Oliver Hunt 0602678652
[clang][NFC] Make CodeGen/builtins.c cover more architectures (#168319)
The change made in #162433 exposed a weakness in this test that showed
different results on different archs that were not caught on the CI
bots. This expands the tests to cover more archs, and out of necessity
moves the os_log test into a separate test file.
2025-11-17 06:32:26 +00:00

959 lines
35 KiB
C

// RUN: %clang_cc1 -emit-llvm -o %t %s
// RUN: not grep __builtin %t
// RUN: %clang_cc1 -emit-llvm -triple armv7 -o %t %s
// RUN: not grep __builtin %t
// RUN: %clang_cc1 -emit-llvm -triple armv7-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,LONG32
// RUN: %clang_cc1 -emit-llvm -triple arm64-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,I128,LONG64
// RUN: %clang_cc1 -emit-llvm -triple x86_64-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD80,I128,LONG64
// RUN: %clang_cc1 -emit-llvm -triple x86_64-darwin-apple -o - %s -fexperimental-new-constant-interpreter | FileCheck --check-prefixes=CHECK,LD80,I128,LONG64 %s
int printf(const char *, ...);
void p(char *str, int x) {
printf("%s: %d\n", str, x);
}
void q(char *str, double x) {
printf("%s: %f\n", str, x);
}
void r(char *str, void *ptr) {
printf("%s: %p\n", str, ptr);
}
int random(void);
int finite(double);
int main(void) {
int N = random();
#define P(n,args) p(#n #args, __builtin_##n args)
#define Q(n,args) q(#n #args, __builtin_##n args)
#define R(n,args) r(#n #args, __builtin_##n args)
#define V(n,args) p(#n #args, (__builtin_##n args, 0))
P(types_compatible_p, (int, float));
P(choose_expr, (0, 10, 20));
P(constant_p, (sizeof(10)));
P(expect, (N == 12, 0));
V(prefetch, (&N));
V(prefetch, (&N, 1));
V(prefetch, (&N, 1, 0));
// Numeric Constants
Q(huge_val, ());
Q(huge_valf, ());
Q(huge_vall, ());
Q(inf, ());
Q(inff, ());
Q(infl, ());
P(fpclassify, (0, 1, 2, 3, 4, 1.0));
P(fpclassify, (0, 1, 2, 3, 4, 1.0f));
P(fpclassify, (0, 1, 2, 3, 4, 1.0l));
Q(nan, (""));
Q(nanf, (""));
Q(nanl, (""));
Q(nans, (""));
Q(nan, ("10"));
Q(nanf, ("10"));
Q(nanl, ("10"));
Q(nans, ("10"));
P(isgreater, (1., 2.));
P(isgreaterequal, (1., 2.));
P(isless, (1., 2.));
P(islessequal, (1., 2.));
P(islessgreater, (1., 2.));
P(isunordered, (1., 2.));
P(isinf, (1.));
P(isinf_sign, (1.));
P(isnan, (1.));
P(isfinite, (1.));
P(iszero, (1.));
P(issubnormal, (1.));
P(issignaling, (1.));
P(isfpclass, (1., 1));
Q(fmaximum_num, (1.0, 2.0));
Q(fmaximum_numf, (1.0, 2.0));
Q(fmaximum_numl, (1.0, 2.0));
Q(fminimum_num, (1.0, 2.0));
Q(fminimum_numf, (1.0, 2.0));
Q(fminimum_numl, (1.0, 2.0));
// Bitwise & Numeric Functions
P(abs, (N));
P(clz, (N));
P(clzl, (N));
P(clzll, (N));
P(ctz, (N));
P(ctzl, (N));
P(ctzll, (N));
P(ffs, (N));
P(ffsl, (N));
P(ffsll, (N));
P(parity, (N));
P(parityl, (N));
P(parityll, (N));
P(popcount, (N));
P(popcountl, (N));
P(popcountll, (N));
Q(powi, (1.2f, N));
Q(powif, (1.2f, N));
Q(powil, (1.2f, N));
// Lib functions
int a, b, n = random(); // Avoid optimizing out.
char s0[10], s1[] = "Hello";
V(strcat, (s0, s1));
V(strcmp, (s0, s1));
V(strdup, (s0));
V(strncat, (s0, s1, n));
V(strndup, (s0, n));
V(strchr, (s0, s1[0]));
V(strrchr, (s0, s1[0]));
V(strcpy, (s0, s1));
V(strncpy, (s0, s1, n));
V(sprintf, (s0, "%s", s1));
V(snprintf, (s0, n, "%s", s1));
// Object size checking
V(__memset_chk, (s0, 0, sizeof s0, n));
V(__memcpy_chk, (s0, s1, sizeof s0, n));
V(__memmove_chk, (s0, s1, sizeof s0, n));
V(__mempcpy_chk, (s0, s1, sizeof s0, n));
V(__strncpy_chk, (s0, s1, sizeof s0, n));
V(__strcpy_chk, (s0, s1, n));
s0[0] = 0;
V(__strcat_chk, (s0, s1, n));
P(object_size, (s0, 0));
P(object_size, (s0, 1));
P(object_size, (s0, 2));
P(object_size, (s0, 3));
// Whatever
P(bswapg, ((char)N));
P(bswapg, ((short)N));
P(bswapg, ((int)N));
P(bswapg, ((unsigned long)N));
P(bswapg, ((_BitInt(8))N));
P(bswapg, ((_BitInt(16))N));
P(bswapg, ((_BitInt(32))N));
P(bswapg, ((_BitInt(64))N));
P(bswapg, ((_BitInt(128))N));
P(bswap16, (N));
P(bswap32, (N));
P(bswap64, (N));
// CHECK: @llvm.bitreverse.i8
// CHECK: @llvm.bitreverse.i16
// CHECK: @llvm.bitreverse.i32
// CHECK: @llvm.bitreverse.i64
P(bitreverse8, (N));
P(bitreverse16, (N));
P(bitreverse32, (N));
P(bitreverse64, (N));
// FIXME
// V(clear_cache, (&N, &N+1));
V(trap, ());
R(extract_return_addr, (&N));
P(signbit, (1.0));
R(launder, (&N));
return 0;
}
void foo(void) {
__builtin_strcat(0, 0);
}
// CHECK-LABEL: define{{.*}} void @bar(
void bar(void) {
float f;
double d;
long double ld;
// LLVM's hex representation of float constants is really unfortunate;
// basically it does a float-to-double "conversion" and then prints the
// hex form of that. That gives us weird artifacts like exponents
// that aren't numerically similar to the original exponent and
// significand bit-patterns that are offset by three bits (because
// the exponent was expanded from 8 bits to 11).
//
// 0xAE98 == 1010111010011000
// 0x15D3 == 1010111010011
f = __builtin_huge_valf(); // CHECK: float 0x7FF0000000000000
d = __builtin_huge_val(); // CHECK: double 0x7FF0000000000000
ld = __builtin_huge_vall();
// While we can't manage the constants we use this test to give us LDTYPE
// for the rest of the tests
// LD80: [[LDTYPE:x86_fp80]] [[LDHUGE:0xK7FFF8000000000000000]]
// LD64: [[LDTYPE:double]] [[LDHUGE:0x7FF0000000000000]]
f = __builtin_nanf(""); // CHECK: float 0x7FF8000000000000
d = __builtin_nan(""); // CHECK: double 0x7FF8000000000000
ld = __builtin_nanl("");
// LD80: [[LDTYPE]] 0xK7FFFC000000000000000
// LD64: [[LDTYPE]] 0x7FF8000000000000
f = __builtin_nanf("0xAE98"); // CHECK: float 0x7FF815D300000000
d = __builtin_nan("0xAE98"); // CHECK: double 0x7FF800000000AE98
ld = __builtin_nanl("0xAE98");
// LD80: [[LDTYPE]] 0xK7FFFC00000000000AE98
// LD64: [[LDTYPE]] 0x7FF800000000AE98
f = __builtin_nansf(""); // CHECK: float 0x7FF4000000000000
d = __builtin_nans(""); // CHECK: double 0x7FF4000000000000
ld = __builtin_nansl("");
// LD80: [[LDTYPE]] 0xK7FFFA000000000000000
// LD64: [[LDTYPE]] 0x7FF4000000000000
f = __builtin_nansf("0xAE98"); // CHECK: float 0x7FF015D300000000
d = __builtin_nans("0xAE98"); // CHECK: double 0x7FF000000000AE98
ld = __builtin_nansl("0xAE98");
// LD80: [[LDTYPE]] 0xK7FFF800000000000AE98
// LD64: [[LDTYPE]] 0x7FF000000000AE98
}
// CHECK: }
// CHECK-LABEL: define{{.*}} void @test_conditional_bzero
void test_conditional_bzero(void) {
char dst[20];
int _sz = 20, len = 20;
return (_sz
? ((_sz >= len)
? __builtin_bzero(dst, len)
: foo())
: __builtin_bzero(dst, len));
// CHECK: call void @llvm.memset
// CHECK: call void @llvm.memset
// CHECK-NOT: phi
}
// CHECK-LABEL: define{{.*}} void @test_conditional_bcopy
void test_conditional_bcopy(void) {
char dst[20];
char src[20];
int _sz = 20, len = 20;
return (_sz
? ((_sz >= len)
? __builtin_bcopy(src, dst, len)
: foo())
: __builtin_bcopy(src, dst, len));
// CHECK: call void @llvm.memmove
// CHECK: call void @llvm.memmove
// CHECK-NOT: phi
}
// CHECK-LABEL: define{{.*}} void @test_float_builtins
void test_float_builtins(__fp16 *H, float F, double D, long double LD) {
volatile int res;
res = __builtin_isinf(*H);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf(D);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f64(double {{.*}}, i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf(LD);
// LD80: [[TMP:%.*]] = call i1 @llvm.is.fpclass.[[LDLLVMTY:f80]]([[LDTYPE]] {{.*}}, i32 516)
// LD64: [[TMP:%.*]] = call i1 @llvm.is.fpclass.[[LDLLVMTY:f64]]([[LDTYPE]] {{.*}}, i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf_sign(*H);
// CHECK: %[[ABS:.*]] = call half @llvm.fabs.f16(half %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq half %[[ABS]], 0xH7C00
// CHECK: %[[BITCAST:.*]] = bitcast half %[[ARG]] to i16
// CHECK: %[[ISNEG:.*]] = icmp slt i16 %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isinf_sign(F);
// CHECK: %[[ABS:.*]] = call float @llvm.fabs.f32(float %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq float %[[ABS]], 0x7FF0000000000000
// CHECK: %[[BITCAST:.*]] = bitcast float %[[ARG]] to i32
// CHECK: %[[ISNEG:.*]] = icmp slt i32 %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isinf_sign(D);
// CHECK: %[[ABS:.*]] = call double @llvm.fabs.f64(double %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq double %[[ABS]], 0x7FF0000000000000
// CHECK: %[[BITCAST:.*]] = bitcast double %[[ARG]] to i64
// CHECK: %[[ISNEG:.*]] = icmp slt i64 %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isinf_sign(LD);
// CHECK: %[[ABS:.*]] = call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]([[LDTYPE]] %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq [[LDTYPE]] %[[ABS]], [[LDHUGE]]
// LD80: %[[BITCAST:.*]] = bitcast [[LDTYPE]] %[[ARG]] to [[LDINTTY:i80]]
// LD64: %[[BITCAST:.*]] = bitcast [[LDTYPE]] %[[ARG]] to [[LDINTTY:i64]]
// CHECK: %[[ISNEG:.*]] = icmp slt [[LDINTTY]] %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isfinite(*H);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, i32 504)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isfinite(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 504)
// CHECK: zext i1 [[TMP]] to i32
res = finite(D);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f64(double {{.*}}, i32 504)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isnormal(*H);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, i32 264)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isnormal(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 264)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_issubnormal(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 144)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_iszero(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 96)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_issignaling(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 1)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_flt_rounds();
// CHECK: call i32 @llvm.get.rounding(
}
// CHECK-LABEL: define{{.*}} void @test_float_builtin_ops
void test_float_builtin_ops(float F, double D, long double LD, int I) {
volatile float resf;
volatile double resd;
volatile long double resld;
volatile long int resli;
volatile long long int reslli;
resf = __builtin_fmodf(F,F);
// CHECK: frem float
resd = __builtin_fmod(D,D);
// CHECK: frem double
resld = __builtin_fmodl(LD,LD);
// CHECK: frem [[LDTYPE]]
resf = __builtin_fabsf(F);
resd = __builtin_fabs(D);
resld = __builtin_fabsl(LD);
// CHECK: call float @llvm.fabs.f32(float
// CHECK: call double @llvm.fabs.f64(double
// CHECK: call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]([[LDTYPE]]
resf = __builtin_canonicalizef(F);
resd = __builtin_canonicalize(D);
resld = __builtin_canonicalizel(LD);
// CHECK: call float @llvm.canonicalize.f32(float
// CHECK: call double @llvm.canonicalize.f64(double
// CHECK: call [[LDTYPE]] @llvm.canonicalize.[[LDLLVMTY]]([[LDTYPE]]
resf = __builtin_fminf(F, F);
// CHECK: call float @llvm.minnum.f32
resd = __builtin_fmin(D, D);
// CHECK: call double @llvm.minnum.f64
resld = __builtin_fminl(LD, LD);
// CHECK: call [[LDTYPE]] @llvm.minnum.[[LDLLVMTY]]
resf = __builtin_fmaxf(F, F);
// CHECK: call float @llvm.maxnum.f32
resd = __builtin_fmax(D, D);
// CHECK: call double @llvm.maxnum.f64
resld = __builtin_fmaxl(LD, LD);
// CHECK: call [[LDTYPE]] @llvm.maxnum.[[LDLLVMTY]]
resf = __builtin_fminimum_numf(F, F);
// CHECK: call float @llvm.minimumnum.f32
resf = __builtin_fminimum_numf(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: call float @llvm.minimumnum.f32
resf = __builtin_fminimum_numf(1.0, 2.0);
// CHECK: store volatile float 1.000000e+00, ptr %resf
resd = __builtin_fminimum_num(D, D);
// CHECK: call double @llvm.minimumnum.f64
resd = __builtin_fminimum_num(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: call double @llvm.minimumnum.f64
resd = __builtin_fminimum_num(1.0, 2.0);
// CHECK: store volatile double 1.000000e+00, ptr %resd
//FIXME: __builtin_fminimum_numl is not supported well yet.
resld = __builtin_fminimum_numl(1.0, 2.0);
// LD80: store volatile x86_fp80 0xK3FFF8000000000000000, ptr %resld, align 16
// LD64: store volatile double 1.000000e+00, ptr %resld
resf = __builtin_fmaximum_numf(F, F);
// CHECK: call float @llvm.maximumnum.f32
resf = __builtin_fmaximum_numf(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: call float @llvm.maximumnum.f32
resf = __builtin_fmaximum_numf(1.0, 2.0);
// CHECK: store volatile float 2.000000e+00, ptr %resf
resd = __builtin_fmaximum_num(D, D);
// CHECK: call double @llvm.maximumnum.f64
resd = __builtin_fmaximum_num(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: call double @llvm.maximumnum.f64
resd = __builtin_fmaximum_num(1.0, 2.0);
// CHECK: store volatile double 2.000000e+00, ptr %resd
//FIXME: __builtin_fmaximum_numl is not supported well yet.
resld = __builtin_fmaximum_numl(1.0, 2.0);
// LD80: store volatile x86_fp80 0xK40008000000000000000, ptr %resld, align 16
// LD64: store volatile double 2.000000e+00, ptr %resld
resf = __builtin_fabsf(F);
// CHECK: call float @llvm.fabs.f32
resd = __builtin_fabs(D);
// CHECK: call double @llvm.fabs.f64
resld = __builtin_fabsl(LD);
// CHECK: call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]
resf = __builtin_copysignf(F, F);
// CHECK: call float @llvm.copysign.f32
resd = __builtin_copysign(D, D);
// CHECK: call double @llvm.copysign.f64
resld = __builtin_copysignl(LD, LD);
// CHECK: call [[LDTYPE]] @llvm.copysign.[[LDLLVMTY]]
resf = __builtin_ceilf(F);
// CHECK: call float @llvm.ceil.f32
resd = __builtin_ceil(D);
// CHECK: call double @llvm.ceil.f64
resld = __builtin_ceill(LD);
// CHECK: call [[LDTYPE]] @llvm.ceil.[[LDLLVMTY]]
resf = __builtin_floorf(F);
// CHECK: call float @llvm.floor.f32
resd = __builtin_floor(D);
// CHECK: call double @llvm.floor.f64
resld = __builtin_floorl(LD);
// CHECK: call [[LDTYPE]] @llvm.floor.[[LDLLVMTY]]
resf = __builtin_sqrtf(F);
// CHECK: call float @llvm.sqrt.f32(
resd = __builtin_sqrt(D);
// CHECK: call double @llvm.sqrt.f64(
resld = __builtin_sqrtl(LD);
// CHECK: call [[LDTYPE]] @llvm.sqrt.[[LDLLVMTY]]
resf = __builtin_truncf(F);
// CHECK: call float @llvm.trunc.f32
resd = __builtin_trunc(D);
// CHECK: call double @llvm.trunc.f64
resld = __builtin_truncl(LD);
// CHECK: call [[LDTYPE]] @llvm.trunc.[[LDLLVMTY]]
resf = __builtin_rintf(F);
// CHECK: call float @llvm.rint.f32
resd = __builtin_rint(D);
// CHECK: call double @llvm.rint.f64
resld = __builtin_rintl(LD);
// CHECK: call [[LDTYPE]] @llvm.rint.[[LDLLVMTY]]
resf = __builtin_nearbyintf(F);
// CHECK: call float @llvm.nearbyint.f32
resd = __builtin_nearbyint(D);
// CHECK: call double @llvm.nearbyint.f64
resld = __builtin_nearbyintl(LD);
// CHECK: call [[LDTYPE]] @llvm.nearbyint.[[LDLLVMTY]]
resf = __builtin_roundf(F);
// CHECK: call float @llvm.round.f32
resd = __builtin_round(D);
// CHECK: call double @llvm.round.f64
resld = __builtin_roundl(LD);
// CHECK: call [[LDTYPE]] @llvm.round.[[LDLLVMTY]]
resf = __builtin_roundevenf(F);
// CHECK: call float @llvm.roundeven.f32
resd = __builtin_roundeven(D);
// CHECK: call double @llvm.roundeven.f64
__asm__("foo_bar0:");
// CHECK: foo_bar0
resld = __builtin_roundevenl(LD);
// CHECK: call [[LDTYPE]] @llvm.roundeven.[[LDLLVMTY]]
__asm__("foo_bar1:");
// CHECK: foo_bar1
resli = __builtin_lroundf (F);
// LONG64: call [[LONGINTTY:i64]] @llvm.lround.[[LONGINTTY]].f32
// LONG32: call [[LONGINTTY:i32]] @llvm.lround.[[LONGINTTY]].f32
// CHECK: foo_after
__asm__("foo_after:");
resli = __builtin_lround (D);
// CHECK: call [[LONGINTTY]] @llvm.lround.[[LONGINTTY]].f64
resli = __builtin_lroundl (LD);
// CHECK: call [[LONGINTTY]] @llvm.lround.[[LONGINTTY]].[[LDLLVMTY]]
resli = __builtin_lrintf (F);
// CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].f32
resli = __builtin_lrint (D);
// CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].f64
resli = __builtin_lrintl (LD);
// CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].[[LDLLVMTY]]
}
// __builtin_longjmp isn't supported on all platforms, so only test it on X86.
#ifdef __x86_64__
// LD80-LABEL: define{{.*}} void @test_builtin_longjmp(ptr{{.*}}
void test_builtin_longjmp(void **buffer) {
// LD80: [[LOAD:%[a-z0-9]+]] = load ptr, ptr
// LD80-NEXT: call void @llvm.eh.sjlj.longjmp(ptr [[LOAD]])
__builtin_longjmp(buffer, 1);
// LD80-NEXT: unreachable
}
#endif
// CHECK-LABEL: define{{.*}} void @test_memory_builtins
void test_memory_builtins(int n) {
// CHECK: call ptr @malloc
void * p = __builtin_malloc(n);
// CHECK: call void @free
__builtin_free(p);
// CHECK: call ptr @calloc
p = __builtin_calloc(1, n);
// CHECK: call ptr @realloc
p = __builtin_realloc(p, n);
// CHECK: call void @free
__builtin_free(p);
}
// CHECK-LABEL: define{{.*}} i64 @test_builtin_readcyclecounter
long long test_builtin_readcyclecounter(void) {
// CHECK: call i64 @llvm.readcyclecounter()
return __builtin_readcyclecounter();
}
// CHECK-LABEL: define{{.*}} i64 @test_builtin_readsteadycounter
long long test_builtin_readsteadycounter(void) {
// CHECK: call i64 @llvm.readsteadycounter()
return __builtin_readsteadycounter();
}
/// __builtin_launder should be a NOP in C since there are no vtables.
// CHECK-LABEL: define{{.*}} void @test_builtin_launder
void test_builtin_launder(int *p) {
// CHECK: [[TMP:%.*]] = load ptr,
// CHECK-NOT: @llvm.launder
// CHECK: store ptr [[TMP]],
int *d = __builtin_launder(p);
}
#ifdef __SIZEOF_INT128__
// __warn_memset_zero_len should be NOP, see https://sourceware.org/bugzilla/show_bug.cgi?id=25399
// I128-LABEL: define{{.*}} void @test___warn_memset_zero_len
void test___warn_memset_zero_len(void) {
// I128-NOT: @__warn_memset_zero_len
__warn_memset_zero_len();
}
// I128-LABEL: define{{.*}} void @test_builtin_popcountg
void test_builtin_popcountg(unsigned char uc, unsigned short us,
unsigned int ui, unsigned long ul,
unsigned long long ull, unsigned __int128 ui128,
unsigned _BitInt(128) ubi128,
_Bool __attribute__((ext_vector_type(8))) vb8) {
volatile int pop;
#if __aarch64__
int x = 0;
x = x * 2;
#endif
// I128: %2 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %3 = call i8 @llvm.ctpop.i8(i8 %2)
// I128-NEXT: %cast = zext i8 %3 to i32
// I128-NEXT: store volatile i32 %cast, ptr %pop, align 4
pop = __builtin_popcountg(uc);
// I128: %4 = load i16, ptr %us.addr, align 2
// I128-NEXT: %5 = call i16 @llvm.ctpop.i16(i16 %4)
// I128-NEXT: %cast2 = zext i16 %5 to i32
// I128-NEXT: store volatile i32 %cast2, ptr %pop, align 4
pop = __builtin_popcountg(us);
// I128: %6 = load i32, ptr %ui.addr, align 4
// I128-NEXT: %7 = call i32 @llvm.ctpop.i32(i32 %6)
// I128-NEXT: store volatile i32 %7, ptr %pop, align 4
pop = __builtin_popcountg(ui);
// I128: %8 = load i64, ptr %ul.addr, align 8
// I128-NEXT: %9 = call i64 @llvm.ctpop.i64(i64 %8)
// I128-NEXT: %cast3 = trunc i64 %9 to i32
// I128-NEXT: store volatile i32 %cast3, ptr %pop, align 4
pop = __builtin_popcountg(ul);
// I128: %10 = load i64, ptr %ull.addr, align 8
// I128-NEXT: %11 = call i64 @llvm.ctpop.i64(i64 %10)
// I128-NEXT: %cast4 = trunc i64 %11 to i32
// I128-NEXT: store volatile i32 %cast4, ptr %pop, align 4
pop = __builtin_popcountg(ull);
// I128: %12 = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %13 = call i128 @llvm.ctpop.i128(i128 %12)
// I128-NEXT: %cast5 = trunc i128 %13 to i32
// I128-NEXT: store volatile i32 %cast5, ptr %pop, align 4
pop = __builtin_popcountg(ui128);
// I128: %14 = load i128, ptr %ubi128.addr
// I128-NEXT: %15 = call i128 @llvm.ctpop.i128(i128 %14)
// I128-NEXT: %cast6 = trunc i128 %15 to i32
// I128-NEXT: store volatile i32 %cast6, ptr %pop, align 4
pop = __builtin_popcountg(ubi128);
// I128: %load_bits7 = load i8, ptr %vb8.addr, align 1
// I128-NEXT: %16 = bitcast i8 %load_bits7 to <8 x i1>
// I128-NEXT: %17 = bitcast <8 x i1> %16 to i8
// I128-NEXT: %18 = call i8 @llvm.ctpop.i8(i8 %17)
// I128-NEXT: %cast8 = zext i8 %18 to i32
// I128-NEXT: store volatile i32 %cast8, ptr %pop, align 4
pop = __builtin_popcountg(vb8);
}
// I128-LABEL: define{{.*}} void @test_builtin_clzg
void test_builtin_clzg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull,
unsigned __int128 ui128, unsigned _BitInt(128) ubi128,
signed char sc, short s, int i,
_Bool __attribute__((ext_vector_type(8))) vb8) {
volatile int lz;
#if __aarch64__
int x = 0;
x = x * 2;
#endif
// I128: %2 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %3 = call i8 @llvm.ctlz.i8(i8 %2, i1
// I128-NEXT: %cast = zext i8 %3 to i32
// I128-NEXT: store volatile i32 %cast, ptr %lz, align 4
lz = __builtin_clzg(uc);
// I128-NEXT: %4 = load i16, ptr %us.addr, align 2
// I128-NEXT: %5 = call i16 @llvm.ctlz.i16(i16 %4, i1
// I128-NEXT: %cast2 = zext i16 %5 to i32
// I128-NEXT: store volatile i32 %cast2, ptr %lz, align 4
lz = __builtin_clzg(us);
// I128-NEXT: %6 = load i32, ptr %ui.addr, align 4
// I128-NEXT: %7 = call i32 @llvm.ctlz.i32(i32 %6, i1
// I128-NEXT: store volatile i32 %7, ptr %lz, align 4
lz = __builtin_clzg(ui);
// I128-NEXT: %8 = load i64, ptr %ul.addr, align 8
// I128-NEXT: %9 = call i64 @llvm.ctlz.i64(i64 %8, i1
// I128-NEXT: %cast3 = trunc i64 %9 to i32
// I128-NEXT: store volatile i32 %cast3, ptr %lz, align 4
lz = __builtin_clzg(ul);
// I128-NEXT: %10 = load i64, ptr %ull.addr, align 8
// I128-NEXT: %11 = call i64 @llvm.ctlz.i64(i64 %10, i1
// I128-NEXT: %cast4 = trunc i64 %11 to i32
// I128-NEXT: store volatile i32 %cast4, ptr %lz, align 4
lz = __builtin_clzg(ull);
// I128-NEXT: %12 = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %13 = call i128 @llvm.ctlz.i128(i128 %12, i1
// I128-NEXT: %cast5 = trunc i128 %13 to i32
// I128-NEXT: store volatile i32 %cast5, ptr %lz, align 4
lz = __builtin_clzg(ui128);
// I128-NEXT: %14 = load i128, ptr %ubi128.addr
// I128-NEXT: %15 = call i128 @llvm.ctlz.i128(i128 %14, i1
// I128-NEXT: %cast6 = trunc i128 %15 to i32
// I128-NEXT: store volatile i32 %cast6, ptr %lz, align 4
lz = __builtin_clzg(ubi128);
// I128-NEXT: %load_bits7 = load i8, ptr %vb8.addr, align 1
// I128-NEXT: %16 = bitcast i8 %load_bits7 to <8 x i1>
// I128-NEXT: %17 = bitcast <8 x i1> %16 to i8
// I128-NEXT: %18 = call i8 @llvm.ctlz.i8(i8 %17, i1
// I128-NEXT: %cast8 = zext i8 %18 to i32
// I128-NEXT: store volatile i32 %cast8, ptr %lz, align 4
lz = __builtin_clzg(vb8);
// I128-NEXT: %19 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %20 = call i8 @llvm.ctlz.i8(i8 %19, i1
// I128-NEXT: %cast9 = zext i8 %20 to i32
// I128-NEXT: %iszero = icmp eq i8 %19, 0
// I128-NEXT: %21 = load i8, ptr %sc.addr, align 1
// I128-NEXT: %conv = sext i8 %21 to i32
// I128-NEXT: %clzg = select i1 %iszero, i32 %conv, i32 %cast9
// I128-NEXT: store volatile i32 %clzg, ptr %lz, align 4
lz = __builtin_clzg(uc, sc);
// I128-NEXT: %22 = load i16, ptr %us.addr, align 2
// I128-NEXT: %23 = call i16 @llvm.ctlz.i16(i16 %22, i1
// I128-NEXT: %cast10 = zext i16 %23 to i32
// I128-NEXT: %iszero11 = icmp eq i16 %22, 0
// I128-NEXT: %24 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %conv12 = zext i8 %24 to i32
// I128-NEXT: %clzg13 = select i1 %iszero11, i32 %conv12, i32 %cast10
// I128-NEXT: store volatile i32 %clzg13, ptr %lz, align 4
lz = __builtin_clzg(us, uc);
// I128-NEXT: %25 = load i32, ptr %ui.addr, align 4
// I128-NEXT: %26 = call i32 @llvm.ctlz.i32(i32 %25, i1
// I128-NEXT: %iszero14 = icmp eq i32 %25, 0
// I128-NEXT: %27 = load i16, ptr %s.addr, align 2
// I128-NEXT: %conv15 = sext i16 %27 to i32
// I128-NEXT: %clzg16 = select i1 %iszero14, i32 %conv15, i32 %26
// I128-NEXT: store volatile i32 %clzg16, ptr %lz, align 4
lz = __builtin_clzg(ui, s);
// I128-NEXT: %28 = load i64, ptr %ul.addr, align 8
// I128-NEXT: %29 = call i64 @llvm.ctlz.i64(i64 %28, i1
// I128-NEXT: %cast17 = trunc i64 %29 to i32
// I128-NEXT: %iszero18 = icmp eq i64 %28, 0
// I128-NEXT: %30 = load i16, ptr %us.addr, align 2
// I128-NEXT: %conv19 = zext i16 %30 to i32
// I128-NEXT: %clzg20 = select i1 %iszero18, i32 %conv19, i32 %cast17
// I128-NEXT: store volatile i32 %clzg20, ptr %lz, align 4
lz = __builtin_clzg(ul, us);
// I128-NEXT: %31 = load i64, ptr %ull.addr, align 8
// I128-NEXT: %32 = call i64 @llvm.ctlz.i64(i64 %31, i1
// I128-NEXT: %cast21 = trunc i64 %32 to i32
// I128-NEXT: %iszero22 = icmp eq i64 %31, 0
// I128-NEXT: %33 = load i32, ptr %i.addr, align 4
// I128-NEXT: %clzg23 = select i1 %iszero22, i32 %33, i32 %cast21
// I128-NEXT: store volatile i32 %clzg23, ptr %lz, align 4
lz = __builtin_clzg(ull, i);
// I128-NEXT: %34 = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %35 = call i128 @llvm.ctlz.i128(i128 %34, i1
// I128-NEXT: %cast24 = trunc i128 %35 to i32
// I128-NEXT: %iszero25 = icmp eq i128 %34, 0
// I128-NEXT: %36 = load i32, ptr %i.addr, align 4
// I128-NEXT: %clzg26 = select i1 %iszero25, i32 %36, i32 %cast24
// I128-NEXT: store volatile i32 %clzg26, ptr %lz, align 4
lz = __builtin_clzg(ui128, i);
// I128-NEXT: %37 = load i128, ptr %ubi128.addr
// I128-NEXT: %38 = call i128 @llvm.ctlz.i128(i128 %37, i1
// I128-NEXT: %cast27 = trunc i128 %38 to i32
// I128-NEXT: %iszero28 = icmp eq i128 %37, 0
// I128-NEXT: %39 = load i32, ptr %i.addr, align 4
// I128-NEXT: %clzg29 = select i1 %iszero28, i32 %39, i32 %cast27
// I128-NEXT: store volatile i32 %clzg29, ptr %lz, align 4
lz = __builtin_clzg(ubi128, i);
// I128-NEXT: %load_bits30 = load i8, ptr %vb8.addr, align 1
// I128-NEXT: %40 = bitcast i8 %load_bits30 to <8 x i1>
// I128-NEXT: %41 = bitcast <8 x i1> %40 to i8
// I128-NEXT: %42 = call i8 @llvm.ctlz.i8(i8 %41, i1
// I128-NEXT: %cast31 = zext i8 %42 to i32
// I128-NEXT: %iszero32 = icmp eq i8 %41, 0
// I128-NEXT: %43 = load i32, ptr %i.addr, align 4
// I128-NEXT: %clzg33 = select i1 %iszero32, i32 %43, i32 %cast31
// I128-NEXT: store volatile i32 %clzg33, ptr %lz, align 4
lz = __builtin_clzg(vb8, i);
}
// I128-LABEL: define{{.*}} void @test_builtin_ctzg
void test_builtin_ctzg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull,
unsigned __int128 ui128, unsigned _BitInt(128) ubi128,
signed char sc, short s, int i,
_Bool __attribute__((ext_vector_type(8))) vb8) {
volatile int tz;
#if __aarch64__
int x = 0;
x = x * 2;
#endif
// I128: %2 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %3 = call i8 @llvm.cttz.i8(i8 %2, i1
// I128-NEXT: %cast = zext i8 %3 to i32
// I128-NEXT: store volatile i32 %cast, ptr %tz, align 4
tz = __builtin_ctzg(uc);
// I128-NEXT: %4 = load i16, ptr %us.addr, align 2
// I128-NEXT: %5 = call i16 @llvm.cttz.i16(i16 %4, i1
// I128-NEXT: %cast2 = zext i16 %5 to i32
// I128-NEXT: store volatile i32 %cast2, ptr %tz, align 4
tz = __builtin_ctzg(us);
// I128-NEXT: %6 = load i32, ptr %ui.addr, align 4
// I128-NEXT: %7 = call i32 @llvm.cttz.i32(i32 %6, i1
// I128-NEXT: store volatile i32 %7, ptr %tz, align 4
tz = __builtin_ctzg(ui);
// I128-NEXT: %8 = load i64, ptr %ul.addr, align 8
// I128-NEXT: %9 = call i64 @llvm.cttz.i64(i64 %8, i1
// I128-NEXT: %cast3 = trunc i64 %9 to i32
// I128-NEXT: store volatile i32 %cast3, ptr %tz, align 4
tz = __builtin_ctzg(ul);
// I128-NEXT: %10 = load i64, ptr %ull.addr, align 8
// I128-NEXT: %11 = call i64 @llvm.cttz.i64(i64 %10, i1
// I128-NEXT: %cast4 = trunc i64 %11 to i32
// I128-NEXT: store volatile i32 %cast4, ptr %tz, align 4
tz = __builtin_ctzg(ull);
// I128-NEXT: %12 = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %13 = call i128 @llvm.cttz.i128(i128 %12, i1
// I128-NEXT: %cast5 = trunc i128 %13 to i32
// I128-NEXT: store volatile i32 %cast5, ptr %tz, align 4
tz = __builtin_ctzg(ui128);
// I128-NEXT: %14 = load i128, ptr %ubi128.addr
// I128-NEXT: %15 = call i128 @llvm.cttz.i128(i128 %14, i1
// I128-NEXT: %cast6 = trunc i128 %15 to i32
// I128-NEXT: store volatile i32 %cast6, ptr %tz, align 4
tz = __builtin_ctzg(ubi128);
// I128-NEXT: %load_bits7 = load i8, ptr %vb8.addr, align 1
// I128-NEXT: %16 = bitcast i8 %load_bits7 to <8 x i1>
// I128-NEXT: %17 = bitcast <8 x i1> %16 to i8
// I128-NEXT: %18 = call i8 @llvm.cttz.i8(i8 %17, i1
// I128-NEXT: %cast8 = zext i8 %18 to i32
// I128-NEXT: store volatile i32 %cast8, ptr %tz, align 4
tz = __builtin_ctzg(vb8);
// I128-NEXT: %19 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %20 = call i8 @llvm.cttz.i8(i8 %19, i1
// I128-NEXT: %cast9 = zext i8 %20 to i32
// I128-NEXT: %iszero = icmp eq i8 %19, 0
// I128-NEXT: %21 = load i8, ptr %sc.addr, align 1
// I128-NEXT: %conv = sext i8 %21 to i32
// I128-NEXT: %ctzg = select i1 %iszero, i32 %conv, i32 %cast9
// I128-NEXT: store volatile i32 %ctzg, ptr %tz, align 4
tz = __builtin_ctzg(uc, sc);
// I128-NEXT: %22 = load i16, ptr %us.addr, align 2
// I128-NEXT: %23 = call i16 @llvm.cttz.i16(i16 %22, i1
// I128-NEXT: %cast10 = zext i16 %23 to i32
// I128-NEXT: %iszero11 = icmp eq i16 %22, 0
// I128-NEXT: %24 = load i8, ptr %uc.addr, align 1
// I128-NEXT: %conv12 = zext i8 %24 to i32
// I128-NEXT: %ctzg13 = select i1 %iszero11, i32 %conv12, i32 %cast10
// I128-NEXT: store volatile i32 %ctzg13, ptr %tz, align 4
tz = __builtin_ctzg(us, uc);
// I128-NEXT: %25 = load i32, ptr %ui.addr, align 4
// I128-NEXT: %26 = call i32 @llvm.cttz.i32(i32 %25, i1
// I128-NEXT: %iszero14 = icmp eq i32 %25, 0
// I128-NEXT: %27 = load i16, ptr %s.addr, align 2
// I128-NEXT: %conv15 = sext i16 %27 to i32
// I128-NEXT: %ctzg16 = select i1 %iszero14, i32 %conv15, i32 %26
// I128-NEXT: store volatile i32 %ctzg16, ptr %tz, align 4
tz = __builtin_ctzg(ui, s);
// I128-NEXT: %28 = load i64, ptr %ul.addr, align 8
// I128-NEXT: %29 = call i64 @llvm.cttz.i64(i64 %28, i1
// I128-NEXT: %cast17 = trunc i64 %29 to i32
// I128-NEXT: %iszero18 = icmp eq i64 %28, 0
// I128-NEXT: %30 = load i16, ptr %us.addr, align 2
// I128-NEXT: %conv19 = zext i16 %30 to i32
// I128-NEXT: %ctzg20 = select i1 %iszero18, i32 %conv19, i32 %cast17
// I128-NEXT: store volatile i32 %ctzg20, ptr %tz, align 4
tz = __builtin_ctzg(ul, us);
// I128-NEXT: %31 = load i64, ptr %ull.addr, align 8
// I128-NEXT: %32 = call i64 @llvm.cttz.i64(i64 %31, i1
// I128-NEXT: %cast21 = trunc i64 %32 to i32
// I128-NEXT: %iszero22 = icmp eq i64 %31, 0
// I128-NEXT: %33 = load i32, ptr %i.addr, align 4
// I128-NEXT: %ctzg23 = select i1 %iszero22, i32 %33, i32 %cast21
// I128-NEXT: store volatile i32 %ctzg23, ptr %tz, align 4
tz = __builtin_ctzg(ull, i);
// I128-NEXT: %34 = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %35 = call i128 @llvm.cttz.i128(i128 %34, i1
// I128-NEXT: %cast24 = trunc i128 %35 to i32
// I128-NEXT: %iszero25 = icmp eq i128 %34, 0
// I128-NEXT: %36 = load i32, ptr %i.addr, align 4
// I128-NEXT: %ctzg26 = select i1 %iszero25, i32 %36, i32 %cast24
// I128-NEXT: store volatile i32 %ctzg26, ptr %tz, align 4
tz = __builtin_ctzg(ui128, i);
// I128-NEXT: %37 = load i128, ptr %ubi128.addr
// I128-NEXT: %38 = call i128 @llvm.cttz.i128(i128 %37, i1
// I128-NEXT: %cast27 = trunc i128 %38 to i32
// I128-NEXT: %iszero28 = icmp eq i128 %37, 0
// I128-NEXT: %39 = load i32, ptr %i.addr, align 4
// I128-NEXT: %ctzg29 = select i1 %iszero28, i32 %39, i32 %cast27
// I128-NEXT: store volatile i32 %ctzg29, ptr %tz, align 4
tz = __builtin_ctzg(ubi128, i);
// I128-NEXT: %load_bits30 = load i8, ptr %vb8.addr, align 1
// I128-NEXT: %40 = bitcast i8 %load_bits30 to <8 x i1>
// I128-NEXT: %41 = bitcast <8 x i1> %40 to i8
// I128-NEXT: %42 = call i8 @llvm.cttz.i8(i8 %41, i1
// I128-NEXT: %cast31 = zext i8 %42 to i32
// I128-NEXT: %iszero32 = icmp eq i8 %41, 0
// I128-NEXT: %43 = load i32, ptr %i.addr, align 4
// I128-NEXT: %ctzg33 = select i1 %iszero32, i32 %43, i32 %cast31
// I128-NEXT: store volatile i32 %ctzg33, ptr %tz, align 4
tz = __builtin_ctzg(vb8, i);
}
#endif
// CHECK-LABEL: define{{.*}} void @test_builtin_bswapg
void test_builtin_bswapg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull,
#ifdef __SIZEOF_INT128__
unsigned __int128 ui128,
#endif
_BitInt(8) bi8,
_BitInt(16) bi16, _BitInt(32) bi32,
_BitInt(64) bi64, _BitInt(128) bi128) {
#if __aarch64__
int x = 0;
x = x * 2;
#endif
uc = __builtin_bswapg(uc);
// CHECK: %1 = load i8, ptr %uc.addr
// CHECK: store i8 %1, ptr %uc.addr
us = __builtin_bswapg(us);
// CHECK: call i16 @llvm.bswap.i16
ui = __builtin_bswapg(ui);
// CHECK: call i32 @llvm.bswap.i32
ul = __builtin_bswapg(ul);
// CHECK: call [[LONGINTTY]] @llvm.bswap.[[LONGINTTY]]
ull = __builtin_bswapg(ull);
// CHECK: call i64 @llvm.bswap.i64
#ifdef __SIZEOF_INT128__
ui128 = __builtin_bswapg(ui128);
// I128: call i128 @llvm.bswap.i128
#endif
bi8 = __builtin_bswapg(bi8);
// CHECK: [[BI8SWAP:%.*]] = load i8, ptr %bi8.addr, align 1
// CHECK: store i8 [[BI8SWAP]], ptr %bi8.addr
bi16 = __builtin_bswapg(bi16);
// CHECK: call i16 @llvm.bswap.i16
bi32 = __builtin_bswapg(bi32);
// CHECK: call i32 @llvm.bswap.i32
bi64 = __builtin_bswapg(bi64);
// CHECK: call i64 @llvm.bswap.i64
bi128 = __builtin_bswapg(bi128);
// CHECK: call i128 @llvm.bswap.i128
}