Jeremy Morse f42482def2
[DebugInfo][RemoveDIs] Don't convert debug-intrinsics to Unreachable (#72380)
It might seem obvious, but it's not a good idea to convert a
debug-intrinsic instruction into an UnreachableInst, as this means
things operate differently with and without the -g option. However this
can happen due to the "mutate the next instruction" API calls we make.
With RemoveDIs eliminating debug intrinsics, this behaviour is at risk
of changing, hence this patch ensures we only ever mutate the next _non_
debuginfo instruction into an Unreachable.

The tests instrumented with the --try... flag all exercise this, I've
added some metadata to a SCCP test to ensure it's exercised.
2023-11-20 20:53:24 +00:00

85 lines
5.1 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=simplifycfg -simplifycfg-require-and-preserve-domtree=1 -S | FileCheck %s
; RUN: opt < %s -passes=simplifycfg -simplifycfg-require-and-preserve-domtree=1 -S --try-experimental-debuginfo-iterators | FileCheck %s
%llvm.dbg.anchor.type = type { i32, i32 }
%llvm.dbg.basictype.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, i32 }
%llvm.dbg.compile_unit.type = type { i32, ptr, i32, ptr, ptr, ptr, i1, i1, ptr }
%llvm.dbg.composite.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, ptr, ptr }
%llvm.dbg.derivedtype.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, ptr }
%llvm.dbg.global_variable.type = type { i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, i1, i1, ptr }
%llvm.dbg.subprogram.type = type { i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, i1, i1 }
%llvm.dbg.subrange.type = type { i32, i64, i64 }
%struct.Group = type { %struct.Scene, %struct.Sphere, %"struct.std::list<Scene*,std::allocator<Scene*> >" }
%struct.Ray = type { %struct.Vec, %struct.Vec }
%struct.Scene = type { ptr }
%struct.Sphere = type { %struct.Scene, %struct.Vec, double }
%struct.Vec = type { double, double, double }
%struct.__class_type_info_pseudo = type { %struct.__type_info_pseudo }
%struct.__false_type = type <{ i8 }>
%"struct.__gnu_cxx::new_allocator<Scene*>" = type <{ i8 }>
%"struct.__gnu_cxx::new_allocator<std::_List_node<Scene*> >" = type <{ i8 }>
%struct.__si_class_type_info_pseudo = type { %struct.__type_info_pseudo, ptr }
%struct.__type_info_pseudo = type { ptr, ptr }
%"struct.std::Hit" = type { double, %struct.Vec }
%"struct.std::_List_base<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" }
%"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" = type { %"struct.std::_List_node_base" }
%"struct.std::_List_const_iterator<Scene*>" = type { ptr }
%"struct.std::_List_iterator<Scene*>" = type { ptr }
%"struct.std::_List_node<Scene*>" = type { %"struct.std::_List_node_base", ptr }
%"struct.std::_List_node_base" = type { ptr, ptr }
%"struct.std::allocator<Scene*>" = type <{ i8 }>
%"struct.std::allocator<std::_List_node<Scene*> >" = type <{ i8 }>
%"struct.std::basic_ios<char,std::char_traits<char> >" = type { %"struct.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"struct.std::basic_ostream<char,std::char_traits<char> >" = type { ptr, %"struct.std::basic_ios<char,std::char_traits<char> >" }
%"struct.std::basic_streambuf<char,std::char_traits<char> >" = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, %"struct.std::locale" }
%"struct.std::ctype<char>" = type { %"struct.std::locale::facet", ptr, i8, ptr, ptr, ptr, i8, [256 x i8], [256 x i8], i8 }
%"struct.std::ios_base" = type { ptr, i32, i32, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"struct.std::locale" }
%"struct.std::ios_base::Init" = type <{ i8 }>
%"struct.std::ios_base::_Callback_list" = type { ptr, ptr, i32, i32 }
%"struct.std::ios_base::_Words" = type { ptr, i32 }
%"struct.std::list<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" }
%"struct.std::locale" = type { ptr }
%"struct.std::locale::_Impl" = type { i32, ptr, i32, ptr, ptr }
%"struct.std::locale::facet" = type { ptr, i32 }
%"struct.std::num_get<char,std::istreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" }
%"struct.std::num_put<char,std::ostreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" }
%"struct.std::numeric_limits<double>" = type <{ i8 }>
%"struct.std::type_info" = type { ptr, ptr }
@llvm.dbg.subprogram947 = external constant %llvm.dbg.subprogram.type ; <ptr> [#uses=1]
declare void @llvm.dbg.func.start(ptr) nounwind
declare void @llvm.dbg.region.end(ptr) nounwind
declare void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr) nounwind
define void @_ZNSaIP5SceneED1Ev(ptr %this) nounwind {
; CHECK-LABEL: @_ZNSaIP5SceneED1Ev(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[THIS_ADDR:%.*]] = alloca ptr, align 8
; CHECK-NEXT: %"alloca point" = bitcast i32 0 to i32
; CHECK-NEXT: call void @llvm.dbg.func.start(ptr @llvm.dbg.subprogram947)
; CHECK-NEXT: store ptr [[THIS:%.*]], ptr [[THIS_ADDR]], align 8
; CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr [[THIS_ADDR]], align 4
; CHECK-NEXT: call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr [[TMP0]]) #[[ATTR0:[0-9]+]]
; CHECK-NEXT: call void @llvm.dbg.region.end(ptr @llvm.dbg.subprogram947)
; CHECK-NEXT: ret void
;
entry:
%this_addr = alloca ptr ; <ptr> [#uses=2]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
call void @llvm.dbg.func.start(ptr @llvm.dbg.subprogram947)
store ptr %this, ptr %this_addr
%0 = load ptr, ptr %this_addr, align 4 ; <ptr> [#uses=1]
call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr %0) nounwind
br label %bb
bb: ; preds = %entry
br label %return
return: ; preds = %bb
call void @llvm.dbg.region.end(ptr @llvm.dbg.subprogram947)
ret void
}