llvm-project/llvm/test/CodeGen/AArch64/sve-stack-frame-layout.ll
Benjamin Maxwell db075a8ff7
[AArch64] Enable the new SME ABI lowering (-aarch64-new-sme-abi) by default (#172642)
The previous SelectionDAG lowering is still available via
`-aarch64-new-sme-abi=false` (this will stay around until at least LLVM
23).

In tests that contained `CHECK-NEWLOWERING` the checks have been updated
so:

* `CHECK-NEWLOWERING` -> `CHECK` (the new default)
* `CHECK` -> `CHECK-SDAG` (the old SelectionDAG lowering)

But otherwise, the check lines have not changed.

Tests that were not explicitly checking the SME lowering have been
updated to match the new default lowering.

Those tests are:

* llvm/test/CodeGen/AArch64/O0-pipeline.ll
* llvm/test/CodeGen/AArch64/O3-pipeline.ll
* llvm/test/CodeGen/AArch64/sme-disable-gisel-fisel.ll
* llvm/test/CodeGen/AArch64/sme-framelower-use-bp.ll
* llvm/test/CodeGen/AArch64/stack-hazard.ll
2025-12-19 10:19:02 +00:00

673 lines
35 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc < %s -mtriple=aarch64 -mattr=+sve2 -aarch64-streaming-hazard-size=0 -aarch64-new-sme-abi=false | FileCheck %s --check-prefixes=CHECK-COMMON,CHECK-SDAG
; RUN: llc < %s -mtriple=aarch64 -mattr=+sve2 -aarch64-streaming-hazard-size=0 | FileCheck %s --check-prefixes=CHECK-COMMON,CHECK
; RUN: llc < %s -mtriple=aarch64 -mattr=+sve2 -aarch64-streaming-hazard-size=0 -pass-remarks-analysis=stack-frame-layout 2>&1 >/dev/null | FileCheck %s --check-prefixes=CHECK-FRAMELAYOUT
; CHECK-FRAMELAYOUT-LABEL: Function: csr_d8_allocnxv4i32i32f64
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16-16 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-20-16 x vscale], Type: Variable, Align: 4, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-16 x vscale], Type: Variable, Align: 8, Size: 8
define i32 @csr_d8_allocnxv4i32i32f64(double %d) "aarch64_pstate_sm_compatible" {
; CHECK-COMMON-LABEL: csr_d8_allocnxv4i32i32f64:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: str d8, [sp, #-16]! // 8-byte Folded Spill
; CHECK-COMMON-NEXT: str x29, [sp, #8] // 8-byte Spill
; CHECK-COMMON-NEXT: sub sp, sp, #16
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x20, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 32 + 8 * VG
; CHECK-COMMON-NEXT: .cfi_offset w29, -8
; CHECK-COMMON-NEXT: .cfi_offset b8, -16
; CHECK-COMMON-NEXT: mov z1.s, #0 // =0x0
; CHECK-COMMON-NEXT: add x8, sp, #16
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [sp, #12]
; CHECK-COMMON-NEXT: str d0, [sp]
; CHECK-COMMON-NEXT: str z1, [x8]
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: add sp, sp, #16
; CHECK-COMMON-NEXT: ldr x29, [sp, #8] // 8-byte Reload
; CHECK-COMMON-NEXT: ldr d8, [sp], #16 // 8-byte Folded Reload
; CHECK-COMMON-NEXT: ret
; CHECK-NE
entry:
%a = alloca <vscale x 4 x i32>
%b = alloca i32
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> zeroinitializer, ptr %a
store i32 zeroinitializer, ptr %b
store double %d, ptr %c
ret i32 0
}
; CHECK-FRAMELAYOUT-LABEL: Function: csr_d8_allocnxv4i32i32f64_fp
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-20], Type: Variable, Align: 4, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32], Type: Spill, Align: 16, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-16 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-40-16 x vscale], Type: Variable, Align: 8, Size: 8
define i32 @csr_d8_allocnxv4i32i32f64_fp(double %d) "aarch64_pstate_sm_compatible" "frame-pointer"="all" {
; CHECK-COMMON-LABEL: csr_d8_allocnxv4i32i32f64_fp:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: str d8, [sp, #-32]! // 8-byte Folded Spill
; CHECK-COMMON-NEXT: stp x29, x30, [sp, #16] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: add x29, sp, #16
; CHECK-COMMON-NEXT: sub sp, sp, #16
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: .cfi_def_cfa w29, 16
; CHECK-COMMON-NEXT: .cfi_offset w30, -8
; CHECK-COMMON-NEXT: .cfi_offset w29, -16
; CHECK-COMMON-NEXT: .cfi_offset b8, -32
; CHECK-COMMON-NEXT: mov z1.s, #0 // =0x0
; CHECK-COMMON-NEXT: addvl x8, sp, #1
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [x8, #28]
; CHECK-COMMON-NEXT: sub x8, x29, #16
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: str d0, [sp, #8]
; CHECK-COMMON-NEXT: str z1, [x8, #-1, mul vl]
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: add sp, sp, #16
; CHECK-COMMON-NEXT: ldp x29, x30, [sp, #16] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr d8, [sp], #32 // 8-byte Folded Reload
; CHECK-COMMON-NEXT: ret
entry:
%a = alloca <vscale x 4 x i32>
%b = alloca i32
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> zeroinitializer, ptr %a
store i32 zeroinitializer, ptr %b
store double %d, ptr %c
ret i32 0
}
; In the presence of dynamic stack-realignment we emit correct offsets for
; objects which are not realigned. For realigned objects, e.g. the i32 alloca
; in this test, we emit the correct offset ignoring the re-alignment (i.e. the
; offset if the alignment requirement is already satisfied).
; CHECK-FRAMELAYOUT-LABEL: Function: csr_d8_allocnxv4i32i32f64_dynamicrealign
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-24], Type: Variable, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32], Type: Spill, Align: 16, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-16 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-128-16 x vscale], Type: Variable, Align: 128, Size: 4
define i32 @csr_d8_allocnxv4i32i32f64_dynamicrealign(double %d) "aarch64_pstate_sm_compatible" {
; CHECK-COMMON-LABEL: csr_d8_allocnxv4i32i32f64_dynamicrealign:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: str d8, [sp, #-32]! // 8-byte Folded Spill
; CHECK-COMMON-NEXT: sub x9, sp, #96
; CHECK-COMMON-NEXT: stp x29, x30, [sp, #16] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: add x29, sp, #16
; CHECK-COMMON-NEXT: addvl x9, x9, #-1
; CHECK-COMMON-NEXT: and sp, x9, #0xffffffffffffff80
; CHECK-COMMON-NEXT: .cfi_def_cfa w29, 16
; CHECK-COMMON-NEXT: .cfi_offset w30, -8
; CHECK-COMMON-NEXT: .cfi_offset w29, -16
; CHECK-COMMON-NEXT: .cfi_offset b8, -32
; CHECK-COMMON-NEXT: mov z1.s, #0 // =0x0
; CHECK-COMMON-NEXT: sub x8, x29, #16
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [sp]
; CHECK-COMMON-NEXT: stur d0, [x29, #-8]
; CHECK-COMMON-NEXT: str z1, [x8, #-1, mul vl]
; CHECK-COMMON-NEXT: sub sp, x29, #16
; CHECK-COMMON-NEXT: ldp x29, x30, [sp, #16] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr d8, [sp], #32 // 8-byte Folded Reload
; CHECK-COMMON-NEXT: ret
entry:
%a = alloca <vscale x 4 x i32>
%b = alloca i32, align 128
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> zeroinitializer, ptr %a
store i32 zeroinitializer, ptr %b
store double %d, ptr %c
ret i32 0
}
; In the presence of VLA-area objects, we emit correct offsets for all objects
; except for these VLA objects.
; CHECK-FRAMELAYOUT-LABEL: Function: csr_d8_allocnxv4i32i32f64_vla
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-24], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-16 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-40-16 x vscale], Type: Variable, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-48-16 x vscale], Type: VariableSized, Align: 1, Size: 0
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-48-16 x vscale], Type: VariableSized, Align: 1, Size: 0
define i32 @csr_d8_allocnxv4i32i32f64_vla(double %d, i32 %i) "aarch64_pstate_sm_compatible" {
; CHECK-COMMON-LABEL: csr_d8_allocnxv4i32i32f64_vla:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: str d8, [sp, #-32]! // 8-byte Folded Spill
; CHECK-COMMON-NEXT: stp x29, x30, [sp, #8] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: add x29, sp, #8
; CHECK-COMMON-NEXT: str x19, [sp, #24] // 8-byte Spill
; CHECK-COMMON-NEXT: sub sp, sp, #16
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: mov x19, sp
; CHECK-COMMON-NEXT: .cfi_def_cfa w29, 24
; CHECK-COMMON-NEXT: .cfi_offset w19, -8
; CHECK-COMMON-NEXT: .cfi_offset w30, -16
; CHECK-COMMON-NEXT: .cfi_offset w29, -24
; CHECK-COMMON-NEXT: .cfi_offset b8, -32
; CHECK-COMMON-NEXT: // kill: def $w0 killed $w0 def $x0
; CHECK-COMMON-NEXT: ubfiz x8, x0, #2, #32
; CHECK-COMMON-NEXT: mov x9, sp
; CHECK-COMMON-NEXT: add x8, x8, #15
; CHECK-COMMON-NEXT: and x8, x8, #0x7fffffff0
; CHECK-COMMON-NEXT: sub x9, x9, x8
; CHECK-COMMON-NEXT: mov sp, x9
; CHECK-COMMON-NEXT: mov x10, sp
; CHECK-COMMON-NEXT: sub x8, x10, x8
; CHECK-COMMON-NEXT: mov sp, x8
; CHECK-COMMON-NEXT: mov z1.s, #0 // =0x0
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [x8]
; CHECK-COMMON-NEXT: sub x8, x29, #8
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: str wzr, [x9]
; CHECK-COMMON-NEXT: str d0, [x19, #8]
; CHECK-COMMON-NEXT: str z1, [x8, #-1, mul vl]
; CHECK-COMMON-NEXT: sub sp, x29, #8
; CHECK-COMMON-NEXT: ldp x29, x30, [sp, #8] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr x19, [sp, #24] // 8-byte Reload
; CHECK-COMMON-NEXT: ldr d8, [sp], #32 // 8-byte Folded Reload
; CHECK-COMMON-NEXT: ret
entry:
%a = alloca <vscale x 4 x i32>
%0 = zext i32 %i to i64
%vla0 = alloca i32, i64 %0
%vla1 = alloca i32, i64 %0
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> zeroinitializer, ptr %a
store i32 zeroinitializer, ptr %vla0
store i32 zeroinitializer, ptr %vla1
store double %d, ptr %c
ret i32 0
}
; CHECK-FRAMELAYOUT-LABEL: Function: csr_d8_allocnxv4i32i32f64_stackargsi32f64
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP+8], Type: Fixed, Align: 8, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP+0], Type: Fixed, Align: 16, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16-16 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-20-16 x vscale], Type: Variable, Align: 4, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-16 x vscale], Type: Variable, Align: 8, Size: 8
define i32 @csr_d8_allocnxv4i32i32f64_stackargsi32f64(double %d0, double %d1, double %d2, double %d3, double %d4, double %d5, double %d6, double %d7, double %d8, i32 %i0, i32 %i1, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8) "aarch64_pstate_sm_compatible" {
; CHECK-COMMON-LABEL: csr_d8_allocnxv4i32i32f64_stackargsi32f64:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: str d8, [sp, #-16]! // 8-byte Folded Spill
; CHECK-COMMON-NEXT: str x29, [sp, #8] // 8-byte Spill
; CHECK-COMMON-NEXT: sub sp, sp, #16
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x20, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 32 + 8 * VG
; CHECK-COMMON-NEXT: .cfi_offset w29, -8
; CHECK-COMMON-NEXT: .cfi_offset b8, -16
; CHECK-COMMON-NEXT: mov z1.s, #0 // =0x0
; CHECK-COMMON-NEXT: add x8, sp, #16
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [sp, #12]
; CHECK-COMMON-NEXT: str d0, [sp]
; CHECK-COMMON-NEXT: str z1, [x8]
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: add sp, sp, #16
; CHECK-COMMON-NEXT: ldr x29, [sp, #8] // 8-byte Reload
; CHECK-COMMON-NEXT: ldr d8, [sp], #16 // 8-byte Folded Reload
; CHECK-COMMON-NEXT: ret
entry:
%a = alloca <vscale x 4 x i32>
%b = alloca i32
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> zeroinitializer, ptr %a
store i32 zeroinitializer, ptr %b
store double %d0, ptr %c
ret i32 0
}
; CHECK-FRAMELAYOUT-LABEL: Function: svecc_z8_allocnxv4i32i32f64_fp
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16-16 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16-32 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-20-32 x vscale], Type: Variable, Align: 4, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-32 x vscale], Type: Variable, Align: 8, Size: 8
define i32 @svecc_z8_allocnxv4i32i32f64_fp(double %d, <vscale x 4 x i32> %v) "aarch64_pstate_sm_compatible" "frame-pointer"="all" {
; CHECK-COMMON-LABEL: svecc_z8_allocnxv4i32i32f64_fp:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
; CHECK-COMMON-NEXT: mov x29, sp
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: str z8, [sp] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: sub sp, sp, #16
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: .cfi_def_cfa w29, 16
; CHECK-COMMON-NEXT: .cfi_offset w30, -8
; CHECK-COMMON-NEXT: .cfi_offset w29, -16
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x48, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x78, 0x1e, 0x22, 0x40, 0x1c // $d8 @ cfa - 8 * VG - 16
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [sp, #12]
; CHECK-COMMON-NEXT: str z1, [x29, #-2, mul vl]
; CHECK-COMMON-NEXT: str d0, [sp], #16
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: ldr z8, [sp] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ret
entry:
%a = alloca <vscale x 4 x i32>
%b = alloca i32
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> %v, ptr %a
store i32 zeroinitializer, ptr %b
store double %d, ptr %c
ret i32 0
}
; CHECK-FRAMELAYOUT-LABEL: Function: svecc_z8_allocnxv4i32i32f64_stackargsi32_fp
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP+0], Type: Fixed, Align: 16, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16-16 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16-32 x vscale], Type: Variable, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-20-32 x vscale], Type: Variable, Align: 4, Size: 4
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32-32 x vscale], Type: Variable, Align: 8, Size: 8
define i32 @svecc_z8_allocnxv4i32i32f64_stackargsi32_fp(double %d, i32 %i0, i32 %i1, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, <vscale x 4 x i32> %v) "aarch64_pstate_sm_compatible" "frame-pointer"="all"{
; CHECK-COMMON-LABEL: svecc_z8_allocnxv4i32i32f64_stackargsi32_fp:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
; CHECK-COMMON-NEXT: mov x29, sp
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: str z8, [sp] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: sub sp, sp, #16
; CHECK-COMMON-NEXT: addvl sp, sp, #-1
; CHECK-COMMON-NEXT: .cfi_def_cfa w29, 16
; CHECK-COMMON-NEXT: .cfi_offset w30, -8
; CHECK-COMMON-NEXT: .cfi_offset w29, -16
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x48, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x78, 0x1e, 0x22, 0x40, 0x1c // $d8 @ cfa - 8 * VG - 16
; CHECK-COMMON-NEXT: mov w0, wzr
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: str wzr, [sp, #12]
; CHECK-COMMON-NEXT: str z1, [x29, #-2, mul vl]
; CHECK-COMMON-NEXT: str d0, [sp], #16
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: ldr z8, [sp] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: addvl sp, sp, #1
; CHECK-COMMON-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ret
entry:
%a = alloca <vscale x 4 x i32>
%b = alloca i32
%c = alloca double
tail call void asm sideeffect "", "~{d8}"() #1
store <vscale x 4 x i32> %v, ptr %a
store i32 zeroinitializer, ptr %b
store double %d, ptr %c
ret i32 0
}
; CHECK-FRAMELAYOUT-LABEL: Function: svecc_call
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-24], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-48], Type: Spill, Align: 16, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-56], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-16 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-32 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-48 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-64 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-80 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-96 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-112 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-128 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-144 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-160 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-176 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-192 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-208 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-224 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-240 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-256 x vscale], Type: Spill, Align: 16, Size: vscale x 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-258 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-260 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-262 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-264 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-266 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-268 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-270 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-272 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-274 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-276 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-278 x vscale], Type: Spill, Align: 2, Size: vscale x 2
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64-280 x vscale], Type: Spill, Align: 2, Size: vscale x 2
define i32 @svecc_call(<4 x i16> %P0, ptr %P1, i32 %P2, <vscale x 16 x i8> %P3, i16 %P4) "aarch64_pstate_sm_compatible" {
; CHECK-COMMON-LABEL: svecc_call:
; CHECK-COMMON: // %bb.0: // %entry
; CHECK-COMMON-NEXT: stp x29, x30, [sp, #-64]! // 16-byte Folded Spill
; CHECK-COMMON-NEXT: .cfi_def_cfa_offset 64
; CHECK-COMMON-NEXT: cntd x9
; CHECK-COMMON-NEXT: stp x28, x27, [sp, #32] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str x9, [sp, #16] // 8-byte Spill
; CHECK-COMMON-NEXT: stp x26, x19, [sp, #48] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: mov x29, sp
; CHECK-COMMON-NEXT: .cfi_def_cfa w29, 64
; CHECK-COMMON-NEXT: .cfi_offset w19, -8
; CHECK-COMMON-NEXT: .cfi_offset w26, -16
; CHECK-COMMON-NEXT: .cfi_offset w27, -24
; CHECK-COMMON-NEXT: .cfi_offset w28, -32
; CHECK-COMMON-NEXT: .cfi_offset vg, -48
; CHECK-COMMON-NEXT: .cfi_offset w30, -56
; CHECK-COMMON-NEXT: .cfi_offset w29, -64
; CHECK-COMMON-NEXT: addvl sp, sp, #-18
; CHECK-COMMON-NEXT: str p15, [sp, #4, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p14, [sp, #5, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p13, [sp, #6, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p12, [sp, #7, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p11, [sp, #8, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p10, [sp, #9, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p9, [sp, #10, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p8, [sp, #11, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p7, [sp, #12, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p6, [sp, #13, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p5, [sp, #14, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str p4, [sp, #15, mul vl] // 2-byte Spill
; CHECK-COMMON-NEXT: str z23, [sp, #2, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z22, [sp, #3, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z21, [sp, #4, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z20, [sp, #5, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z19, [sp, #6, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z18, [sp, #7, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z17, [sp, #8, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z16, [sp, #9, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z15, [sp, #10, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z14, [sp, #11, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z13, [sp, #12, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z12, [sp, #13, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z11, [sp, #14, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z10, [sp, #15, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z9, [sp, #16, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: str z8, [sp, #17, mul vl] // 16-byte Folded Spill
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x48, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x78, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d8 @ cfa - 8 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x49, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x70, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d9 @ cfa - 16 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x4a, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x68, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d10 @ cfa - 24 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x4b, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x60, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d11 @ cfa - 32 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x4c, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x58, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d12 @ cfa - 40 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x4d, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x50, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d13 @ cfa - 48 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x4e, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x48, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d14 @ cfa - 56 * IncomingVG - 64
; CHECK-COMMON-NEXT: .cfi_escape 0x10, 0x4f, 0x0c, 0x12, 0x11, 0x50, 0x22, 0x06, 0x11, 0x40, 0x1e, 0x22, 0x11, 0x40, 0x22 // $d15 @ cfa - 64 * IncomingVG - 64
; CHECK-COMMON-NEXT: mov x8, x0
; CHECK-COMMON-NEXT: bl __arm_sme_state
; CHECK-COMMON-NEXT: mov x19, x0
; CHECK-COMMON-NEXT: //APP
; CHECK-COMMON-NEXT: //NO_APP
; CHECK-COMMON-NEXT: tbz w19, #0, .LBB7_2
; CHECK-COMMON-NEXT: // %bb.1: // %entry
; CHECK-COMMON-NEXT: smstop sm
; CHECK-COMMON-NEXT: .LBB7_2: // %entry
; CHECK-COMMON-NEXT: mov x0, x8
; CHECK-COMMON-NEXT: mov w1, #45 // =0x2d
; CHECK-COMMON-NEXT: mov w2, #37 // =0x25
; CHECK-COMMON-NEXT: bl memset
; CHECK-COMMON-NEXT: tbz w19, #0, .LBB7_4
; CHECK-COMMON-NEXT: // %bb.3: // %entry
; CHECK-COMMON-NEXT: smstart sm
; CHECK-COMMON-NEXT: .LBB7_4: // %entry
; CHECK-COMMON-NEXT: ldr z23, [sp, #2, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z22, [sp, #3, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: mov w0, #22647 // =0x5877
; CHECK-COMMON-NEXT: ldr z21, [sp, #4, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z20, [sp, #5, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: movk w0, #59491, lsl #16
; CHECK-COMMON-NEXT: ldr z19, [sp, #6, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z18, [sp, #7, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z17, [sp, #8, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z16, [sp, #9, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z15, [sp, #10, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z14, [sp, #11, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z13, [sp, #12, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z12, [sp, #13, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z11, [sp, #14, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z10, [sp, #15, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z9, [sp, #16, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr z8, [sp, #17, mul vl] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldr p15, [sp, #4, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p14, [sp, #5, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p13, [sp, #6, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p12, [sp, #7, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p11, [sp, #8, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p10, [sp, #9, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p9, [sp, #10, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p8, [sp, #11, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p7, [sp, #12, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p6, [sp, #13, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p5, [sp, #14, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: ldr p4, [sp, #15, mul vl] // 2-byte Reload
; CHECK-COMMON-NEXT: addvl sp, sp, #18
; CHECK-COMMON-NEXT: .cfi_restore z8
; CHECK-COMMON-NEXT: .cfi_restore z9
; CHECK-COMMON-NEXT: .cfi_restore z10
; CHECK-COMMON-NEXT: .cfi_restore z11
; CHECK-COMMON-NEXT: .cfi_restore z12
; CHECK-COMMON-NEXT: .cfi_restore z13
; CHECK-COMMON-NEXT: .cfi_restore z14
; CHECK-COMMON-NEXT: .cfi_restore z15
; CHECK-COMMON-NEXT: .cfi_def_cfa wsp, 64
; CHECK-COMMON-NEXT: ldp x26, x19, [sp, #48] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldp x28, x27, [sp, #32] // 16-byte Folded Reload
; CHECK-COMMON-NEXT: ldp x29, x30, [sp], #64 // 16-byte Folded Reload
; CHECK-COMMON-NEXT: .cfi_def_cfa_offset 0
; CHECK-COMMON-NEXT: .cfi_restore w19
; CHECK-COMMON-NEXT: .cfi_restore w26
; CHECK-COMMON-NEXT: .cfi_restore w27
; CHECK-COMMON-NEXT: .cfi_restore w28
; CHECK-COMMON-NEXT: .cfi_restore vg
; CHECK-COMMON-NEXT: .cfi_restore w30
; CHECK-COMMON-NEXT: .cfi_restore w29
; CHECK-COMMON-NEXT: ret
entry:
tail call void asm sideeffect "", "~{x0},~{x28},~{x27},~{x3}"() #2
%call = call ptr @memset(ptr noundef nonnull %P1, i32 noundef 45, i32 noundef 37)
ret i32 -396142473
}
declare ptr @memset(ptr, i32, i32)
; The VA register currently ends up in VLA space - in the presence of VLA-area
; objects, we emit correct offsets for all objects except for these VLA objects.
; CHECK-FRAMELAYOUT-LABEL: Function: vastate
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-8], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-16], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-32], Type: Spill, Align: 16, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-40], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-48], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-56], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-64], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-72], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-80], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-88], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-96], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-104], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-112], Type: Spill, Align: 8, Size: 8
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-128], Type: Variable, Align: 16, Size: 16
; CHECK-FRAMELAYOUT-NEXT: Offset: [SP-128], Type: VariableSized, Align: 16, Size: 0
define i32 @vastate(i32 %x) "aarch64_inout_za" "aarch64_pstate_sm_enabled" "target-features"="+sme" {
; CHECK-SDAG-LABEL: vastate:
; CHECK-SDAG: // %bb.0: // %entry
; CHECK-SDAG-NEXT: stp d15, d14, [sp, #-112]! // 16-byte Folded Spill
; CHECK-SDAG-NEXT: .cfi_def_cfa_offset 112
; CHECK-SDAG-NEXT: cntd x9
; CHECK-SDAG-NEXT: stp d13, d12, [sp, #16] // 16-byte Folded Spill
; CHECK-SDAG-NEXT: stp d11, d10, [sp, #32] // 16-byte Folded Spill
; CHECK-SDAG-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-SDAG-NEXT: stp x29, x30, [sp, #64] // 16-byte Folded Spill
; CHECK-SDAG-NEXT: str x9, [sp, #80] // 8-byte Spill
; CHECK-SDAG-NEXT: stp x20, x19, [sp, #96] // 16-byte Folded Spill
; CHECK-SDAG-NEXT: add x29, sp, #64
; CHECK-SDAG-NEXT: .cfi_def_cfa w29, 48
; CHECK-SDAG-NEXT: .cfi_offset w19, -8
; CHECK-SDAG-NEXT: .cfi_offset w20, -16
; CHECK-SDAG-NEXT: .cfi_offset vg, -32
; CHECK-SDAG-NEXT: .cfi_offset w30, -40
; CHECK-SDAG-NEXT: .cfi_offset w29, -48
; CHECK-SDAG-NEXT: .cfi_offset b8, -56
; CHECK-SDAG-NEXT: .cfi_offset b9, -64
; CHECK-SDAG-NEXT: .cfi_offset b10, -72
; CHECK-SDAG-NEXT: .cfi_offset b11, -80
; CHECK-SDAG-NEXT: .cfi_offset b12, -88
; CHECK-SDAG-NEXT: .cfi_offset b13, -96
; CHECK-SDAG-NEXT: .cfi_offset b14, -104
; CHECK-SDAG-NEXT: .cfi_offset b15, -112
; CHECK-SDAG-NEXT: sub sp, sp, #16
; CHECK-SDAG-NEXT: rdsvl x8, #1
; CHECK-SDAG-NEXT: mov x9, sp
; CHECK-SDAG-NEXT: mov w20, w0
; CHECK-SDAG-NEXT: msub x9, x8, x8, x9
; CHECK-SDAG-NEXT: mov sp, x9
; CHECK-SDAG-NEXT: sub x10, x29, #80
; CHECK-SDAG-NEXT: stp x9, x8, [x29, #-80]
; CHECK-SDAG-NEXT: msr TPIDR2_EL0, x10
; CHECK-SDAG-NEXT: smstop sm
; CHECK-SDAG-NEXT: bl other
; CHECK-SDAG-NEXT: smstart sm
; CHECK-SDAG-NEXT: smstart za
; CHECK-SDAG-NEXT: mrs x8, TPIDR2_EL0
; CHECK-SDAG-NEXT: sub x0, x29, #80
; CHECK-SDAG-NEXT: cbnz x8, .LBB8_2
; CHECK-SDAG-NEXT: // %bb.1: // %entry
; CHECK-SDAG-NEXT: bl __arm_tpidr2_restore
; CHECK-SDAG-NEXT: .LBB8_2: // %entry
; CHECK-SDAG-NEXT: mov w0, w20
; CHECK-SDAG-NEXT: msr TPIDR2_EL0, xzr
; CHECK-SDAG-NEXT: sub sp, x29, #64
; CHECK-SDAG-NEXT: .cfi_def_cfa wsp, 112
; CHECK-SDAG-NEXT: ldp x20, x19, [sp, #96] // 16-byte Folded Reload
; CHECK-SDAG-NEXT: ldp x29, x30, [sp, #64] // 16-byte Folded Reload
; CHECK-SDAG-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-SDAG-NEXT: ldp d11, d10, [sp, #32] // 16-byte Folded Reload
; CHECK-SDAG-NEXT: ldp d13, d12, [sp, #16] // 16-byte Folded Reload
; CHECK-SDAG-NEXT: ldp d15, d14, [sp], #112 // 16-byte Folded Reload
; CHECK-SDAG-NEXT: .cfi_def_cfa_offset 0
; CHECK-SDAG-NEXT: .cfi_restore w19
; CHECK-SDAG-NEXT: .cfi_restore w20
; CHECK-SDAG-NEXT: .cfi_restore vg
; CHECK-SDAG-NEXT: .cfi_restore w30
; CHECK-SDAG-NEXT: .cfi_restore w29
; CHECK-SDAG-NEXT: .cfi_restore b8
; CHECK-SDAG-NEXT: .cfi_restore b9
; CHECK-SDAG-NEXT: .cfi_restore b10
; CHECK-SDAG-NEXT: .cfi_restore b11
; CHECK-SDAG-NEXT: .cfi_restore b12
; CHECK-SDAG-NEXT: .cfi_restore b13
; CHECK-SDAG-NEXT: .cfi_restore b14
; CHECK-SDAG-NEXT: .cfi_restore b15
; CHECK-SDAG-NEXT: ret
;
; CHECK-LABEL: vastate:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: stp d15, d14, [sp, #-112]! // 16-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 112
; CHECK-NEXT: cntd x9
; CHECK-NEXT: stp d13, d12, [sp, #16] // 16-byte Folded Spill
; CHECK-NEXT: stp d11, d10, [sp, #32] // 16-byte Folded Spill
; CHECK-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-NEXT: stp x29, x30, [sp, #64] // 16-byte Folded Spill
; CHECK-NEXT: str x9, [sp, #80] // 8-byte Spill
; CHECK-NEXT: stp x20, x19, [sp, #96] // 16-byte Folded Spill
; CHECK-NEXT: add x29, sp, #64
; CHECK-NEXT: .cfi_def_cfa w29, 48
; CHECK-NEXT: .cfi_offset w19, -8
; CHECK-NEXT: .cfi_offset w20, -16
; CHECK-NEXT: .cfi_offset vg, -32
; CHECK-NEXT: .cfi_offset w30, -40
; CHECK-NEXT: .cfi_offset w29, -48
; CHECK-NEXT: .cfi_offset b8, -56
; CHECK-NEXT: .cfi_offset b9, -64
; CHECK-NEXT: .cfi_offset b10, -72
; CHECK-NEXT: .cfi_offset b11, -80
; CHECK-NEXT: .cfi_offset b12, -88
; CHECK-NEXT: .cfi_offset b13, -96
; CHECK-NEXT: .cfi_offset b14, -104
; CHECK-NEXT: .cfi_offset b15, -112
; CHECK-NEXT: sub sp, sp, #16
; CHECK-NEXT: rdsvl x8, #1
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: msub x9, x8, x8, x9
; CHECK-NEXT: mov sp, x9
; CHECK-NEXT: mov w20, w0
; CHECK-NEXT: sub x10, x29, #80
; CHECK-NEXT: stp x9, x8, [x29, #-80]
; CHECK-NEXT: msr TPIDR2_EL0, x10
; CHECK-NEXT: smstop sm
; CHECK-NEXT: bl other
; CHECK-NEXT: smstart sm
; CHECK-NEXT: smstart za
; CHECK-NEXT: mrs x8, TPIDR2_EL0
; CHECK-NEXT: sub x0, x29, #80
; CHECK-NEXT: cbnz x8, .LBB8_2
; CHECK-NEXT: // %bb.1: // %entry
; CHECK-NEXT: bl __arm_tpidr2_restore
; CHECK-NEXT: .LBB8_2: // %entry
; CHECK-NEXT: mov w0, w20
; CHECK-NEXT: msr TPIDR2_EL0, xzr
; CHECK-NEXT: sub sp, x29, #64
; CHECK-NEXT: .cfi_def_cfa wsp, 112
; CHECK-NEXT: ldp x20, x19, [sp, #96] // 16-byte Folded Reload
; CHECK-NEXT: ldp x29, x30, [sp, #64] // 16-byte Folded Reload
; CHECK-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-NEXT: ldp d11, d10, [sp, #32] // 16-byte Folded Reload
; CHECK-NEXT: ldp d13, d12, [sp, #16] // 16-byte Folded Reload
; CHECK-NEXT: ldp d15, d14, [sp], #112 // 16-byte Folded Reload
; CHECK-NEXT: .cfi_def_cfa_offset 0
; CHECK-NEXT: .cfi_restore w19
; CHECK-NEXT: .cfi_restore w20
; CHECK-NEXT: .cfi_restore vg
; CHECK-NEXT: .cfi_restore w30
; CHECK-NEXT: .cfi_restore w29
; CHECK-NEXT: .cfi_restore b8
; CHECK-NEXT: .cfi_restore b9
; CHECK-NEXT: .cfi_restore b10
; CHECK-NEXT: .cfi_restore b11
; CHECK-NEXT: .cfi_restore b12
; CHECK-NEXT: .cfi_restore b13
; CHECK-NEXT: .cfi_restore b14
; CHECK-NEXT: .cfi_restore b15
; CHECK-NEXT: ret
entry:
tail call void @other()
ret i32 %x
}
declare void @other()