Alexey Bataev 9772000a22 [OPENMP] Codegen for threadprivate variables
For all threadprivate variables which have constructor/destructor emit call to void __kmpc_threadprivate_register(ident_t * <Current Location>, void *<Original Global Addr>, kmpc_ctor <Constructor>, kmpc_cctor NULL, kmpc_dtor <Destructor>); 
In expressions all references to such variables are replaced by calls to void *__kmpc_threadprivate_cached(ident_t *<Current Location>, kmp_int32 <Current Thread Id>, void *<Original Global Addr>, size_t <Size of Data>, void ***<Pointer to autogenerated cache – array of private copies of threadprivate variable>);
Test test/OpenMP/threadprivate_codegen.cpp checks that codegen is correct. Also it checks that codegen is correct after serialization/deserialization and one of passes verifies debug info.
Differential Revision: http://reviews.llvm.org/D4002

llvm-svn: 221663
2014-11-11 04:05:39 +00:00

93 lines
3.0 KiB
C++

//===- ASTCommon.h - Common stuff for ASTReader/ASTWriter -*- C++ -*-=========//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines common functions that both ASTReader and ASTWriter use.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LIB_SERIALIZATION_ASTCOMMON_H
#define LLVM_CLANG_LIB_SERIALIZATION_ASTCOMMON_H
#include "clang/AST/ASTContext.h"
#include "clang/Serialization/ASTBitCodes.h"
namespace clang {
namespace serialization {
enum DeclUpdateKind {
UPD_CXX_ADDED_IMPLICIT_MEMBER,
UPD_CXX_ADDED_TEMPLATE_SPECIALIZATION,
UPD_CXX_ADDED_ANONYMOUS_NAMESPACE,
UPD_CXX_ADDED_FUNCTION_DEFINITION,
UPD_CXX_INSTANTIATED_STATIC_DATA_MEMBER,
UPD_CXX_INSTANTIATED_CLASS_DEFINITION,
UPD_CXX_RESOLVED_EXCEPTION_SPEC,
UPD_CXX_DEDUCED_RETURN_TYPE,
UPD_DECL_MARKED_USED,
UPD_MANGLING_NUMBER,
UPD_STATIC_LOCAL_NUMBER,
UPD_DECL_MARKED_OPENMP_THREADPRIVATE
};
TypeIdx TypeIdxFromBuiltin(const BuiltinType *BT);
template <typename IdxForTypeTy>
TypeID MakeTypeID(ASTContext &Context, QualType T, IdxForTypeTy IdxForType) {
if (T.isNull())
return PREDEF_TYPE_NULL_ID;
unsigned FastQuals = T.getLocalFastQualifiers();
T.removeLocalFastQualifiers();
if (T.hasLocalNonFastQualifiers())
return IdxForType(T).asTypeID(FastQuals);
assert(!T.hasLocalQualifiers());
if (const BuiltinType *BT = dyn_cast<BuiltinType>(T.getTypePtr()))
return TypeIdxFromBuiltin(BT).asTypeID(FastQuals);
if (T == Context.AutoDeductTy)
return TypeIdx(PREDEF_TYPE_AUTO_DEDUCT).asTypeID(FastQuals);
if (T == Context.AutoRRefDeductTy)
return TypeIdx(PREDEF_TYPE_AUTO_RREF_DEDUCT).asTypeID(FastQuals);
if (T == Context.VaListTagTy)
return TypeIdx(PREDEF_TYPE_VA_LIST_TAG).asTypeID(FastQuals);
return IdxForType(T).asTypeID(FastQuals);
}
unsigned ComputeHash(Selector Sel);
/// \brief Retrieve the "definitive" declaration that provides all of the
/// visible entries for the given declaration context, if there is one.
///
/// The "definitive" declaration is the only place where we need to look to
/// find information about the declarations within the given declaration
/// context. For example, C++ and Objective-C classes, C structs/unions, and
/// Objective-C protocols, categories, and extensions are all defined in a
/// single place in the source code, so they have definitive declarations
/// associated with them. C++ namespaces, on the other hand, can have
/// multiple definitions.
const DeclContext *getDefinitiveDeclContext(const DeclContext *DC);
/// \brief Determine whether the given declaration kind is redeclarable.
bool isRedeclarableDeclKind(unsigned Kind);
/// \brief Determine whether the given declaration needs an anonymous
/// declaration number.
bool needsAnonymousDeclarationNumber(const NamedDecl *D);
} // namespace serialization
} // namespace clang
#endif