llvm-project/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-ordered-reduction.ll
Luke Lau f3520c538d
[VPlan] Replace EVL branch condition with (branch-on-count AVLNext, 0) (#152167)
This changes the branch condition to use the AVL's backedge value
instead of the EVL-based IV.

This allows us to emit bnez on RISC-V and removes a use of the trip
count, which should reduce register pressure.

To match phis with VPlanPatternMatch I've had to relax the assert that
the number of operands must exactly match the pattern for the Phi
opcode, and I've copied over m_ZExtOrSelf from the LLVM IR
PatternMatch.h.

Fixes #151459
2025-08-26 11:19:19 +00:00

108 lines
6.3 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -passes=loop-vectorize \
; RUN: -force-ordered-reductions=true -hints-allow-reordering=false \
; RUN: -prefer-predicate-over-epilogue=predicate-else-scalar-epilogue \
; RUN: -mtriple=riscv64 -mattr=+v,+f -S < %s| FileCheck %s --check-prefix=IF-EVL
; RUN: opt -passes=loop-vectorize \
; RUN: -force-ordered-reductions=true -hints-allow-reordering=false \
; RUN: -prefer-predicate-over-epilogue=scalar-epilogue \
; RUN: -mtriple=riscv64 -mattr=+v,+f -S < %s| FileCheck %s --check-prefix=NO-VP
define float @fadd(ptr noalias nocapture readonly %a, i64 %n) {
; IF-EVL-LABEL: @fadd(
; IF-EVL-NEXT: entry:
; IF-EVL-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; IF-EVL: vector.ph:
; IF-EVL-NEXT: br label [[VECTOR_BODY:%.*]]
; IF-EVL: vector.body:
; IF-EVL-NEXT: [[EVL_BASED_IV:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_EVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; IF-EVL-NEXT: [[VEC_PHI:%.*]] = phi float [ 0.000000e+00, [[VECTOR_PH]] ], [ [[TMP14:%.*]], [[VECTOR_BODY]] ]
; IF-EVL-NEXT: [[TMP9:%.*]] = phi i64 [ [[N:%.*]], [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ]
; IF-EVL-NEXT: [[TMP10:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[TMP9]], i32 4, i1 true)
; IF-EVL-NEXT: [[TMP12:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[EVL_BASED_IV]]
; IF-EVL-NEXT: [[VP_OP_LOAD:%.*]] = call <vscale x 4 x float> @llvm.vp.load.nxv4f32.p0(ptr align 4 [[TMP12]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP10]])
; IF-EVL-NEXT: [[TMP14]] = call float @llvm.vp.reduce.fadd.nxv4f32(float [[VEC_PHI]], <vscale x 4 x float> [[VP_OP_LOAD]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP10]])
; IF-EVL-NEXT: [[TMP15:%.*]] = zext i32 [[TMP10]] to i64
; IF-EVL-NEXT: [[INDEX_EVL_NEXT]] = add i64 [[TMP15]], [[EVL_BASED_IV]]
; IF-EVL-NEXT: [[AVL_NEXT]] = sub nuw i64 [[TMP9]], [[TMP15]]
; IF-EVL-NEXT: [[TMP11:%.*]] = icmp eq i64 [[AVL_NEXT]], 0
; IF-EVL-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; IF-EVL: middle.block:
; IF-EVL-NEXT: br label [[FOR_END:%.*]]
; IF-EVL: scalar.ph:
; IF-EVL-NEXT: br label [[FOR_BODY:%.*]]
; IF-EVL: for.body:
; IF-EVL-NEXT: [[IV:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; IF-EVL-NEXT: [[SUM_07:%.*]] = phi float [ 0.000000e+00, [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; IF-EVL-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[IV]]
; IF-EVL-NEXT: [[TMP17:%.*]] = load float, ptr [[ARRAYIDX]], align 4
; IF-EVL-NEXT: [[ADD]] = fadd float [[TMP17]], [[SUM_07]]
; IF-EVL-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1
; IF-EVL-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], [[N]]
; IF-EVL-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; IF-EVL: for.end:
; IF-EVL-NEXT: [[ADD_LCSSA:%.*]] = phi float [ [[ADD]], [[FOR_BODY]] ], [ [[TMP14]], [[MIDDLE_BLOCK]] ]
; IF-EVL-NEXT: ret float [[ADD_LCSSA]]
;
; NO-VP-LABEL: @fadd(
; NO-VP-NEXT: entry:
; NO-VP-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; NO-VP-NEXT: [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 2
; NO-VP-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N1:%.*]], [[TMP1]]
; NO-VP-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[ENTRY:%.*]]
; NO-VP: vector.ph:
; NO-VP-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; NO-VP-NEXT: [[TMP3:%.*]] = mul nuw i64 [[TMP2]], 4
; NO-VP-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N1]], [[TMP3]]
; NO-VP-NEXT: [[N:%.*]] = sub i64 [[N1]], [[N_MOD_VF]]
; NO-VP-NEXT: br label [[FOR_BODY:%.*]]
; NO-VP: vector.body:
; NO-VP-NEXT: [[IV:%.*]] = phi i64 [ 0, [[ENTRY]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ]
; NO-VP-NEXT: [[SUM_07:%.*]] = phi float [ 0.000000e+00, [[ENTRY]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; NO-VP-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[IV]]
; NO-VP-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x float>, ptr [[ARRAYIDX]], align 4
; NO-VP-NEXT: [[ADD]] = call float @llvm.vector.reduce.fadd.nxv4f32(float [[SUM_07]], <vscale x 4 x float> [[WIDE_LOAD]])
; NO-VP-NEXT: [[IV_NEXT]] = add nuw i64 [[IV]], [[TMP3]]
; NO-VP-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], [[N]]
; NO-VP-NEXT: br i1 [[EXITCOND_NOT]], label [[MIDDLE_BLOCK:%.*]], label [[FOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; NO-VP: middle.block:
; NO-VP-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N1]], [[N]]
; NO-VP-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; NO-VP: scalar.ph:
; NO-VP-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY1:%.*]] ]
; NO-VP-NEXT: [[BC_MERGE_RDX:%.*]] = phi float [ [[ADD]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY1]] ]
; NO-VP-NEXT: br label [[FOR_BODY1:%.*]]
; NO-VP: for.body:
; NO-VP-NEXT: [[IV1:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[IV_NEXT1:%.*]], [[FOR_BODY1]] ]
; NO-VP-NEXT: [[SUM_7:%.*]] = phi float [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ], [ [[ADD1:%.*]], [[FOR_BODY1]] ]
; NO-VP-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[IV1]]
; NO-VP-NEXT: [[TMP9:%.*]] = load float, ptr [[ARRAYIDX1]], align 4
; NO-VP-NEXT: [[ADD1]] = fadd float [[TMP9]], [[SUM_7]]
; NO-VP-NEXT: [[IV_NEXT1]] = add nuw nsw i64 [[IV1]], 1
; NO-VP-NEXT: [[EXITCOND_NOT1:%.*]] = icmp eq i64 [[IV_NEXT1]], [[N1]]
; NO-VP-NEXT: br i1 [[EXITCOND_NOT1]], label [[FOR_END]], label [[FOR_BODY1]], !llvm.loop [[LOOP3:![0-9]+]]
; NO-VP: for.end:
; NO-VP-NEXT: [[ADD_LCSSA:%.*]] = phi float [ [[ADD1]], [[FOR_BODY1]] ], [ [[ADD]], [[MIDDLE_BLOCK]] ]
; NO-VP-NEXT: ret float [[ADD_LCSSA]]
;
entry:
br label %for.body
for.body:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
%sum.07 = phi float [ 0.000000e+00, %entry ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %a, i64 %iv
%0 = load float, ptr %arrayidx, align 4
%add = fadd float %0, %sum.07
%iv.next = add nuw nsw i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, %n
br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0
for.end:
ret float %add
}
!0 = distinct !{!0, !1}
!1 = !{!"llvm.loop.vectorize.enable", i1 true}