Akira Hatanaka 502775a2ee [CodeGen][X86] Fix handling of __fp16 vectors.
This commit fixes a bug in IRGen where it generates completely broken
code for __fp16 vectors on X86. For example when the following code is
compiled:

half4 hv0, hv1, hv2; // these are vectors of __fp16.

void foo221() {
  hv0 = hv1 + hv2;
}

clang generates the following IR, in which two i16 vectors are added:

@hv1 = common global <4 x i16> zeroinitializer, align 8
@hv2 = common global <4 x i16> zeroinitializer, align 8
@hv0 = common global <4 x i16> zeroinitializer, align 8

define void @foo221() {
  %0 = load <4 x i16>, <4 x i16>* @hv1, align 8
  %1 = load <4 x i16>, <4 x i16>* @hv2, align 8
  %add = add <4 x i16> %0, %1
  store <4 x i16> %add, <4 x i16>* @hv0, align 8
  ret void
}

To fix the bug, this commit uses the code committed in r314056, which
modified clang to promote and truncate __fp16 vectors to and from float
vectors in the AST. It also fixes another IRGen bug where a short value
is assigned to an __fp16 variable without any integer-to-floating-point
conversion, as shown in the following example:

__fp16 a;
short b;

void foo1() {
  a = b;
}

@b = common global i16 0, align 2
@a = common global i16 0, align 2

define void @foo1() #0 {
  %0 = load i16, i16* @b, align 2
  store i16 %0, i16* @a, align 2
  ret void
}

rdar://problem/20625184

Differential Revision: https://reviews.llvm.org/D40112

llvm-svn: 320215
2017-12-09 00:02:37 +00:00
..
2017-04-18 23:50:03 +00:00
2017-11-18 00:49:18 +00:00
2017-10-12 23:56:54 +00:00
2017-04-24 20:54:36 +00:00
2017-04-26 20:58:21 +00:00

IRgen optimization opportunities.

//===---------------------------------------------------------------------===//

The common pattern of
--
short x; // or char, etc
(x == 10)
--
generates an zext/sext of x which can easily be avoided.

//===---------------------------------------------------------------------===//

Bitfields accesses can be shifted to simplify masking and sign
extension. For example, if the bitfield width is 8 and it is
appropriately aligned then is is a lot shorter to just load the char
directly.

//===---------------------------------------------------------------------===//

It may be worth avoiding creation of alloca's for formal arguments
for the common situation where the argument is never written to or has
its address taken. The idea would be to begin generating code by using
the argument directly and if its address is taken or it is stored to
then generate the alloca and patch up the existing code.

In theory, the same optimization could be a win for block local
variables as long as the declaration dominates all statements in the
block.

NOTE: The main case we care about this for is for -O0 -g compile time
performance, and in that scenario we will need to emit the alloca
anyway currently to emit proper debug info. So this is blocked by
being able to emit debug information which refers to an LLVM
temporary, not an alloca.

//===---------------------------------------------------------------------===//

We should try and avoid generating basic blocks which only contain
jumps. At -O0, this penalizes us all the way from IRgen (malloc &
instruction overhead), all the way down through code generation and
assembly time.

On 176.gcc:expr.ll, it looks like over 12% of basic blocks are just
direct branches!

//===---------------------------------------------------------------------===//