
Modify OpenOptions enum to open the future path into synchronizing vFile:open bits with GDB. Currently, LLDB and GDB use different flag models effectively making it impossible to match bits. Notably, LLDB uses two bits to indicate read and write status, and uses union of both for read/write. GDB uses a value of 0 for read-only, 1 for write-only and 2 for read/write. In order to future-proof the code for the GDB variant: 1. Add a distinct eOpenOptionReadWrite constant to be used instead of (eOpenOptionRead | eOpenOptionWrite) when R/W access is required. 2. Rename eOpenOptionRead and eOpenOptionWrite to eOpenOptionReadOnly and eOpenOptionWriteOnly respectively, to make it clear that they do not mean to be combined and require update to all call sites. 3. Use the intersection of all three flags when matching against the three possible values. This commit does not change the actual bits used by LLDB. Differential Revision: https://reviews.llvm.org/D106984
234 lines
8.1 KiB
C++
234 lines
8.1 KiB
C++
//===-- ScriptInterpreter.cpp ---------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Host/ConnectionFileDescriptor.h"
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#include "lldb/Host/Pipe.h"
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#include "lldb/Host/PseudoTerminal.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/Utility/StringList.h"
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#if defined(_WIN32)
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#include "lldb/Host/windows/ConnectionGenericFileWindows.h"
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#endif
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#include <cstdio>
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#include <cstdlib>
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#include <memory>
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#include <string>
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using namespace lldb;
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using namespace lldb_private;
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ScriptInterpreter::ScriptInterpreter(
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Debugger &debugger, lldb::ScriptLanguage script_lang,
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lldb::ScriptedProcessInterfaceUP scripted_process_interface_up)
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: m_debugger(debugger), m_script_lang(script_lang),
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m_scripted_process_interface_up(
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std::move(scripted_process_interface_up)) {}
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void ScriptInterpreter::CollectDataForBreakpointCommandCallback(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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CommandReturnObject &result) {
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result.AppendError(
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"This script interpreter does not support breakpoint callbacks.");
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}
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void ScriptInterpreter::CollectDataForWatchpointCommandCallback(
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WatchpointOptions *bp_options, CommandReturnObject &result) {
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result.AppendError(
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"This script interpreter does not support watchpoint callbacks.");
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}
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bool ScriptInterpreter::LoadScriptingModule(const char *filename,
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const LoadScriptOptions &options,
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lldb_private::Status &error,
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StructuredData::ObjectSP *module_sp,
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FileSpec extra_search_dir) {
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error.SetErrorString(
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"This script interpreter does not support importing modules.");
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return false;
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}
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std::string ScriptInterpreter::LanguageToString(lldb::ScriptLanguage language) {
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switch (language) {
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case eScriptLanguageNone:
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return "None";
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case eScriptLanguagePython:
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return "Python";
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case eScriptLanguageLua:
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return "Lua";
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case eScriptLanguageUnknown:
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return "Unknown";
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}
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llvm_unreachable("Unhandled ScriptInterpreter!");
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}
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lldb::DataExtractorSP
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ScriptInterpreter::GetDataExtractorFromSBData(const lldb::SBData &data) const {
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return data.m_opaque_sp;
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}
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Status
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ScriptInterpreter::GetStatusFromSBError(const lldb::SBError &error) const {
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if (error.m_opaque_up)
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return *error.m_opaque_up.get();
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return Status();
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}
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lldb::ScriptLanguage
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ScriptInterpreter::StringToLanguage(const llvm::StringRef &language) {
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if (language.equals_insensitive(LanguageToString(eScriptLanguageNone)))
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return eScriptLanguageNone;
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if (language.equals_insensitive(LanguageToString(eScriptLanguagePython)))
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return eScriptLanguagePython;
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if (language.equals_insensitive(LanguageToString(eScriptLanguageLua)))
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return eScriptLanguageLua;
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return eScriptLanguageUnknown;
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}
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Status ScriptInterpreter::SetBreakpointCommandCallback(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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const char *callback_text) {
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Status return_error;
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for (BreakpointOptions &bp_options : bp_options_vec) {
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return_error = SetBreakpointCommandCallback(bp_options, callback_text);
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if (return_error.Success())
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break;
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}
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return return_error;
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}
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Status ScriptInterpreter::SetBreakpointCommandCallbackFunction(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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const char *function_name, StructuredData::ObjectSP extra_args_sp) {
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Status error;
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for (BreakpointOptions &bp_options : bp_options_vec) {
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error = SetBreakpointCommandCallbackFunction(bp_options, function_name,
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extra_args_sp);
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if (!error.Success())
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return error;
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}
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return error;
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}
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std::unique_ptr<ScriptInterpreterLocker>
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ScriptInterpreter::AcquireInterpreterLock() {
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return std::make_unique<ScriptInterpreterLocker>();
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}
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static void ReadThreadBytesReceived(void *baton, const void *src,
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size_t src_len) {
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if (src && src_len) {
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Stream *strm = (Stream *)baton;
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strm->Write(src, src_len);
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strm->Flush();
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}
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}
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llvm::Expected<std::unique_ptr<ScriptInterpreterIORedirect>>
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ScriptInterpreterIORedirect::Create(bool enable_io, Debugger &debugger,
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CommandReturnObject *result) {
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if (enable_io)
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return std::unique_ptr<ScriptInterpreterIORedirect>(
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new ScriptInterpreterIORedirect(debugger, result));
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auto nullin = FileSystem::Instance().Open(FileSpec(FileSystem::DEV_NULL),
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File::eOpenOptionReadOnly);
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if (!nullin)
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return nullin.takeError();
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auto nullout = FileSystem::Instance().Open(FileSpec(FileSystem::DEV_NULL),
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File::eOpenOptionWriteOnly);
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if (!nullout)
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return nullin.takeError();
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return std::unique_ptr<ScriptInterpreterIORedirect>(
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new ScriptInterpreterIORedirect(std::move(*nullin), std::move(*nullout)));
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}
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ScriptInterpreterIORedirect::ScriptInterpreterIORedirect(
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std::unique_ptr<File> input, std::unique_ptr<File> output)
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: m_input_file_sp(std::move(input)),
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m_output_file_sp(std::make_shared<StreamFile>(std::move(output))),
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m_error_file_sp(m_output_file_sp),
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m_communication("lldb.ScriptInterpreterIORedirect.comm"),
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m_disconnect(false) {}
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ScriptInterpreterIORedirect::ScriptInterpreterIORedirect(
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Debugger &debugger, CommandReturnObject *result)
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: m_communication("lldb.ScriptInterpreterIORedirect.comm"),
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m_disconnect(false) {
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if (result) {
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m_input_file_sp = debugger.GetInputFileSP();
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Pipe pipe;
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Status pipe_result = pipe.CreateNew(false);
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#if defined(_WIN32)
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lldb::file_t read_file = pipe.GetReadNativeHandle();
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pipe.ReleaseReadFileDescriptor();
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std::unique_ptr<ConnectionGenericFile> conn_up =
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std::make_unique<ConnectionGenericFile>(read_file, true);
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#else
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std::unique_ptr<ConnectionFileDescriptor> conn_up =
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std::make_unique<ConnectionFileDescriptor>(
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pipe.ReleaseReadFileDescriptor(), true);
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#endif
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if (conn_up->IsConnected()) {
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m_communication.SetConnection(std::move(conn_up));
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m_communication.SetReadThreadBytesReceivedCallback(
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ReadThreadBytesReceived, &result->GetOutputStream());
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m_communication.StartReadThread();
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m_disconnect = true;
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FILE *outfile_handle = fdopen(pipe.ReleaseWriteFileDescriptor(), "w");
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m_output_file_sp = std::make_shared<StreamFile>(outfile_handle, true);
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m_error_file_sp = m_output_file_sp;
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if (outfile_handle)
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::setbuf(outfile_handle, nullptr);
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result->SetImmediateOutputFile(debugger.GetOutputStream().GetFileSP());
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result->SetImmediateErrorFile(debugger.GetErrorStream().GetFileSP());
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}
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}
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if (!m_input_file_sp || !m_output_file_sp || !m_error_file_sp)
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debugger.AdoptTopIOHandlerFilesIfInvalid(m_input_file_sp, m_output_file_sp,
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m_error_file_sp);
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}
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void ScriptInterpreterIORedirect::Flush() {
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if (m_output_file_sp)
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m_output_file_sp->Flush();
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if (m_error_file_sp)
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m_error_file_sp->Flush();
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}
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ScriptInterpreterIORedirect::~ScriptInterpreterIORedirect() {
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if (!m_disconnect)
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return;
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assert(m_output_file_sp);
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assert(m_error_file_sp);
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assert(m_output_file_sp == m_error_file_sp);
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// Close the write end of the pipe since we are done with our one line
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// script. This should cause the read thread that output_comm is using to
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// exit.
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m_output_file_sp->GetFile().Close();
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// The close above should cause this thread to exit when it gets to the end
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// of file, so let it get all its data.
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m_communication.JoinReadThread();
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// Now we can close the read end of the pipe.
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m_communication.Disconnect();
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}
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