LLVM needs to figure out the type of EH personality for various reasons. To do this, it currently matches against a hardcoded list of names. In Rust, we would like to mangle our personality function to better support linking multiple Rust standard libraries via staticlib. We have currently mangled all symbols except the personality, which remains unmangled because of this LLVM hardcoding. Instead, this now does a suffix match of the personality name, which will work with the mangling scheme used for these internal symbols (e.g. `_RNvCseCSg29WUqSe_7___rustc12___rust_alloc`). Companion Rust PR: https://github.com/rust-lang/rust/pull/148413
174 lines
6.8 KiB
C++
174 lines
6.8 KiB
C++
//===- EHPersonalities.cpp - Compute EH-related information ---------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/IR/EHPersonalities.h"
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#include "llvm/ADT/StringSwitch.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/TargetParser/Triple.h"
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using namespace llvm;
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/// See if the given exception handling personality function is one that we
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/// understand. If so, return a description of it; otherwise return Unknown.
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EHPersonality llvm::classifyEHPersonality(const Value *Pers) {
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const GlobalValue *F =
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Pers ? dyn_cast<GlobalValue>(Pers->stripPointerCasts()) : nullptr;
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if (!F || !F->getValueType() || !F->getValueType()->isFunctionTy())
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return EHPersonality::Unknown;
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StringRef Name = F->getName();
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if (F->getParent()->getTargetTriple().isWindowsArm64EC()) {
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// ARM64EC function symbols are mangled by prefixing them with "#".
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// Demangle them by skipping this prefix.
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Name.consume_front("#");
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}
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return StringSwitch<EHPersonality>(Name)
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.Case("__gnat_eh_personality", EHPersonality::GNU_Ada)
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.Case("__gxx_personality_v0", EHPersonality::GNU_CXX)
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.Case("__gxx_personality_seh0", EHPersonality::GNU_CXX)
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.Case("__gxx_personality_sj0", EHPersonality::GNU_CXX_SjLj)
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.Case("__gcc_personality_v0", EHPersonality::GNU_C)
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.Case("__gcc_personality_seh0", EHPersonality::GNU_C)
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.Case("__gcc_personality_sj0", EHPersonality::GNU_C_SjLj)
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.Case("__objc_personality_v0", EHPersonality::GNU_ObjC)
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.Case("_except_handler3", EHPersonality::MSVC_X86SEH)
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.Case("_except_handler4", EHPersonality::MSVC_X86SEH)
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.Case("__C_specific_handler", EHPersonality::MSVC_TableSEH)
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.Case("__CxxFrameHandler3", EHPersonality::MSVC_CXX)
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.Case("ProcessCLRException", EHPersonality::CoreCLR)
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// Rust mangles its personality function, so we can't test exact equality.
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.EndsWith("rust_eh_personality", EHPersonality::Rust)
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.Case("__gxx_wasm_personality_v0", EHPersonality::Wasm_CXX)
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.Case("__xlcxx_personality_v1", EHPersonality::XL_CXX)
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.Case("__zos_cxx_personality_v2", EHPersonality::ZOS_CXX)
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.Default(EHPersonality::Unknown);
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}
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StringRef llvm::getEHPersonalityName(EHPersonality Pers) {
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switch (Pers) {
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case EHPersonality::GNU_Ada:
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return "__gnat_eh_personality";
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case EHPersonality::GNU_CXX:
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return "__gxx_personality_v0";
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case EHPersonality::GNU_CXX_SjLj:
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return "__gxx_personality_sj0";
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case EHPersonality::GNU_C:
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return "__gcc_personality_v0";
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case EHPersonality::GNU_C_SjLj:
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return "__gcc_personality_sj0";
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case EHPersonality::GNU_ObjC:
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return "__objc_personality_v0";
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case EHPersonality::MSVC_X86SEH:
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return "_except_handler3";
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case EHPersonality::MSVC_TableSEH:
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return "__C_specific_handler";
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case EHPersonality::MSVC_CXX:
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return "__CxxFrameHandler3";
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case EHPersonality::CoreCLR:
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return "ProcessCLRException";
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case EHPersonality::Rust:
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llvm_unreachable(
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"Cannot get personality name of Rust personality, since it is mangled");
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case EHPersonality::Wasm_CXX:
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return "__gxx_wasm_personality_v0";
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case EHPersonality::XL_CXX:
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return "__xlcxx_personality_v1";
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case EHPersonality::ZOS_CXX:
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return "__zos_cxx_personality_v2";
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case EHPersonality::Unknown:
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llvm_unreachable("Unknown EHPersonality!");
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}
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llvm_unreachable("Invalid EHPersonality!");
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}
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EHPersonality llvm::getDefaultEHPersonality(const Triple &T) {
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if (T.isPS5())
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return EHPersonality::GNU_CXX;
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else
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return EHPersonality::GNU_C;
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}
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bool llvm::canSimplifyInvokeNoUnwind(const Function *F) {
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EHPersonality Personality = classifyEHPersonality(F->getPersonalityFn());
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// We can't simplify any invokes to nounwind functions if the personality
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// function wants to catch asynch exceptions. The nounwind attribute only
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// implies that the function does not throw synchronous exceptions.
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// Cannot simplify CXX Personality under AsynchEH
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const llvm::Module *M = (const llvm::Module *)F->getParent();
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bool EHa = M->getModuleFlag("eh-asynch");
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return !EHa && !isAsynchronousEHPersonality(Personality);
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}
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DenseMap<BasicBlock *, ColorVector> llvm::colorEHFunclets(Function &F) {
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SmallVector<std::pair<BasicBlock *, BasicBlock *>, 16> Worklist;
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BasicBlock *EntryBlock = &F.getEntryBlock();
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DenseMap<BasicBlock *, ColorVector> BlockColors;
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// Build up the color map, which maps each block to its set of 'colors'.
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// For any block B the "colors" of B are the set of funclets F (possibly
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// including a root "funclet" representing the main function) such that
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// F will need to directly contain B or a copy of B (where the term "directly
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// contain" is used to distinguish from being "transitively contained" in
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// a nested funclet).
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//
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// Note: Despite not being a funclet in the truest sense, a catchswitch is
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// considered to belong to its own funclet for the purposes of coloring.
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DEBUG_WITH_TYPE("win-eh-prepare-coloring",
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dbgs() << "\nColoring funclets for " << F.getName() << "\n");
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Worklist.push_back({EntryBlock, EntryBlock});
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while (!Worklist.empty()) {
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BasicBlock *Visiting;
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BasicBlock *Color;
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std::tie(Visiting, Color) = Worklist.pop_back_val();
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DEBUG_WITH_TYPE("win-eh-prepare-coloring",
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dbgs() << "Visiting " << Visiting->getName() << ", "
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<< Color->getName() << "\n");
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BasicBlock::iterator VisitingHead = Visiting->getFirstNonPHIIt();
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if (VisitingHead->isEHPad()) {
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// Mark this funclet head as a member of itself.
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Color = Visiting;
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}
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// Note that this is a member of the given color.
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ColorVector &Colors = BlockColors[Visiting];
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if (!is_contained(Colors, Color))
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Colors.push_back(Color);
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else
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continue;
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DEBUG_WITH_TYPE("win-eh-prepare-coloring",
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dbgs() << " Assigned color \'" << Color->getName()
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<< "\' to block \'" << Visiting->getName()
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<< "\'.\n");
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BasicBlock *SuccColor = Color;
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Instruction *Terminator = Visiting->getTerminator();
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if (auto *CatchRet = dyn_cast<CatchReturnInst>(Terminator)) {
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Value *ParentPad = CatchRet->getCatchSwitchParentPad();
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if (isa<ConstantTokenNone>(ParentPad))
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SuccColor = EntryBlock;
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else
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SuccColor = cast<Instruction>(ParentPad)->getParent();
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}
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for (BasicBlock *Succ : successors(Visiting))
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Worklist.push_back({Succ, SuccColor});
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}
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return BlockColors;
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}
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