llvm-project/clang/test/VFS/framework-import.m
Jeremy Morse 0c1e0d52c2 Switch "windows" to "system-windows" in some XFAILs
The test failure mode appears to be due to the host machine rather than the
target. The PS4 buildbots are windows-hosted targeting x86_64-scei-ps4,
and are currently reporting these as unexpected failures:

  http://lab.llvm.org:8011/builders/llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast/builds/28114

llvm-svn: 371726
2019-09-12 11:19:12 +00:00

12 lines
291 B
Objective-C

// RUN: sed -e "s@INPUT_DIR@%/S/Inputs@g" -e "s@OUT_DIR@%/t@g" %S/Inputs/vfsoverlay.yaml > %t.yaml
// RUN: %clang_cc1 -Werror -F %t -ivfsoverlay %t.yaml -fsyntax-only %s
// FIXME: PR43272
// XFAIL: system-windows
#import <SomeFramework/public_header.h>
void foo() {
from_framework();
}