
symbolication. Also improved the SBInstruction API to allow access to the instruction opcode name, mnemonics, comment and instruction data. Added the ability to edit SBLineEntry objects (change the file, line and column), and also allow SBSymbolContext objects to be modified (set module, comp unit, function, block, line entry or symbol). The SymbolContext and SBSymbolContext can now generate inlined call stack infomration for symbolication much easier using the SymbolContext::GetParentInlinedFrameInfo(...) and SBSymbolContext::GetParentInlinedFrameInfo(...) methods. llvm-svn: 140518
86 lines
2.6 KiB
C++
86 lines
2.6 KiB
C++
//===-- SWIG Interface for SBSymbolContext ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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namespace lldb {
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%feature("docstring",
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"A context object that provides access to core debugger entities.
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Manay debugger functions require a context when doing lookups. This class
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provides a common structure that can be used as the result of a query that
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can contain a single result.
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For example,
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exe = os.path.join(os.getcwd(), 'a.out')
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# Create a target for the debugger.
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target = self.dbg.CreateTarget(exe)
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# Now create a breakpoint on main.c by name 'c'.
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breakpoint = target.BreakpointCreateByName('c', 'a.out')
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# Now launch the process, and do not stop at entry point.
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process = target.LaunchSimple(None, None, os.getcwd())
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# The inferior should stop on 'c'.
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from lldbutil import get_stopped_thread
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thread = get_stopped_thread(process, lldb.eStopReasonBreakpoint)
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frame0 = thread.GetFrameAtIndex(0)
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# Now get the SBSymbolContext from this frame. We want everything. :-)
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context = frame0.GetSymbolContext(lldb.eSymbolContextEverything)
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# Get the module.
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module = context.GetModule()
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...
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# And the compile unit associated with the frame.
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compileUnit = context.GetCompileUnit()
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...
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"
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) SBSymbolContext;
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class SBSymbolContext
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{
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public:
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SBSymbolContext ();
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SBSymbolContext (const lldb::SBSymbolContext& rhs);
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~SBSymbolContext ();
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bool
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IsValid () const;
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lldb::SBModule GetModule ();
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lldb::SBCompileUnit GetCompileUnit ();
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lldb::SBFunction GetFunction ();
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lldb::SBBlock GetBlock ();
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lldb::SBLineEntry GetLineEntry ();
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lldb::SBSymbol GetSymbol ();
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void SetModule (lldb::SBModule module);
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void SetCompileUnit (lldb::SBCompileUnit compile_unit);
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void SetFunction (lldb::SBFunction function);
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void SetBlock (lldb::SBBlock block);
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void SetLineEntry (lldb::SBLineEntry line_entry);
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void SetSymbol (lldb::SBSymbol symbol);
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lldb::SBSymbolContext
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GetParentInlinedFrameInfo (const lldb::SBAddress &curr_frame_pc,
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bool is_concrete_frame,
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lldb::SBAddress &parent_frame_addr) const;
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bool
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GetDescription (lldb::SBStream &description);
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};
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} // namespace lldb
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