Nico Weber 712e8d29c4 s/LLVM_ON_WIN32/_WIN32/, llvm
LLVM_ON_WIN32 is set exactly with MSVC and MinGW (but not Cygwin) in
HandleLLVMOptions.cmake, which is where _WIN32 defined too.  Just use the
default macro instead of a reinvented one.

See thread "Replacing LLVM_ON_WIN32 with just _WIN32" on llvm-dev and cfe-dev.
No intended behavior change.

This moves over all uses of the macro, but doesn't remove the definition
of it in (llvm-)config.h yet.

llvm-svn: 331127
2018-04-29 00:45:03 +00:00

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#include "llvm/Support/Locale.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/Unicode.h"
namespace llvm {
namespace sys {
namespace locale {
int columnWidth(StringRef Text) {
#if _WIN32
return Text.size();
#else
return llvm::sys::unicode::columnWidthUTF8(Text);
#endif
}
bool isPrint(int UCS) {
#if _WIN32
// Restrict characters that we'll try to print to the lower part of ASCII
// except for the control characters (0x20 - 0x7E). In general one can not
// reliably output code points U+0080 and higher using narrow character C/C++
// output functions in Windows, because the meaning of the upper 128 codes is
// determined by the active code page in the console.
return ' ' <= UCS && UCS <= '~';
#else
return llvm::sys::unicode::isPrintable(UCS);
#endif
}
} // namespace locale
} // namespace sys
} // namespace llvm