Use static methods `__createFromBinding` and `__createFromImplicitBinding` to initialize resources in resource arrays instead of calling resource constructors with binding information, per proposal update https://github.com/llvm/wg-hlsl/pull/336. Test updates include the use of the `llvm-cxxfilt` tool which takes care of demangling of function names for a more readable test baseline.
47 lines
3.0 KiB
HLSL
47 lines
3.0 KiB
HLSL
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-compute -finclude-default-header \
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// RUN: -emit-llvm -disable-llvm-passes -o - %s | llvm-cxxfilt | FileCheck %s
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// RUN: %clang_cc1 -finclude-default-header -triple spirv-unknown-vulkan-compute \
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// RUN: -emit-llvm -disable-llvm-passes -o - %s | llvm-cxxfilt | FileCheck %s
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// CHECK: @[[BufB:.*]] = private unnamed_addr constant [2 x i8] c"B\00", align 1
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// CHECK: @[[BufC:.*]] = private unnamed_addr constant [2 x i8] c"C\00", align 1
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// CHECK: @[[BufD:.*]] = private unnamed_addr constant [2 x i8] c"D\00", align 1
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RWBuffer<float> B[4][4] : register(u2);
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RWBuffer<int> C[2][2][5] : register(u10, space1);
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typedef RWBuffer<uint> RWBufferArrayTenByFive[10][5]; // test typedef for the resource array type
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RWBufferArrayTenByFive D; // implicit binding -> u18, space0
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RWStructuredBuffer<float> Out;
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[numthreads(4,1,1)]
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void main() {
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// CHECK: define internal{{.*}} void @main()
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// CHECK: %[[Tmp0:.*]] = alloca %"class.hlsl::RWBuffer
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// CHECK: %[[Tmp1:.*]] = alloca %"class.hlsl::RWBuffer
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// CHECK: %[[Tmp2:.*]] = alloca %"class.hlsl::RWBuffer
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// CHECK: %[[Tmp3:.*]] = alloca %"class.hlsl::RWBuffer
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// Make sure that B[3][2] is translated to a RWBuffer<float>::__createFromBinding call (u2, space0) with range 16 and index 14
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// CHECK: call void @hlsl::RWBuffer<float>::__createFromBinding(unsigned int, unsigned int, int, unsigned int, char const*)
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// CHECK-SAME: (ptr {{.*}} sret(%"class.hlsl::RWBuffer") align {{(4|8)}} %[[Tmp0]],
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// CHECK-SAME: i32 noundef 2, i32 noundef 0, i32 noundef 16, i32 noundef 14, ptr noundef @[[BufB]])
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// Make sure that C[1][0][3] is translated to a RWBuffer<int>::__createFromBinding call (u10, space1) with range 20 and index 13
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// CHECK: call void @hlsl::RWBuffer<int>::__createFromBinding(unsigned int, unsigned int, int, unsigned int, char const*)
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// CHECK-SAME: (ptr {{.*}} sret(%"class.hlsl::RWBuffer.0") align {{(4|8)}} %[[Tmp1]],
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// CHECK-SAME: i32 noundef 10, i32 noundef 1, i32 noundef 20, i32 noundef 13, ptr noundef @[[BufC]])
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// Make sure that D[9][2] is translated to a RWBuffer<uint>::__createFromImplicitBinding call with range 50 and index 47
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// CHECK: call void @hlsl::RWBuffer<unsigned int>::__createFromImplicitBinding(unsigned int, unsigned int, int, unsigned int, char const*)
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// CHECK-SAME: (ptr {{.*}} sret(%"class.hlsl::RWBuffer.1") align {{(4|8)}} %[[Tmp2]],
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// CHECK-SAME: i32 noundef 0, i32 noundef 0, i32 noundef 50, i32 noundef 47, ptr noundef @[[BufD]])
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// Make sure that the second B[3][2] is translated to the same RWBuffer<float>::__createFromBinding call as the first B[3][2] subscript
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// CHECK: call void @hlsl::RWBuffer<float>::__createFromBinding(unsigned int, unsigned int, int, unsigned int, char const*)
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// CHECK-SAME: (ptr {{.*}} writable sret(%"class.hlsl::RWBuffer") align {{(4|8)}} %[[Tmp3]],
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// CHECK-SAME: i32 noundef 2, i32 noundef 0, i32 noundef 16, i32 noundef 14, ptr noundef @[[BufB]])
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Out[0] = B[3][2][0] + (float)C[1][0][3][0] + (float)D[9][2][0] + B[3][2][1];
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}
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