a data layout. Moreover, add the old data layout string S as second argument to the callback, in addition to the already existing target triple argument. S is either the default data layout string in case none is specified, or the data layout string specified in the module, possibly after auto-upgrades (for the BitcodeReader). This allows callbacks to inspect the old data layout string, and fix it instead of setting a fixed data layout. Also allow to pass data layout override callbacks to lazy bitcode module loader functions. Differential Revision: https://reviews.llvm.org/D140985
421 lines
14 KiB
C++
421 lines
14 KiB
C++
//===- llvm/unittest/AsmParser/AsmParserTest.cpp - asm parser unittests ---===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/StringRef.h"
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#include "llvm/AsmParser/Parser.h"
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#include "llvm/AsmParser/SlotMapping.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Error.h"
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#include "llvm/Support/SourceMgr.h"
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#include "gtest/gtest.h"
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using namespace llvm;
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namespace {
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TEST(AsmParserTest, NullTerminatedInput) {
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LLVMContext Ctx;
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StringRef Source = "; Empty module \n";
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SMDiagnostic Error;
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auto Mod = parseAssemblyString(Source, Error, Ctx);
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EXPECT_TRUE(Mod != nullptr);
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EXPECT_TRUE(Error.getMessage().empty());
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}
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#ifdef GTEST_HAS_DEATH_TEST
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#ifndef NDEBUG
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TEST(AsmParserTest, NonNullTerminatedInput) {
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LLVMContext Ctx;
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StringRef Source = "; Empty module \n\1\2";
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SMDiagnostic Error;
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std::unique_ptr<Module> Mod;
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EXPECT_DEATH(Mod = parseAssemblyString(Source.substr(0, Source.size() - 2),
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Error, Ctx),
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"Buffer is not null terminated!");
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}
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#endif
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#endif
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TEST(AsmParserTest, SlotMappingTest) {
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LLVMContext Ctx;
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StringRef Source = "@0 = global i32 0\n !0 = !{}\n !42 = !{i32 42}";
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SMDiagnostic Error;
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SlotMapping Mapping;
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auto Mod = parseAssemblyString(Source, Error, Ctx, &Mapping);
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EXPECT_TRUE(Mod != nullptr);
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EXPECT_TRUE(Error.getMessage().empty());
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ASSERT_EQ(Mapping.GlobalValues.size(), 1u);
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EXPECT_TRUE(isa<GlobalVariable>(Mapping.GlobalValues[0]));
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EXPECT_EQ(Mapping.MetadataNodes.size(), 2u);
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EXPECT_EQ(Mapping.MetadataNodes.count(0), 1u);
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EXPECT_EQ(Mapping.MetadataNodes.count(42), 1u);
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EXPECT_EQ(Mapping.MetadataNodes.count(1), 0u);
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}
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TEST(AsmParserTest, TypeAndConstantValueParsing) {
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LLVMContext Ctx;
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SMDiagnostic Error;
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StringRef Source = "define void @test() {\n entry:\n ret void\n}";
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auto Mod = parseAssemblyString(Source, Error, Ctx);
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ASSERT_TRUE(Mod != nullptr);
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auto &M = *Mod;
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const Value *V;
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V = parseConstantValue("double 3.5", Error, M);
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ASSERT_TRUE(V);
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EXPECT_TRUE(V->getType()->isDoubleTy());
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ASSERT_TRUE(isa<ConstantFP>(V));
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EXPECT_TRUE(cast<ConstantFP>(V)->isExactlyValue(3.5));
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V = parseConstantValue("i32 42", Error, M);
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ASSERT_TRUE(V);
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EXPECT_TRUE(V->getType()->isIntegerTy());
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ASSERT_TRUE(isa<ConstantInt>(V));
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EXPECT_TRUE(cast<ConstantInt>(V)->equalsInt(42));
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V = parseConstantValue("<4 x i32> <i32 0, i32 1, i32 2, i32 3>", Error, M);
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ASSERT_TRUE(V);
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EXPECT_TRUE(V->getType()->isVectorTy());
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ASSERT_TRUE(isa<ConstantDataVector>(V));
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V = parseConstantValue("i32 add (i32 1, i32 2)", Error, M);
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ASSERT_TRUE(V);
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ASSERT_TRUE(isa<ConstantInt>(V));
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V = parseConstantValue("ptr blockaddress(@test, %entry)", Error, M);
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ASSERT_TRUE(V);
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ASSERT_TRUE(isa<BlockAddress>(V));
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V = parseConstantValue("ptr undef", Error, M);
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ASSERT_TRUE(V);
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ASSERT_TRUE(isa<UndefValue>(V));
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EXPECT_FALSE(parseConstantValue("duble 3.25", Error, M));
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EXPECT_EQ(Error.getMessage(), "expected type");
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EXPECT_FALSE(parseConstantValue("i32 3.25", Error, M));
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EXPECT_EQ(Error.getMessage(), "floating point constant invalid for type");
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EXPECT_FALSE(parseConstantValue("ptr @foo", Error, M));
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EXPECT_EQ(Error.getMessage(), "expected a constant value");
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EXPECT_FALSE(parseConstantValue("i32 3, ", Error, M));
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EXPECT_EQ(Error.getMessage(), "expected end of string");
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}
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TEST(AsmParserTest, TypeAndConstantValueWithSlotMappingParsing) {
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LLVMContext Ctx;
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SMDiagnostic Error;
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StringRef Source =
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"%st = type { i32, i32 }\n"
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"@v = common global [50 x %st] zeroinitializer, align 16\n"
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"%0 = type { i32, i32, i32, i32 }\n"
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"@g = common global [50 x %0] zeroinitializer, align 16\n"
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"define void @marker4(i64 %d) {\n"
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"entry:\n"
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" %conv = trunc i64 %d to i32\n"
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" store i32 %conv, ptr getelementptr inbounds "
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" ([50 x %st], ptr @v, i64 0, i64 1, i32 0), align 16\n"
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" store i32 %conv, ptr getelementptr inbounds "
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" ([50 x %0], ptr @g, i64 0, i64 1, i32 0), align 16\n"
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" ret void\n"
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"}";
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SlotMapping Mapping;
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auto Mod = parseAssemblyString(Source, Error, Ctx, &Mapping);
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ASSERT_TRUE(Mod != nullptr);
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auto &M = *Mod;
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const Value *V;
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V = parseConstantValue("ptr getelementptr inbounds ([50 x %st], ptr "
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"@v, i64 0, i64 1, i32 0)",
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Error, M, &Mapping);
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ASSERT_TRUE(V);
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ASSERT_TRUE(isa<ConstantExpr>(V));
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V = parseConstantValue("ptr getelementptr inbounds ([50 x %0], ptr "
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"@g, i64 0, i64 1, i32 0)",
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Error, M, &Mapping);
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ASSERT_TRUE(V);
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ASSERT_TRUE(isa<ConstantExpr>(V));
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}
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TEST(AsmParserTest, TypeWithSlotMappingParsing) {
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LLVMContext Ctx;
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SMDiagnostic Error;
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StringRef Source =
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"%st = type { i32, i32 }\n"
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"@v = common global [50 x %st] zeroinitializer, align 16\n"
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"%0 = type { i32, i32, i32, i32 }\n"
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"@g = common global [50 x %0] zeroinitializer, align 16\n"
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"define void @marker4(i64 %d) {\n"
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"entry:\n"
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" %conv = trunc i64 %d to i32\n"
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" store i32 %conv, ptr getelementptr inbounds "
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" ([50 x %st], ptr @v, i64 0, i64 0, i32 0), align 16\n"
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" store i32 %conv, ptr getelementptr inbounds "
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" ([50 x %0], ptr @g, i64 0, i64 0, i32 0), align 16\n"
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" ret void\n"
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"}";
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SlotMapping Mapping;
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auto Mod = parseAssemblyString(Source, Error, Ctx, &Mapping);
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ASSERT_TRUE(Mod != nullptr);
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auto &M = *Mod;
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// Check we properly parse integer types.
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Type *Ty;
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Ty = parseType("i32", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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// Check we properly parse integer types with exotic size.
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Ty = parseType("i13", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 13);
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// Check we properly parse floating point types.
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Ty = parseType("float", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isFloatTy());
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Ty = parseType("double", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isDoubleTy());
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// Check we properly parse struct types.
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// Named struct.
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Ty = parseType("%st", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isStructTy());
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// Check the details of the struct.
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StructType *ST = cast<StructType>(Ty);
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ASSERT_TRUE(ST->getNumElements() == 2);
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for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
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Ty = ST->getElementType(i);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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}
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// Anonymous struct.
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Ty = parseType("%0", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isStructTy());
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// Check the details of the struct.
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ST = cast<StructType>(Ty);
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ASSERT_TRUE(ST->getNumElements() == 4);
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for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
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Ty = ST->getElementType(i);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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}
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// Check we properly parse vector types.
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Ty = parseType("<5 x i32>", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isVectorTy());
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// Check the details of the vector.
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auto *VT = cast<FixedVectorType>(Ty);
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ASSERT_TRUE(VT->getNumElements() == 5);
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ASSERT_TRUE(VT->getPrimitiveSizeInBits().getFixedValue() == 160);
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Ty = VT->getElementType();
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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// Opaque struct.
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Ty = parseType("%opaque", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isStructTy());
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ST = cast<StructType>(Ty);
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ASSERT_TRUE(ST->isOpaque());
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// Check we properly parse pointer types.
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Ty = parseType("ptr", Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isPointerTy());
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PointerType *PT = cast<PointerType>(Ty);
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ASSERT_TRUE(PT->isOpaque());
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// Check that we reject types with garbage.
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Ty = parseType("i32 garbage", Error, M, &Mapping);
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ASSERT_TRUE(!Ty);
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}
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TEST(AsmParserTest, TypeAtBeginningWithSlotMappingParsing) {
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LLVMContext Ctx;
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SMDiagnostic Error;
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StringRef Source =
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"%st = type { i32, i32 }\n"
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"@v = common global [50 x %st] zeroinitializer, align 16\n"
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"%0 = type { i32, i32, i32, i32 }\n"
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"@g = common global [50 x %0] zeroinitializer, align 16\n"
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"define void @marker4(i64 %d) {\n"
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"entry:\n"
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" %conv = trunc i64 %d to i32\n"
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" store i32 %conv, ptr getelementptr inbounds "
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" ([50 x %st], ptr @v, i64 0, i64 0, i32 0), align 16\n"
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" store i32 %conv, ptr getelementptr inbounds "
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" ([50 x %0], ptr @g, i64 0, i64 0, i32 0), align 16\n"
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" ret void\n"
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"}";
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SlotMapping Mapping;
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auto Mod = parseAssemblyString(Source, Error, Ctx, &Mapping);
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ASSERT_TRUE(Mod != nullptr);
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auto &M = *Mod;
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unsigned Read;
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// Check we properly parse integer types.
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Type *Ty;
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Ty = parseTypeAtBeginning("i32", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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ASSERT_TRUE(Read == 3);
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// Check we properly parse integer types with exotic size.
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Ty = parseTypeAtBeginning("i13", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 13);
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ASSERT_TRUE(Read == 3);
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// Check we properly parse floating point types.
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Ty = parseTypeAtBeginning("float", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isFloatTy());
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ASSERT_TRUE(Read == 5);
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Ty = parseTypeAtBeginning("double", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isDoubleTy());
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ASSERT_TRUE(Read == 6);
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// Check we properly parse struct types.
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// Named struct.
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Ty = parseTypeAtBeginning("%st", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isStructTy());
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ASSERT_TRUE(Read == 3);
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// Check the details of the struct.
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StructType *ST = cast<StructType>(Ty);
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ASSERT_TRUE(ST->getNumElements() == 2);
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for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
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Ty = ST->getElementType(i);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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}
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// Anonymous struct.
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Ty = parseTypeAtBeginning("%0", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isStructTy());
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ASSERT_TRUE(Read == 2);
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// Check the details of the struct.
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ST = cast<StructType>(Ty);
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ASSERT_TRUE(ST->getNumElements() == 4);
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for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
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Ty = ST->getElementType(i);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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}
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// Check we properly parse vector types.
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Ty = parseTypeAtBeginning("<5 x i32>", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isVectorTy());
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ASSERT_TRUE(Read == 9);
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// Check the details of the vector.
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auto *VT = cast<FixedVectorType>(Ty);
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ASSERT_TRUE(VT->getNumElements() == 5);
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ASSERT_TRUE(VT->getPrimitiveSizeInBits().getFixedValue() == 160);
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Ty = VT->getElementType();
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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// Opaque struct.
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Ty = parseTypeAtBeginning("%opaque", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isStructTy());
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ASSERT_TRUE(Read == 7);
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ST = cast<StructType>(Ty);
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ASSERT_TRUE(ST->isOpaque());
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// Check we properly parse pointer types.
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// One indirection.
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Ty = parseTypeAtBeginning("ptr", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isPointerTy());
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ASSERT_TRUE(Read == 3);
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PointerType *PT = cast<PointerType>(Ty);
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ASSERT_TRUE(PT->isOpaque());
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// Check that we reject types with garbage.
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Ty = parseTypeAtBeginning("i32 garbage", Read, Error, M, &Mapping);
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ASSERT_TRUE(Ty);
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ASSERT_TRUE(Ty->isIntegerTy());
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ASSERT_TRUE(Ty->getPrimitiveSizeInBits() == 32);
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// We go to the next token, i.e., we read "i32" + ' '.
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ASSERT_TRUE(Read == 4);
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}
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TEST(AsmParserTest, InvalidDataLayoutStringCallback) {
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LLVMContext Ctx;
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SMDiagnostic Error;
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// Note the invalid i8:7 part
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// Overalign i32 as marker so we can check that indeed this DL was used,
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// and not some default.
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StringRef InvalidDLStr =
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"e-m:e-p:64:64-i8:7-i16:16-i32:64-i64:64-f80:128-n8:16:32:64";
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StringRef FixedDLStr =
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"e-m:e-p:64:64-i8:8-i16:16-i32:64-i64:64-f80:128-n8:16:32:64";
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Expected<DataLayout> ExpectedFixedDL = DataLayout::parse(FixedDLStr);
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ASSERT_TRUE(!ExpectedFixedDL.takeError());
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DataLayout FixedDL = ExpectedFixedDL.get();
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std::string Source = ("target datalayout = \"" + InvalidDLStr + "\"\n").str();
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MemoryBufferRef SourceBuffer(Source, "<string>");
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// Check that we reject the source without a DL override.
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SlotMapping Mapping1;
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auto Mod1 = parseAssembly(SourceBuffer, Error, Ctx, &Mapping1);
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EXPECT_TRUE(Mod1 == nullptr);
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// Check that we pass the correct DL str to the callback,
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// that fixing the DL str from the callback works,
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// and that the resulting module has the correct DL.
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SlotMapping Mapping2;
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auto Mod2 = parseAssembly(
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SourceBuffer, Error, Ctx, &Mapping2,
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[&](StringRef Triple, StringRef DLStr) -> std::optional<std::string> {
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EXPECT_EQ(DLStr, InvalidDLStr);
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return std::string{FixedDLStr};
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});
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ASSERT_TRUE(Mod2 != nullptr);
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EXPECT_EQ(Mod2->getDataLayout(), FixedDL);
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}
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} // end anonymous namespace
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