fineg74 2890f9883c
[OFFLOAD] Improve handling of synchronization errors in L0 plugin and reenable tests (#186927)
This change improves handling of errors during synchronization in Level
Zero plugin by ensuring cleanup of queues and events in case of an
synchronization error. As a result multiple tests stopped hanging.

---------

Co-authored-by: Duran, Alex <alejandro.duran@intel.com>
2026-03-18 05:50:06 +01:00

39 lines
1013 B
C

// RUN: %libomptarget-compile-generic && %libomptarget-run-generic
// RUN: %libomptarget-compileopt-generic && %libomptarget-run-generic
// XFAIL: intelgpu
#include <stdio.h>
#include <stdlib.h>
int main() {
long unsigned *DP = 0;
int N = 32;
int Threads = 64;
int Teams = 10;
// Allocate ~160 KiB on the device.
#pragma omp target map(from : DP)
DP = (long unsigned *)malloc(sizeof(long unsigned) * N * Threads * Teams);
#pragma omp target teams distribute parallel for num_teams(Teams) \
thread_limit(Threads) is_device_ptr(DP)
for (int i = 0; i < Threads * Teams; ++i) {
for (int j = 0; j < N; ++j) {
DP[i * N + j] = i + j;
}
}
long unsigned s = 0;
#pragma omp target teams distribute parallel for num_teams(Teams) \
thread_limit(Threads) reduction(+ : s)
for (int i = 0; i < Threads * Teams; ++i) {
for (int j = 0; j < N; ++j) {
s += DP[i * N + j];
}
}
// CHECK: Sum: 6860800
printf("Sum: %li\n", s);
return 0;
}