llvm-project/lld/wasm/SymbolTable.h
Heejin Ahn 9261ee32dc [WebAssembly] Make EH work with dynamic linking
This makes Wasm EH work with dynamic linking. So far we were only able
to handle destructors, which do not use any tags or LSDA info.

1. This uses `TargetExternalSymbol` for `GCC_except_tableN` symbols,
   which points to the address of per-function LSDA info. It is more
   convenient to use than `MCSymbol` because it can take additional
   target flags.

2. When lowering `wasm_lsda` intrinsic, if PIC is enabled, make the
   symbol relative to `__memory_base` and generate the `add` node. If
   PIC is disabled, continue to use the absolute address.

3. Make tag symbols (`__cpp_exception` and `__c_longjmp`) undefined in
   the backend, because it is hard to make it work with dynamic
   linking's loading order. Instead, we make all tag symbols undefined
   in the LLVM backend and import it from JS.

4. Add support for undefined tags to the linker.

Companion patches:
- https://github.com/WebAssembly/binaryen/pull/4223
- https://github.com/emscripten-core/emscripten/pull/15266

Reviewed By: sbc100

Differential Revision: https://reviews.llvm.org/D111388
2021-10-12 23:28:27 -07:00

153 lines
6.2 KiB
C++

//===- SymbolTable.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_WASM_SYMBOL_TABLE_H
#define LLD_WASM_SYMBOL_TABLE_H
#include "InputFiles.h"
#include "LTO.h"
#include "Symbols.h"
#include "lld/Common/LLVM.h"
#include "llvm/ADT/CachedHashString.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/Optional.h"
#include "llvm/BinaryFormat/WasmTraits.h"
namespace lld {
namespace wasm {
class InputSegment;
// SymbolTable is a bucket of all known symbols, including defined,
// undefined, or lazy symbols (the last one is symbols in archive
// files whose archive members are not yet loaded).
//
// We put all symbols of all files to a SymbolTable, and the
// SymbolTable selects the "best" symbols if there are name
// conflicts. For example, obviously, a defined symbol is better than
// an undefined symbol. Or, if there's a conflict between a lazy and a
// undefined, it'll read an archive member to read a real definition
// to replace the lazy symbol. The logic is implemented in the
// add*() functions, which are called by input files as they are parsed.
// There is one add* function per symbol type.
class SymbolTable {
public:
void wrap(Symbol *sym, Symbol *real, Symbol *wrap);
void addFile(InputFile *file);
void addCombinedLTOObject();
ArrayRef<Symbol *> getSymbols() const { return symVector; }
Symbol *find(StringRef name);
void replace(StringRef name, Symbol* sym);
void trace(StringRef name);
Symbol *addDefinedFunction(StringRef name, uint32_t flags, InputFile *file,
InputFunction *function);
Symbol *addDefinedData(StringRef name, uint32_t flags, InputFile *file,
InputChunk *segment, uint64_t address, uint64_t size);
Symbol *addDefinedGlobal(StringRef name, uint32_t flags, InputFile *file,
InputGlobal *g);
Symbol *addDefinedTag(StringRef name, uint32_t flags, InputFile *file,
InputTag *t);
Symbol *addDefinedTable(StringRef name, uint32_t flags, InputFile *file,
InputTable *t);
Symbol *addUndefinedFunction(StringRef name,
llvm::Optional<StringRef> importName,
llvm::Optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmSignature *signature,
bool isCalledDirectly);
Symbol *addUndefinedData(StringRef name, uint32_t flags, InputFile *file);
Symbol *addUndefinedGlobal(StringRef name,
llvm::Optional<StringRef> importName,
llvm::Optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmGlobalType *type);
Symbol *addUndefinedTable(StringRef name,
llvm::Optional<StringRef> importName,
llvm::Optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmTableType *type);
Symbol *addUndefinedTag(StringRef name, llvm::Optional<StringRef> importName,
llvm::Optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmSignature *sig);
TableSymbol *resolveIndirectFunctionTable(bool required);
void addLazy(ArchiveFile *f, const llvm::object::Archive::Symbol *sym);
bool addComdat(StringRef name);
DefinedData *addSyntheticDataSymbol(StringRef name, uint32_t flags);
DefinedGlobal *addSyntheticGlobal(StringRef name, uint32_t flags,
InputGlobal *global);
DefinedFunction *addSyntheticFunction(StringRef name, uint32_t flags,
InputFunction *function);
DefinedData *addOptionalDataSymbol(StringRef name, uint64_t value = 0);
DefinedGlobal *addOptionalGlobalSymbol(StringRef name, InputGlobal *global);
DefinedTable *addSyntheticTable(StringRef name, uint32_t flags,
InputTable *global);
void handleSymbolVariants();
void handleWeakUndefines();
DefinedFunction *createUndefinedStub(const WasmSignature &sig);
std::vector<ObjFile *> objectFiles;
std::vector<SharedFile *> sharedFiles;
std::vector<BitcodeFile *> bitcodeFiles;
std::vector<InputFunction *> syntheticFunctions;
std::vector<InputGlobal *> syntheticGlobals;
std::vector<InputTable *> syntheticTables;
private:
std::pair<Symbol *, bool> insert(StringRef name, const InputFile *file);
std::pair<Symbol *, bool> insertName(StringRef name);
bool getFunctionVariant(Symbol* sym, const WasmSignature *sig,
const InputFile *file, Symbol **out);
InputFunction *replaceWithUnreachable(Symbol *sym, const WasmSignature &sig,
StringRef debugName);
void replaceWithUndefined(Symbol *sym);
TableSymbol *createDefinedIndirectFunctionTable(StringRef name);
TableSymbol *createUndefinedIndirectFunctionTable(StringRef name);
// Maps symbol names to index into the symVector. -1 means that symbols
// is to not yet in the vector but it should have tracing enabled if it is
// ever added.
llvm::DenseMap<llvm::CachedHashStringRef, int> symMap;
std::vector<Symbol *> symVector;
// For certain symbols types, e.g. function symbols, we allow for multiple
// variants of the same symbol with different signatures.
llvm::DenseMap<llvm::CachedHashStringRef, std::vector<Symbol *>> symVariants;
llvm::DenseMap<WasmSignature, DefinedFunction *> stubFunctions;
// Comdat groups define "link once" sections. If two comdat groups have the
// same name, only one of them is linked, and the other is ignored. This set
// is used to uniquify them.
llvm::DenseSet<llvm::CachedHashStringRef> comdatGroups;
// For LTO.
std::unique_ptr<BitcodeCompiler> lto;
};
extern SymbolTable *symtab;
} // namespace wasm
} // namespace lld
#endif