
Always read bitcode according to the -opaque-pointers mode. Do not perform auto-detection to implicitly switch to typed pointers. This is a step towards removing typed pointer support, and also eliminates the class of problems where linking may fail if a typed pointer module is loaded before an opaque pointer module. (The latest place where this was encountered is D139924, but this has previously been fixed in other places doing bitcode linking as well.) Differential Revision: https://reviews.llvm.org/D139940
124 lines
3.8 KiB
LLVM
124 lines
3.8 KiB
LLVM
; RUN: llvm-dis < %s.bc| FileCheck %s
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; constantsTest.3.2.ll.bc was generated by passing this file to llvm-as-3.2.
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; The test checks that LLVM does not misread binary float instructions of
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; older bitcode files.
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;global variable address
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; CHECK: @X = global i32 0
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@X = global i32 0
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; CHECK: @Y = global i32 1
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@Y = global i32 1
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; CHECK: @Z = global [2 x ptr] [ptr @X, ptr @Y]
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@Z = global [2 x i32*] [i32* @X, i32* @Y]
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define void @SimpleConstants(i32 %x) {
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entry:
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; null
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; CHECK: store i32 %x, ptr null
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store i32 %x, i32* null
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; boolean
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; CHECK-NEXT: %res1 = fcmp true float 1.000000e+00, 1.000000e+00
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%res1 = fcmp true float 1.0, 1.0
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; CHECK-NEXT: %res2 = fcmp false float 1.000000e+00, 1.000000e+00
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%res2 = fcmp false float 1.0, 1.0
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;integer
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; CHECK-NEXT: %res3 = add i32 0, 0
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%res3 = add i32 0, 0
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;float
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; CHECK-NEXT: %res4 = fadd float 0.000000e+00, 0.000000e+00
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%res4 = fadd float 0.0, 0.0
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ret void
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}
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define void @ComplexConstants(<2 x i32> %x){
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entry:
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;constant structure
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; CHECK: %res1 = extractvalue { i32, float } { i32 1, float 2.000000e+00 }, 0
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%res1 = extractvalue {i32, float} {i32 1, float 2.0}, 0
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;const array
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; CHECK-NEXT: %res2 = extractvalue [2 x i32] [i32 1, i32 2], 0
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%res2 = extractvalue [2 x i32] [i32 1, i32 2], 0
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;const vector
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; CHECK-NEXT: %res3 = add <2 x i32> <i32 1, i32 1>, <i32 1, i32 1>
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%res3 = add <2 x i32> <i32 1, i32 1>, <i32 1, i32 1>
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;zeroinitializer
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; CHECK-NEXT: %res4 = add <2 x i32> %x, zeroinitializer
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%res4 = add <2 x i32> %x, zeroinitializer
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ret void
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}
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define void @OtherConstants(i32 %x, i8* %Addr){
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entry:
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;undef
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; CHECK: %res1 = add i32 %x, undef
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%res1 = add i32 %x, undef
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;poison
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; CHECK-NEXT: %poison = sub nuw i32 0, 1
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%poison = sub nuw i32 0, 1
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;address of basic block
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; CHECK-NEXT: %res2 = icmp eq ptr blockaddress(@OtherConstants, %Next), null
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%res2 = icmp eq i8* blockaddress(@OtherConstants, %Next), null
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br label %Next
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Next:
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ret void
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}
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define void @OtherConstants2(){
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entry:
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; CHECK: trunc i32 1 to i8
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trunc i32 1 to i8
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; CHECK-NEXT: zext i8 1 to i32
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zext i8 1 to i32
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; CHECK-NEXT: sext i8 1 to i32
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sext i8 1 to i32
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; CHECK-NEXT: fptrunc double 1.000000e+00 to float
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fptrunc double 1.0 to float
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; CHECK-NEXT: fpext float 1.000000e+00 to double
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fpext float 1.0 to double
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; CHECK-NEXT: fptosi float 1.000000e+00 to i32
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fptosi float 1.0 to i32
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; CHECK-NEXT: uitofp i32 1 to float
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uitofp i32 1 to float
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; CHECK-NEXT: sitofp i32 -1 to float
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sitofp i32 -1 to float
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; CHECK-NEXT: ptrtoint ptr @X to i32
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ptrtoint i32* @X to i32
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; CHECK-NEXT: inttoptr i8 1 to ptr
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inttoptr i8 1 to i8*
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; CHECK-NEXT: bitcast i32 1 to <2 x i16>
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bitcast i32 1 to <2 x i16>
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; CHECK-NEXT: getelementptr i32, ptr @X, i32 0
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getelementptr i32, i32* @X, i32 0
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; CHECK-NEXT: getelementptr inbounds i32, ptr @X, i32 0
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getelementptr inbounds i32, i32* @X, i32 0
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; CHECK: select i1 true, i32 1, i32 0
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select i1 true ,i32 1, i32 0
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; CHECK-NEXT: icmp eq i32 1, 0
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icmp eq i32 1, 0
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; CHECK-NEXT: fcmp oeq float 1.000000e+00, 0.000000e+00
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fcmp oeq float 1.0, 0.0
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; CHECK-NEXT: extractelement <2 x i32> <i32 1, i32 1>, i32 1
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extractelement <2 x i32> <i32 1, i32 1>, i32 1
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; CHECK-NEXT: insertelement <2 x i32> <i32 1, i32 1>, i32 0, i32 1
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insertelement <2 x i32> <i32 1, i32 1>, i32 0, i32 1
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; CHECK-NEXT: shufflevector <2 x i32> <i32 1, i32 1>, <2 x i32> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
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shufflevector <2 x i32> <i32 1, i32 1>, <2 x i32> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
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; CHECK-NEXT: extractvalue { i32, float } { i32 1, float 2.000000e+00 }, 0
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extractvalue { i32, float } { i32 1, float 2.0 }, 0
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; CHECK-NEXT: insertvalue { i32, float } { i32 1, float 2.000000e+00 }, i32 0, 0
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insertvalue { i32, float } { i32 1, float 2.0 }, i32 0, 0
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ret void
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} |