Fabian Mora 5093413a50
[mlir][gpu][NVPTX] Enable NVIDIA GPU JIT compilation path (#66220)
This patch adds an NVPTX compilation path that enables JIT compilation
on NVIDIA targets. The following modifications were performed:
1. Adding a format field to the GPU object attribute, allowing the
translation attribute to use the correct runtime function to load the
module. Likewise, a dictionary attribute was added to add any possible
extra options.

2. Adding the `createObject` method to `GPUTargetAttrInterface`; this
method returns a GPU object from a binary string.

3. Adding the function `mgpuModuleLoadJIT`, which is only available for
NVIDIA GPUs, as there is no equivalent for AMD.

4. Adding the CMake flag `MLIR_GPU_COMPILATION_TEST_FORMAT` to specify
the format to use during testing.
2023-09-14 18:00:27 -04:00

31 lines
953 B
MLIR

// RUN: mlir-opt %s \
// RUN: | mlir-opt -test-lower-to-nvvm="cubin-format=%gpu_compilation_format" \
// RUN: | mlir-cpu-runner \
// RUN: --shared-libs=%mlir_cuda_runtime \
// RUN: --shared-libs=%mlir_runner_utils \
// RUN: --entry-point-result=void \
// RUN: | FileCheck %s
// CHECK: Hello from 0, 2, 3.000000
// CHECK: Hello from 1, 2, 3.000000
module attributes {gpu.container_module} {
gpu.module @kernels {
gpu.func @hello() kernel {
%0 = gpu.thread_id x
%csti8 = arith.constant 2 : i8
%cstf32 = arith.constant 3.0 : f32
gpu.printf "Hello from %lld, %d, %f\n" %0, %csti8, %cstf32 : index, i8, f32
gpu.return
}
}
func.func @main() {
%c2 = arith.constant 2 : index
%c1 = arith.constant 1 : index
gpu.launch_func @kernels::@hello
blocks in (%c1, %c1, %c1)
threads in (%c2, %c1, %c1)
return
}
}