Luke Lau f3520c538d
[VPlan] Replace EVL branch condition with (branch-on-count AVLNext, 0) (#152167)
This changes the branch condition to use the AVL's backedge value
instead of the EVL-based IV.

This allows us to emit bnez on RISC-V and removes a use of the trip
count, which should reduce register pressure.

To match phis with VPlanPatternMatch I've had to relax the assert that
the number of operands must exactly match the pattern for the Phi
opcode, and I've copied over m_ZExtOrSelf from the LLVM IR
PatternMatch.h.

Fixes #151459
2025-08-26 11:19:19 +00:00

371 lines
20 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=loop-vectorize -mtriple riscv64 -mattr=+v,+f -S 2>%t | FileCheck %s
; A collection of fairly basic functional tests when both fixed and scalable vectorization is
; allowed. The primary goal of this is check for crashes during cost modeling, but it also
; exercises the default heuristics in a useful way.
define void @vector_add(ptr noalias nocapture %a, i64 %v, i64 %n) {
; CHECK-LABEL: @vector_add(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[V:%.*]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ 1024, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP10:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 2, i1 true)
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = call <vscale x 2 x i64> @llvm.vp.load.nxv2i64.p0(ptr align 8 [[TMP6]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP8:%.*]] = add <vscale x 2 x i64> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: call void @llvm.vp.store.nxv2i64.p0(<vscale x 2 x i64> [[TMP8]], ptr align 8 [[TMP6]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP11:%.*]] = zext i32 [[TMP10]] to i64
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP11]], [[INDEX]]
; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP11]]
; CHECK-NEXT: [[TMP7:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; CHECK-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[FOR_END:%.*]]
; CHECK: scalar.ph:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[IV]]
; CHECK-NEXT: [[ELEM:%.*]] = load i64, ptr [[ARRAYIDX]], align 8
; CHECK-NEXT: [[ADD:%.*]] = add i64 [[ELEM]], [[V]]
; CHECK-NEXT: store i64 [[ADD]], ptr [[ARRAYIDX]], align 8
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%arrayidx = getelementptr inbounds i64, ptr %a, i64 %iv
%elem = load i64, ptr %arrayidx
%add = add i64 %elem, %v
store i64 %add, ptr %arrayidx
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret void
}
; Same as above, but with op type of i32. We currently have a bug around
; etype=ELEN profitability in the vectorizer, and having a smaller element
; width test allows us to highlight different aspects of codegen.
define void @vector_add_i32(ptr noalias nocapture %a, i32 %v, i64 %n) {
; CHECK-LABEL: @vector_add_i32(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[V:%.*]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ 1024, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP10:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 4, i1 true)
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.vp.load.nxv4i32.p0(ptr align 4 [[TMP6]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP8:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: call void @llvm.vp.store.nxv4i32.p0(<vscale x 4 x i32> [[TMP8]], ptr align 4 [[TMP6]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP11:%.*]] = zext i32 [[TMP10]] to i64
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP11]], [[INDEX]]
; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP11]]
; CHECK-NEXT: [[TMP7:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; CHECK-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[FOR_END:%.*]]
; CHECK: scalar.ph:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[IV]]
; CHECK-NEXT: [[ELEM:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
; CHECK-NEXT: [[ADD:%.*]] = add i32 [[ELEM]], [[V]]
; CHECK-NEXT: store i32 [[ADD]], ptr [[ARRAYIDX]], align 4
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%arrayidx = getelementptr inbounds i32, ptr %a, i64 %iv
%elem = load i32, ptr %arrayidx
%add = add i32 %elem, %v
store i32 %add, ptr %arrayidx
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret void
}
; a[b[i]] += v, mostly to exercise scatter/gather costing
; TODO: Currently fails to vectorize due to a memory conflict
define void @indexed_add(ptr noalias nocapture %a, ptr noalias nocapture %b, i64 %v, i64 %n) {
; CHECK-LABEL: @indexed_add(
; CHECK-NEXT: entry:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[BADDR:%.*]] = getelementptr inbounds i64, ptr [[B:%.*]], i64 [[IV]]
; CHECK-NEXT: [[AIDX:%.*]] = load i64, ptr [[BADDR]], align 8
; CHECK-NEXT: [[AADDR:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[AIDX]]
; CHECK-NEXT: [[ELEM:%.*]] = load i64, ptr [[AADDR]], align 8
; CHECK-NEXT: [[ADD:%.*]] = add i64 [[ELEM]], [[V:%.*]]
; CHECK-NEXT: store i64 [[ADD]], ptr [[AADDR]], align 8
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END:%.*]], label [[FOR_BODY]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%baddr = getelementptr inbounds i64, ptr %b, i64 %iv
%aidx = load i64, ptr %baddr
%aaddr = getelementptr inbounds i64, ptr %a, i64 %aidx
%elem = load i64, ptr %aaddr
%add = add i64 %elem, %v
store i64 %add, ptr %aaddr
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret void
}
; a[b[i]] = v, exercise scatter support
define void @indexed_store(ptr noalias nocapture %a, ptr noalias nocapture %b, i64 %v, i64 %n) {
; CHECK-LABEL: @indexed_store(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[V:%.*]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ 1024, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP10:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 2, i1 true)
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[B:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = call <vscale x 2 x i64> @llvm.vp.load.nxv2i64.p0(ptr align 8 [[TMP6]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], <vscale x 2 x i64> [[WIDE_LOAD]]
; CHECK-NEXT: call void @llvm.vp.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[BROADCAST_SPLAT]], <vscale x 2 x ptr> align 8 [[TMP8]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP11:%.*]] = zext i32 [[TMP10]] to i64
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP11]], [[INDEX]]
; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP11]]
; CHECK-NEXT: [[TMP7:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; CHECK-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[FOR_END:%.*]]
; CHECK: scalar.ph:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[BADDR:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[IV]]
; CHECK-NEXT: [[AIDX:%.*]] = load i64, ptr [[BADDR]], align 8
; CHECK-NEXT: [[AADDR:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[AIDX]]
; CHECK-NEXT: store i64 [[V]], ptr [[AADDR]], align 8
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%baddr = getelementptr inbounds i64, ptr %b, i64 %iv
%aidx = load i64, ptr %baddr
%aaddr = getelementptr inbounds i64, ptr %a, i64 %aidx
store i64 %v, ptr %aaddr
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret void
}
define i64 @indexed_load(ptr noalias nocapture %a, ptr noalias nocapture %b, i64 %v, i64 %n) {
; CHECK-LABEL: @indexed_load(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <vscale x 2 x i64> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ 1024, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP12:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 2, i1 true)
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[B:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = call <vscale x 2 x i64> @llvm.vp.load.nxv2i64.p0(ptr align 8 [[TMP6]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP12]])
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], <vscale x 2 x i64> [[WIDE_LOAD]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 2 x i64> @llvm.vp.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> align 8 [[TMP8]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP12]])
; CHECK-NEXT: [[TMP13:%.*]] = add <vscale x 2 x i64> [[VEC_PHI]], [[WIDE_MASKED_GATHER]]
; CHECK-NEXT: [[TMP9]] = call <vscale x 2 x i64> @llvm.vp.merge.nxv2i64(<vscale x 2 x i1> splat (i1 true), <vscale x 2 x i64> [[TMP13]], <vscale x 2 x i64> [[VEC_PHI]], i32 [[TMP12]])
; CHECK-NEXT: [[TMP10:%.*]] = zext i32 [[TMP12]] to i64
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP10]], [[INDEX]]
; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP10]]
; CHECK-NEXT: [[TMP14:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; CHECK-NEXT: br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[TMP11:%.*]] = call i64 @llvm.vector.reduce.add.nxv2i64(<vscale x 2 x i64> [[TMP9]])
; CHECK-NEXT: br label [[FOR_END:%.*]]
; CHECK: scalar.ph:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[SUM:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[SUM_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[BADDR:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[IV]]
; CHECK-NEXT: [[AIDX:%.*]] = load i64, ptr [[BADDR]], align 8
; CHECK-NEXT: [[AADDR:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[AIDX]]
; CHECK-NEXT: [[ELEM:%.*]] = load i64, ptr [[AADDR]], align 8
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[SUM_NEXT]] = add i64 [[SUM]], [[ELEM]]
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; CHECK: for.end:
; CHECK-NEXT: [[SUM_NEXT_LCSSA:%.*]] = phi i64 [ [[SUM_NEXT]], [[FOR_BODY]] ], [ [[TMP11]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: ret i64 [[SUM_NEXT_LCSSA]]
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%sum = phi i64 [0, %entry], [%sum.next, %for.body]
%baddr = getelementptr inbounds i64, ptr %b, i64 %iv
%aidx = load i64, ptr %baddr
%aaddr = getelementptr inbounds i64, ptr %a, i64 %aidx
%elem = load i64, ptr %aaddr
%iv.next = add nuw nsw i64 %iv, 1
%sum.next = add i64 %sum, %elem
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret i64 %sum.next
}
define void @splat_int(ptr noalias nocapture %a, i64 %v, i64 %n) {
; CHECK-LABEL: @splat_int(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[V:%.*]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ 1024, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP10:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 2, i1 true)
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: call void @llvm.vp.store.nxv2i64.p0(<vscale x 2 x i64> [[BROADCAST_SPLAT]], ptr align 8 [[TMP6]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP7:%.*]] = zext i32 [[TMP10]] to i64
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP7]], [[INDEX]]
; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP7]]
; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; CHECK-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[FOR_END:%.*]]
; CHECK: scalar.ph:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[IV]]
; CHECK-NEXT: store i64 [[V]], ptr [[ARRAYIDX]], align 8
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%arrayidx = getelementptr inbounds i64, ptr %a, i64 %iv
store i64 %v, ptr %arrayidx
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret void
}
define void @splat_ptr(ptr noalias nocapture %a, ptr %v, i64 %n) {
; CHECK-LABEL: @splat_ptr(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x ptr> poison, ptr [[V:%.*]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x ptr> [[BROADCAST_SPLATINSERT]], <vscale x 2 x ptr> poison, <vscale x 2 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ 1024, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP10:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 2, i1 true)
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: call void @llvm.vp.store.nxv2p0.p0(<vscale x 2 x ptr> [[BROADCAST_SPLAT]], ptr align 8 [[TMP6]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP10]])
; CHECK-NEXT: [[TMP7:%.*]] = zext i32 [[TMP10]] to i64
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[TMP7]], [[INDEX]]
; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP7]]
; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; CHECK-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[FOR_END:%.*]]
; CHECK: scalar.ph:
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[IV]]
; CHECK-NEXT: store ptr [[V]], ptr [[ARRAYIDX]], align 8
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; CHECK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; CHECK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%arrayidx = getelementptr inbounds i64, ptr %a, i64 %iv
store ptr %v, ptr %arrayidx
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 1024
br i1 %exitcond.not, label %for.end, label %for.body
for.end:
ret void
}