Med Ismail Bennani 7c54ffdc6c [lldb/crashlog] Add CrashLogScriptedProcess & remove interactive mode
This patch introduces a new type of ScriptedProcess: CrashLogScriptedProcess.
It takes advantage of lldb's crashlog parsers and Scripted Processes to
reconstruct a static debugging session with symbolicated stackframes, instead
of just dumping out everything in the user's terminal.

The crashlog command also has an interactive mode that only provide a
very limited experience. This is why this patch removes all the logic
for this interactive mode and creates CrashLogScriptedProcess instead.

This will fetch and load all the libraries that were used by the crashed
thread and re-create all the frames artificially.

rdar://88721117

Differential Revision: https://reviews.llvm.org/D119501

Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
2022-02-16 11:44:07 -08:00

384 lines
12 KiB
C++

//===-- ScriptedProcess.cpp -----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "ScriptedProcess.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/OptionParser.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/OptionArgParser.h"
#include "lldb/Interpreter/OptionGroupBoolean.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/MemoryRegionInfo.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/State.h"
#include <mutex>
LLDB_PLUGIN_DEFINE(ScriptedProcess)
using namespace lldb;
using namespace lldb_private;
llvm::StringRef ScriptedProcess::GetPluginDescriptionStatic() {
return "Scripted Process plug-in.";
}
static constexpr lldb::ScriptLanguage g_supported_script_languages[] = {
ScriptLanguage::eScriptLanguagePython,
};
bool ScriptedProcess::IsScriptLanguageSupported(lldb::ScriptLanguage language) {
llvm::ArrayRef<lldb::ScriptLanguage> supported_languages =
llvm::makeArrayRef(g_supported_script_languages);
return llvm::is_contained(supported_languages, language);
}
void ScriptedProcess::CheckInterpreterAndScriptObject() const {
lldbassert(m_interpreter && "Invalid Script Interpreter.");
lldbassert(m_script_object_sp && "Invalid Script Object.");
}
lldb::ProcessSP ScriptedProcess::CreateInstance(lldb::TargetSP target_sp,
lldb::ListenerSP listener_sp,
const FileSpec *file,
bool can_connect) {
if (!target_sp ||
!IsScriptLanguageSupported(target_sp->GetDebugger().GetScriptLanguage()))
return nullptr;
Status error;
ScriptedProcess::ScriptedProcessInfo scripted_process_info(
target_sp->GetProcessLaunchInfo());
auto process_sp = std::make_shared<ScriptedProcess>(
target_sp, listener_sp, scripted_process_info, error);
if (error.Fail() || !process_sp || !process_sp->m_script_object_sp ||
!process_sp->m_script_object_sp->IsValid()) {
LLDB_LOGF(GetLog(LLDBLog::Process), "%s", error.AsCString());
return nullptr;
}
return process_sp;
}
bool ScriptedProcess::CanDebug(lldb::TargetSP target_sp,
bool plugin_specified_by_name) {
return true;
}
ScriptedProcess::ScriptedProcess(
lldb::TargetSP target_sp, lldb::ListenerSP listener_sp,
const ScriptedProcess::ScriptedProcessInfo &scripted_process_info,
Status &error)
: Process(target_sp, listener_sp),
m_scripted_process_info(scripted_process_info) {
if (!target_sp) {
error.SetErrorStringWithFormat("ScriptedProcess::%s () - ERROR: %s",
__FUNCTION__, "Invalid target");
return;
}
m_interpreter = target_sp->GetDebugger().GetScriptInterpreter();
if (!m_interpreter) {
error.SetErrorStringWithFormat("ScriptedProcess::%s () - ERROR: %s",
__FUNCTION__,
"Debugger has no Script Interpreter");
return;
}
ExecutionContext exe_ctx(target_sp, /*get_process=*/false);
StructuredData::GenericSP object_sp = GetInterface().CreatePluginObject(
m_scripted_process_info.GetClassName().c_str(), exe_ctx,
m_scripted_process_info.GetArgsSP());
if (!object_sp || !object_sp->IsValid()) {
error.SetErrorStringWithFormat("ScriptedProcess::%s () - ERROR: %s",
__FUNCTION__,
"Failed to create valid script object");
return;
}
m_script_object_sp = object_sp;
}
ScriptedProcess::~ScriptedProcess() {
Clear();
// We need to call finalize on the process before destroying ourselves to
// make sure all of the broadcaster cleanup goes as planned. If we destruct
// this class, then Process::~Process() might have problems trying to fully
// destroy the broadcaster.
Finalize();
}
void ScriptedProcess::Initialize() {
static llvm::once_flag g_once_flag;
llvm::call_once(g_once_flag, []() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(), CreateInstance);
});
}
void ScriptedProcess::Terminate() {
PluginManager::UnregisterPlugin(ScriptedProcess::CreateInstance);
}
Status ScriptedProcess::DoLoadCore() {
ProcessLaunchInfo launch_info = GetTarget().GetProcessLaunchInfo();
return DoLaunch(nullptr, launch_info);
}
Status ScriptedProcess::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info) {
CheckInterpreterAndScriptObject();
/* FIXME: This doesn't reflect how lldb actually launches a process.
In reality, it attaches to debugserver, then resume the process. */
Status error = GetInterface().Launch();
SetPrivateState(eStateRunning);
if (error.Fail())
return error;
// TODO: Fetch next state from stopped event queue then send stop event
// const StateType state = SetThreadStopInfo(response);
// if (state != eStateInvalid) {
// SetPrivateState(state);
SetPrivateState(eStateStopped);
return {};
}
void ScriptedProcess::DidLaunch() {
CheckInterpreterAndScriptObject();
m_pid = GetInterface().GetProcessID();
}
Status ScriptedProcess::DoResume() {
CheckInterpreterAndScriptObject();
Log *log = GetLog(LLDBLog::Process);
// FIXME: Fetch data from thread.
const StateType thread_resume_state = eStateRunning;
LLDB_LOGF(log, "ScriptedProcess::%s thread_resume_state = %s", __FUNCTION__,
StateAsCString(thread_resume_state));
bool resume = (thread_resume_state == eStateRunning);
assert(thread_resume_state == eStateRunning && "invalid thread resume state");
Status error;
if (resume) {
LLDB_LOGF(log, "ScriptedProcess::%s sending resume", __FUNCTION__);
SetPrivateState(eStateRunning);
SetPrivateState(eStateStopped);
error = GetInterface().Resume();
}
return error;
}
Status ScriptedProcess::DoStop() {
CheckInterpreterAndScriptObject();
Log *log = GetLog(LLDBLog::Process);
if (GetInterface().ShouldStop()) {
SetPrivateState(eStateStopped);
LLDB_LOGF(log, "ScriptedProcess::%s Immediate stop", __FUNCTION__);
return {};
}
LLDB_LOGF(log, "ScriptedProcess::%s Delayed stop", __FUNCTION__);
return GetInterface().Stop();
}
Status ScriptedProcess::DoDestroy() { return Status(); }
bool ScriptedProcess::IsAlive() {
if (m_interpreter && m_script_object_sp)
return GetInterface().IsAlive();
return false;
}
size_t ScriptedProcess::DoReadMemory(lldb::addr_t addr, void *buf, size_t size,
Status &error) {
if (!m_interpreter)
return ScriptedInterface::ErrorWithMessage<size_t>(
LLVM_PRETTY_FUNCTION, "No interpreter.", error);
lldb::DataExtractorSP data_extractor_sp =
GetInterface().ReadMemoryAtAddress(addr, size, error);
if (!data_extractor_sp || !data_extractor_sp->GetByteSize() || error.Fail())
return 0;
offset_t bytes_copied = data_extractor_sp->CopyByteOrderedData(
0, data_extractor_sp->GetByteSize(), buf, size, GetByteOrder());
if (!bytes_copied || bytes_copied == LLDB_INVALID_OFFSET)
return ScriptedInterface::ErrorWithMessage<size_t>(
LLVM_PRETTY_FUNCTION, "Failed to copy read memory to buffer.", error);
return size;
}
ArchSpec ScriptedProcess::GetArchitecture() {
return GetTarget().GetArchitecture();
}
Status ScriptedProcess::DoGetMemoryRegionInfo(lldb::addr_t load_addr,
MemoryRegionInfo &region) {
CheckInterpreterAndScriptObject();
Status error;
if (auto region_or_err =
GetInterface().GetMemoryRegionContainingAddress(load_addr, error))
region = *region_or_err;
return error;
}
Status ScriptedProcess::GetMemoryRegions(MemoryRegionInfos &region_list) {
CheckInterpreterAndScriptObject();
Status error;
lldb::addr_t address = 0;
while (auto region_or_err =
GetInterface().GetMemoryRegionContainingAddress(address, error)) {
if (error.Fail())
break;
MemoryRegionInfo &mem_region = *region_or_err;
auto range = mem_region.GetRange();
address += range.GetRangeBase() + range.GetByteSize();
region_list.push_back(mem_region);
}
return error;
}
void ScriptedProcess::Clear() { Process::m_thread_list.Clear(); }
bool ScriptedProcess::DoUpdateThreadList(ThreadList &old_thread_list,
ThreadList &new_thread_list) {
// TODO: Implement
// This is supposed to get the current set of threads, if any of them are in
// old_thread_list then they get copied to new_thread_list, and then any
// actually new threads will get added to new_thread_list.
CheckInterpreterAndScriptObject();
m_thread_plans.ClearThreadCache();
Status error;
ScriptLanguage language = m_interpreter->GetLanguage();
if (language != eScriptLanguagePython)
return ScriptedInterface::ErrorWithMessage<bool>(
LLVM_PRETTY_FUNCTION,
llvm::Twine("ScriptInterpreter language (" +
llvm::Twine(m_interpreter->LanguageToString(language)) +
llvm::Twine(") not supported."))
.str(),
error);
StructuredData::DictionarySP thread_info_sp = GetInterface().GetThreadsInfo();
// FIXME: Need to sort the dictionary otherwise the thread ids won't match the
// thread indices.
if (!thread_info_sp)
return ScriptedInterface::ErrorWithMessage<bool>(
LLVM_PRETTY_FUNCTION,
"Couldn't fetch thread list from Scripted Process.", error);
auto create_scripted_thread =
[this, &old_thread_list, &error,
&new_thread_list](ConstString key, StructuredData::Object *val) -> bool {
if (!val)
return ScriptedInterface::ErrorWithMessage<bool>(
LLVM_PRETTY_FUNCTION, "Invalid thread info object", error);
lldb::tid_t tid = LLDB_INVALID_THREAD_ID;
if (!llvm::to_integer(key.AsCString(), tid))
return ScriptedInterface::ErrorWithMessage<bool>(
LLVM_PRETTY_FUNCTION, "Invalid thread id", error);
if (ThreadSP thread_sp =
old_thread_list.FindThreadByID(tid, false /*=can_update*/)) {
// If the thread was already in the old_thread_list,
// just add it back to the new_thread_list.
new_thread_list.AddThread(thread_sp);
return true;
}
auto thread_or_error = ScriptedThread::Create(*this, val->GetAsGeneric());
if (!thread_or_error)
return ScriptedInterface::ErrorWithMessage<bool>(
LLVM_PRETTY_FUNCTION, toString(thread_or_error.takeError()), error);
ThreadSP thread_sp = thread_or_error.get();
lldbassert(thread_sp && "Couldn't initialize scripted thread.");
RegisterContextSP reg_ctx_sp = thread_sp->GetRegisterContext();
if (!reg_ctx_sp)
return ScriptedInterface::ErrorWithMessage<bool>(
LLVM_PRETTY_FUNCTION,
llvm::Twine("Invalid Register Context for thread " +
llvm::Twine(key.AsCString()))
.str(),
error);
new_thread_list.AddThread(thread_sp);
return true;
};
thread_info_sp->ForEach(create_scripted_thread);
return new_thread_list.GetSize(false) > 0;
}
void ScriptedProcess::RefreshStateAfterStop() {
// Let all threads recover from stopping and do any clean up based on the
// previous thread state (if any).
m_thread_list.RefreshStateAfterStop();
}
bool ScriptedProcess::GetProcessInfo(ProcessInstanceInfo &info) {
info.Clear();
info.SetProcessID(GetID());
info.SetArchitecture(GetArchitecture());
lldb::ModuleSP module_sp = GetTarget().GetExecutableModule();
if (module_sp) {
const bool add_exe_file_as_first_arg = false;
info.SetExecutableFile(GetTarget().GetExecutableModule()->GetFileSpec(),
add_exe_file_as_first_arg);
}
return true;
}
ScriptedProcessInterface &ScriptedProcess::GetInterface() const {
return m_interpreter->GetScriptedProcessInterface();
}