Luke Lau f3520c538d
[VPlan] Replace EVL branch condition with (branch-on-count AVLNext, 0) (#152167)
This changes the branch condition to use the AVL's backedge value
instead of the EVL-based IV.

This allows us to emit bnez on RISC-V and removes a use of the trip
count, which should reduce register pressure.

To match phis with VPlanPatternMatch I've had to relax the assert that
the number of operands must exactly match the pattern for the Phi
opcode, and I've copied over m_ZExtOrSelf from the LLVM IR
PatternMatch.h.

Fixes #151459
2025-08-26 11:19:19 +00:00

198 lines
12 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --version 5
; RUN: opt < %s -passes=loop-vectorize -mtriple riscv64 -mattr=+v -S | FileCheck %s -check-prefix=NO-ZVFBFMIN
; RUN: opt < %s -passes=loop-vectorize -mtriple riscv64 -mattr=+v -S -prefer-predicate-over-epilogue=scalar-epilogue | FileCheck %s -check-prefix=NO-ZVFBFMIN
; RUN: opt < %s -passes=loop-vectorize -mtriple riscv64 -mattr=+v -S -prefer-predicate-over-epilogue=predicate-else-scalar-epilogue | FileCheck %s -check-prefix=NO-ZVFBFMIN
; RUN: opt < %s -passes=loop-vectorize -mtriple riscv64 -mattr=+v,+zvfbfmin -S | FileCheck %s -check-prefix=ZVFBFMIN
define void @fadd(ptr noalias %a, ptr noalias %b, i64 %n) {
; NO-ZVFBFMIN-LABEL: define void @fadd(
; NO-ZVFBFMIN-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], i64 [[N:%.*]]) #[[ATTR0:[0-9]+]] {
; NO-ZVFBFMIN-NEXT: [[ENTRY:.*]]:
; NO-ZVFBFMIN-NEXT: br label %[[LOOP:.*]]
; NO-ZVFBFMIN: [[LOOP]]:
; NO-ZVFBFMIN-NEXT: [[I:%.*]] = phi i64 [ 0, %[[ENTRY]] ], [ [[I_NEXT:%.*]], %[[LOOP]] ]
; NO-ZVFBFMIN-NEXT: [[A_GEP:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[I]]
; NO-ZVFBFMIN-NEXT: [[B_GEP:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[I]]
; NO-ZVFBFMIN-NEXT: [[X:%.*]] = load bfloat, ptr [[A_GEP]], align 2
; NO-ZVFBFMIN-NEXT: [[Y:%.*]] = load bfloat, ptr [[B_GEP]], align 2
; NO-ZVFBFMIN-NEXT: [[Z:%.*]] = fadd bfloat [[X]], [[Y]]
; NO-ZVFBFMIN-NEXT: store bfloat [[Z]], ptr [[A_GEP]], align 2
; NO-ZVFBFMIN-NEXT: [[I_NEXT]] = add i64 [[I]], 1
; NO-ZVFBFMIN-NEXT: [[DONE:%.*]] = icmp eq i64 [[I_NEXT]], [[N]]
; NO-ZVFBFMIN-NEXT: br i1 [[DONE]], label %[[EXIT:.*]], label %[[LOOP]]
; NO-ZVFBFMIN: [[EXIT]]:
; NO-ZVFBFMIN-NEXT: ret void
;
; ZVFBFMIN-LABEL: define void @fadd(
; ZVFBFMIN-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], i64 [[N:%.*]]) #[[ATTR0:[0-9]+]] {
; ZVFBFMIN-NEXT: [[ENTRY:.*:]]
; ZVFBFMIN-NEXT: br i1 false, label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; ZVFBFMIN: [[VECTOR_PH]]:
; ZVFBFMIN-NEXT: br label %[[VECTOR_BODY:.*]]
; ZVFBFMIN: [[VECTOR_BODY]]:
; ZVFBFMIN-NEXT: [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_EVL_NEXT:%.*]], %[[VECTOR_BODY]] ]
; ZVFBFMIN-NEXT: [[AVL:%.*]] = phi i64 [ [[N]], %[[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], %[[VECTOR_BODY]] ]
; ZVFBFMIN-NEXT: [[TMP6:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 8, i1 true)
; ZVFBFMIN-NEXT: [[TMP1:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[TMP0]]
; ZVFBFMIN-NEXT: [[TMP2:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[TMP0]]
; ZVFBFMIN-NEXT: [[WIDE_LOAD:%.*]] = call <vscale x 8 x bfloat> @llvm.vp.load.nxv8bf16.p0(ptr align 2 [[TMP1]], <vscale x 8 x i1> splat (i1 true), i32 [[TMP6]])
; ZVFBFMIN-NEXT: [[WIDE_LOAD1:%.*]] = call <vscale x 8 x bfloat> @llvm.vp.load.nxv8bf16.p0(ptr align 2 [[TMP2]], <vscale x 8 x i1> splat (i1 true), i32 [[TMP6]])
; ZVFBFMIN-NEXT: [[TMP11:%.*]] = fadd <vscale x 8 x bfloat> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; ZVFBFMIN-NEXT: call void @llvm.vp.store.nxv8bf16.p0(<vscale x 8 x bfloat> [[TMP11]], ptr align 2 [[TMP1]], <vscale x 8 x i1> splat (i1 true), i32 [[TMP6]])
; ZVFBFMIN-NEXT: [[TMP13:%.*]] = zext i32 [[TMP6]] to i64
; ZVFBFMIN-NEXT: [[INDEX_EVL_NEXT]] = add i64 [[TMP13]], [[TMP0]]
; ZVFBFMIN-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP13]]
; ZVFBFMIN-NEXT: [[TMP7:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; ZVFBFMIN-NEXT: br i1 [[TMP7]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; ZVFBFMIN: [[MIDDLE_BLOCK]]:
; ZVFBFMIN-NEXT: br label %[[EXIT:.*]]
; ZVFBFMIN: [[SCALAR_PH]]:
; ZVFBFMIN-NEXT: br label %[[LOOP:.*]]
; ZVFBFMIN: [[LOOP]]:
; ZVFBFMIN-NEXT: [[I:%.*]] = phi i64 [ 0, %[[SCALAR_PH]] ], [ [[I_NEXT:%.*]], %[[LOOP]] ]
; ZVFBFMIN-NEXT: [[A_GEP:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[I]]
; ZVFBFMIN-NEXT: [[B_GEP:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[I]]
; ZVFBFMIN-NEXT: [[X:%.*]] = load bfloat, ptr [[A_GEP]], align 2
; ZVFBFMIN-NEXT: [[Y:%.*]] = load bfloat, ptr [[B_GEP]], align 2
; ZVFBFMIN-NEXT: [[Z:%.*]] = fadd bfloat [[X]], [[Y]]
; ZVFBFMIN-NEXT: store bfloat [[Z]], ptr [[A_GEP]], align 2
; ZVFBFMIN-NEXT: [[I_NEXT]] = add i64 [[I]], 1
; ZVFBFMIN-NEXT: [[DONE:%.*]] = icmp eq i64 [[I_NEXT]], [[N]]
; ZVFBFMIN-NEXT: br i1 [[DONE]], label %[[EXIT]], label %[[LOOP]], !llvm.loop [[LOOP4:![0-9]+]]
; ZVFBFMIN: [[EXIT]]:
; ZVFBFMIN-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%i.next, %loop]
%a.gep = getelementptr bfloat, ptr %a, i64 %i
%b.gep = getelementptr bfloat, ptr %b, i64 %i
%x = load bfloat, ptr %a.gep
%y = load bfloat, ptr %b.gep
%z = fadd bfloat %x, %y
store bfloat %z, ptr %a.gep
%i.next = add i64 %i, 1
%done = icmp eq i64 %i.next, %n
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @vfwmaccbf16.vv(ptr noalias %a, ptr noalias %b, ptr noalias %c, i64 %n) {
; NO-ZVFBFMIN-LABEL: define void @vfwmaccbf16.vv(
; NO-ZVFBFMIN-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]], i64 [[N:%.*]]) #[[ATTR0]] {
; NO-ZVFBFMIN-NEXT: [[ENTRY:.*]]:
; NO-ZVFBFMIN-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], 4
; NO-ZVFBFMIN-NEXT: br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; NO-ZVFBFMIN: [[VECTOR_PH]]:
; NO-ZVFBFMIN-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N]], 4
; NO-ZVFBFMIN-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[N_MOD_VF]]
; NO-ZVFBFMIN-NEXT: br label %[[VECTOR_BODY:.*]]
; NO-ZVFBFMIN: [[VECTOR_BODY]]:
; NO-ZVFBFMIN-NEXT: [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; NO-ZVFBFMIN-NEXT: [[TMP1:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[TMP0]]
; NO-ZVFBFMIN-NEXT: [[TMP2:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[TMP0]]
; NO-ZVFBFMIN-NEXT: [[TMP3:%.*]] = getelementptr float, ptr [[C]], i64 [[TMP0]]
; NO-ZVFBFMIN-NEXT: [[WIDE_LOAD:%.*]] = load <4 x bfloat>, ptr [[TMP1]], align 2
; NO-ZVFBFMIN-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x bfloat>, ptr [[TMP2]], align 2
; NO-ZVFBFMIN-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x float>, ptr [[TMP3]], align 4
; NO-ZVFBFMIN-NEXT: [[TMP7:%.*]] = fpext <4 x bfloat> [[WIDE_LOAD]] to <4 x float>
; NO-ZVFBFMIN-NEXT: [[TMP8:%.*]] = fpext <4 x bfloat> [[WIDE_LOAD1]] to <4 x float>
; NO-ZVFBFMIN-NEXT: [[TMP9:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]], <4 x float> [[WIDE_LOAD2]])
; NO-ZVFBFMIN-NEXT: store <4 x float> [[TMP9]], ptr [[TMP3]], align 4
; NO-ZVFBFMIN-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 4
; NO-ZVFBFMIN-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; NO-ZVFBFMIN-NEXT: br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; NO-ZVFBFMIN: [[MIDDLE_BLOCK]]:
; NO-ZVFBFMIN-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; NO-ZVFBFMIN-NEXT: br i1 [[CMP_N]], label %[[EXIT:.*]], label %[[SCALAR_PH]]
; NO-ZVFBFMIN: [[SCALAR_PH]]:
; NO-ZVFBFMIN-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], %[[MIDDLE_BLOCK]] ], [ 0, %[[ENTRY]] ]
; NO-ZVFBFMIN-NEXT: br label %[[LOOP:.*]]
; NO-ZVFBFMIN: [[LOOP]]:
; NO-ZVFBFMIN-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], %[[SCALAR_PH]] ], [ [[I_NEXT:%.*]], %[[LOOP]] ]
; NO-ZVFBFMIN-NEXT: [[A_GEP:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[I]]
; NO-ZVFBFMIN-NEXT: [[B_GEP:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[I]]
; NO-ZVFBFMIN-NEXT: [[C_GEP:%.*]] = getelementptr float, ptr [[C]], i64 [[I]]
; NO-ZVFBFMIN-NEXT: [[X:%.*]] = load bfloat, ptr [[A_GEP]], align 2
; NO-ZVFBFMIN-NEXT: [[Y:%.*]] = load bfloat, ptr [[B_GEP]], align 2
; NO-ZVFBFMIN-NEXT: [[Z:%.*]] = load float, ptr [[C_GEP]], align 4
; NO-ZVFBFMIN-NEXT: [[X_EXT:%.*]] = fpext bfloat [[X]] to float
; NO-ZVFBFMIN-NEXT: [[Y_EXT:%.*]] = fpext bfloat [[Y]] to float
; NO-ZVFBFMIN-NEXT: [[FMULADD:%.*]] = call float @llvm.fmuladd.f32(float [[X_EXT]], float [[Y_EXT]], float [[Z]])
; NO-ZVFBFMIN-NEXT: store float [[FMULADD]], ptr [[C_GEP]], align 4
; NO-ZVFBFMIN-NEXT: [[I_NEXT]] = add i64 [[I]], 1
; NO-ZVFBFMIN-NEXT: [[DONE:%.*]] = icmp eq i64 [[I_NEXT]], [[N]]
; NO-ZVFBFMIN-NEXT: br i1 [[DONE]], label %[[EXIT]], label %[[LOOP]], !llvm.loop [[LOOP3:![0-9]+]]
; NO-ZVFBFMIN: [[EXIT]]:
; NO-ZVFBFMIN-NEXT: ret void
;
; ZVFBFMIN-LABEL: define void @vfwmaccbf16.vv(
; ZVFBFMIN-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]], i64 [[N:%.*]]) #[[ATTR0]] {
; ZVFBFMIN-NEXT: [[ENTRY:.*:]]
; ZVFBFMIN-NEXT: br i1 false, label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
; ZVFBFMIN: [[VECTOR_PH]]:
; ZVFBFMIN-NEXT: br label %[[VECTOR_BODY:.*]]
; ZVFBFMIN: [[VECTOR_BODY]]:
; ZVFBFMIN-NEXT: [[TMP6:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_EVL_NEXT:%.*]], %[[VECTOR_BODY]] ]
; ZVFBFMIN-NEXT: [[AVL:%.*]] = phi i64 [ [[N]], %[[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], %[[VECTOR_BODY]] ]
; ZVFBFMIN-NEXT: [[TMP11:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 4, i1 true)
; ZVFBFMIN-NEXT: [[TMP7:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[TMP6]]
; ZVFBFMIN-NEXT: [[TMP8:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[TMP6]]
; ZVFBFMIN-NEXT: [[TMP9:%.*]] = getelementptr float, ptr [[C]], i64 [[TMP6]]
; ZVFBFMIN-NEXT: [[WIDE_LOAD:%.*]] = call <vscale x 4 x bfloat> @llvm.vp.load.nxv4bf16.p0(ptr align 2 [[TMP7]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP11]])
; ZVFBFMIN-NEXT: [[WIDE_LOAD1:%.*]] = call <vscale x 4 x bfloat> @llvm.vp.load.nxv4bf16.p0(ptr align 2 [[TMP8]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP11]])
; ZVFBFMIN-NEXT: [[WIDE_LOAD2:%.*]] = call <vscale x 4 x float> @llvm.vp.load.nxv4f32.p0(ptr align 4 [[TMP9]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP11]])
; ZVFBFMIN-NEXT: [[TMP13:%.*]] = fpext <vscale x 4 x bfloat> [[WIDE_LOAD]] to <vscale x 4 x float>
; ZVFBFMIN-NEXT: [[TMP14:%.*]] = fpext <vscale x 4 x bfloat> [[WIDE_LOAD1]] to <vscale x 4 x float>
; ZVFBFMIN-NEXT: [[TMP15:%.*]] = call <vscale x 4 x float> @llvm.fmuladd.nxv4f32(<vscale x 4 x float> [[TMP13]], <vscale x 4 x float> [[TMP14]], <vscale x 4 x float> [[WIDE_LOAD2]])
; ZVFBFMIN-NEXT: call void @llvm.vp.store.nxv4f32.p0(<vscale x 4 x float> [[TMP15]], ptr align 4 [[TMP9]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP11]])
; ZVFBFMIN-NEXT: [[TMP12:%.*]] = zext i32 [[TMP11]] to i64
; ZVFBFMIN-NEXT: [[INDEX_EVL_NEXT]] = add i64 [[TMP12]], [[TMP6]]
; ZVFBFMIN-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP12]]
; ZVFBFMIN-NEXT: [[TMP10:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; ZVFBFMIN-NEXT: br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; ZVFBFMIN: [[MIDDLE_BLOCK]]:
; ZVFBFMIN-NEXT: br label %[[EXIT:.*]]
; ZVFBFMIN: [[SCALAR_PH]]:
; ZVFBFMIN-NEXT: br label %[[LOOP:.*]]
; ZVFBFMIN: [[LOOP]]:
; ZVFBFMIN-NEXT: [[I:%.*]] = phi i64 [ 0, %[[SCALAR_PH]] ], [ [[I_NEXT:%.*]], %[[LOOP]] ]
; ZVFBFMIN-NEXT: [[A_GEP:%.*]] = getelementptr bfloat, ptr [[A]], i64 [[I]]
; ZVFBFMIN-NEXT: [[B_GEP:%.*]] = getelementptr bfloat, ptr [[B]], i64 [[I]]
; ZVFBFMIN-NEXT: [[C_GEP:%.*]] = getelementptr float, ptr [[C]], i64 [[I]]
; ZVFBFMIN-NEXT: [[X:%.*]] = load bfloat, ptr [[A_GEP]], align 2
; ZVFBFMIN-NEXT: [[Y:%.*]] = load bfloat, ptr [[B_GEP]], align 2
; ZVFBFMIN-NEXT: [[Z:%.*]] = load float, ptr [[C_GEP]], align 4
; ZVFBFMIN-NEXT: [[X_EXT:%.*]] = fpext bfloat [[X]] to float
; ZVFBFMIN-NEXT: [[Y_EXT:%.*]] = fpext bfloat [[Y]] to float
; ZVFBFMIN-NEXT: [[FMULADD:%.*]] = call float @llvm.fmuladd.f32(float [[X_EXT]], float [[Y_EXT]], float [[Z]])
; ZVFBFMIN-NEXT: store float [[FMULADD]], ptr [[C_GEP]], align 4
; ZVFBFMIN-NEXT: [[I_NEXT]] = add i64 [[I]], 1
; ZVFBFMIN-NEXT: [[DONE:%.*]] = icmp eq i64 [[I_NEXT]], [[N]]
; ZVFBFMIN-NEXT: br i1 [[DONE]], label %[[EXIT]], label %[[LOOP]], !llvm.loop [[LOOP6:![0-9]+]]
; ZVFBFMIN: [[EXIT]]:
; ZVFBFMIN-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%i.next, %loop]
%a.gep = getelementptr bfloat, ptr %a, i64 %i
%b.gep = getelementptr bfloat, ptr %b, i64 %i
%c.gep = getelementptr float, ptr %c, i64 %i
%x = load bfloat, ptr %a.gep
%y = load bfloat, ptr %b.gep
%z = load float, ptr %c.gep
%x.ext = fpext bfloat %x to float
%y.ext = fpext bfloat %y to float
%fmuladd = call float @llvm.fmuladd.f32(float %x.ext, float %y.ext, float %z)
store float %fmuladd, ptr %c.gep
%i.next = add i64 %i, 1
%done = icmp eq i64 %i.next, %n
br i1 %done, label %exit, label %loop
exit:
ret void
}