llvm-project/llvm/test/CodeGen/PowerPC/machine-combiner.ll
Chen Zheng 45d92806ea [PowerPC] use inst-level fast-math-flags to drive MachineCombiner
Currently, on PowerPC target, it uses function scope UnsafeFPMath
option to drive Machine Combiner pass.

This is not accurate in two ways:
1: the scope is not accurate. Machine Combiner pass only requires
   instruction-level flags instead of the function scope.
2: the float point flag is not accurate. Machine Combiner pass
   only requires float point flags reassoc and nsz.

Reviewed By: steven.zhang

Differential Revision: https://reviews.llvm.org/D78183
2020-04-28 03:31:12 -04:00

189 lines
6.5 KiB
LLVM

; RUN: llc -verify-machineinstrs -O3 -mcpu=pwr7 < %s | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-PWR
; RUN: llc -verify-machineinstrs -O3 -mcpu=a2q < %s | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-QPX
target datalayout = "E-m:e-i64:64-n32:64"
target triple = "powerpc64-unknown-linux-gnu"
; Verify that the first two adds are independent regardless of how the inputs are
; commuted. The destination registers are used as source registers for the third add.
define float @reassociate_adds1(float %x0, float %x1, float %x2, float %x3) {
; CHECK-LABEL: reassociate_adds1:
; CHECK: # %bb.0:
; CHECK: fadds [[REG0:[0-9]+]], 1, 2
; CHECK: fadds [[REG1:[0-9]+]], 3, 4
; CHECK: fadds 1, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz float %x0, %x1
%t1 = fadd reassoc nsz float %t0, %x2
%t2 = fadd reassoc nsz float %t1, %x3
ret float %t2
}
define float @reassociate_adds2(float %x0, float %x1, float %x2, float %x3) {
; CHECK-LABEL: reassociate_adds2:
; CHECK: # %bb.0:
; CHECK: fadds [[REG0:[0-9]+]], 1, 2
; CHECK: fadds [[REG1:[0-9]+]], 3, 4
; CHECK: fadds 1, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz float %x0, %x1
%t1 = fadd reassoc nsz float %x2, %t0
%t2 = fadd reassoc nsz float %t1, %x3
ret float %t2
}
define float @reassociate_adds3(float %x0, float %x1, float %x2, float %x3) {
; CHECK-LABEL: reassociate_adds3:
; CHECK: # %bb.0:
; CHECK: fadds [[REG0:[0-9]+]], 1, 2
; CHECK: fadds [[REG1:[0-9]+]], 3, 4
; CHECK: fadds 1, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz float %x0, %x1
%t1 = fadd reassoc nsz float %t0, %x2
%t2 = fadd reassoc nsz float %x3, %t1
ret float %t2
}
define float @reassociate_adds4(float %x0, float %x1, float %x2, float %x3) {
; CHECK-LABEL: reassociate_adds4:
; CHECK: # %bb.0:
; CHECK: fadds [[REG0:[0-9]+]], 1, 2
; CHECK: fadds [[REG1:[0-9]+]], 3, 4
; CHECK: fadds 1, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz float %x0, %x1
%t1 = fadd reassoc nsz float %x2, %t0
%t2 = fadd reassoc nsz float %x3, %t1
ret float %t2
}
; Verify that we reassociate some of these ops. The optimal balanced tree of adds is not
; produced because that would cost more compile time.
define float @reassociate_adds5(float %x0, float %x1, float %x2, float %x3, float %x4, float %x5, float %x6, float %x7) {
; CHECK-LABEL: reassociate_adds5:
; CHECK: # %bb.0:
; CHECK-DAG: fadds [[REG12:[0-9]+]], 5, 6
; CHECK-DAG: fadds [[REG0:[0-9]+]], 1, 2
; CHECK-DAG: fadds [[REG11:[0-9]+]], 3, 4
; CHECK-DAG: fadds [[REG13:[0-9]+]], [[REG12]], 7
; CHECK-DAG: fadds [[REG1:[0-9]+]], [[REG0]], [[REG11]]
; CHECK-DAG: fadds [[REG2:[0-9]+]], [[REG1]], [[REG13]]
; CHECK: fadds 1, [[REG2]], 8
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz float %x0, %x1
%t1 = fadd reassoc nsz float %t0, %x2
%t2 = fadd reassoc nsz float %t1, %x3
%t3 = fadd reassoc nsz float %t2, %x4
%t4 = fadd reassoc nsz float %t3, %x5
%t5 = fadd reassoc nsz float %t4, %x6
%t6 = fadd reassoc nsz float %t5, %x7
ret float %t6
}
; Verify that we reassociate vector instructions too.
define <4 x float> @vector_reassociate_adds1(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
; CHECK-LABEL: vector_reassociate_adds1:
; CHECK: # %bb.0:
; CHECK-QPX: qvfadds [[REG0:[0-9]+]], 1, 2
; CHECK-QPX: qvfadds [[REG1:[0-9]+]], 3, 4
; CHECK-QPX: qvfadds 1, [[REG0]], [[REG1]]
; CHECK-PWR: xvaddsp [[REG0:[0-9]+]], 34, 35
; CHECK-PWR: xvaddsp [[REG1:[0-9]+]], 36, 37
; CHECK-PWR: xvaddsp 34, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz <4 x float> %x0, %x1
%t1 = fadd reassoc nsz <4 x float> %t0, %x2
%t2 = fadd reassoc nsz <4 x float> %t1, %x3
ret <4 x float> %t2
}
define <4 x float> @vector_reassociate_adds2(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
; CHECK-LABEL: vector_reassociate_adds2:
; CHECK: # %bb.0:
; CHECK-QPX: qvfadds [[REG0:[0-9]+]], 1, 2
; CHECK-QPX: qvfadds [[REG1:[0-9]+]], 3, 4
; CHECK-QPX: qvfadds 1, [[REG0]], [[REG1]]
; CHECK-PWR: xvaddsp [[REG0:[0-9]+]], 34, 35
; CHECK-PWR: xvaddsp [[REG1:[0-9]+]], 36, 37
; CHECK-PWR: xvaddsp 34, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz <4 x float> %x0, %x1
%t1 = fadd reassoc nsz <4 x float> %x2, %t0
%t2 = fadd reassoc nsz <4 x float> %t1, %x3
ret <4 x float> %t2
}
define <4 x float> @vector_reassociate_adds3(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
; CHECK-LABEL: vector_reassociate_adds3:
; CHECK: # %bb.0:
; CHECK-QPX: qvfadds [[REG0:[0-9]+]], 1, 2
; CHECK-QPX: qvfadds [[REG1:[0-9]+]], 3, 4
; CHECK-QPX: qvfadds 1, [[REG0]], [[REG1]]
; CHECK-PWR: xvaddsp [[REG0:[0-9]+]], 34, 35
; CHECK-PWR: xvaddsp [[REG1:[0-9]+]], 36, 37
; CHECK-PWR: xvaddsp 34, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz <4 x float> %x0, %x1
%t1 = fadd reassoc nsz <4 x float> %t0, %x2
%t2 = fadd reassoc nsz <4 x float> %x3, %t1
ret <4 x float> %t2
}
define <4 x float> @vector_reassociate_adds4(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
; CHECK-LABEL: vector_reassociate_adds4:
; CHECK: # %bb.0:
; CHECK-QPX: qvfadds [[REG0:[0-9]+]], 1, 2
; CHECK-QPX: qvfadds [[REG1:[0-9]+]], 3, 4
; CHECK-QPX: qvfadds 1, [[REG0]], [[REG1]]
; CHECK-PWR: xvaddsp [[REG0:[0-9]+]], 34, 35
; CHECK-PWR: xvaddsp [[REG1:[0-9]+]], 36, 37
; CHECK-PWR: xvaddsp 34, [[REG0]], [[REG1]]
; CHECK-NEXT: blr
%t0 = fadd reassoc nsz <4 x float> %x0, %x1
%t1 = fadd reassoc nsz <4 x float> %x2, %t0
%t2 = fadd reassoc nsz <4 x float> %x3, %t1
ret <4 x float> %t2
}
define float @reassociate_adds6(float %x0, float %x1, float %x2, float %x3) {
%t0 = fdiv float %x0, %x1
%t1 = fadd float %x2, %t0
%t2 = fadd float %x3, %t1
ret float %t2
}
define float @reassociate_muls1(float %x0, float %x1, float %x2, float %x3) {
%t0 = fdiv float %x0, %x1
%t1 = fmul float %x2, %t0
%t2 = fmul float %x3, %t1
ret float %t2
}
define double @reassociate_adds_double(double %x0, double %x1, double %x2, double %x3) {
%t0 = fdiv double %x0, %x1
%t1 = fadd double %x2, %t0
%t2 = fadd double %x3, %t1
ret double %t2
}
define double @reassociate_muls_double(double %x0, double %x1, double %x2, double %x3) {
%t0 = fdiv double %x0, %x1
%t1 = fmul double %x2, %t0
%t2 = fmul double %x3, %t1
ret double %t2
}