Jordan Rose 4cfdbff3c7 [analyzer] Don't crash running destructors for multidimensional arrays.
We don't handle array destructors correctly yet, but we now apply the same
hack (explicitly destroy the first element, implicitly invalidate the rest)
for multidimensional arrays that we already use for linear arrays.

<rdar://problem/12858542>

llvm-svn: 170000
2012-12-12 19:13:44 +00:00

329 lines
14 KiB
C++

//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the C++ expression evaluation engine.
//
//===----------------------------------------------------------------------===//
#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/StmtCXX.h"
#include "clang/Basic/PrettyStackTrace.h"
#include "clang/StaticAnalyzer/Core/CheckerManager.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
using namespace clang;
using namespace ento;
void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
ProgramStateRef state = Pred->getState();
const LocationContext *LCtx = Pred->getLocationContext();
// Bind the temporary object to the value of the expression. Then bind
// the expression to the location of the object.
SVal V = state->getSVal(tempExpr, LCtx);
// If the value is already a CXXTempObjectRegion, it is fine as it is.
// Otherwise, create a new CXXTempObjectRegion, and copy the value into it.
const MemRegion *MR = V.getAsRegion();
if (!MR || !isa<CXXTempObjectRegion>(MR)) {
const MemRegion *R =
svalBuilder.getRegionManager().getCXXTempObjectRegion(ME, LCtx);
SVal L = loc::MemRegionVal(R);
state = state->bindLoc(L, V);
V = L;
}
Bldr.generateNode(ME, Pred, state->BindExpr(ME, LCtx, V));
}
void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
ExplodedNode *Pred,
ExplodedNodeSet &destNodes) {
const LocationContext *LCtx = Pred->getLocationContext();
ProgramStateRef State = Pred->getState();
const MemRegion *Target = 0;
switch (CE->getConstructionKind()) {
case CXXConstructExpr::CK_Complete: {
// See if we're constructing an existing region by looking at the next
// element in the CFG.
const CFGBlock *B = currBldrCtx->getBlock();
if (currStmtIdx + 1 < B->size()) {
CFGElement Next = (*B)[currStmtIdx+1];
// Is this a constructor for a local variable?
if (const CFGStmt *StmtElem = dyn_cast<CFGStmt>(&Next)) {
if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
if (Var->getInit()->IgnoreImplicit() == CE) {
QualType Ty = Var->getType();
if (const ArrayType *AT = getContext().getAsArrayType(Ty)) {
// FIXME: Handle arrays, which run the same constructor for
// every element. This workaround will just run the first
// constructor (which should still invalidate the entire array).
SVal Base = State->getLValue(Var, LCtx);
Target = State->getLValue(AT->getElementType(),
getSValBuilder().makeZeroArrayIndex(),
Base).getAsRegion();
} else {
Target = State->getLValue(Var, LCtx).getAsRegion();
}
}
}
}
}
// Is this a constructor for a member?
if (const CFGInitializer *InitElem = dyn_cast<CFGInitializer>(&Next)) {
const CXXCtorInitializer *Init = InitElem->getInitializer();
assert(Init->isAnyMemberInitializer());
const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
LCtx->getCurrentStackFrame());
SVal ThisVal = State->getSVal(ThisPtr);
if (Init->isIndirectMemberInitializer()) {
SVal Field = State->getLValue(Init->getIndirectMember(), ThisVal);
Target = Field.getAsRegion();
} else {
SVal Field = State->getLValue(Init->getMember(), ThisVal);
Target = Field.getAsRegion();
}
}
// FIXME: This will eventually need to handle new-expressions as well.
}
// If we couldn't find an existing region to construct into, assume we're
// constructing a temporary.
if (!Target) {
MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
Target = MRMgr.getCXXTempObjectRegion(CE, LCtx);
}
break;
}
case CXXConstructExpr::CK_NonVirtualBase:
case CXXConstructExpr::CK_VirtualBase:
case CXXConstructExpr::CK_Delegating: {
const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
LCtx->getCurrentStackFrame());
SVal ThisVal = State->getSVal(ThisPtr);
if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
Target = ThisVal.getAsRegion();
} else {
// Cast to the base type.
QualType BaseTy = CE->getType();
SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, BaseTy);
Target = BaseVal.getAsRegion();
}
break;
}
}
CallEventManager &CEMgr = getStateManager().getCallEventManager();
CallEventRef<CXXConstructorCall> Call =
CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
ExplodedNodeSet DstPreVisit;
getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
ExplodedNodeSet DstPreCall;
getCheckerManager().runCheckersForPreCall(DstPreCall, DstPreVisit,
*Call, *this);
ExplodedNodeSet DstInvalidated;
StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
I != E; ++I)
defaultEvalCall(Bldr, *I, *Call);
ExplodedNodeSet DstPostCall;
getCheckerManager().runCheckersForPostCall(DstPostCall, DstInvalidated,
*Call, *this);
getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
}
void ExprEngine::VisitCXXDestructor(QualType ObjectType,
const MemRegion *Dest,
const Stmt *S,
bool IsBaseDtor,
ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
const LocationContext *LCtx = Pred->getLocationContext();
ProgramStateRef State = Pred->getState();
// FIXME: We need to run the same destructor on every element of the array.
// This workaround will just run the first destructor (which will still
// invalidate the entire array).
// This is a loop because of multidimensional arrays.
while (const ArrayType *AT = getContext().getAsArrayType(ObjectType)) {
ObjectType = AT->getElementType();
Dest = State->getLValue(ObjectType, getSValBuilder().makeZeroArrayIndex(),
loc::MemRegionVal(Dest)).getAsRegion();
}
const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
assert(RecordDecl && "Only CXXRecordDecls should have destructors");
const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
CallEventManager &CEMgr = getStateManager().getCallEventManager();
CallEventRef<CXXDestructorCall> Call =
CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
Call->getSourceRange().getBegin(),
"Error evaluating destructor");
ExplodedNodeSet DstPreCall;
getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
*Call, *this);
ExplodedNodeSet DstInvalidated;
StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
I != E; ++I)
defaultEvalCall(Bldr, *I, *Call);
ExplodedNodeSet DstPostCall;
getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
*Call, *this);
}
void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
// FIXME: Much of this should eventually migrate to CXXAllocatorCall.
// Also, we need to decide how allocators actually work -- they're not
// really part of the CXXNewExpr because they happen BEFORE the
// CXXConstructExpr subexpression. See PR12014 for some discussion.
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
unsigned blockCount = currBldrCtx->blockCount();
const LocationContext *LCtx = Pred->getLocationContext();
DefinedOrUnknownSVal symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx,
CNE->getType(),
blockCount);
ProgramStateRef State = Pred->getState();
CallEventManager &CEMgr = getStateManager().getCallEventManager();
CallEventRef<CXXAllocatorCall> Call =
CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
// Invalidate placement args.
// FIXME: Once we figure out how we want allocators to work,
// we should be using the usual pre-/(default-)eval-/post-call checks here.
State = Call->invalidateRegions(blockCount);
// If we're compiling with exceptions enabled, and this allocation function
// is not declared as non-throwing, failures /must/ be signalled by
// exceptions, and thus the return value will never be NULL.
// C++11 [basic.stc.dynamic.allocation]p3.
FunctionDecl *FD = CNE->getOperatorNew();
if (FD && getContext().getLangOpts().CXXExceptions) {
QualType Ty = FD->getType();
if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
if (!ProtoType->isNothrow(getContext()))
State = State->assume(symVal, true);
}
if (CNE->isArray()) {
// FIXME: allocating an array requires simulating the constructors.
// For now, just return a symbolicated region.
const MemRegion *NewReg = cast<loc::MemRegionVal>(symVal).getRegion();
QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
const ElementRegion *EleReg =
getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
State = State->BindExpr(CNE, Pred->getLocationContext(),
loc::MemRegionVal(EleReg));
Bldr.generateNode(CNE, Pred, State);
return;
}
// FIXME: Once we have proper support for CXXConstructExprs inside
// CXXNewExpr, we need to make sure that the constructed object is not
// immediately invalidated here. (The placement call should happen before
// the constructor call anyway.)
if (FD && FD->isReservedGlobalPlacementOperator()) {
// Non-array placement new should always return the placement location.
SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
SVal Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
CNE->getPlacementArg(0)->getType());
State = State->BindExpr(CNE, LCtx, Result);
} else {
State = State->BindExpr(CNE, LCtx, symVal);
}
// If the type is not a record, we won't have a CXXConstructExpr as an
// initializer. Copy the value over.
if (const Expr *Init = CNE->getInitializer()) {
if (!isa<CXXConstructExpr>(Init)) {
QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
(void)ObjTy;
assert(!ObjTy->isRecordType());
SVal Location = State->getSVal(CNE, LCtx);
if (isa<Loc>(Location))
State = State->bindLoc(cast<Loc>(Location), State->getSVal(Init, LCtx));
}
}
Bldr.generateNode(CNE, Pred, State);
}
void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
ExplodedNode *Pred, ExplodedNodeSet &Dst) {
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
ProgramStateRef state = Pred->getState();
Bldr.generateNode(CDE, Pred, state);
}
void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
const VarDecl *VD = CS->getExceptionDecl();
if (!VD) {
Dst.Add(Pred);
return;
}
const LocationContext *LCtx = Pred->getLocationContext();
SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
currBldrCtx->blockCount());
ProgramStateRef state = Pred->getState();
state = state->bindLoc(state->getLValue(VD, LCtx), V);
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
Bldr.generateNode(CS, Pred, state);
}
void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
// Get the this object region from StoreManager.
const LocationContext *LCtx = Pred->getLocationContext();
const MemRegion *R =
svalBuilder.getRegionManager().getCXXThisRegion(
getContext().getCanonicalType(TE->getType()),
LCtx);
ProgramStateRef state = Pred->getState();
SVal V = state->getSVal(loc::MemRegionVal(R));
Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
}