
There can be Macros that are tagged with `modifiable`. Thus verifying `canModifyAllDescendants` is not sufficient to avoid macros when deep copying. We think the `TokenBuffer` could inform us whether a `Token` comes from a macro. We'll look into that when we can surface this information easily, for instance in unit tests for `ComputeReplacements`. Differential Revision: https://reviews.llvm.org/D88034
126 lines
4.5 KiB
C++
126 lines
4.5 KiB
C++
//===- TreeTest.cpp ---------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Tooling/Syntax/Tree.h"
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#include "TreeTestBase.h"
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#include "clang/Tooling/Syntax/BuildTree.h"
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#include "gtest/gtest.h"
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using namespace clang;
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using namespace clang::syntax;
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namespace {
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class TreeTest : public SyntaxTreeTest {
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private:
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Tree *createTree(ArrayRef<const Node *> Children) {
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std::vector<std::pair<Node *, NodeRole>> ChildrenWithRoles;
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ChildrenWithRoles.reserve(Children.size());
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for (const auto *Child : Children) {
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ChildrenWithRoles.push_back(std::make_pair(
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deepCopyExpandingMacros(*Arena, Child), NodeRole::Unknown));
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}
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return clang::syntax::createTree(*Arena, ChildrenWithRoles,
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NodeKind::UnknownExpression);
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}
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// Generate Forests by combining `Children` into `ParentCount` Trees.
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//
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// We do this recursively.
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std::vector<std::vector<const Tree *>>
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generateAllForests(ArrayRef<const Node *> Children, unsigned ParentCount) {
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assert(ParentCount > 0);
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// If there is only one Parent node, then combine `Children` under
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// this Parent.
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if (ParentCount == 1)
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return {{createTree(Children)}};
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// Otherwise, combine `ChildrenCount` children under the last parent and
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// solve the smaller problem without these children and this parent. Do this
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// for every `ChildrenCount` and combine the results.
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std::vector<std::vector<const Tree *>> AllForests;
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for (unsigned ChildrenCount = 0; ChildrenCount <= Children.size();
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++ChildrenCount) {
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auto *LastParent = createTree(Children.take_back(ChildrenCount));
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for (auto &Forest : generateAllForests(Children.drop_back(ChildrenCount),
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ParentCount - 1)) {
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Forest.push_back(LastParent);
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AllForests.push_back(Forest);
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}
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}
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return AllForests;
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}
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protected:
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// Generates all trees with a `Base` of `Node`s and `NodeCountPerLayer`
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// `Node`s per layer. An example of Tree with `Base` = {`(`, `)`} and
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// `NodeCountPerLayer` = {2, 2}:
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// Tree
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// |-Tree
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// `-Tree
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// |-Tree
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// | `-'('
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// `-Tree
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// `-')'
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std::vector<const Tree *>
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generateAllTreesWithShape(ArrayRef<const Node *> Base,
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ArrayRef<unsigned> NodeCountPerLayer) {
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// We compute the solution per layer. A layer is a collection of bases,
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// where each base has the same number of nodes, given by
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// `NodeCountPerLayer`.
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auto GenerateNextLayer = [this](ArrayRef<std::vector<const Node *>> Layer,
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unsigned NextLayerNodeCount) {
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std::vector<std::vector<const Node *>> NextLayer;
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for (const auto &Base : Layer) {
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for (const auto &NextBase :
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generateAllForests(Base, NextLayerNodeCount)) {
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NextLayer.push_back(
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std::vector<const Node *>(NextBase.begin(), NextBase.end()));
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}
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}
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return NextLayer;
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};
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std::vector<std::vector<const Node *>> Layer = {Base};
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for (auto NodeCount : NodeCountPerLayer)
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Layer = GenerateNextLayer(Layer, NodeCount);
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std::vector<const Tree *> AllTrees;
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AllTrees.reserve(Layer.size());
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for (const auto &Base : Layer)
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AllTrees.push_back(createTree(Base));
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return AllTrees;
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}
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};
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INSTANTIATE_TEST_CASE_P(TreeTests, TreeTest,
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::testing::ValuesIn(allTestClangConfigs()), );
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TEST_P(TreeTest, FirstLeaf) {
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buildTree("", GetParam());
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std::vector<const Node *> Leafs = {createLeaf(*Arena, tok::l_paren),
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createLeaf(*Arena, tok::r_paren)};
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for (const auto *Tree : generateAllTreesWithShape(Leafs, {3u})) {
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ASSERT_TRUE(Tree->findFirstLeaf() != nullptr);
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EXPECT_EQ(Tree->findFirstLeaf()->getToken()->kind(), tok::l_paren);
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}
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}
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TEST_P(TreeTest, LastLeaf) {
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buildTree("", GetParam());
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std::vector<const Node *> Leafs = {createLeaf(*Arena, tok::l_paren),
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createLeaf(*Arena, tok::r_paren)};
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for (const auto *Tree : generateAllTreesWithShape(Leafs, {3u})) {
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ASSERT_TRUE(Tree->findLastLeaf() != nullptr);
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EXPECT_EQ(Tree->findLastLeaf()->getToken()->kind(), tok::r_paren);
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}
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}
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} // namespace
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