llvm-project/llvm/lib/CodeGen/RegAllocGreedy.h
weiguozhi 9a47c3bcba
[RegAlloc] Change the computation of CSRCost (#177226)
This patch fixes https://github.com/llvm/llvm-project/issues/150737.

The original computed CSRCost is too small, so the optimization of
spilling instead of using CSR is rarely triggered.
    
Also the original cost model is too difficult to be understood and too
hard to be tuned by backend developers and users.
    
So this patch changes the CSRCost to be

        CSRCost = TRI->getCSRFirstUseCost() * EntryFreq * Scale
    
TRI->getCSRFirstUseCost() is the raw cost of save/restore a CSR. Usually
we don't need to tune this number.
   EntryFreq is the BlockFrequency of the entry block.
Scale is used to scale down the CSRCost, because we usually prefer a CSR
register instead of spilling if we have similar CSRCost and spill cost,
so it should be less than 100%. We usually tune this number.
    
Another problem is the original function RAGreedy::calcSpillCost()
actually computes a cost for block split, so this patch also implements
a correct RAGreedy::calcSpillCost() function.

This new behavior is not enabled by default. This optimization is used
by 3 targets (AArch64 / AMDGPU / RISCV), I will change them one by one
in following patches.
2026-02-04 10:08:57 -08:00

447 lines
16 KiB
C++

//==- RegAllocGreedy.h ------- greedy register allocator ----------*-C++-*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// This file defines the RAGreedy function pass for register allocation in
// optimized builds.
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
#define LLVM_CODEGEN_REGALLOCGREEDY_H_
#include "InterferenceCache.h"
#include "RegAllocBase.h"
#include "SplitKit.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveDebugVariables.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStacks.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/RegAllocEvictionAdvisor.h"
#include "llvm/CodeGen/RegAllocPriorityAdvisor.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/CodeGen/SpillPlacement.h"
#include "llvm/CodeGen/Spiller.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include <cstdint>
#include <memory>
#include <queue>
#include <utility>
namespace llvm {
class AllocationOrder;
class AnalysisUsage;
class EdgeBundles;
class LiveDebugVariablesWrapperLegacy;
class LiveIntervals;
class LiveRegMatrix;
class MachineBasicBlock;
class MachineBlockFrequencyInfo;
class MachineDominatorTree;
class MachineLoop;
class MachineLoopInfo;
class MachineOptimizationRemarkEmitter;
class MachineOptimizationRemarkMissed;
class SlotIndexes;
class TargetInstrInfo;
class VirtRegMap;
class LLVM_LIBRARY_VISIBILITY RAGreedy : public RegAllocBase,
private LiveRangeEdit::Delegate {
public:
struct RequiredAnalyses;
// Interface to eviction advisers
/// Track allocation stage and eviction loop prevention during allocation.
class ExtraRegInfo final {
// RegInfo - Keep additional information about each live range.
struct RegInfo {
LiveRangeStage Stage = RS_New;
// Cascade - Eviction loop prevention. See
// canEvictInterferenceBasedOnCost().
unsigned Cascade = 0;
RegInfo() = default;
};
IndexedMap<RegInfo, VirtReg2IndexFunctor> Info;
unsigned NextCascade = 1;
public:
ExtraRegInfo() {}
ExtraRegInfo(const ExtraRegInfo &) = delete;
LiveRangeStage getStage(Register Reg) const { return Info[Reg].Stage; }
LiveRangeStage getStage(const LiveInterval &VirtReg) const {
return getStage(VirtReg.reg());
}
void setStage(Register Reg, LiveRangeStage Stage) {
Info.grow(Reg.id());
Info[Reg].Stage = Stage;
}
void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) {
setStage(VirtReg.reg(), Stage);
}
/// Return the current stage of the register, if present, otherwise
/// initialize it and return that.
LiveRangeStage getOrInitStage(Register Reg) {
Info.grow(Reg.id());
return getStage(Reg);
}
unsigned getCascade(Register Reg) const { return Info[Reg].Cascade; }
void setCascade(Register Reg, unsigned Cascade) {
Info.grow(Reg.id());
Info[Reg].Cascade = Cascade;
}
unsigned getOrAssignNewCascade(Register Reg) {
unsigned Cascade = getCascade(Reg);
if (!Cascade) {
Cascade = NextCascade++;
setCascade(Reg, Cascade);
}
return Cascade;
}
unsigned getCascadeOrCurrentNext(Register Reg) const {
unsigned Cascade = getCascade(Reg);
if (!Cascade)
Cascade = NextCascade;
return Cascade;
}
template <typename Iterator>
void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
for (; Begin != End; ++Begin) {
Register Reg = *Begin;
Info.grow(Reg.id());
if (Info[Reg].Stage == RS_New)
Info[Reg].Stage = NewStage;
}
}
void LRE_DidCloneVirtReg(Register New, Register Old);
};
LiveRegMatrix *getInterferenceMatrix() const { return Matrix; }
LiveIntervals *getLiveIntervals() const { return LIS; }
VirtRegMap *getVirtRegMap() const { return VRM; }
const RegisterClassInfo &getRegClassInfo() const { return RegClassInfo; }
const ExtraRegInfo &getExtraInfo() const { return *ExtraInfo; }
size_t getQueueSize() const { return Queue.size(); }
// end (interface to eviction advisers)
// Interface to priority advisers
bool getRegClassPriorityTrumpsGlobalness() const {
return RegClassPriorityTrumpsGlobalness;
}
bool getReverseLocalAssignment() const { return ReverseLocalAssignment; }
// end (interface to priority advisers)
private:
// Convenient shortcuts.
using PQueue = std::priority_queue<std::pair<unsigned, unsigned>>;
using SmallLISet = SmallSetVector<const LiveInterval *, 4>;
// We need to track all tentative recolorings so we can roll back any
// successful and unsuccessful recoloring attempts.
using RecoloringStack =
SmallVector<std::pair<const LiveInterval *, MCRegister>, 8>;
// context
MachineFunction *MF = nullptr;
// Shortcuts to some useful interface.
const TargetInstrInfo *TII = nullptr;
// analyses
SlotIndexes *Indexes = nullptr;
MachineBlockFrequencyInfo *MBFI = nullptr;
MachineDominatorTree *DomTree = nullptr;
MachineLoopInfo *Loops = nullptr;
MachineOptimizationRemarkEmitter *ORE = nullptr;
EdgeBundles *Bundles = nullptr;
SpillPlacement *SpillPlacer = nullptr;
LiveDebugVariables *DebugVars = nullptr;
LiveStacks *LSS = nullptr; // Used by InlineSpiller
// Proxy for the advisors
RegAllocEvictionAdvisorProvider *EvictProvider = nullptr;
RegAllocPriorityAdvisorProvider *PriorityProvider = nullptr;
// state
std::unique_ptr<Spiller> SpillerInstance;
PQueue Queue;
std::unique_ptr<VirtRegAuxInfo> VRAI;
std::optional<ExtraRegInfo> ExtraInfo;
std::unique_ptr<RegAllocEvictionAdvisor> EvictAdvisor;
std::unique_ptr<RegAllocPriorityAdvisor> PriorityAdvisor;
// Enum CutOffStage to keep a track whether the register allocation failed
// because of the cutoffs encountered in last chance recoloring.
// Note: This is used as bitmask. New value should be next power of 2.
enum CutOffStage {
// No cutoffs encountered
CO_None = 0,
// lcr-max-depth cutoff encountered
CO_Depth = 1,
// lcr-max-interf cutoff encountered
CO_Interf = 2
};
uint8_t CutOffInfo = CutOffStage::CO_None;
#ifndef NDEBUG
static const char *const StageName[];
#endif
// splitting state.
std::unique_ptr<SplitAnalysis> SA;
std::unique_ptr<SplitEditor> SE;
/// Cached per-block interference maps
InterferenceCache IntfCache;
/// All basic blocks where the current register has uses.
SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
/// Global live range splitting candidate info.
struct GlobalSplitCandidate {
// Register intended for assignment, or 0.
MCRegister PhysReg;
// SplitKit interval index for this candidate.
unsigned IntvIdx;
// Interference for PhysReg.
InterferenceCache::Cursor Intf;
// Bundles where this candidate should be live.
BitVector LiveBundles;
SmallVector<unsigned, 8> ActiveBlocks;
void reset(InterferenceCache &Cache, MCRegister Reg) {
PhysReg = Reg;
IntvIdx = 0;
Intf.setPhysReg(Cache, Reg);
LiveBundles.clear();
ActiveBlocks.clear();
}
// Set B[I] = C for every live bundle where B[I] was NoCand.
unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) {
unsigned Count = 0;
for (unsigned I : LiveBundles.set_bits())
if (B[I] == NoCand) {
B[I] = C;
Count++;
}
return Count;
}
};
/// Candidate info for each PhysReg in AllocationOrder.
/// This vector never shrinks, but grows to the size of the largest register
/// class.
SmallVector<GlobalSplitCandidate, 32> GlobalCand;
enum : unsigned { NoCand = ~0u };
/// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to
/// NoCand which indicates the stack interval.
SmallVector<unsigned, 32> BundleCand;
/// Callee-save register cost, calculated once per machine function.
BlockFrequency CSRCost;
/// Set of broken hints that may be reconciled later because of eviction.
SmallSetVector<const LiveInterval *, 8> SetOfBrokenHints;
/// The register cost values. This list will be recreated for each Machine
/// Function
ArrayRef<uint8_t> RegCosts;
/// Flags for the live range priority calculation, determined once per
/// machine function.
bool RegClassPriorityTrumpsGlobalness = false;
bool ReverseLocalAssignment = false;
public:
RAGreedy(RequiredAnalyses &Analyses, const RegAllocFilterFunc F = nullptr);
Spiller &spiller() override { return *SpillerInstance; }
void enqueueImpl(const LiveInterval *LI) override;
const LiveInterval *dequeue() override;
MCRegister selectOrSplit(const LiveInterval &,
SmallVectorImpl<Register> &) override;
void aboutToRemoveInterval(const LiveInterval &) override;
/// Perform register allocation.
bool run(MachineFunction &mf);
void releaseMemory();
private:
MCRegister selectOrSplitImpl(const LiveInterval &,
SmallVectorImpl<Register> &, SmallVirtRegSet &,
RecoloringStack &, unsigned = 0);
bool LRE_CanEraseVirtReg(Register) override;
void LRE_WillShrinkVirtReg(Register) override;
void LRE_DidCloneVirtReg(Register, Register) override;
void enqueue(PQueue &CurQueue, const LiveInterval *LI);
const LiveInterval *dequeue(PQueue &CurQueue);
bool hasVirtRegAlloc();
BlockFrequency calcBlockSplitCost();
bool addSplitConstraints(InterferenceCache::Cursor, BlockFrequency &);
bool addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
bool growRegion(GlobalSplitCandidate &Cand);
BlockFrequency calcGlobalSplitCost(GlobalSplitCandidate &,
const AllocationOrder &Order);
bool calcCompactRegion(GlobalSplitCandidate &);
void splitAroundRegion(LiveRangeEdit &, ArrayRef<unsigned>);
void calcGapWeights(MCRegister, SmallVectorImpl<float> &);
void evictInterference(const LiveInterval &, MCRegister,
SmallVectorImpl<Register> &);
bool mayRecolorAllInterferences(MCRegister PhysReg,
const LiveInterval &VirtReg,
SmallLISet &RecoloringCandidates,
const SmallVirtRegSet &FixedRegisters);
MCRegister tryAssign(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &, const SmallVirtRegSet &);
MCRegister tryEvict(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &, uint8_t,
const SmallVirtRegSet &);
MCRegister tryRegionSplit(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
/// Calculate cost of region splitting around the specified register.
unsigned calculateRegionSplitCostAroundReg(MCRegister PhysReg,
AllocationOrder &Order,
BlockFrequency &BestCost,
unsigned &NumCands,
unsigned &BestCand);
/// Calculate cost of region splitting.
unsigned calculateRegionSplitCost(const LiveInterval &VirtReg,
AllocationOrder &Order,
BlockFrequency &BestCost,
unsigned &NumCands, bool IgnoreCSR);
/// Perform region splitting.
MCRegister doRegionSplit(const LiveInterval &VirtReg, unsigned BestCand,
bool HasCompact,
SmallVectorImpl<Register> &NewVRegs);
/// Try to split VirtReg around physical Hint register.
bool trySplitAroundHintReg(MCRegister Hint, const LiveInterval &VirtReg,
SmallVectorImpl<Register> &NewVRegs,
AllocationOrder &Order);
/// Check other options before using a callee-saved register for the first
/// time.
MCRegister tryAssignCSRFirstTime(const LiveInterval &VirtReg,
AllocationOrder &Order, MCRegister PhysReg,
uint8_t &CostPerUseLimit,
SmallVectorImpl<Register> &NewVRegs);
BlockFrequency calcSpillCost(const LiveInterval &LI);
void initializeCSRCost();
MCRegister tryBlockSplit(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
MCRegister tryInstructionSplit(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
MCRegister tryLocalSplit(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &);
MCRegister trySplit(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &, const SmallVirtRegSet &);
MCRegister tryLastChanceRecoloring(const LiveInterval &, AllocationOrder &,
SmallVectorImpl<Register> &,
SmallVirtRegSet &, RecoloringStack &,
unsigned);
bool tryRecoloringCandidates(PQueue &, SmallVectorImpl<Register> &,
SmallVirtRegSet &, RecoloringStack &, unsigned);
void tryHintRecoloring(const LiveInterval &);
void tryHintsRecoloring();
/// Model the information carried by one end of a copy.
struct HintInfo {
/// The frequency of the copy.
BlockFrequency Freq;
/// The virtual register or physical register.
Register Reg;
/// Its currently assigned register.
/// In case of a physical register Reg == PhysReg.
MCRegister PhysReg;
HintInfo(BlockFrequency Freq, Register Reg, MCRegister PhysReg)
: Freq(Freq), Reg(Reg), PhysReg(PhysReg) {}
};
using HintsInfo = SmallVector<HintInfo, 4>;
BlockFrequency getBrokenHintFreq(const HintsInfo &, MCRegister);
void collectHintInfo(Register, HintsInfo &);
/// Greedy RA statistic to remark.
struct RAGreedyStats {
unsigned Reloads = 0;
unsigned FoldedReloads = 0;
unsigned ZeroCostFoldedReloads = 0;
unsigned Spills = 0;
unsigned FoldedSpills = 0;
unsigned Copies = 0;
float ReloadsCost = 0.0f;
float FoldedReloadsCost = 0.0f;
float SpillsCost = 0.0f;
float FoldedSpillsCost = 0.0f;
float CopiesCost = 0.0f;
bool isEmpty() {
return !(Reloads || FoldedReloads || Spills || FoldedSpills ||
ZeroCostFoldedReloads || Copies);
}
void add(const RAGreedyStats &other) {
Reloads += other.Reloads;
FoldedReloads += other.FoldedReloads;
ZeroCostFoldedReloads += other.ZeroCostFoldedReloads;
Spills += other.Spills;
FoldedSpills += other.FoldedSpills;
Copies += other.Copies;
ReloadsCost += other.ReloadsCost;
FoldedReloadsCost += other.FoldedReloadsCost;
SpillsCost += other.SpillsCost;
FoldedSpillsCost += other.FoldedSpillsCost;
CopiesCost += other.CopiesCost;
}
void report(MachineOptimizationRemarkMissed &R);
};
/// Compute statistic for a basic block.
RAGreedyStats computeStats(MachineBasicBlock &MBB);
/// Compute and report statistic through a remark.
RAGreedyStats reportStats(MachineLoop *L);
/// Report the statistic for each loop.
void reportStats();
};
} // namespace llvm
#endif // #ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_