llvm-project/llvm/lib/CodeGen/StackFrameLayoutAnalysisPass.cpp
Paul Kirth 557a5bc336 [codegen] Add StackFrameLayoutAnalysisPass
Issue #58168 describes the difficulty diagnosing stack size issues
identified by -Wframe-larger-than. For simple code, its easy to
understand the stack layout and where space is being allocated, but in
more complex programs, where code may be heavily inlined, unrolled, and
have duplicated code paths, it is no longer easy to manually inspect the
source program and understand where stack space can be attributed.

This patch implements a machine function pass that emits remarks with a
textual representation of stack slots, and also outputs any available
debug information to map source variables to those slots.

The new behavior can be used by adding `-Rpass-analysis=stack-frame-layout`
to the compiler invocation. Like other remarks the diagnostic
information can be saved to a file in a machine readable format by
adding -fsave-optimzation-record.

Fixes: #58168

Reviewed By: nickdesaulniers, thegameg

Differential Revision: https://reviews.llvm.org/D135488
2023-01-19 01:51:14 +00:00

257 lines
8.9 KiB
C++

//===-- StackFrameLayoutAnalysisPass.cpp
//------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// StackFrameLayoutAnalysisPass implementation. Outputs information about the
// layout of the stack frame, using the remarks interface. On the CLI it prints
// a textual representation of the stack frame. When possible it prints the
// values that occupy a stack slot using any available debug information. Since
// output is remarks based, it is also available in a machine readable file
// format, such as YAML.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/OptimizationRemarkEmitter.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/StackProtector.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/PrintPasses.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/Support/raw_ostream.h"
#include <sstream>
using namespace llvm;
#define DEBUG_TYPE "stack-frame-layout"
namespace {
/// StackFrameLayoutAnalysisPass - This is a pass to dump the stack frame of a
/// MachineFunction.
///
struct StackFrameLayoutAnalysisPass : public MachineFunctionPass {
using SlotDbgMap =
SmallDenseMap<int, SmallPtrSet<const DILocalVariable *, 4>>;
static char ID;
enum SlotType {
Spill, // a Spill slot
StackProtector, // Stack Protector slot
Variable, // a slot used to store a local data (could be a tmp)
Invalid // It's an error for a slot to have this type
};
struct SlotData {
int Slot;
int Size;
int Align;
int Offset;
SlotType SlotTy;
SlotData(const MachineFrameInfo &MFI, const int ValOffset, const int Idx)
: Slot(Idx), Size(MFI.getObjectSize(Idx)),
Align(MFI.getObjectAlign(Idx).value()),
Offset(MFI.getObjectOffset(Idx) - ValOffset), SlotTy(Invalid) {
if (MFI.isSpillSlotObjectIndex(Idx))
SlotTy = SlotType::Spill;
else if (Idx == MFI.getStackProtectorIndex())
SlotTy = SlotType::StackProtector;
else
SlotTy = SlotType::Variable;
}
// we use this to sort in reverse order, so that the layout is displayed
// correctly
bool operator<(const SlotData &Rhs) const { return Offset > Rhs.Offset; }
};
StackFrameLayoutAnalysisPass() : MachineFunctionPass(ID) {}
StringRef getPassName() const override {
return "Stack Frame Layout Analysis";
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
MachineFunctionPass::getAnalysisUsage(AU);
AU.addRequired<MachineOptimizationRemarkEmitterPass>();
}
bool runOnMachineFunction(MachineFunction &MF) override {
// TODO: We should implement a similar filter for remarks:
// -Rpass-func-filter=<regex>
if (!isFunctionInPrintList(MF.getName()))
return false;
LLVMContext &Ctx = MF.getFunction().getContext();
if (!Ctx.getDiagHandlerPtr()->isAnalysisRemarkEnabled(DEBUG_TYPE))
return false;
MachineOptimizationRemarkAnalysis Rem(DEBUG_TYPE, "StackLayout",
MF.getFunction().getSubprogram(),
&MF.front());
Rem << ("\nFunction: " + MF.getName()).str();
emitStackFrameLayoutRemarks(MF, Rem);
getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE().emit(Rem);
return false;
}
std::string getTypeString(SlotType Ty) {
switch (Ty) {
case SlotType::Spill:
return "Spill";
case SlotType::StackProtector:
return "Protector";
case SlotType::Variable:
return "Variable";
default:
llvm_unreachable("bad slot type for stack layout");
}
}
void emitStackSlotRemark(const MachineFunction &MF, const SlotData &D,
MachineOptimizationRemarkAnalysis &Rem) {
// To make it easy to understand the stack layout from the CLI, we want to
// print each slot like the following:
//
// Offset: [SP+8], Type: Spill, Align: 8, Size: 16
// foo @ /path/to/file.c:25
// bar @ /path/to/file.c:35
//
// Which prints the size, alignment, and offset from the SP at function
// entry.
//
// But we also want the machine readable remarks data to be nicely
// organized. So we print some additional data as strings for the CLI
// output, but maintain more structured data for the YAML.
//
// For example we store the Offset in YAML as:
// ...
// - Offset: -8
//
// But we print it to the CLI as
// Offset: [SP-8]
// Negative offsets will print a leading `-`, so only add `+`
std::string Prefix =
formatv("\nOffset: [SP{0}", (D.Offset < 0) ? "" : "+").str();
Rem << Prefix << ore::NV("Offset", D.Offset)
<< "], Type: " << ore::NV("Type", getTypeString(D.SlotTy))
<< ", Align: " << ore::NV("Align", D.Align)
<< ", Size: " << ore::NV("Size", D.Size);
}
void emitSourceLocRemark(const MachineFunction &MF, const DILocalVariable *N,
MachineOptimizationRemarkAnalysis &Rem) {
std::string Loc =
formatv("{0} @ {1}:{2}", N->getName(), N->getFilename(), N->getLine())
.str();
Rem << "\n " << ore::NV("DataLoc", Loc);
}
void emitStackFrameLayoutRemarks(MachineFunction &MF,
MachineOptimizationRemarkAnalysis &Rem) {
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (!MFI.hasStackObjects())
return;
// ValOffset is the offset to the local area from the SP at function entry.
// To display the true offset from SP, we need to subtract ValOffset from
// MFI's ObjectOffset.
const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
const int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
LLVM_DEBUG(dbgs() << "getStackProtectorIndex =="
<< MFI.getStackProtectorIndex() << "\n");
std::vector<SlotData> SlotInfo;
SmallDenseMap<int, int> SlotOffsetMap;
const unsigned int NumObj = MFI.getNumObjects();
SlotInfo.reserve(NumObj);
SlotOffsetMap.reserve(NumObj);
// initialize slot info
for (int Idx = MFI.getObjectIndexBegin(), EndIdx = MFI.getObjectIndexEnd();
Idx != EndIdx; ++Idx) {
if (MFI.isDeadObjectIndex(Idx))
continue;
auto &Inserted = SlotInfo.emplace_back(MFI, ValOffset, Idx);
SlotOffsetMap[Inserted.Slot] = Inserted.Offset;
}
// sort the ordering, to match the actual layout in memory
llvm::sort(SlotInfo);
SlotDbgMap SlotMap = genSlotDbgMapping(MF);
for (const SlotData &Info : SlotInfo) {
emitStackSlotRemark(MF, Info, Rem);
for (const DILocalVariable *N : SlotMap[Info.Slot])
emitSourceLocRemark(MF, N, Rem);
}
}
// We need to generate a mapping of slots to the values that are stored to
// them. This information is lost by the time we need to print out the frame,
// so we reconstruct it here by walking the CFG, and generating the mapping.
SlotDbgMap genSlotDbgMapping(MachineFunction &MF) {
SlotDbgMap SlotDebugMap;
// add variables to the map
for (MachineFunction::VariableDbgInfo &DI : MF.getVariableDbgInfo())
SlotDebugMap[DI.Slot].insert(DI.Var);
// Then add all the spills that have debug data
for (MachineBasicBlock &MBB : MF) {
for (MachineInstr &MI : MBB) {
for (MachineMemOperand *MO : MI.memoperands()) {
if (!MO->isStore())
continue;
auto *FI = dyn_cast_or_null<FixedStackPseudoSourceValue>(
MO->getPseudoValue());
if (!FI)
continue;
int FrameIdx = FI->getFrameIndex();
SmallVector<MachineInstr *> Dbg;
MI.collectDebugValues(Dbg);
for (MachineInstr *MI : Dbg)
SlotDebugMap[FrameIdx].insert(MI->getDebugVariable());
}
}
}
return SlotDebugMap;
}
};
char StackFrameLayoutAnalysisPass::ID = 0;
} // namespace
char &llvm::StackFrameLayoutAnalysisPassID = StackFrameLayoutAnalysisPass::ID;
INITIALIZE_PASS(StackFrameLayoutAnalysisPass, "stack-frame-layout",
"Stack Frame Layout", false, false)
namespace llvm {
/// Returns a newly-created StackFrameLayout pass.
MachineFunctionPass *createStackFrameLayoutAnalysisPass() {
return new StackFrameLayoutAnalysisPass();
}
} // namespace llvm