llvm-project/mlir/lib/Dialect/GPU/Transforms/ModuleToBinary.cpp
Renaud Kauffmann 9919295cfd
[mlir][gpu] Adding ELF section option to the gpu-module-to-binary pass (#119440)
This is a follow-up of #117246.

I thought then it would be easy to edit a DictionaryAttr but it turns
out that these attributes are immutable and need to be passed during the
construction of the gpu.binary Op.

The first commit was using the NVVMTargetAttr to pass the information.
After feedback from @fabianmcg, this PR now passes the information
through a new option of the gpu-module-to-binary pass.

Please add reviewers, as you see fit.
2024-12-16 09:09:41 -08:00

134 lines
4.8 KiB
C++

//===- ModuleToBinary.cpp - Transforms GPU modules to GPU binaries ----------=//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the `GpuModuleToBinaryPass` pass, transforming GPU
// modules into GPU binaries.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/LLVMIR/LLVMDialect.h"
#include "mlir/Dialect/LLVMIR/NVVMDialect.h"
#include "mlir/Dialect/LLVMIR/ROCDLDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
#include "mlir/IR/BuiltinOps.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringSwitch.h"
using namespace mlir;
using namespace mlir::gpu;
namespace mlir {
#define GEN_PASS_DEF_GPUMODULETOBINARYPASS
#include "mlir/Dialect/GPU/Transforms/Passes.h.inc"
} // namespace mlir
namespace {
class GpuModuleToBinaryPass
: public impl::GpuModuleToBinaryPassBase<GpuModuleToBinaryPass> {
public:
using Base::Base;
void runOnOperation() final;
};
} // namespace
void GpuModuleToBinaryPass::runOnOperation() {
RewritePatternSet patterns(&getContext());
auto targetFormat =
llvm::StringSwitch<std::optional<CompilationTarget>>(compilationTarget)
.Cases("offloading", "llvm", CompilationTarget::Offload)
.Cases("assembly", "isa", CompilationTarget::Assembly)
.Cases("binary", "bin", CompilationTarget::Binary)
.Cases("fatbinary", "fatbin", CompilationTarget::Fatbin)
.Default(std::nullopt);
if (!targetFormat)
getOperation()->emitError() << "Invalid format specified.";
// Lazy symbol table builder callback.
std::optional<SymbolTable> parentTable;
auto lazyTableBuilder = [&]() -> SymbolTable * {
// Build the table if it has not been built.
if (!parentTable) {
Operation *table = SymbolTable::getNearestSymbolTable(getOperation());
// It's up to the target attribute to determine if failing to find a
// symbol table is an error.
if (!table)
return nullptr;
parentTable = SymbolTable(table);
}
return &parentTable.value();
};
TargetOptions targetOptions(toolkitPath, linkFiles, cmdOptions, elfSection,
*targetFormat, lazyTableBuilder);
if (failed(transformGpuModulesToBinaries(
getOperation(), OffloadingLLVMTranslationAttrInterface(nullptr),
targetOptions)))
return signalPassFailure();
}
namespace {
LogicalResult moduleSerializer(GPUModuleOp op,
OffloadingLLVMTranslationAttrInterface handler,
const TargetOptions &targetOptions) {
OpBuilder builder(op->getContext());
SmallVector<Attribute> objects;
// Fail if there are no target attributes
if (!op.getTargetsAttr())
return op.emitError("the module has no target attributes");
// Serialize all targets.
for (auto targetAttr : op.getTargetsAttr()) {
assert(targetAttr && "Target attribute cannot be null.");
auto target = dyn_cast<gpu::TargetAttrInterface>(targetAttr);
assert(target &&
"Target attribute doesn't implements `TargetAttrInterface`.");
std::optional<SmallVector<char, 0>> serializedModule =
target.serializeToObject(op, targetOptions);
if (!serializedModule) {
op.emitError("An error happened while serializing the module.");
return failure();
}
Attribute object =
target.createObject(op, *serializedModule, targetOptions);
if (!object) {
op.emitError("An error happened while creating the object.");
return failure();
}
objects.push_back(object);
}
if (auto moduleHandler =
dyn_cast_or_null<OffloadingLLVMTranslationAttrInterface>(
op.getOffloadingHandlerAttr());
!handler && moduleHandler)
handler = moduleHandler;
builder.setInsertionPointAfter(op);
builder.create<gpu::BinaryOp>(op.getLoc(), op.getName(), handler,
builder.getArrayAttr(objects));
op->erase();
return success();
}
} // namespace
LogicalResult mlir::gpu::transformGpuModulesToBinaries(
Operation *op, OffloadingLLVMTranslationAttrInterface handler,
const gpu::TargetOptions &targetOptions) {
for (Region &region : op->getRegions())
for (Block &block : region.getBlocks())
for (auto module :
llvm::make_early_inc_range(block.getOps<GPUModuleOp>()))
if (failed(moduleSerializer(module, handler, targetOptions)))
return failure();
return success();
}