llvm-project/llvm/lib/CodeGen/TargetFrameLoweringImpl.cpp
Daniel Hoekwater 3a22cf9bd8
[CFIFixup] Fixup CFI for split functions with synchronous uwtables (#125299)
- **Precommit tests for synchronous uwtable CFI fixup**
- **[CFIFixup] Fixup CFI for split functions with synchronous uwtables**

Commit
6e54fccede
disables CFI fixup for
functions with synchronous tables, breaking CFI for split functions.
Instead, we can disable *block-level* CFI fixup for functions with
synchronous tables.

Unwind tables can be:
- N/A (not present)
- Asynchronous
- Synchronous

Functions without unwind tables don't need CFI fixup (since they don't
care about CFI).

Functions with asynchronous unwind tables must be accurate for each
basic block, so full CFI fixup is necessary.

Functions with synchronous unwind tables only need to be accurate for
each function (specifically, the portion of a function in a given
section). Disabling CFI fixup entirely for functions with synchronous
uwtables may break CFI for a function split between two sections. The
portion in the first section may have valid CFI, while the portion in
the second section is missing a call frame.

Ex:
```
(.text.hot)
Foo (BB1):
  <Call frame information>
  ...
BB2:
  ...

(.text.split)
BB3:
  ...
BB4:
  <epilogue>
```

Even if `Foo` has a synchronous unwind table, we still need to insert
call frame information into `BB3` so that unwinding the call stack from
`BB3` or `BB4` works properly.
2025-02-11 18:25:08 -05:00

185 lines
7.2 KiB
C++

//===- TargetFrameLoweringImpl.cpp - Implement target frame interface ------==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Implements the layout of a stack frame on the target machine.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/BitVector.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
TargetFrameLowering::~TargetFrameLowering() = default;
bool TargetFrameLowering::enableCalleeSaveSkip(const MachineFunction &MF) const {
assert(MF.getFunction().hasFnAttribute(Attribute::NoReturn) &&
MF.getFunction().hasFnAttribute(Attribute::NoUnwind) &&
!MF.getFunction().hasFnAttribute(Attribute::UWTable));
return false;
}
bool TargetFrameLowering::enableCFIFixup(const MachineFunction &MF) const {
return MF.needsFrameMoves() &&
!MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
}
/// Returns the displacement from the frame register to the stack
/// frame of the specified index, along with the frame register used
/// (in output arg FrameReg). This is the default implementation which
/// is overridden for some targets.
StackOffset
TargetFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
Register &FrameReg) const {
const MachineFrameInfo &MFI = MF.getFrameInfo();
const TargetRegisterInfo *RI = MF.getSubtarget().getRegisterInfo();
// By default, assume all frame indices are referenced via whatever
// getFrameRegister() says. The target can override this if it's doing
// something different.
FrameReg = RI->getFrameRegister(MF);
return StackOffset::getFixed(MFI.getObjectOffset(FI) + MFI.getStackSize() -
getOffsetOfLocalArea() +
MFI.getOffsetAdjustment());
}
/// Returns the offset from the stack pointer to the slot of the specified
/// index. This function serves to provide a comparable offset from a single
/// reference point (the value of the stack-pointer at function entry) that can
/// be used for analysis. This is the default implementation using
/// MachineFrameInfo offsets.
StackOffset
TargetFrameLowering::getFrameIndexReferenceFromSP(const MachineFunction &MF,
int FI) const {
// To display the true offset from SP, we need to subtract the offset to the
// local area from MFI's ObjectOffset.
return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI) -
getOffsetOfLocalArea());
}
bool TargetFrameLowering::needsFrameIndexResolution(
const MachineFunction &MF) const {
return MF.getFrameInfo().hasStackObjects();
}
void TargetFrameLowering::getCalleeSaves(const MachineFunction &MF,
BitVector &CalleeSaves) const {
const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
CalleeSaves.resize(TRI.getNumRegs());
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (!MFI.isCalleeSavedInfoValid())
return;
for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
CalleeSaves.set(Info.getReg());
}
void TargetFrameLowering::determineCalleeSaves(MachineFunction &MF,
BitVector &SavedRegs,
RegScavenger *RS) const {
const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
// Resize before the early returns. Some backends expect that
// SavedRegs.size() == TRI.getNumRegs() after this call even if there are no
// saved registers.
SavedRegs.resize(TRI.getNumRegs());
// Get the callee saved register list...
const MCPhysReg *CSRegs = nullptr;
// When interprocedural register allocation is enabled, callee saved register
// list should be empty, since caller saved registers are preferred over
// callee saved registers. Unless it has some risked CSR to be optimized out.
if (MF.getTarget().Options.EnableIPRA &&
isSafeForNoCSROpt(MF.getFunction()) &&
isProfitableForNoCSROpt(MF.getFunction()))
CSRegs = TRI.getIPRACSRegs(&MF);
else
CSRegs = MF.getRegInfo().getCalleeSavedRegs();
// Early exit if there are no callee saved registers.
if (!CSRegs || CSRegs[0] == 0)
return;
// In Naked functions we aren't going to save any registers.
if (MF.getFunction().hasFnAttribute(Attribute::Naked))
return;
// Noreturn+nounwind functions never restore CSR, so no saves are needed.
// Purely noreturn functions may still return through throws, so those must
// save CSR for caller exception handlers.
//
// If the function uses longjmp to break out of its current path of
// execution we do not need the CSR spills either: setjmp stores all CSRs
// it was called with into the jmp_buf, which longjmp then restores.
if (MF.getFunction().hasFnAttribute(Attribute::NoReturn) &&
MF.getFunction().hasFnAttribute(Attribute::NoUnwind) &&
!MF.getFunction().hasFnAttribute(Attribute::UWTable) &&
enableCalleeSaveSkip(MF))
return;
// Functions which call __builtin_unwind_init get all their registers saved.
bool CallsUnwindInit = MF.callsUnwindInit();
const MachineRegisterInfo &MRI = MF.getRegInfo();
for (unsigned i = 0; CSRegs[i]; ++i) {
unsigned Reg = CSRegs[i];
if (CallsUnwindInit || MRI.isPhysRegModified(Reg))
SavedRegs.set(Reg);
}
}
bool TargetFrameLowering::allocateScavengingFrameIndexesNearIncomingSP(
const MachineFunction &MF) const {
if (!hasFP(MF))
return false;
const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
return RegInfo->useFPForScavengingIndex(MF) &&
!RegInfo->hasStackRealignment(MF);
}
bool TargetFrameLowering::isSafeForNoCSROpt(const Function &F) {
if (!F.hasLocalLinkage() || F.hasAddressTaken() ||
!F.hasFnAttribute(Attribute::NoRecurse))
return false;
// Function should not be optimized as tail call.
for (const User *U : F.users())
if (auto *CB = dyn_cast<CallBase>(U))
if (CB->isTailCall())
return false;
return true;
}
int TargetFrameLowering::getInitialCFAOffset(const MachineFunction &MF) const {
llvm_unreachable("getInitialCFAOffset() not implemented!");
}
Register
TargetFrameLowering::getInitialCFARegister(const MachineFunction &MF) const {
llvm_unreachable("getInitialCFARegister() not implemented!");
}
TargetFrameLowering::DwarfFrameBase
TargetFrameLowering::getDwarfFrameBase(const MachineFunction &MF) const {
const TargetRegisterInfo *RI = MF.getSubtarget().getRegisterInfo();
return DwarfFrameBase{DwarfFrameBase::Register, {RI->getFrameRegister(MF)}};
}