Nikita Popov 573ca36753
[IR] Replace alignment argument with attribute on masked intrinsics (#163802)
The `masked.load`, `masked.store`, `masked.gather` and `masked.scatter`
intrinsics currently accept a separate alignment immarg. Replace this
with an `align` attribute on the pointer / vector of pointers argument.

This is the standard representation for alignment information on
intrinsics, and is already used by all other memory intrinsics. This
means the signatures now match llvm.expandload, llvm.vp.load, etc.
(Things like llvm.memcpy used to have a separate alignment argument as
well, but were already migrated a long time ago.)

It's worth noting that the masked.gather and masked.scatter intrinsics
previously accepted a zero alignment to indicate the ABI type alignment
of the element type. This special case is gone now: If the align
attribute is omitted, the implied alignment is 1, as usual. If ABI
alignment is desired, it needs to be explicitly emitted (which the
IRBuilder API already requires anyway).
2025-10-20 08:50:09 +00:00

123 lines
6.7 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; This is the loop in c++ being vectorize in this file with
; shuffle reverse
;#pragma clang loop vectorize_width(4, fixed)
; for (long int i = N - 1; i >= 0; i--)
; {
; if (cond[i])
; a[i] += 1;
; }
; The test checks if the mask is being correctly created, reverted and used
; RUN: opt -passes=loop-vectorize,dce,instcombine -mtriple aarch64-linux-gnu -S \
; RUN: -prefer-predicate-over-epilogue=scalar-epilogue < %s | FileCheck %s
target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
target triple = "aarch64-unknown-linux-gnu"
define void @vector_reverse_mask_v4i1(ptr noalias %a, ptr noalias %cond, i64 %N) #0 {
; CHECK-LABEL: @vector_reverse_mask_v4i1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP7:%.*]] = icmp sgt i64 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP7]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_COND_CLEANUP:%.*]]
; CHECK: for.body.preheader:
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 8
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[N_VEC:%.*]] = and i64 [[N]], 9223372036854775800
; CHECK-NEXT: [[IND_END:%.*]] = and i64 [[N]], 7
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = xor i64 [[INDEX]], -1
; CHECK-NEXT: [[TMP1:%.*]] = add i64 [[N]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds double, ptr [[COND:%.*]], i64 [[TMP1]]
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP2]], i64 -24
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[TMP2]], i64 -56
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x double>, ptr [[TMP3]], align 8
; CHECK-NEXT: [[REVERSE:%.*]] = shufflevector <4 x double> [[WIDE_LOAD]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x double>, ptr [[TMP4]], align 8
; CHECK-NEXT: [[REVERSE2:%.*]] = shufflevector <4 x double> [[WIDE_LOAD1]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[TMP5:%.*]] = fcmp une <4 x double> [[REVERSE]], zeroinitializer
; CHECK-NEXT: [[TMP6:%.*]] = fcmp une <4 x double> [[REVERSE2]], zeroinitializer
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr double, ptr [[A:%.*]], i64 [[TMP1]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr i8, ptr [[TMP7]], i64 -24
; CHECK-NEXT: [[TMP9:%.*]] = getelementptr i8, ptr [[TMP7]], i64 -56
; CHECK-NEXT: [[REVERSE3:%.*]] = shufflevector <4 x i1> [[TMP5]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr align 8 [[TMP8]], <4 x i1> [[REVERSE3]], <4 x double> poison)
; CHECK-NEXT: [[REVERSE5:%.*]] = shufflevector <4 x i1> [[TMP6]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[WIDE_MASKED_LOAD6:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr align 8 [[TMP9]], <4 x i1> [[REVERSE5]], <4 x double> poison)
; CHECK-NEXT: [[TMP10:%.*]] = fadd <4 x double> [[WIDE_MASKED_LOAD]], splat (double 1.000000e+00)
; CHECK-NEXT: [[TMP11:%.*]] = fadd <4 x double> [[WIDE_MASKED_LOAD6]], splat (double 1.000000e+00)
; CHECK-NEXT: call void @llvm.masked.store.v4f64.p0(<4 x double> [[TMP10]], ptr align 8 [[TMP8]], <4 x i1> [[REVERSE3]])
; CHECK-NEXT: call void @llvm.masked.store.v4f64.p0(<4 x double> [[TMP11]], ptr align 8 [[TMP9]], <4 x i1> [[REVERSE5]])
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], label [[FOR_COND_CLEANUP_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[N]], [[FOR_BODY_PREHEADER]] ]
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.cond.cleanup.loopexit:
; CHECK-NEXT: br label [[FOR_COND_CLEANUP]]
; CHECK: for.cond.cleanup:
; CHECK-NEXT: ret void
; CHECK: for.body:
; CHECK-NEXT: [[I_08_IN:%.*]] = phi i64 [ [[I_08:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT: [[I_08]] = add nsw i64 [[I_08_IN]], -1
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds double, ptr [[COND]], i64 [[I_08]]
; CHECK-NEXT: [[TMP13:%.*]] = load double, ptr [[ARRAYIDX]], align 8
; CHECK-NEXT: [[TOBOOL:%.*]] = fcmp une double [[TMP13]], 0.000000e+00
; CHECK-NEXT: br i1 [[TOBOOL]], label [[IF_THEN:%.*]], label [[FOR_INC]]
; CHECK: if.then:
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds double, ptr [[A]], i64 [[I_08]]
; CHECK-NEXT: [[TMP14:%.*]] = load double, ptr [[ARRAYIDX1]], align 8
; CHECK-NEXT: [[ADD:%.*]] = fadd double [[TMP14]], 1.000000e+00
; CHECK-NEXT: store double [[ADD]], ptr [[ARRAYIDX1]], align 8
; CHECK-NEXT: br label [[FOR_INC]]
; CHECK: for.inc:
; CHECK-NEXT: [[CMP:%.*]] = icmp sgt i64 [[I_08_IN]], 1
; CHECK-NEXT: br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP_LOOPEXIT]], !llvm.loop [[LOOP4:![0-9]+]]
;
entry:
%cmp7 = icmp sgt i64 %N, 0
br i1 %cmp7, label %for.body, label %for.cond.cleanup
for.cond.cleanup: ; preds = %for.cond.cleanup, %entry
ret void
for.body: ; preds = %for.body, %entry
%i.08.in = phi i64 [ %i.08, %for.inc ], [ %N, %entry ]
%i.08 = add nsw i64 %i.08.in, -1
%arrayidx = getelementptr inbounds double, ptr %cond, i64 %i.08
%0 = load double, ptr %arrayidx, align 8
%tobool = fcmp une double %0, 0.000000e+00
br i1 %tobool, label %if.then, label %for.inc
if.then: ; preds = %for.body
%arrayidx1 = getelementptr inbounds double, ptr %a, i64 %i.08
%1 = load double, ptr %arrayidx1, align 8
%add = fadd double %1, 1.000000e+00
store double %add, ptr %arrayidx1, align 8
br label %for.inc
for.inc: ; preds = %for.body, %if.then
%cmp = icmp sgt i64 %i.08.in, 1
br i1 %cmp, label %for.body, label %for.cond.cleanup, !llvm.loop !0
}
attributes #0 = {"target-cpu"="generic" "target-features"="+neon,+sve" vscale_range(2,0) }
!0 = distinct !{!0, !1, !2, !3, !4, !5}
!1 = !{!"llvm.loop.mustprogress"}
!2 = !{!"llvm.loop.vectorize.width", i32 4}
!3 = !{!"llvm.loop.vectorize.scalable.enable", i1 false}
!4 = !{!"llvm.loop.vectorize.enable", i1 true}
!5 = !{!"llvm.loop.interleave.count", i32 2}