I noticed that LLDB takes longer to stop than it should. Running a tiny
program like `int main() { return 0; }` in LLDB with `lldb test.exe -o r
-o q` takes about five seconds.
This is caused by the `WaitForMultipleObjects` in
[`ConnectionGenericFile::Read`](25976e8360/lldb/source/Host/windows/ConnectionGenericFileWindows.cpp (L191-L192))
timing out (it has a timeout of 5s).
It times out, because we never close the PTY created in
[`ProcessLaunchInfo::SetUpPtyRedirection`](25976e8360/lldb/source/Host/common/ProcessLaunchInfo.cpp (L213)).
When we call `target->GetProcessLaunchInfo().GetPTY().Close()` in
`ProcessWindows::OnExitProcess`, we don't access the PTY we created when
setting up the redirection - we're closing a default constructed one.
This is because the target's `m_launch_info` isn't necessarily the
`launch_info` we get in
[`Target::FinalizeFileActions`](4a8a0593bd/lldb/source/Target/Target.cpp (L3850))
when calling `SetUpPtyRedirection`.
With this PR, we store the PTY that a process was launched with inside
`ProcessWindows`, so we can later close it.
The wait of five seconds and a timed out `WaitForMultipleObjects` sounds
similar to https://github.com/llvm/llvm-project/pull/159308, but it's a
different call to `WaitForMultipleObjects` here. Still, I wonder if we
could do something to detect this earlier. Maybe some warning message or
debug-only assert if these waits time out?
125 lines
4.5 KiB
C++
125 lines
4.5 KiB
C++
//===-- ProcessWindows.h ----------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_Plugins_Process_Windows_Common_ProcessWindows_H_
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#define liblldb_Plugins_Process_Windows_Common_ProcessWindows_H_
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#include "lldb/Host/windows/PseudoConsole.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/lldb-forward.h"
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#include "Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.h"
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#include "ProcessDebugger.h"
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namespace lldb_private {
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class HostProcess;
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class ProcessWindows : public Process, public ProcessDebugger {
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public:
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// Static functions.
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static lldb::ProcessSP CreateInstance(lldb::TargetSP target_sp,
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lldb::ListenerSP listener_sp,
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const FileSpec *,
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bool can_connect);
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static void Initialize();
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static void Terminate();
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static llvm::StringRef GetPluginNameStatic() { return "windows"; }
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static llvm::StringRef GetPluginDescriptionStatic();
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~ProcessWindows();
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llvm::StringRef GetPluginName() override { return GetPluginNameStatic(); }
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Status EnableBreakpointSite(BreakpointSite *bp_site) override;
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Status DisableBreakpointSite(BreakpointSite *bp_site) override;
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Status DoDetach(bool keep_stopped) override;
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Status DoLaunch(Module *exe_module, ProcessLaunchInfo &launch_info) override;
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Status DoAttachToProcessWithID(
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lldb::pid_t pid,
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const lldb_private::ProcessAttachInfo &attach_info) override;
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Status DoResume(lldb::RunDirection direction) override;
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Status DoDestroy() override;
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Status DoHalt(bool &caused_stop) override;
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void DidLaunch() override;
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void DidAttach(lldb_private::ArchSpec &arch_spec) override;
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void RefreshStateAfterStop() override;
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bool CanDebug(lldb::TargetSP target_sp,
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bool plugin_specified_by_name) override;
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bool DestroyRequiresHalt() override { return false; }
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bool DoUpdateThreadList(ThreadList &old_thread_list,
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ThreadList &new_thread_list) override;
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bool IsAlive() override;
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ArchSpec GetSystemArchitecture() override;
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size_t DoReadMemory(lldb::addr_t vm_addr, void *buf, size_t size,
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Status &error) override;
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size_t DoWriteMemory(lldb::addr_t vm_addr, const void *buf, size_t size,
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Status &error) override;
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lldb::addr_t DoAllocateMemory(size_t size, uint32_t permissions,
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Status &error) override;
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Status DoDeallocateMemory(lldb::addr_t ptr) override;
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lldb::addr_t GetImageInfoAddress() override;
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DynamicLoaderWindowsDYLD *GetDynamicLoader() override;
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// IDebugDelegate overrides.
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void OnExitProcess(uint32_t exit_code) override;
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void OnDebuggerConnected(lldb::addr_t image_base) override;
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ExceptionResult OnDebugException(bool first_chance,
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const ExceptionRecord &record) override;
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void OnCreateThread(const HostThread &thread) override;
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void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
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void OnLoadDll(const ModuleSpec &module_spec,
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lldb::addr_t module_addr) override;
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void OnUnloadDll(lldb::addr_t module_addr) override;
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void OnDebugString(const std::string &string) override;
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void OnDebuggerError(const Status &error, uint32_t type) override;
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std::optional<uint32_t> GetWatchpointSlotCount() override;
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Status EnableWatchpoint(lldb::WatchpointSP wp_sp,
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bool notify = true) override;
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Status DisableWatchpoint(lldb::WatchpointSP wp_sp,
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bool notify = true) override;
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void
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SetPseudoConsoleHandle(const std::shared_ptr<PseudoConsole> &pty) override;
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protected:
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ProcessWindows(lldb::TargetSP target_sp, lldb::ListenerSP listener_sp);
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Status DoGetMemoryRegionInfo(lldb::addr_t vm_addr,
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MemoryRegionInfo &info) override;
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private:
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struct WatchpointInfo {
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uint32_t slot_id;
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lldb::addr_t address;
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uint32_t size;
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bool read;
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bool write;
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};
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std::map<lldb::break_id_t, WatchpointInfo> m_watchpoints;
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std::vector<lldb::break_id_t> m_watchpoint_ids;
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std::shared_ptr<PTY> m_pty;
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};
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} // namespace lldb_private
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#endif // liblldb_Plugins_Process_Windows_Common_ProcessWindows_H_
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