
to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
431 lines
12 KiB
C++
431 lines
12 KiB
C++
//===-- CommandObject.cpp ---------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Interpreter/CommandObject.h"
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#include <string>
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#include <map>
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#include <getopt.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "lldb/Core/Address.h"
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#include "lldb/Interpreter/Options.h"
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// These are for the Sourcename completers.
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// FIXME: Make a separate file for the completers.
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#include "lldb/Core/FileSpec.h"
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#include "lldb/Core/FileSpecList.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Interpreter/ScriptInterpreterPython.h"
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using namespace lldb;
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using namespace lldb_private;
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//-------------------------------------------------------------------------
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// CommandObject
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//-------------------------------------------------------------------------
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CommandObject::CommandObject (const char *name, const char *help, const char *syntax, uint32_t flags) :
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m_cmd_name (name),
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m_cmd_help_short (),
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m_cmd_help_long (),
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m_cmd_syntax (),
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m_flags (flags)
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{
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if (help && help[0])
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m_cmd_help_short = help;
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if (syntax && syntax[0])
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m_cmd_syntax = syntax;
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}
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CommandObject::~CommandObject ()
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{
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}
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const char *
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CommandObject::GetHelp ()
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{
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return m_cmd_help_short.c_str();
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}
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const char *
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CommandObject::GetHelpLong ()
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{
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return m_cmd_help_long.c_str();
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}
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const char *
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CommandObject::GetSyntax ()
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{
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return m_cmd_syntax.c_str();
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}
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const char *
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CommandObject::Translate ()
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{
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//return m_cmd_func_name.c_str();
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return "This function is currently not implemented.";
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}
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const char *
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CommandObject::GetCommandName ()
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{
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return m_cmd_name.c_str();
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}
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void
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CommandObject::SetCommandName (const char *name)
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{
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m_cmd_name = name;
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}
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void
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CommandObject::SetHelp (const char *cstr)
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{
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m_cmd_help_short = cstr;
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}
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void
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CommandObject::SetHelpLong (const char *cstr)
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{
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m_cmd_help_long = cstr;
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}
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void
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CommandObject::SetSyntax (const char *cstr)
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{
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m_cmd_syntax = cstr;
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}
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Options *
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CommandObject::GetOptions ()
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{
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// By default commands don't have options unless this virtual function
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// is overridden by base classes.
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return NULL;
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}
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Flags&
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CommandObject::GetFlags()
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{
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return m_flags;
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}
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const Flags&
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CommandObject::GetFlags() const
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{
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return m_flags;
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}
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bool
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CommandObject::ExecuteCommandString
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(
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CommandInterpreter &interpreter,
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const char *command_line,
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CommandReturnObject &result
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)
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{
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Args command_args(command_line);
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return ExecuteWithOptions (interpreter, command_args, result);
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}
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bool
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CommandObject::ParseOptions
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(
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CommandInterpreter &interpreter,
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Args& args,
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CommandReturnObject &result
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)
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{
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// See if the subclass has options?
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Options *options = GetOptions();
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if (options != NULL)
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{
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Error error;
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options->ResetOptionValues();
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// ParseOptions calls getopt_long, which always skips the zero'th item in the array and starts at position 1,
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// so we need to push a dummy value into position zero.
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args.Unshift("dummy_string");
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error = args.ParseOptions (*options);
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// The "dummy_string" will have already been removed by ParseOptions,
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// so no need to remove it.
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if (error.Fail() || !options->VerifyOptions (result))
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{
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const char *error_cstr = error.AsCString();
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if (error_cstr)
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{
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// We got an error string, lets use that
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result.GetErrorStream().PutCString(error_cstr);
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}
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else
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{
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// No error string, output the usage information into result
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options->GenerateOptionUsage (result.GetErrorStream(), this);
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}
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// Set the return status to failed (this was an error).
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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}
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return true;
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}
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bool
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CommandObject::ExecuteWithOptions
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(
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CommandInterpreter &interpreter,
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Args& args,
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CommandReturnObject &result
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)
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{
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for (size_t i = 0; i < args.GetArgumentCount(); ++i)
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{
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const char *tmp_str = args.GetArgumentAtIndex (i);
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if (tmp_str[0] == '`') // back-quote
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args.ReplaceArgumentAtIndex (i, interpreter.ProcessEmbeddedScriptCommands (tmp_str));
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}
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Process *process = interpreter.GetDebugger().GetExecutionContext().process;
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if (process == NULL)
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{
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if (GetFlags().IsSet(CommandObject::eFlagProcessMustBeLaunched | CommandObject::eFlagProcessMustBePaused))
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{
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result.AppendError ("Process must exist.");
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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}
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else
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{
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StateType state = process->GetState();
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switch (state)
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{
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case eStateAttaching:
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case eStateLaunching:
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case eStateSuspended:
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case eStateCrashed:
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case eStateStopped:
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break;
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case eStateDetached:
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case eStateExited:
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case eStateUnloaded:
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if (GetFlags().IsSet(CommandObject::eFlagProcessMustBeLaunched))
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{
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result.AppendError ("Process must be launched.");
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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break;
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case eStateRunning:
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case eStateStepping:
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if (GetFlags().IsSet(CommandObject::eFlagProcessMustBePaused))
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{
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result.AppendError ("Process is running. Use 'process interrupt' to pause execution.");
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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}
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}
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if (!ParseOptions (interpreter, args, result))
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return false;
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// Call the command-specific version of 'Execute', passing it the already processed arguments.
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return Execute (interpreter, args, result);
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}
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class CommandDictCommandPartialMatch
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{
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public:
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CommandDictCommandPartialMatch (const char *match_str)
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{
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m_match_str = match_str;
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}
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bool operator() (const std::pair<std::string, lldb::CommandObjectSP> map_element) const
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{
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// A NULL or empty string matches everything.
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if (m_match_str == NULL || *m_match_str == '\0')
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return 1;
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size_t found = map_element.first.find (m_match_str, 0);
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if (found == std::string::npos)
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return 0;
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else
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return found == 0;
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}
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private:
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const char *m_match_str;
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};
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int
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CommandObject::AddNamesMatchingPartialString (CommandObject::CommandMap &in_map, const char *cmd_str,
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StringList &matches)
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{
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int number_added = 0;
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CommandDictCommandPartialMatch matcher(cmd_str);
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CommandObject::CommandMap::iterator matching_cmds = std::find_if (in_map.begin(), in_map.end(), matcher);
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while (matching_cmds != in_map.end())
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{
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++number_added;
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matches.AppendString((*matching_cmds).first.c_str());
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matching_cmds = std::find_if (++matching_cmds, in_map.end(), matcher);;
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}
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return number_added;
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}
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int
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CommandObject::HandleCompletion
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(
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CommandInterpreter &interpreter,
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Args &input,
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int &cursor_index,
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int &cursor_char_position,
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int match_start_point,
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int max_return_elements,
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StringList &matches
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)
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{
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if (WantsRawCommandString())
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{
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// FIXME: Abstract telling the completion to insert the completion character.
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matches.Clear();
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return -1;
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}
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else
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{
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// Can we do anything generic with the options?
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Options *cur_options = GetOptions();
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CommandReturnObject result;
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OptionElementVector opt_element_vector;
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if (cur_options != NULL)
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{
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// Re-insert the dummy command name string which will have been
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// stripped off:
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input.Unshift ("dummy-string");
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cursor_index++;
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// I stick an element on the end of the input, because if the last element is
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// option that requires an argument, getopt_long will freak out.
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input.AppendArgument ("<FAKE-VALUE>");
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input.ParseArgsForCompletion (*cur_options, opt_element_vector);
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input.DeleteArgumentAtIndex(input.GetArgumentCount() - 1);
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bool handled_by_options;
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handled_by_options = cur_options->HandleOptionCompletion (interpreter,
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input,
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opt_element_vector,
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cursor_index,
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cursor_char_position,
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match_start_point,
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max_return_elements,
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matches);
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if (handled_by_options)
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return matches.GetSize();
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}
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// If we got here, the last word is not an option or an option argument.
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return HandleArgumentCompletion (interpreter,
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input,
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cursor_index,
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cursor_char_position,
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opt_element_vector,
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match_start_point,
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max_return_elements,
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matches);
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}
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}
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// Case insensitive version of ::strstr()
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// Returns true if s2 is contained within s1.
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static bool
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contains_string (const char *s1, const char *s2)
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{
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char *locase_s1 = (char *) malloc (strlen (s1) + 1);
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char *locase_s2 = (char *) malloc (strlen (s2) + 1);
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int i;
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for (i = 0; s1 && s1[i] != '\0'; i++)
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locase_s1[i] = ::tolower (s1[i]);
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locase_s1[i] = '\0';
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for (i = 0; s2 && s2[i] != '\0'; i++)
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locase_s2[i] = ::tolower (s2[i]);
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locase_s2[i] = '\0';
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const char *result = ::strstr (locase_s1, locase_s2);
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free (locase_s1);
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free (locase_s2);
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// 'result' points into freed memory - but we're not
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// deref'ing it so hopefully current/future compilers
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// won't complain..
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if (result == NULL)
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return false;
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else
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return true;
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}
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bool
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CommandObject::HelpTextContainsWord (const char *search_word)
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{
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const char *short_help;
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const char *long_help;
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const char *syntax_help;
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std::string options_usage_help;
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bool found_word = false;
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short_help = GetHelp();
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long_help = GetHelpLong();
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syntax_help = GetSyntax();
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if (contains_string (short_help, search_word))
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found_word = true;
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else if (contains_string (long_help, search_word))
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found_word = true;
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else if (contains_string (syntax_help, search_word))
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found_word = true;
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if (!found_word
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&& GetOptions() != NULL)
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{
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StreamString usage_help;
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GetOptions()->GenerateOptionUsage (usage_help, this);
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if (usage_help.GetSize() > 0)
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{
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const char *usage_text = usage_help.GetData();
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if (contains_string (usage_text, search_word))
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found_word = true;
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}
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}
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return found_word;
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}
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