
to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
170 lines
5.7 KiB
C++
170 lines
5.7 KiB
C++
//===-- CommandObjectFrame.cpp ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "CommandObjectFrame.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Interpreter/Args.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/Timer.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/StackFrame.h"
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#include "lldb/Target/Thread.h"
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#include "CommandObjectThread.h"
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using namespace lldb;
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using namespace lldb_private;
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#pragma mark CommandObjectFrameInfo
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//-------------------------------------------------------------------------
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// CommandObjectFrameInfo
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//-------------------------------------------------------------------------
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class CommandObjectFrameInfo : public CommandObject
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{
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public:
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CommandObjectFrameInfo () :
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CommandObject ("frame info",
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"Lists information about the currently selected frame in the current thread.",
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"frame info",
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eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
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{
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}
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~CommandObjectFrameInfo ()
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{
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}
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bool
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Execute (CommandInterpreter &interpreter,
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Args& command,
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CommandReturnObject &result)
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{
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ExecutionContext exe_ctx(interpreter.GetDebugger().GetExecutionContext());
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if (exe_ctx.frame)
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{
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exe_ctx.frame->Dump (&result.GetOutputStream(), true);
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result.GetOutputStream().EOL();
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result.SetStatus (eReturnStatusSuccessFinishResult);
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}
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else
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{
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result.AppendError ("no current frame");
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result.SetStatus (eReturnStatusFailed);
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}
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return result.Succeeded();
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}
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};
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#pragma mark CommandObjectFrameSelect
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//-------------------------------------------------------------------------
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// CommandObjectFrameSelect
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//-------------------------------------------------------------------------
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class CommandObjectFrameSelect : public CommandObject
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{
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public:
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CommandObjectFrameSelect () :
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CommandObject ("frame select",
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"Select the current frame by index in the current thread.",
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"frame select <frame-index>",
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eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
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{
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}
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~CommandObjectFrameSelect ()
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{
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}
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bool
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Execute (CommandInterpreter &interpreter,
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Args& command,
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CommandReturnObject &result)
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{
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ExecutionContext exe_ctx (interpreter.GetDebugger().GetExecutionContext());
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if (exe_ctx.thread)
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{
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if (command.GetArgumentCount() == 1)
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{
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const char *frame_idx_cstr = command.GetArgumentAtIndex(0);
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const uint32_t num_frames = exe_ctx.thread->GetStackFrameCount();
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const uint32_t frame_idx = Args::StringToUInt32 (frame_idx_cstr, UINT32_MAX, 0);
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if (frame_idx < num_frames)
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{
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exe_ctx.thread->SetCurrentFrameByIndex (frame_idx);
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exe_ctx.frame = exe_ctx.thread->GetCurrentFrame ().get();
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if (exe_ctx.frame)
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{
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if (DisplayFrameForExecutionContext (exe_ctx.thread,
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exe_ctx.frame,
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interpreter,
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result.GetOutputStream(),
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true,
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true,
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3,
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3))
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{
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result.SetStatus (eReturnStatusSuccessFinishResult);
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return result.Succeeded();
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}
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}
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}
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if (frame_idx == UINT32_MAX)
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result.AppendErrorWithFormat ("Invalid frame index: %s.\n", frame_idx_cstr);
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else
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result.AppendErrorWithFormat ("Frame index (%u) out of range.\n", frame_idx);
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}
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else
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{
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result.AppendError ("invalid arguments");
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result.AppendErrorWithFormat ("Usage: %s\n", m_cmd_syntax.c_str());
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}
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}
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else
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{
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result.AppendError ("no current thread");
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}
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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};
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#pragma mark CommandObjectMultiwordFrame
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//-------------------------------------------------------------------------
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// CommandObjectMultiwordFrame
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//-------------------------------------------------------------------------
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CommandObjectMultiwordFrame::CommandObjectMultiwordFrame (CommandInterpreter &interpreter) :
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CommandObjectMultiword ("frame",
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"A set of commands for operating on the current thread's frames.",
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"frame <subcommand> [<subcommand-options>]")
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{
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LoadSubCommand (interpreter, "info", CommandObjectSP (new CommandObjectFrameInfo ()));
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LoadSubCommand (interpreter, "select", CommandObjectSP (new CommandObjectFrameSelect ()));
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}
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CommandObjectMultiwordFrame::~CommandObjectMultiwordFrame ()
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{
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}
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