llvm-project/llvm/test/CodeGen/WebAssembly/memory-interleave.ll
Sam Parker 7b3e77f8d9
[WebAssembly] Implement getInterleavedMemoryOpCost (#146864)
First pass where we calculate the cost of the memory operation, as well
as the shuffles required. Interleaving by a factor of two should be
relatively cheap, as many ISAs have dedicated instructions to perform
the (de)interleaving. Several of these permutations can be combined for
an interleave stride of 4 and this is the highest stride we allow.

I've costed larger vectors, and more lanes, as more expensive because
not only is more work is needed but the risk of codegen going 'wrong'
rises dramatically. I also filled in a bit of cost modelling for vector
stores.

It appears the main vector plan to avoid is an interleave factor of 4
with v16i8. I've used libyuv and ncnn for benchmarking, using V8 on
AArch64, and observe geomean improvement of ~3% with some kernels
improving 40-60%.

I know there is still significant performance being left on the table,
so this will need more development along with the rest of the cost
model.
2025-08-27 12:43:52 +01:00

1539 lines
58 KiB
LLVM

; RUN: opt -mtriple=wasm32 -mattr=+simd128 -passes=loop-vectorize %s | llc -mtriple=wasm32 -mattr=+simd128 -asm-verbose=false -disable-wasm-fallthrough-return-opt -wasm-keep-registers | FileCheck %s
target datalayout = "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-n32:64-S128-ni:1:10:20"
%struct.TwoInts = type { i32, i32 }
%struct.ThreeInts = type { i32, i32, i32 }
%struct.FourInts = type { i32, i32, i32, i32 }
%struct.ThreeShorts = type { i16, i16, i16 }
%struct.FourShorts = type { i16, i16, i16, i16 }
%struct.FiveShorts = type { i16, i16, i16, i16, i16 }
%struct.TwoBytes = type { i8, i8 }
%struct.ThreeBytes = type { i8, i8, i8 }
%struct.FourBytes = type { i8, i8, i8, i8 }
%struct.EightBytes = type { i8, i8, i8, i8, i8, i8, i8, i8 }
; CHECK-LABEL: two_ints_same_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27
; CHECK: i32x4.add
; CHECK: i8x16.shuffle {{.*}} 4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31
; CHECK: i8x16.shuffle {{.*}} 4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31
; CHECK: i32x4.add
; CHECK: i8x16.shuffle {{.*}} 8, 9, 10, 11, 24, 25, 26, 27, 12, 13, 14, 15, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 16, 17, 18, 19, 4, 5, 6, 7, 20, 21, 22, 23
; CHECK: v128.store
define hidden void @two_ints_same_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %21, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.TwoInts, ptr %1, i32 %8
%10 = load i32, ptr %9, align 4
%11 = getelementptr inbounds %struct.TwoInts, ptr %2, i32 %8
%12 = load i32, ptr %11, align 4
%13 = add i32 %12, %10
%14 = getelementptr inbounds %struct.TwoInts, ptr %0, i32 %8
store i32 %13, ptr %14, align 4
%15 = getelementptr inbounds i8, ptr %9, i32 4
%16 = load i32, ptr %15, align 4
%17 = getelementptr inbounds i8, ptr %11, i32 4
%18 = load i32, ptr %17, align 4
%19 = add i32 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 4
store i32 %19, ptr %20, align 4
%21 = add nuw i32 %8, 1
%22 = icmp eq i32 %21, %3
br i1 %22, label %6, label %7
}
; CHECK-LABEL: two_ints_vary_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27
; CHECK: i32x4.add
; CHECK: i8x16.shuffle {{.*}} 4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31
; CHECK: i8x16.shuffle {{.*}} 4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31
; CHECK: i32x4.sub
; CHECK: i8x16.shuffle {{.*}} 8, 9, 10, 11, 24, 25, 26, 27, 12, 13, 14, 15, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 16, 17, 18, 19, 4, 5, 6, 7, 20, 21, 22, 23
; CHECK: v128.store
define hidden void @two_ints_vary_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %21, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.TwoInts, ptr %1, i32 %8
%10 = load i32, ptr %9, align 4
%11 = getelementptr inbounds %struct.TwoInts, ptr %2, i32 %8
%12 = load i32, ptr %11, align 4
%13 = add i32 %12, %10
%14 = getelementptr inbounds %struct.TwoInts, ptr %0, i32 %8
store i32 %13, ptr %14, align 4
%15 = getelementptr inbounds i8, ptr %9, i32 4
%16 = load i32, ptr %15, align 4
%17 = getelementptr inbounds i8, ptr %11, i32 4
%18 = load i32, ptr %17, align 4
%19 = sub i32 %16, %18
%20 = getelementptr inbounds i8, ptr %14, i32 4
store i32 %19, ptr %20, align 4
%21 = add nuw i32 %8, 1
%22 = icmp eq i32 %21, %3
br i1 %22, label %6, label %7
}
; CHECK-LABEL: three_ints:
; CHECK: loop
; CHECK-NOT: v128.load
; CHECK: i32.load
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
; CHECK: i32.load
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
; CHECK: i32.load
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
define hidden void @three_ints(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %27, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.ThreeInts, ptr %1, i32 %8
%10 = load i32, ptr %9, align 4
%11 = getelementptr inbounds %struct.ThreeInts, ptr %2, i32 %8
%12 = load i32, ptr %11, align 4
%13 = add nsw i32 %12, %10
%14 = getelementptr inbounds %struct.ThreeInts, ptr %0, i32 %8
store i32 %13, ptr %14, align 4
%15 = getelementptr inbounds i8, ptr %9, i32 4
%16 = load i32, ptr %15, align 4
%17 = getelementptr inbounds i8, ptr %11, i32 4
%18 = load i32, ptr %17, align 4
%19 = add nsw i32 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 4
store i32 %19, ptr %20, align 4
%21 = getelementptr inbounds i8, ptr %9, i32 8
%22 = load i32, ptr %21, align 4
%23 = getelementptr inbounds i8, ptr %11, i32 8
%24 = load i32, ptr %23, align 4
%25 = add nsw i32 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 8
store i32 %25, ptr %26, align 4
%27 = add nuw i32 %8, 1
%28 = icmp eq i32 %27, %3
br i1 %28, label %6, label %7
}
; CHECK-LABEL: three_shorts:
; CHECK: loop
; CHECK-NOT: v128.load
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.mul
; CHECK: i32.store16
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.mul
; CHECK: i32.store16
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.mul
; CHECK: i32.store16
define hidden void @three_shorts(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %27, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.ThreeShorts, ptr %1, i32 %8
%10 = load i16, ptr %9, align 2
%11 = getelementptr inbounds %struct.ThreeShorts, ptr %2, i32 %8
%12 = load i16, ptr %11, align 2
%13 = mul i16 %12, %10
%14 = getelementptr inbounds %struct.ThreeShorts, ptr %0, i32 %8
store i16 %13, ptr %14, align 2
%15 = getelementptr inbounds i8, ptr %9, i32 2
%16 = load i16, ptr %15, align 2
%17 = getelementptr inbounds i8, ptr %11, i32 2
%18 = load i16, ptr %17, align 2
%19 = mul i16 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 2
store i16 %19, ptr %20, align 2
%21 = getelementptr inbounds i8, ptr %9, i32 4
%22 = load i16, ptr %21, align 2
%23 = getelementptr inbounds i8, ptr %11, i32 4
%24 = load i16, ptr %23, align 2
%25 = mul i16 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 4
store i16 %25, ptr %26, align 2
%27 = add nuw i32 %8, 1
%28 = icmp eq i32 %27, %3
br i1 %28, label %6, label %7
}
; CHECK-LABEL: four_shorts_same_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 8, 9, 16, 17, 24, 25, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 8, 9, 16, 17, 24, 25, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i16x8.sub
; CHECK: i8x16.shuffle {{.*}} 2, 3, 10, 11, 18, 19, 26, 27, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 2, 3, 10, 11, 18, 19, 26, 27, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i16x8.sub
; CHECK: i8x16.shuffle {{.*}} 4, 5, 20, 21, 0, 1, 0, 1, 6, 7, 22, 23, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 4, 5, 12, 13, 20, 21, 28, 29, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 4, 5, 12, 13, 20, 21, 28, 29, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i16x8.sub
; CHECK: i8x16.shuffle {{.*}} 6, 7, 14, 15, 22, 23, 30, 31, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 6, 7, 14, 15, 22, 23, 30, 31, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i16x8.sub
; CHECK: i8x16.shuffle {{.*}} 0, 1, 0, 1, 4, 5, 20, 21, 0, 1, 0, 1, 6, 7, 22, 23
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 20, 21, 22, 23, 8, 9, 10, 11, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 1, 16, 17, 0, 1, 0, 1, 2, 3, 18, 19, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 0, 1, 0, 1, 0, 1, 16, 17, 0, 1, 0, 1, 2, 3, 18, 19
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 20, 21, 22, 23, 8, 9, 10, 11, 28, 29, 30, 31
; CHECK: v128.store
define hidden void @four_shorts_same_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %33, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourShorts, ptr %1, i32 %8
%10 = load i16, ptr %9, align 2
%11 = getelementptr inbounds %struct.FourShorts, ptr %2, i32 %8
%12 = load i16, ptr %11, align 2
%13 = sub i16 %10, %12
%14 = getelementptr inbounds %struct.FourShorts, ptr %0, i32 %8
store i16 %13, ptr %14, align 2
%15 = getelementptr inbounds i8, ptr %9, i32 2
%16 = load i16, ptr %15, align 2
%17 = getelementptr inbounds i8, ptr %11, i32 2
%18 = load i16, ptr %17, align 2
%19 = sub i16 %16, %18
%20 = getelementptr inbounds i8, ptr %14, i32 2
store i16 %19, ptr %20, align 2
%21 = getelementptr inbounds i8, ptr %9, i32 4
%22 = load i16, ptr %21, align 2
%23 = getelementptr inbounds i8, ptr %11, i32 4
%24 = load i16, ptr %23, align 2
%25 = sub i16 %22, %24
%26 = getelementptr inbounds i8, ptr %14, i32 4
store i16 %25, ptr %26, align 2
%27 = getelementptr inbounds i8, ptr %9, i32 6
%28 = load i16, ptr %27, align 2
%29 = getelementptr inbounds i8, ptr %11, i32 6
%30 = load i16, ptr %29, align 2
%31 = sub i16 %28, %30
%32 = getelementptr inbounds i8, ptr %14, i32 6
store i16 %31, ptr %32, align 2
%33 = add nuw i32 %8, 1
%34 = icmp eq i32 %33, %3
br i1 %34, label %6, label %7
}
; CHECK-LABEL: four_shorts_split_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 8, 9, 16, 17, 24, 25, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 8, 9, 16, 17, 24, 25, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.or
; CHECK: i8x16.shuffle {{.*}} 2, 3, 10, 11, 18, 19, 26, 27, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 2, 3, 10, 11, 18, 19, 26, 27, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.or
; CHECK: i8x16.shuffle {{.*}} 4, 5, 20, 21, 0, 1, 0, 1, 6, 7, 22, 23, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 4, 5, 12, 13, 20, 21, 28, 29, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 4, 5, 12, 13, 20, 21, 28, 29, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.xor
; CHECK: i8x16.shuffle {{.*}} 6, 7, 14, 15, 22, 23, 30, 31, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 6, 7, 14, 15, 22, 23, 30, 31, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.xor
; CHECK: i8x16.shuffle {{.*}} 0, 1, 0, 1, 4, 5, 20, 21, 0, 1, 0, 1, 6, 7, 22, 23
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 20, 21, 22, 23, 8, 9, 10, 11, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 1, 16, 17, 0, 1, 0, 1, 2, 3, 18, 19, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 0, 1, 0, 1, 0, 1, 16, 17, 0, 1, 0, 1, 2, 3, 18, 19
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 20, 21, 22, 23, 8, 9, 10, 11, 28, 29, 30, 31
; CHECK: v128.store
define hidden void @four_shorts_split_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %33, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourShorts, ptr %1, i32 %8
%10 = load i16, ptr %9, align 2
%11 = getelementptr inbounds %struct.FourShorts, ptr %2, i32 %8
%12 = load i16, ptr %11, align 2
%13 = or i16 %12, %10
%14 = getelementptr inbounds %struct.FourShorts, ptr %0, i32 %8
store i16 %13, ptr %14, align 2
%15 = getelementptr inbounds i8, ptr %9, i32 2
%16 = load i16, ptr %15, align 2
%17 = getelementptr inbounds i8, ptr %11, i32 2
%18 = load i16, ptr %17, align 2
%19 = or i16 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 2
store i16 %19, ptr %20, align 2
%21 = getelementptr inbounds i8, ptr %9, i32 4
%22 = load i16, ptr %21, align 2
%23 = getelementptr inbounds i8, ptr %11, i32 4
%24 = load i16, ptr %23, align 2
%25 = xor i16 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 4
store i16 %25, ptr %26, align 2
%27 = getelementptr inbounds i8, ptr %9, i32 6
%28 = load i16, ptr %27, align 2
%29 = getelementptr inbounds i8, ptr %11, i32 6
%30 = load i16, ptr %29, align 2
%31 = xor i16 %30, %28
%32 = getelementptr inbounds i8, ptr %14, i32 6
store i16 %31, ptr %32, align 2
%33 = add nuw i32 %8, 1
%34 = icmp eq i32 %33, %3
br i1 %34, label %6, label %7
}
; CHECK-LABEL: four_shorts_interleave_op:
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 8, 9, 16, 17, 24, 25, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 8, 9, 16, 17, 24, 25, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.or
; CHECK: i8x16.shuffle {{.*}} 2, 3, 10, 11, 18, 19, 26, 27, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 2, 3, 10, 11, 18, 19, 26, 27, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.xor
; CHECK: i8x16.shuffle {{.*}} 4, 5, 20, 21, 0, 1, 0, 1, 6, 7, 22, 23, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 4, 5, 12, 13, 20, 21, 28, 29, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 4, 5, 12, 13, 20, 21, 28, 29, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.or
; CHECK: i8x16.shuffle {{.*}} 6, 7, 14, 15, 22, 23, 30, 31, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 6, 7, 14, 15, 22, 23, 30, 31, 0, 1, 0, 1, 0, 1, 0, 1
; CHECK: v128.xor
; CHECK: i8x16.shuffle {{.*}} 0, 1, 0, 1, 4, 5, 20, 21, 0, 1, 0, 1, 6, 7, 22, 23
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 20, 21, 22, 23, 8, 9, 10, 11, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 1, 16, 17, 0, 1, 0, 1, 2, 3, 18, 19, 0, 1, 0, 1
; CHECK: i8x16.shuffle {{.*}} 0, 1, 0, 1, 0, 1, 16, 17, 0, 1, 0, 1, 2, 3, 18, 19
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 20, 21, 22, 23, 8, 9, 10, 11, 28, 29, 30, 31
; CHECK: v128.store
define hidden void @four_shorts_interleave_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %33, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourShorts, ptr %1, i32 %8
%10 = load i16, ptr %9, align 2
%11 = getelementptr inbounds %struct.FourShorts, ptr %2, i32 %8
%12 = load i16, ptr %11, align 2
%13 = or i16 %12, %10
%14 = getelementptr inbounds %struct.FourShorts, ptr %0, i32 %8
store i16 %13, ptr %14, align 2
%15 = getelementptr inbounds i8, ptr %9, i32 2
%16 = load i16, ptr %15, align 2
%17 = getelementptr inbounds i8, ptr %11, i32 2
%18 = load i16, ptr %17, align 2
%19 = xor i16 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 2
store i16 %19, ptr %20, align 2
%21 = getelementptr inbounds i8, ptr %9, i32 4
%22 = load i16, ptr %21, align 2
%23 = getelementptr inbounds i8, ptr %11, i32 4
%24 = load i16, ptr %23, align 2
%25 = or i16 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 4
store i16 %25, ptr %26, align 2
%27 = getelementptr inbounds i8, ptr %9, i32 6
%28 = load i16, ptr %27, align 2
%29 = getelementptr inbounds i8, ptr %11, i32 6
%30 = load i16, ptr %29, align 2
%31 = xor i16 %30, %28
%32 = getelementptr inbounds i8, ptr %14, i32 6
store i16 %31, ptr %32, align 2
%33 = add nuw i32 %8, 1
%34 = icmp eq i32 %33, %3
br i1 %34, label %6, label %7
}
; CHECK-LABEL: five_shorts:
; CHECK: loop
; CHECK-NOT: v128.load
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.sub
; CHECK: i32.store16
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.sub
; CHECK: i32.store16
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.sub
; CHECK: i32.store16
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.sub
; CHECK: i32.store16
; CHECK: i32.load16_u
; CHECK: i32.load16_u
; CHECK: i32.sub
; CHECK: i32.store16
define hidden void @five_shorts(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %39, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FiveShorts, ptr %1, i32 %8
%10 = load i16, ptr %9, align 1
%11 = getelementptr inbounds %struct.FiveShorts, ptr %2, i32 %8
%12 = load i16, ptr %11, align 1
%13 = sub i16 %10, %12
%14 = getelementptr inbounds %struct.FiveShorts, ptr %0, i32 %8
store i16 %13, ptr %14, align 1
%15 = getelementptr inbounds i16, ptr %9, i32 1
%16 = load i16, ptr %15, align 1
%17 = getelementptr inbounds i16, ptr %11, i32 1
%18 = load i16, ptr %17, align 1
%19 = sub i16 %16, %18
%20 = getelementptr inbounds i16, ptr %14, i32 1
store i16 %19, ptr %20, align 1
%21 = getelementptr inbounds i16, ptr %9, i32 2
%22 = load i16, ptr %21, align 1
%23 = getelementptr inbounds i16, ptr %11, i32 2
%24 = load i16, ptr %23, align 1
%25 = sub i16 %22, %24
%26 = getelementptr inbounds i16, ptr %14, i32 2
store i16 %25, ptr %26, align 1
%27 = getelementptr inbounds i16, ptr %9, i32 3
%28 = load i16, ptr %27, align 1
%29 = getelementptr inbounds i16, ptr %11, i32 3
%30 = load i16, ptr %29, align 1
%31 = sub i16 %28, %30
%32 = getelementptr inbounds i16, ptr %14, i32 3
store i16 %31, ptr %32, align 1
%33 = getelementptr inbounds i16, ptr %9, i32 4
%34 = load i16, ptr %33, align 1
%35 = getelementptr inbounds i16, ptr %11, i32 4
%36 = load i16, ptr %35, align 1
%37 = sub i16 %34, %36
%38 = getelementptr inbounds i16, ptr %14, i32 4
store i16 %37, ptr %38, align 1
%39 = add nuw i32 %8, 1
%40 = icmp eq i32 %39, %3
br i1 %40, label %6, label %7
}
; CHECK-LABEL: two_bytes_same_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30
; CHECK: i16x8.extmul_high_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31
; CHECK: i8x16.shuffle {{.*}} 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31
; CHECK: i16x8.extmul_high_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 0, 16, 2, 18, 4, 20, 6, 22, 8, 24, 10, 26, 12, 28, 14, 30
; CHECK: v128.store
; CHECK: i16x8.extmul_low_i8x16_u
; CHECK: i16x8.extmul_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 0, 16, 2, 18, 4, 20, 6, 22, 8, 24, 10, 26, 12, 28, 14, 30
; CHECK: v128.store
define hidden void @two_bytes_same_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %21, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.TwoBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.TwoBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = mul i8 %12, %10
%14 = getelementptr inbounds %struct.TwoBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = mul i8 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = add nuw i32 %8, 1
%22 = icmp eq i32 %21, %3
br i1 %22, label %6, label %7
}
; CHECK-LABEL: two_bytes_vary_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30
; CHECK: i16x8.extmul_high_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31
; CHECK: i8x16.shuffle {{.*}} 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31
; CHECK: i8x16.sub
; CHECK: i8x16.shuffle {{.*}} 0, 24, 2, 25, 4, 26, 6, 27, 8, 28, 10, 29, 12, 30, 14, 31
; CHECK: v128.store
; CHECK: i16x8.extmul_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 0, 16, 2, 17, 4, 18, 6, 19, 8, 20, 10, 21, 12, 22, 14, 23
; CHECK: v128.store
define hidden void @two_bytes_vary_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %21, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.TwoBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.TwoBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = mul i8 %12, %10
%14 = getelementptr inbounds %struct.TwoBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = sub i8 %16, %18
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = add nuw i32 %8, 1
%22 = icmp eq i32 %21, %3
br i1 %22, label %6, label %7
}
; CHECK-LABEL: three_bytes_same_op:
; CHECK: loop
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.and
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.and
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.and
; CHECK: i32.store8
define hidden void @three_bytes_same_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %27, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.ThreeBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.ThreeBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = and i8 %12, %10
%14 = getelementptr inbounds %struct.ThreeBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = and i8 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = and i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = add nuw i32 %8, 1
%28 = icmp eq i32 %27, %3
br i1 %28, label %6, label %7
}
; CHECK-LABEL: three_bytes_interleave_op:
; CHECK: loop
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
define hidden void @three_bytes_interleave_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %27, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.ThreeBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.ThreeBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = add i8 %12, %10
%14 = getelementptr inbounds %struct.ThreeBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = sub i8 %16, %18
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = add i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = add nuw i32 %8, 1
%28 = icmp eq i32 %27, %3
br i1 %28, label %6, label %7
}
; CHECK-LABEL: four_bytes_same_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.and
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.and
; CHECK: i8x16.shuffle {{.*}} 4, 20, 0, 0, 5, 21, 0, 0, 6, 22, 0, 0, 7, 23, 0, 0
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.and
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.and
; CHECK: i8x16.shuffle {{.*}} 0, 0, 4, 20, 0, 0, 5, 21, 0, 0, 6, 22, 0, 0, 7, 23
; CHECK: i8x16.shuffle {{.*}} 0, 1, 18, 19, 4, 5, 22, 23, 8, 9, 26, 27, 12, 13, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 16, 0, 0, 1, 17, 0, 0, 2, 18, 0, 0, 3, 19, 0, 0
; CHECK: i8x16.shuffle {{.*}} 0, 0, 0, 16, 0, 0, 1, 17, 0, 0, 2, 18, 0, 0, 3, 19
; CHECK: i8x16.shuffle {{.*}} 0, 1, 18, 19, 4, 5, 22, 23, 8, 9, 26, 27, 12, 13, 30, 31
; CHECK: v128.store
define hidden void @four_bytes_same_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %33, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.FourBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = and i8 %12, %10
%14 = getelementptr inbounds %struct.FourBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = and i8 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = and i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = getelementptr inbounds i8, ptr %9, i32 3
%28 = load i8, ptr %27, align 1
%29 = getelementptr inbounds i8, ptr %11, i32 3
%30 = load i8, ptr %29, align 1
%31 = and i8 %30, %28
%32 = getelementptr inbounds i8, ptr %14, i32 3
store i8 %31, ptr %32, align 1
%33 = add nuw i32 %8, 1
%34 = icmp eq i32 %33, %3
br i1 %34, label %6, label %7
}
; CHECK-LABEL: four_bytes_split_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}}, 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}}, 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extmul_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}}, 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}}, 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extmul_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}}, 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30
; CHECK: i8x16.shuffle {{.*}}, 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}}, 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.sub
; CHECK: i8x16.shuffle {{.*}}, 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}}, 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.sub
; CHECK: i8x16.shuffle {{.*}}, 0, 1, 2, 3, 4, 5, 6, 7, 16, 17, 18, 19, 20, 21, 22, 23
; CHECK: i8x16.shuffle {{.*}}, 4, 12, 20, 28, 5, 13, 21, 29, 6, 14, 22, 30, 7, 15, 23, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}}, 0, 8, 16, 24, 1, 9, 17, 25, 2, 10, 18, 26, 3, 11, 19, 27
; CHECK: v128.store
define hidden void @four_bytes_split_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %33, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.FourBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = mul i8 %12, %10
%14 = getelementptr inbounds %struct.FourBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = mul i8 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = sub i8 %22, %24
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = getelementptr inbounds i8, ptr %9, i32 3
%28 = load i8, ptr %27, align 1
%29 = getelementptr inbounds i8, ptr %11, i32 3
%30 = load i8, ptr %29, align 1
%31 = sub i8 %28, %30
%32 = getelementptr inbounds i8, ptr %14, i32 3
store i8 %31, ptr %32, align 1
%33 = add nuw i32 %8, 1
%34 = icmp eq i32 %33, %3
br i1 %34, label %6, label %7
}
; CHECK-LABEL: four_bytes_interleave_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.add
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.sub
; CHECK: i8x16.shuffle {{.*}} 4, 20, 0, 0, 5, 21, 0, 0, 6, 22, 0, 0, 7, 23, 0, 0
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.add
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.sub
; CHECK: i8x16.shuffle {{.*}} 0, 0, 4, 20, 0, 0, 5, 21, 0, 0, 6, 22, 0, 0, 7, 23
; CHECK: i8x16.shuffle {{.*}} 0, 1, 18, 19, 4, 5, 22, 23, 8, 9, 26, 27, 12, 13, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 16, 0, 0, 1, 17, 0, 0, 2, 18, 0, 0, 3, 19, 0, 0
; CHECK: i8x16.shuffle {{.*}} 0, 0, 0, 16, 0, 0, 1, 17, 0, 0, 2, 18, 0, 0, 3, 19
; CHECK: i8x16.shuffle {{.*}} 0, 1, 18, 19, 4, 5, 22, 23, 8, 9, 26, 27, 12, 13, 30, 31
; CHECK: v128.store
define hidden void @four_bytes_interleave_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %33, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.FourBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = add i8 %12, %10
%14 = getelementptr inbounds %struct.FourBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = sub i8 %16, %18
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = add i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = getelementptr inbounds i8, ptr %9, i32 3
%28 = load i8, ptr %27, align 1
%29 = getelementptr inbounds i8, ptr %11, i32 3
%30 = load i8, ptr %29, align 1
%31 = sub i8 %28, %30
%32 = getelementptr inbounds i8, ptr %14, i32 3
store i8 %31, ptr %32, align 1
%33 = add nuw i32 %8, 1
%34 = icmp eq i32 %33, %3
br i1 %34, label %6, label %7
}
; CHECK-LABEL: eight_bytes_same_op:
; CHECK: loop
; CHECK-NOT: v128.load
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.store8
define hidden void @eight_bytes_same_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %57, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.EightBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.EightBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = mul i8 %12, %10
%14 = getelementptr inbounds %struct.EightBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = mul i8 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = mul i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = getelementptr inbounds i8, ptr %9, i32 3
%28 = load i8, ptr %27, align 1
%29 = getelementptr inbounds i8, ptr %11, i32 3
%30 = load i8, ptr %29, align 1
%31 = mul i8 %30, %28
%32 = getelementptr inbounds i8, ptr %14, i32 3
store i8 %31, ptr %32, align 1
%33 = getelementptr inbounds i8, ptr %9, i32 4
%34 = load i8, ptr %33, align 1
%35 = getelementptr inbounds i8, ptr %11, i32 4
%36 = load i8, ptr %35, align 1
%37 = mul i8 %36, %34
%38 = getelementptr inbounds i8, ptr %14, i32 4
store i8 %37, ptr %38, align 1
%39 = getelementptr inbounds i8, ptr %9, i32 5
%40 = load i8, ptr %39, align 1
%41 = getelementptr inbounds i8, ptr %11, i32 5
%42 = load i8, ptr %41, align 1
%43 = mul i8 %42, %40
%44 = getelementptr inbounds i8, ptr %14, i32 5
store i8 %43, ptr %44, align 1
%45 = getelementptr inbounds i8, ptr %9, i32 6
%46 = load i8, ptr %45, align 1
%47 = getelementptr inbounds i8, ptr %11, i32 6
%48 = load i8, ptr %47, align 1
%49 = mul i8 %48, %46
%50 = getelementptr inbounds i8, ptr %14, i32 6
store i8 %49, ptr %50, align 1
%51 = getelementptr inbounds i8, ptr %9, i32 7
%52 = load i8, ptr %51, align 1
%53 = getelementptr inbounds i8, ptr %11, i32 7
%54 = load i8, ptr %53, align 1
%55 = mul i8 %54, %52
%56 = getelementptr inbounds i8, ptr %14, i32 7
store i8 %55, ptr %56, align 1
%57 = add nuw i32 %8, 1
%58 = icmp eq i32 %57, %3
br i1 %58, label %6, label %7
}
; CHECK-LABEL: eight_bytes_split_op:
; CHECK: loop
; CHECK-NOT: v128.load
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
define hidden void @eight_bytes_split_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %57, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.EightBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.EightBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = add i8 %12, %10
%14 = getelementptr inbounds %struct.EightBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = add i8 %18, %16
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = add i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = getelementptr inbounds i8, ptr %9, i32 3
%28 = load i8, ptr %27, align 1
%29 = getelementptr inbounds i8, ptr %11, i32 3
%30 = load i8, ptr %29, align 1
%31 = add i8 %30, %28
%32 = getelementptr inbounds i8, ptr %14, i32 3
store i8 %31, ptr %32, align 1
%33 = getelementptr inbounds i8, ptr %9, i32 4
%34 = load i8, ptr %33, align 1
%35 = getelementptr inbounds i8, ptr %11, i32 4
%36 = load i8, ptr %35, align 1
%37 = sub i8 %34, %36
%38 = getelementptr inbounds i8, ptr %14, i32 4
store i8 %37, ptr %38, align 1
%39 = getelementptr inbounds i8, ptr %9, i32 5
%40 = load i8, ptr %39, align 1
%41 = getelementptr inbounds i8, ptr %11, i32 5
%42 = load i8, ptr %41, align 1
%43 = sub i8 %40, %42
%44 = getelementptr inbounds i8, ptr %14, i32 5
store i8 %43, ptr %44, align 1
%45 = getelementptr inbounds i8, ptr %9, i32 6
%46 = load i8, ptr %45, align 1
%47 = getelementptr inbounds i8, ptr %11, i32 6
%48 = load i8, ptr %47, align 1
%49 = sub i8 %46, %48
%50 = getelementptr inbounds i8, ptr %14, i32 6
store i8 %49, ptr %50, align 1
%51 = getelementptr inbounds i8, ptr %9, i32 7
%52 = load i8, ptr %51, align 1
%53 = getelementptr inbounds i8, ptr %11, i32 7
%54 = load i8, ptr %53, align 1
%55 = sub i8 %52, %54
%56 = getelementptr inbounds i8, ptr %14, i32 7
store i8 %55, ptr %56, align 1
%57 = add nuw i32 %8, 1
%58 = icmp eq i32 %57, %3
br i1 %58, label %6, label %7
}
; CHECK-LABEL: eight_bytes_interleave_op:
; CHECK: loop
; CHECK-NOT: v128.load
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.add
; CHECK: i32.store8
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.sub
; CHECK: i32.store8
define hidden void @eight_bytes_interleave_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %57, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.EightBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = getelementptr inbounds %struct.EightBytes, ptr %2, i32 %8
%12 = load i8, ptr %11, align 1
%13 = add i8 %12, %10
%14 = getelementptr inbounds %struct.EightBytes, ptr %0, i32 %8
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %9, i32 1
%16 = load i8, ptr %15, align 1
%17 = getelementptr inbounds i8, ptr %11, i32 1
%18 = load i8, ptr %17, align 1
%19 = sub i8 %16, %18
%20 = getelementptr inbounds i8, ptr %14, i32 1
store i8 %19, ptr %20, align 1
%21 = getelementptr inbounds i8, ptr %9, i32 2
%22 = load i8, ptr %21, align 1
%23 = getelementptr inbounds i8, ptr %11, i32 2
%24 = load i8, ptr %23, align 1
%25 = add i8 %24, %22
%26 = getelementptr inbounds i8, ptr %14, i32 2
store i8 %25, ptr %26, align 1
%27 = getelementptr inbounds i8, ptr %9, i32 3
%28 = load i8, ptr %27, align 1
%29 = getelementptr inbounds i8, ptr %11, i32 3
%30 = load i8, ptr %29, align 1
%31 = sub i8 %28, %30
%32 = getelementptr inbounds i8, ptr %14, i32 3
store i8 %31, ptr %32, align 1
%33 = getelementptr inbounds i8, ptr %9, i32 4
%34 = load i8, ptr %33, align 1
%35 = getelementptr inbounds i8, ptr %11, i32 4
%36 = load i8, ptr %35, align 1
%37 = add i8 %36, %34
%38 = getelementptr inbounds i8, ptr %14, i32 4
store i8 %37, ptr %38, align 1
%39 = getelementptr inbounds i8, ptr %9, i32 5
%40 = load i8, ptr %39, align 1
%41 = getelementptr inbounds i8, ptr %11, i32 5
%42 = load i8, ptr %41, align 1
%43 = sub i8 %40, %42
%44 = getelementptr inbounds i8, ptr %14, i32 5
store i8 %43, ptr %44, align 1
%45 = getelementptr inbounds i8, ptr %9, i32 6
%46 = load i8, ptr %45, align 1
%47 = getelementptr inbounds i8, ptr %11, i32 6
%48 = load i8, ptr %47, align 1
%49 = add i8 %48, %46
%50 = getelementptr inbounds i8, ptr %14, i32 6
store i8 %49, ptr %50, align 1
%51 = getelementptr inbounds i8, ptr %9, i32 7
%52 = load i8, ptr %51, align 1
%53 = getelementptr inbounds i8, ptr %11, i32 7
%54 = load i8, ptr %53, align 1
%55 = sub i8 %52, %54
%56 = getelementptr inbounds i8, ptr %14, i32 7
store i8 %55, ptr %56, align 1
%57 = add nuw i32 %8, 1
%58 = icmp eq i32 %57, %3
br i1 %58, label %6, label %7
}
; CHECK-LABEL: four_bytes_into_four_ints_same_op:
; CHECK: loop
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
; CHECK: i32.load8_u
; CHECK: i32.load8_u
; CHECK: i32.mul
; CHECK: i32.load
; CHECK: i32.add
; CHECK: i32.store
define hidden void @four_bytes_into_four_ints_same_op(ptr noalias nocapture noundef %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %49, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = zext i8 %10 to i32
%12 = getelementptr inbounds %struct.FourBytes, ptr %2, i32 %8
%13 = load i8, ptr %12, align 1
%14 = zext i8 %13 to i32
%15 = mul nuw nsw i32 %14, %11
%16 = getelementptr inbounds %struct.FourInts, ptr %0, i32 %8
%17 = load i32, ptr %16, align 4
%18 = add nsw i32 %15, %17
store i32 %18, ptr %16, align 4
%19 = getelementptr inbounds i8, ptr %9, i32 1
%20 = load i8, ptr %19, align 1
%21 = zext i8 %20 to i32
%22 = getelementptr inbounds i8, ptr %12, i32 1
%23 = load i8, ptr %22, align 1
%24 = zext i8 %23 to i32
%25 = mul nuw nsw i32 %24, %21
%26 = getelementptr inbounds i8, ptr %16, i32 4
%27 = load i32, ptr %26, align 4
%28 = add nsw i32 %25, %27
store i32 %28, ptr %26, align 4
%29 = getelementptr inbounds i8, ptr %9, i32 2
%30 = load i8, ptr %29, align 1
%31 = zext i8 %30 to i32
%32 = getelementptr inbounds i8, ptr %12, i32 2
%33 = load i8, ptr %32, align 1
%34 = zext i8 %33 to i32
%35 = mul nuw nsw i32 %34, %31
%36 = getelementptr inbounds i8, ptr %16, i32 8
%37 = load i32, ptr %36, align 4
%38 = add nsw i32 %35, %37
store i32 %38, ptr %36, align 4
%39 = getelementptr inbounds i8, ptr %9, i32 3
%40 = load i8, ptr %39, align 1
%41 = zext i8 %40 to i32
%42 = getelementptr inbounds i8, ptr %12, i32 3
%43 = load i8, ptr %42, align 1
%44 = zext i8 %43 to i32
%45 = mul nuw nsw i32 %44, %41
%46 = getelementptr inbounds i8, ptr %16, i32 12
%47 = load i32, ptr %46, align 4
%48 = add nsw i32 %45, %47
store i32 %48, ptr %46, align 4
%49 = add nuw i32 %8, 1
%50 = icmp eq i32 %49, %3
br i1 %50, label %6, label %7
}
; CHECK-LABEL: four_bytes_into_four_ints_vary_op:
; CHECK: loop
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i32x4.extend_low_i16x8_u
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i32x4.extend_low_i16x8_u
; CHECK: i32x4.add
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i32x4.extend_low_i16x8_u
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i32x4.extend_low_i16x8_u
; CHECK: i32x4.sub
; CHECK: i8x16.shuffle {{.*}} 12, 13, 14, 15, 28, 29, 30, 31, 0, 1, 2, 3, 0, 1, 2, 3
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i32x4.extmul_low_i16x8_u
; CHECK: v128.and
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i32x4.extend_low_i16x8_u
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 0, 1, 2, 3, 12, 13, 14, 15, 28, 29, 30, 31
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 4, 5, 6, 7, 24, 25, 26, 27, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 8, 9, 10, 11, 24, 25, 26, 27, 0, 1, 2, 3, 0, 1, 2, 3
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 0, 1, 2, 3, 8, 9, 10, 11, 24, 25, 26, 27
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 4, 5, 6, 7, 24, 25, 26, 27, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 4, 5, 6, 7, 20, 21, 22, 23, 0, 1, 2, 3, 0, 1, 2, 3
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 20, 21, 22, 23
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 4, 5, 6, 7, 24, 25, 26, 27, 28, 29, 30, 31
; CHECK: v128.store
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 16, 17, 18, 19, 0, 1, 2, 3, 0, 1, 2, 3
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 16, 17, 18, 19
; CHECK: i8x16.shuffle {{.*}} 0, 1, 2, 3, 4, 5, 6, 7, 24, 25, 26, 27, 28, 29, 30, 31
; CHECK: v128.store
define hidden void @four_bytes_into_four_ints_vary_op(ptr noalias nocapture noundef writeonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, i32 noundef %3) {
%5 = icmp eq i32 %3, 0
br i1 %5, label %6, label %7
6: ; preds = %7, %4
ret void
7: ; preds = %4, %7
%8 = phi i32 [ %40, %7 ], [ 0, %4 ]
%9 = getelementptr inbounds %struct.FourBytes, ptr %1, i32 %8
%10 = load i8, ptr %9, align 1
%11 = zext i8 %10 to i32
%12 = getelementptr inbounds %struct.FourBytes, ptr %2, i32 %8
%13 = load i8, ptr %12, align 1
%14 = zext i8 %13 to i32
%15 = add nuw nsw i32 %14, %11
%16 = getelementptr inbounds %struct.FourInts, ptr %0, i32 %8
store i32 %15, ptr %16, align 4
%17 = getelementptr inbounds i8, ptr %9, i32 1
%18 = load i8, ptr %17, align 1
%19 = zext i8 %18 to i32
%20 = getelementptr inbounds i8, ptr %12, i32 1
%21 = load i8, ptr %20, align 1
%22 = zext i8 %21 to i32
%23 = sub nsw i32 %19, %22
%24 = getelementptr inbounds i8, ptr %16, i32 4
store i32 %23, ptr %24, align 4
%25 = getelementptr inbounds i8, ptr %9, i32 2
%26 = load i8, ptr %25, align 1
%27 = zext i8 %26 to i32
%28 = getelementptr inbounds i8, ptr %12, i32 2
%29 = load i8, ptr %28, align 1
%30 = zext i8 %29 to i32
%31 = mul nuw nsw i32 %30, %27
%32 = getelementptr inbounds i8, ptr %16, i32 8
store i32 %31, ptr %32, align 4
%33 = getelementptr inbounds i8, ptr %9, i32 3
%34 = load i8, ptr %33, align 1
%35 = getelementptr inbounds i8, ptr %12, i32 3
%36 = load i8, ptr %35, align 1
%37 = and i8 %36, %34
%38 = zext i8 %37 to i32
%39 = getelementptr inbounds i8, ptr %16, i32 12
store i32 %38, ptr %39, align 4
%40 = add nuw i32 %8, 1
%41 = icmp eq i32 %40, %3
br i1 %41, label %6, label %7
}
; CHECK-LABEL: scale_uv_row_down2:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 1, 4, 5, 8, 9, 12, 13, 16, 17, 20, 21, 24, 25, 28, 29
; CHECK: v128.store
define hidden void @scale_uv_row_down2(ptr nocapture noundef readonly %0, i32 noundef %1, ptr nocapture noundef writeonly %2, i32 noundef %3) {
%5 = icmp sgt i32 %3, 0
br i1 %5, label %6, label %19
6: ; preds = %4, %6
%7 = phi i32 [ %17, %6 ], [ 0, %4 ]
%8 = phi ptr [ %15, %6 ], [ %0, %4 ]
%9 = phi ptr [ %16, %6 ], [ %2, %4 ]
%10 = getelementptr inbounds i8, ptr %8, i32 2
%11 = load i8, ptr %10, align 1
store i8 %11, ptr %9, align 1
%12 = getelementptr inbounds i8, ptr %8, i32 3
%13 = load i8, ptr %12, align 1
%14 = getelementptr inbounds i8, ptr %9, i32 1
store i8 %13, ptr %14, align 1
%15 = getelementptr inbounds i8, ptr %8, i32 4
%16 = getelementptr inbounds i8, ptr %9, i32 2
%17 = add nuw nsw i32 %7, 1
%18 = icmp eq i32 %17, %3
br i1 %18, label %19, label %6
19: ; preds = %6, %4
ret void
}
; CHECK-LABEL: scale_uv_row_down2_box:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i16x8.add
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i16x8.add
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i16x8.add
; CHECK: i16x8.add
; CHECK: i16x8.shr_u
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i16x8.add
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i16x8.add
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i16x8.extend_low_i8x16_u
; CHECK: i16x8.add
; CHECK: i16x8.add
; CHECK: i16x8.shr_u
; CHECK: i8x16.shuffle {{.*}} 0, 16, 2, 18, 4, 20, 6, 22, 8, 24, 10, 26, 12, 28, 14, 30
; CHECK: v128.store
define hidden void @scale_uv_row_down2_box(ptr nocapture noundef readonly %0, i32 noundef %1, ptr nocapture noundef writeonly %2, i32 noundef %3) {
%5 = icmp sgt i32 %3, 0
br i1 %5, label %6, label %54
6: ; preds = %4
%7 = add nsw i32 %1, 2
%8 = add nsw i32 %1, 1
%9 = add nsw i32 %1, 3
br label %10
10: ; preds = %6, %10
%11 = phi i32 [ 0, %6 ], [ %52, %10 ]
%12 = phi ptr [ %0, %6 ], [ %50, %10 ]
%13 = phi ptr [ %2, %6 ], [ %51, %10 ]
%14 = load i8, ptr %12, align 1
%15 = zext i8 %14 to i16
%16 = getelementptr inbounds i8, ptr %12, i32 2
%17 = load i8, ptr %16, align 1
%18 = zext i8 %17 to i16
%19 = getelementptr inbounds i8, ptr %12, i32 %1
%20 = load i8, ptr %19, align 1
%21 = zext i8 %20 to i16
%22 = getelementptr inbounds i8, ptr %12, i32 %7
%23 = load i8, ptr %22, align 1
%24 = zext i8 %23 to i16
%25 = add nuw nsw i16 %15, 2
%26 = add nuw nsw i16 %25, %18
%27 = add nuw nsw i16 %26, %21
%28 = add nuw nsw i16 %27, %24
%29 = lshr i16 %28, 2
%30 = trunc nuw i16 %29 to i8
store i8 %30, ptr %13, align 1
%31 = getelementptr inbounds i8, ptr %12, i32 1
%32 = load i8, ptr %31, align 1
%33 = zext i8 %32 to i16
%34 = getelementptr inbounds i8, ptr %12, i32 3
%35 = load i8, ptr %34, align 1
%36 = zext i8 %35 to i16
%37 = getelementptr inbounds i8, ptr %12, i32 %8
%38 = load i8, ptr %37, align 1
%39 = zext i8 %38 to i16
%40 = getelementptr inbounds i8, ptr %12, i32 %9
%41 = load i8, ptr %40, align 1
%42 = zext i8 %41 to i16
%43 = add nuw nsw i16 %33, 2
%44 = add nuw nsw i16 %43, %36
%45 = add nuw nsw i16 %44, %39
%46 = add nuw nsw i16 %45, %42
%47 = lshr i16 %46, 2
%48 = trunc nuw i16 %47 to i8
%49 = getelementptr inbounds i8, ptr %13, i32 1
store i8 %48, ptr %49, align 1
%50 = getelementptr inbounds i8, ptr %12, i32 4
%51 = getelementptr inbounds i8, ptr %13, i32 2
%52 = add nuw nsw i32 %11, 1
%53 = icmp eq i32 %52, %3
br i1 %53, label %54, label %10
54: ; preds = %10, %4
ret void
}
; CHECK-LABEL: scale_uv_row_down2_linear:
; CHECK: loop
; CHECK: v128.load
; CHECK: v128.load
; CHECK: i8x16.shuffle {{.*}} 0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 2, 6, 10, 14, 18, 22, 26, 30, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.avgr_u
; CHECK: i8x16.shuffle {{.*}} 1, 5, 9, 13, 17, 21, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.shuffle {{.*}} 3, 7, 11, 15, 19, 23, 27, 31, 0, 0, 0, 0, 0, 0, 0, 0
; CHECK: i8x16.avgr_u
; CHECK: i8x16.shuffle {{.*}} 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23
; CHECK: v128.store
define hidden void @scale_uv_row_down2_linear(ptr nocapture noundef readonly %0, i32 noundef %1, ptr nocapture noundef writeonly %2, i32 noundef %3) {
%5 = icmp sgt i32 %3, 0
br i1 %5, label %6, label %34
6: ; preds = %4, %6
%7 = phi i32 [ %32, %6 ], [ 0, %4 ]
%8 = phi ptr [ %30, %6 ], [ %0, %4 ]
%9 = phi ptr [ %31, %6 ], [ %2, %4 ]
%10 = load i8, ptr %8, align 1
%11 = zext i8 %10 to i16
%12 = getelementptr inbounds i8, ptr %8, i32 2
%13 = load i8, ptr %12, align 1
%14 = zext i8 %13 to i16
%15 = add nuw nsw i16 %11, 1
%16 = add nuw nsw i16 %15, %14
%17 = lshr i16 %16, 1
%18 = trunc nuw i16 %17 to i8
store i8 %18, ptr %9, align 1
%19 = getelementptr inbounds i8, ptr %8, i32 1
%20 = load i8, ptr %19, align 1
%21 = zext i8 %20 to i16
%22 = getelementptr inbounds i8, ptr %8, i32 3
%23 = load i8, ptr %22, align 1
%24 = zext i8 %23 to i16
%25 = add nuw nsw i16 %21, 1
%26 = add nuw nsw i16 %25, %24
%27 = lshr i16 %26, 1
%28 = trunc nuw i16 %27 to i8
%29 = getelementptr inbounds i8, ptr %9, i32 1
store i8 %28, ptr %29, align 1
%30 = getelementptr inbounds i8, ptr %8, i32 4
%31 = getelementptr inbounds i8, ptr %9, i32 2
%32 = add nuw nsw i32 %7, 1
%33 = icmp eq i32 %32, %3
br i1 %33, label %34, label %6
34: ; preds = %6, %4
ret void
}