Jason Molenda 05a09c67da When adding a dSYM to an existing ObjectFile, we can have a situation
with binaries in the dyld shared cache (esp on iOS) where the file
address for the executable binary (maybe from memory, maybe from
an expanded copy of the dyld shared cache) is different from the
file address in the dSYM.  In that case, ObjectFileMachO replaces
the file addresses from the original binary with the dSYM file
addresses (usually 0-based) -- lldb doesn't have a notion of two
file addresses for a given module so they need to agree.

There was a cache of file addresses over in the Symtab so I added
a method to the Module and the objects within to clear any file address
caches if they exist, and added an implementation in the Symtab
module to do that.
<rdar://problem/16929569> 

llvm-svn: 216258
2014-08-22 02:46:46 +00:00

1181 lines
41 KiB
C++

//===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include <map>
#include "lldb/Core/Module.h"
#include "lldb/Core/RegularExpression.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/Timer.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/Symtab.h"
#include "lldb/Target/CPPLanguageRuntime.h"
#include "lldb/Target/ObjCLanguageRuntime.h"
using namespace lldb;
using namespace lldb_private;
Symtab::Symtab(ObjectFile *objfile) :
m_objfile (objfile),
m_symbols (),
m_file_addr_to_index (),
m_name_to_index (),
m_mutex (Mutex::eMutexTypeRecursive),
m_file_addr_to_index_computed (false),
m_name_indexes_computed (false)
{
}
Symtab::~Symtab()
{
}
void
Symtab::Reserve(size_t count)
{
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
m_symbols.reserve (count);
}
Symbol *
Symtab::Resize(size_t count)
{
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
m_symbols.resize (count);
return &m_symbols[0];
}
uint32_t
Symtab::AddSymbol(const Symbol& symbol)
{
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
uint32_t symbol_idx = m_symbols.size();
m_name_to_index.Clear();
m_file_addr_to_index.Clear();
m_symbols.push_back(symbol);
m_file_addr_to_index_computed = false;
m_name_indexes_computed = false;
return symbol_idx;
}
size_t
Symtab::GetNumSymbols() const
{
Mutex::Locker locker (m_mutex);
return m_symbols.size();
}
void
Symtab::SectionFileAddressesChanged ()
{
m_name_to_index.Clear();
m_file_addr_to_index_computed = false;
}
void
Symtab::Dump (Stream *s, Target *target, SortOrder sort_order)
{
Mutex::Locker locker (m_mutex);
// s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
s->Indent();
const FileSpec &file_spec = m_objfile->GetFileSpec();
const char * object_name = nullptr;
if (m_objfile->GetModule())
object_name = m_objfile->GetModule()->GetObjectName().GetCString();
if (file_spec)
s->Printf("Symtab, file = %s%s%s%s, num_symbols = %" PRIu64,
file_spec.GetPath().c_str(),
object_name ? "(" : "",
object_name ? object_name : "",
object_name ? ")" : "",
(uint64_t)m_symbols.size());
else
s->Printf("Symtab, num_symbols = %" PRIu64 "", (uint64_t)m_symbols.size());
if (!m_symbols.empty())
{
switch (sort_order)
{
case eSortOrderNone:
{
s->PutCString (":\n");
DumpSymbolHeader (s);
const_iterator begin = m_symbols.begin();
const_iterator end = m_symbols.end();
for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
{
s->Indent();
pos->Dump(s, target, std::distance(begin, pos));
}
}
break;
case eSortOrderByName:
{
// Although we maintain a lookup by exact name map, the table
// isn't sorted by name. So we must make the ordered symbol list
// up ourselves.
s->PutCString (" (sorted by name):\n");
DumpSymbolHeader (s);
typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol;
CStringToSymbol name_map;
for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos)
{
const char *name = pos->GetMangled().GetName(Mangled::ePreferDemangled).AsCString();
if (name && name[0])
name_map.insert (std::make_pair(name, &(*pos)));
}
for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos)
{
s->Indent();
pos->second->Dump (s, target, pos->second - &m_symbols[0]);
}
}
break;
case eSortOrderByAddress:
s->PutCString (" (sorted by address):\n");
DumpSymbolHeader (s);
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const size_t num_entries = m_file_addr_to_index.GetSize();
for (size_t i=0; i<num_entries; ++i)
{
s->Indent();
const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
m_symbols[symbol_idx].Dump(s, target, symbol_idx);
}
break;
}
}
}
void
Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const
{
Mutex::Locker locker (m_mutex);
const size_t num_symbols = GetNumSymbols();
//s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
s->Indent();
s->Printf("Symtab %" PRIu64 " symbol indexes (%" PRIu64 " symbols total):\n", (uint64_t)indexes.size(), (uint64_t)m_symbols.size());
s->IndentMore();
if (!indexes.empty())
{
std::vector<uint32_t>::const_iterator pos;
std::vector<uint32_t>::const_iterator end = indexes.end();
DumpSymbolHeader (s);
for (pos = indexes.begin(); pos != end; ++pos)
{
size_t idx = *pos;
if (idx < num_symbols)
{
s->Indent();
m_symbols[idx].Dump(s, target, idx);
}
}
}
s->IndentLess ();
}
void
Symtab::DumpSymbolHeader (Stream *s)
{
s->Indent(" Debug symbol\n");
s->Indent(" |Synthetic symbol\n");
s->Indent(" ||Externally Visible\n");
s->Indent(" |||\n");
s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n");
s->Indent("------- ------ --- ------------ ------------------ ------------------ ------------------ ---------- ----------------------------------\n");
}
static int
CompareSymbolID (const void *key, const void *p)
{
const user_id_t match_uid = *(user_id_t*) key;
const user_id_t symbol_uid = ((Symbol *)p)->GetID();
if (match_uid < symbol_uid)
return -1;
if (match_uid > symbol_uid)
return 1;
return 0;
}
Symbol *
Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const
{
Mutex::Locker locker (m_mutex);
Symbol *symbol = (Symbol*)::bsearch (&symbol_uid,
&m_symbols[0],
m_symbols.size(),
(uint8_t *)&m_symbols[1] - (uint8_t *)&m_symbols[0],
CompareSymbolID);
return symbol;
}
Symbol *
Symtab::SymbolAtIndex(size_t idx)
{
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
if (idx < m_symbols.size())
return &m_symbols[idx];
return nullptr;
}
const Symbol *
Symtab::SymbolAtIndex(size_t idx) const
{
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
if (idx < m_symbols.size())
return &m_symbols[idx];
return nullptr;
}
//----------------------------------------------------------------------
// InitNameIndexes
//----------------------------------------------------------------------
void
Symtab::InitNameIndexes()
{
// Protected function, no need to lock mutex...
if (!m_name_indexes_computed)
{
m_name_indexes_computed = true;
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
// Create the name index vector to be able to quickly search by name
const size_t num_symbols = m_symbols.size();
#if 1
m_name_to_index.Reserve (num_symbols);
#else
// TODO: benchmark this to see if we save any memory. Otherwise we
// will always keep the memory reserved in the vector unless we pull
// some STL swap magic and then recopy...
uint32_t actual_count = 0;
for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
pos != end;
++pos)
{
const Mangled &mangled = pos->GetMangled();
if (mangled.GetMangledName())
++actual_count;
if (mangled.GetDemangledName())
++actual_count;
}
m_name_to_index.Reserve (actual_count);
#endif
NameToIndexMap::Entry entry;
// The "const char *" in "class_contexts" must come from a ConstString::GetCString()
std::set<const char *> class_contexts;
UniqueCStringMap<uint32_t> mangled_name_to_index;
std::vector<const char *> symbol_contexts(num_symbols, nullptr);
for (entry.value = 0; entry.value<num_symbols; ++entry.value)
{
const Symbol *symbol = &m_symbols[entry.value];
// Don't let trampolines get into the lookup by name map
// If we ever need the trampoline symbols to be searchable by name
// we can remove this and then possibly add a new bool to any of the
// Symtab functions that lookup symbols by name to indicate if they
// want trampolines.
if (symbol->IsTrampoline())
continue;
const Mangled &mangled = symbol->GetMangled();
entry.cstring = mangled.GetMangledName().GetCString();
if (entry.cstring && entry.cstring[0])
{
m_name_to_index.Append (entry);
const SymbolType symbol_type = symbol->GetType();
if (symbol_type == eSymbolTypeCode || symbol_type == eSymbolTypeResolver)
{
if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' &&
(entry.cstring[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo name
entry.cstring[2] != 'G' && // avoid guard variables
entry.cstring[2] != 'Z')) // named local entities (if we eventually handle eSymbolTypeData, we will want this back)
{
CPPLanguageRuntime::MethodName cxx_method (mangled.GetDemangledName());
entry.cstring = ConstString(cxx_method.GetBasename()).GetCString();
if (entry.cstring && entry.cstring[0])
{
// ConstString objects permanently store the string in the pool so calling
// GetCString() on the value gets us a const char * that will never go away
const char *const_context = ConstString(cxx_method.GetContext()).GetCString();
if (entry.cstring[0] == '~' || !cxx_method.GetQualifiers().empty())
{
// The first character of the demangled basename is '~' which
// means we have a class destructor. We can use this information
// to help us know what is a class and what isn't.
if (class_contexts.find(const_context) == class_contexts.end())
class_contexts.insert(const_context);
m_method_to_index.Append (entry);
}
else
{
if (const_context && const_context[0])
{
if (class_contexts.find(const_context) != class_contexts.end())
{
// The current decl context is in our "class_contexts" which means
// this is a method on a class
m_method_to_index.Append (entry);
}
else
{
// We don't know if this is a function basename or a method,
// so put it into a temporary collection so once we are done
// we can look in class_contexts to see if each entry is a class
// or just a function and will put any remaining items into
// m_method_to_index or m_basename_to_index as needed
mangled_name_to_index.Append (entry);
symbol_contexts[entry.value] = const_context;
}
}
else
{
// No context for this function so this has to be a basename
m_basename_to_index.Append(entry);
}
}
}
}
}
}
entry.cstring = mangled.GetDemangledName().GetCString();
if (entry.cstring && entry.cstring[0])
m_name_to_index.Append (entry);
// If the demangled name turns out to be an ObjC name, and
// is a category name, add the version without categories to the index too.
ObjCLanguageRuntime::MethodName objc_method (entry.cstring, true);
if (objc_method.IsValid(true))
{
entry.cstring = objc_method.GetSelector().GetCString();
m_selector_to_index.Append (entry);
ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true));
if (objc_method_no_category)
{
entry.cstring = objc_method_no_category.GetCString();
m_name_to_index.Append (entry);
}
}
}
size_t count;
if (!mangled_name_to_index.IsEmpty())
{
count = mangled_name_to_index.GetSize();
for (size_t i=0; i<count; ++i)
{
if (mangled_name_to_index.GetValueAtIndex(i, entry.value))
{
entry.cstring = mangled_name_to_index.GetCStringAtIndex(i);
if (symbol_contexts[entry.value] && class_contexts.find(symbol_contexts[entry.value]) != class_contexts.end())
{
m_method_to_index.Append (entry);
}
else
{
// If we got here, we have something that had a context (was inside a namespace or class)
// yet we don't know if the entry
m_method_to_index.Append (entry);
m_basename_to_index.Append (entry);
}
}
}
}
m_name_to_index.Sort();
m_name_to_index.SizeToFit();
m_selector_to_index.Sort();
m_selector_to_index.SizeToFit();
m_basename_to_index.Sort();
m_basename_to_index.SizeToFit();
m_method_to_index.Sort();
m_method_to_index.SizeToFit();
// static StreamFile a ("/tmp/a.txt");
//
// count = m_basename_to_index.GetSize();
// if (count)
// {
// for (size_t i=0; i<count; ++i)
// {
// if (m_basename_to_index.GetValueAtIndex(i, entry.value))
// a.Printf ("%s BASENAME\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
// }
// }
// count = m_method_to_index.GetSize();
// if (count)
// {
// for (size_t i=0; i<count; ++i)
// {
// if (m_method_to_index.GetValueAtIndex(i, entry.value))
// a.Printf ("%s METHOD\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
// }
// }
}
}
void
Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
bool add_demangled,
bool add_mangled,
NameToIndexMap &name_to_index_map) const
{
if (add_demangled || add_mangled)
{
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
Mutex::Locker locker (m_mutex);
// Create the name index vector to be able to quickly search by name
NameToIndexMap::Entry entry;
const size_t num_indexes = indexes.size();
for (size_t i=0; i<num_indexes; ++i)
{
entry.value = indexes[i];
assert (i < m_symbols.size());
const Symbol *symbol = &m_symbols[entry.value];
const Mangled &mangled = symbol->GetMangled();
if (add_demangled)
{
entry.cstring = mangled.GetDemangledName().GetCString();
if (entry.cstring && entry.cstring[0])
name_to_index_map.Append (entry);
}
if (add_mangled)
{
entry.cstring = mangled.GetMangledName().GetCString();
if (entry.cstring && entry.cstring[0])
name_to_index_map.Append (entry);
}
}
}
}
uint32_t
Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
{
Mutex::Locker locker (m_mutex);
uint32_t prev_size = indexes.size();
const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
for (uint32_t i = start_idx; i < count; ++i)
{
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
indexes.push_back(i);
}
return indexes.size() - prev_size;
}
uint32_t
Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
{
Mutex::Locker locker (m_mutex);
uint32_t prev_size = indexes.size();
const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
for (uint32_t i = start_idx; i < count; ++i)
{
if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value)
indexes.push_back(i);
}
return indexes.size() - prev_size;
}
uint32_t
Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
{
Mutex::Locker locker (m_mutex);
uint32_t prev_size = indexes.size();
const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
for (uint32_t i = start_idx; i < count; ++i)
{
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
{
if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
indexes.push_back(i);
}
}
return indexes.size() - prev_size;
}
uint32_t
Symtab::GetIndexForSymbol (const Symbol *symbol) const
{
const Symbol *first_symbol = &m_symbols[0];
if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
return symbol - first_symbol;
return UINT32_MAX;
}
struct SymbolSortInfo
{
const bool sort_by_load_addr;
const Symbol *symbols;
};
namespace {
struct SymbolIndexComparator {
const std::vector<Symbol>& symbols;
std::vector<lldb::addr_t> &addr_cache;
// Getting from the symbol to the Address to the File Address involves some work.
// Since there are potentially many symbols here, and we're using this for sorting so
// we're going to be computing the address many times, cache that in addr_cache.
// The array passed in has to be the same size as the symbols array passed into the
// member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS.
// NOTE: You have to make addr_cache externally and pass it in because std::stable_sort
// makes copies of the comparator it is initially passed in, and you end up spending
// huge amounts of time copying this array...
SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a) {
assert (symbols.size() == addr_cache.size());
}
bool operator()(uint32_t index_a, uint32_t index_b) {
addr_t value_a = addr_cache[index_a];
if (value_a == LLDB_INVALID_ADDRESS)
{
value_a = symbols[index_a].GetAddress().GetFileAddress();
addr_cache[index_a] = value_a;
}
addr_t value_b = addr_cache[index_b];
if (value_b == LLDB_INVALID_ADDRESS)
{
value_b = symbols[index_b].GetAddress().GetFileAddress();
addr_cache[index_b] = value_b;
}
if (value_a == value_b) {
// The if the values are equal, use the original symbol user ID
lldb::user_id_t uid_a = symbols[index_a].GetID();
lldb::user_id_t uid_b = symbols[index_b].GetID();
if (uid_a < uid_b)
return true;
if (uid_a > uid_b)
return false;
return false;
} else if (value_a < value_b)
return true;
return false;
}
};
}
void
Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__);
// No need to sort if we have zero or one items...
if (indexes.size() <= 1)
return;
// Sort the indexes in place using std::stable_sort.
// NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance,
// not correctness. The indexes vector tends to be "close" to sorted, which the
// stable sort handles better.
std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
SymbolIndexComparator comparator(m_symbols, addr_cache);
std::stable_sort(indexes.begin(), indexes.end(), comparator);
// Remove any duplicates if requested
if (remove_duplicates)
std::unique(indexes.begin(), indexes.end());
}
uint32_t
Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
if (symbol_name)
{
const char *symbol_cstr = symbol_name.GetCString();
if (!m_name_indexes_computed)
InitNameIndexes();
return m_name_to_index.GetValues (symbol_cstr, indexes);
}
return 0;
}
uint32_t
Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
if (symbol_name)
{
const size_t old_size = indexes.size();
if (!m_name_indexes_computed)
InitNameIndexes();
const char *symbol_cstr = symbol_name.GetCString();
std::vector<uint32_t> all_name_indexes;
const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes);
for (size_t i=0; i<name_match_count; ++i)
{
if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility))
indexes.push_back (all_name_indexes[i]);
}
return indexes.size() - old_size;
}
return 0;
}
uint32_t
Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes)
{
Mutex::Locker locker (m_mutex);
if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0)
{
std::vector<uint32_t>::iterator pos = indexes.begin();
while (pos != indexes.end())
{
if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
++pos;
else
pos = indexes.erase(pos);
}
}
return indexes.size();
}
uint32_t
Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
{
Mutex::Locker locker (m_mutex);
if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0)
{
std::vector<uint32_t>::iterator pos = indexes.begin();
while (pos != indexes.end())
{
if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
++pos;
else
pos = indexes.erase(pos);
}
}
return indexes.size();
}
uint32_t
Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression &regexp, SymbolType symbol_type, std::vector<uint32_t>& indexes)
{
Mutex::Locker locker (m_mutex);
uint32_t prev_size = indexes.size();
uint32_t sym_end = m_symbols.size();
for (uint32_t i = 0; i < sym_end; i++)
{
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
{
const char *name = m_symbols[i].GetMangled().GetName().AsCString();
if (name)
{
if (regexp.Execute (name))
indexes.push_back(i);
}
}
}
return indexes.size() - prev_size;
}
uint32_t
Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression &regexp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
{
Mutex::Locker locker (m_mutex);
uint32_t prev_size = indexes.size();
uint32_t sym_end = m_symbols.size();
for (uint32_t i = 0; i < sym_end; i++)
{
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
{
if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
continue;
const char *name = m_symbols[i].GetMangled().GetName().AsCString();
if (name)
{
if (regexp.Execute (name))
indexes.push_back(i);
}
}
}
return indexes.size() - prev_size;
}
Symbol *
Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx)
{
Mutex::Locker locker (m_mutex);
const size_t count = m_symbols.size();
for (size_t idx = start_idx; idx < count; ++idx)
{
if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type)
{
if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility))
{
start_idx = idx;
return &m_symbols[idx];
}
}
}
return nullptr;
}
size_t
Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
// Initialize all of the lookup by name indexes before converting NAME
// to a uniqued string NAME_STR below.
if (!m_name_indexes_computed)
InitNameIndexes();
if (name)
{
// The string table did have a string that matched, but we need
// to check the symbols and match the symbol_type if any was given.
AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes);
}
return symbol_indexes.size();
}
size_t
Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
// Initialize all of the lookup by name indexes before converting NAME
// to a uniqued string NAME_STR below.
if (!m_name_indexes_computed)
InitNameIndexes();
if (name)
{
// The string table did have a string that matched, but we need
// to check the symbols and match the symbol_type if any was given.
AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
}
return symbol_indexes.size();
}
size_t
Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression &regex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
{
Mutex::Locker locker (m_mutex);
AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
return symbol_indexes.size();
}
Symbol *
Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility)
{
Mutex::Locker locker (m_mutex);
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
if (!m_name_indexes_computed)
InitNameIndexes();
if (name)
{
std::vector<uint32_t> matching_indexes;
// The string table did have a string that matched, but we need
// to check the symbols and match the symbol_type if any was given.
if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes))
{
std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
for (pos = matching_indexes.begin(); pos != end; ++pos)
{
Symbol *symbol = SymbolAtIndex(*pos);
if (symbol->Compare(name, symbol_type))
return symbol;
}
}
}
return nullptr;
}
typedef struct
{
const Symtab *symtab;
const addr_t file_addr;
Symbol *match_symbol;
const uint32_t *match_index_ptr;
addr_t match_offset;
} SymbolSearchInfo;
static int
SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
{
const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
if (symbol == nullptr)
return -1;
const addr_t info_file_addr = info->file_addr;
if (symbol->ValueIsAddress())
{
const addr_t curr_file_addr = symbol->GetAddress().GetFileAddress();
if (info_file_addr < curr_file_addr)
return -1;
// Since we are finding the closest symbol that is greater than or equal
// to 'info->file_addr' we set the symbol here. This will get set
// multiple times, but after the search is done it will contain the best
// symbol match
info->match_symbol = const_cast<Symbol *>(symbol);
info->match_index_ptr = index_ptr;
info->match_offset = info_file_addr - curr_file_addr;
if (info_file_addr > curr_file_addr)
return +1;
return 0;
}
return -1;
}
void
Symtab::InitAddressIndexes()
{
// Protected function, no need to lock mutex...
if (!m_file_addr_to_index_computed && !m_symbols.empty())
{
m_file_addr_to_index_computed = true;
FileRangeToIndexMap::Entry entry;
const_iterator begin = m_symbols.begin();
const_iterator end = m_symbols.end();
for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
{
if (pos->ValueIsAddress())
{
entry.SetRangeBase(pos->GetAddress().GetFileAddress());
entry.SetByteSize(pos->GetByteSize());
entry.data = std::distance(begin, pos);
m_file_addr_to_index.Append(entry);
}
}
const size_t num_entries = m_file_addr_to_index.GetSize();
if (num_entries > 0)
{
m_file_addr_to_index.Sort();
m_file_addr_to_index.CalculateSizesOfZeroByteSizeRanges();
// Now our last symbols might not have had sizes because there
// was no subsequent symbol to calculate the size from. If this is
// the case, then calculate the size by capping it at the end of the
// section in which the symbol resides
for (int i = num_entries - 1; i >= 0; --i)
{
const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
// As we iterate backwards, as soon as we find a symbol with a valid
// byte size, we are done
if (entry.GetByteSize() > 0)
break;
// Cap the size to the end of the section in which the symbol resides
SectionSP section_sp (m_objfile->GetSectionList()->FindSectionContainingFileAddress (entry.GetRangeBase()));
if (section_sp)
{
const lldb::addr_t end_section_file_addr = section_sp->GetFileAddress() + section_sp->GetByteSize();
const lldb::addr_t symbol_file_addr = entry.GetRangeBase();
if (end_section_file_addr > symbol_file_addr)
{
Symbol &symbol = m_symbols[entry.data];
symbol.SetByteSize(end_section_file_addr - symbol_file_addr);
symbol.SetSizeIsSynthesized(true);
}
}
}
// Sort again in case the range size changes the ordering
m_file_addr_to_index.Sort();
}
}
}
void
Symtab::CalculateSymbolSizes ()
{
Mutex::Locker locker (m_mutex);
if (!m_symbols.empty())
{
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const size_t num_entries = m_file_addr_to_index.GetSize();
for (size_t i = 0; i < num_entries; ++i)
{
// The entries in the m_file_addr_to_index have calculated the sizes already
// so we will use this size if we need to.
const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
Symbol &symbol = m_symbols[entry.data];
// If the symbol size is already valid, no need to do anything
if (symbol.GetByteSizeIsValid())
continue;
const addr_t range_size = entry.GetByteSize();
if (range_size > 0)
{
symbol.SetByteSize(range_size);
symbol.SetSizeIsSynthesized(true);
}
}
}
}
Symbol *
Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
{
Mutex::Locker locker (m_mutex);
SymbolSearchInfo info = { this, file_addr, nullptr, nullptr, 0 };
::bsearch (&info,
indexes,
num_indexes,
sizeof(uint32_t),
(ComparisonFunction)SymbolWithClosestFileAddress);
if (info.match_symbol)
{
if (info.match_offset == 0)
{
// We found an exact match!
return info.match_symbol;
}
const size_t symbol_byte_size = info.match_symbol->GetByteSize();
if (symbol_byte_size == 0)
{
// We weren't able to find the size of the symbol so lets just go
// with that match we found in our search...
return info.match_symbol;
}
// We were able to figure out a symbol size so lets make sure our
// offset puts "file_addr" in the symbol's address range.
if (info.match_offset < symbol_byte_size)
return info.match_symbol;
}
return nullptr;
}
Symbol *
Symtab::FindSymbolContainingFileAddress (addr_t file_addr)
{
Mutex::Locker locker (m_mutex);
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryThatContains(file_addr);
if (entry)
return SymbolAtIndex(entry->data);
return nullptr;
}
void
Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list)
{
// No need to protect this call using m_mutex all other method calls are
// already thread safe.
const bool merge_symbol_into_function = true;
size_t num_indices = symbol_indexes.size();
if (num_indices > 0)
{
SymbolContext sc;
sc.module_sp = m_objfile->GetModule();
for (size_t i = 0; i < num_indices; i++)
{
sc.symbol = SymbolAtIndex (symbol_indexes[i]);
if (sc.symbol)
sc_list.AppendIfUnique(sc, merge_symbol_into_function);
}
}
}
size_t
Symtab::FindFunctionSymbols (const ConstString &name,
uint32_t name_type_mask,
SymbolContextList& sc_list)
{
size_t count = 0;
std::vector<uint32_t> symbol_indexes;
const char *name_cstr = name.GetCString();
// eFunctionNameTypeAuto should be pre-resolved by a call to Module::PrepareForFunctionNameLookup()
assert ((name_type_mask & eFunctionNameTypeAuto) == 0);
if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull))
{
std::vector<uint32_t> temp_symbol_indexes;
FindAllSymbolsWithNameAndType (name, eSymbolTypeAny, temp_symbol_indexes);
unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
if (temp_symbol_indexes_size > 0)
{
Mutex::Locker locker (m_mutex);
for (unsigned i = 0; i < temp_symbol_indexes_size; i++)
{
SymbolContext sym_ctx;
sym_ctx.symbol = SymbolAtIndex (temp_symbol_indexes[i]);
if (sym_ctx.symbol)
{
switch (sym_ctx.symbol->GetType())
{
case eSymbolTypeCode:
case eSymbolTypeResolver:
case eSymbolTypeReExported:
symbol_indexes.push_back(temp_symbol_indexes[i]);
break;
default:
break;
}
}
}
}
}
if (name_type_mask & eFunctionNameTypeBase)
{
// From mangled names we can't tell what is a basename and what
// is a method name, so we just treat them the same
if (!m_name_indexes_computed)
InitNameIndexes();
if (!m_basename_to_index.IsEmpty())
{
const UniqueCStringMap<uint32_t>::Entry *match;
for (match = m_basename_to_index.FindFirstValueForName(name_cstr);
match != nullptr;
match = m_basename_to_index.FindNextValueForName(match))
{
symbol_indexes.push_back(match->value);
}
}
}
if (name_type_mask & eFunctionNameTypeMethod)
{
if (!m_name_indexes_computed)
InitNameIndexes();
if (!m_method_to_index.IsEmpty())
{
const UniqueCStringMap<uint32_t>::Entry *match;
for (match = m_method_to_index.FindFirstValueForName(name_cstr);
match != nullptr;
match = m_method_to_index.FindNextValueForName(match))
{
symbol_indexes.push_back(match->value);
}
}
}
if (name_type_mask & eFunctionNameTypeSelector)
{
if (!m_name_indexes_computed)
InitNameIndexes();
if (!m_selector_to_index.IsEmpty())
{
const UniqueCStringMap<uint32_t>::Entry *match;
for (match = m_selector_to_index.FindFirstValueForName(name_cstr);
match != nullptr;
match = m_selector_to_index.FindNextValueForName(match))
{
symbol_indexes.push_back(match->value);
}
}
}
if (!symbol_indexes.empty())
{
std::sort(symbol_indexes.begin(), symbol_indexes.end());
symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end());
count = symbol_indexes.size();
SymbolIndicesToSymbolContextList (symbol_indexes, sc_list);
}
return count;
}