MCTargetDesc includes headers from Utils and Utils includes headers from MCTargetDesc. So from a library layering perspective it makes sense for them to be in the same library. I guess the other option might be to move the tablegen includes from RISCVMCTargetDesc.h to RISCVBaseInfo.h so that RISCVBaseInfo.h didn't need to include RISCVMCTargetDesc.h. Everything else that depends on Utils also depends on MCTargetDesc so having one library seemed simpler. Differential Revision: https://reviews.llvm.org/D93168
92 lines
3.6 KiB
C++
92 lines
3.6 KiB
C++
//===- RISCVMatInt.cpp - Immediate materialisation -------------*- C++ -*--===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "RISCVMatInt.h"
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#include "MCTargetDesc/RISCVMCTargetDesc.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/Support/MathExtras.h"
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namespace llvm {
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namespace RISCVMatInt {
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void generateInstSeq(int64_t Val, bool IsRV64, InstSeq &Res) {
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if (isInt<32>(Val)) {
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// Depending on the active bits in the immediate Value v, the following
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// instruction sequences are emitted:
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//
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// v == 0 : ADDI
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// v[0,12) != 0 && v[12,32) == 0 : ADDI
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// v[0,12) == 0 && v[12,32) != 0 : LUI
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// v[0,32) != 0 : LUI+ADDI(W)
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int64_t Hi20 = ((Val + 0x800) >> 12) & 0xFFFFF;
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int64_t Lo12 = SignExtend64<12>(Val);
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if (Hi20)
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Res.push_back(Inst(RISCV::LUI, Hi20));
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if (Lo12 || Hi20 == 0) {
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unsigned AddiOpc = (IsRV64 && Hi20) ? RISCV::ADDIW : RISCV::ADDI;
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Res.push_back(Inst(AddiOpc, Lo12));
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}
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return;
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}
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assert(IsRV64 && "Can't emit >32-bit imm for non-RV64 target");
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// In the worst case, for a full 64-bit constant, a sequence of 8 instructions
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// (i.e., LUI+ADDIW+SLLI+ADDI+SLLI+ADDI+SLLI+ADDI) has to be emmitted. Note
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// that the first two instructions (LUI+ADDIW) can contribute up to 32 bits
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// while the following ADDI instructions contribute up to 12 bits each.
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//
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// On the first glance, implementing this seems to be possible by simply
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// emitting the most significant 32 bits (LUI+ADDIW) followed by as many left
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// shift (SLLI) and immediate additions (ADDI) as needed. However, due to the
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// fact that ADDI performs a sign extended addition, doing it like that would
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// only be possible when at most 11 bits of the ADDI instructions are used.
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// Using all 12 bits of the ADDI instructions, like done by GAS, actually
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// requires that the constant is processed starting with the least significant
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// bit.
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//
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// In the following, constants are processed from LSB to MSB but instruction
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// emission is performed from MSB to LSB by recursively calling
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// generateInstSeq. In each recursion, first the lowest 12 bits are removed
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// from the constant and the optimal shift amount, which can be greater than
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// 12 bits if the constant is sparse, is determined. Then, the shifted
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// remaining constant is processed recursively and gets emitted as soon as it
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// fits into 32 bits. The emission of the shifts and additions is subsequently
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// performed when the recursion returns.
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int64_t Lo12 = SignExtend64<12>(Val);
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int64_t Hi52 = ((uint64_t)Val + 0x800ull) >> 12;
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int ShiftAmount = 12 + findFirstSet((uint64_t)Hi52);
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Hi52 = SignExtend64(Hi52 >> (ShiftAmount - 12), 64 - ShiftAmount);
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generateInstSeq(Hi52, IsRV64, Res);
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Res.push_back(Inst(RISCV::SLLI, ShiftAmount));
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if (Lo12)
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Res.push_back(Inst(RISCV::ADDI, Lo12));
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}
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int getIntMatCost(const APInt &Val, unsigned Size, bool IsRV64) {
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int PlatRegSize = IsRV64 ? 64 : 32;
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// Split the constant into platform register sized chunks, and calculate cost
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// of each chunk.
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int Cost = 0;
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for (unsigned ShiftVal = 0; ShiftVal < Size; ShiftVal += PlatRegSize) {
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APInt Chunk = Val.ashr(ShiftVal).sextOrTrunc(PlatRegSize);
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InstSeq MatSeq;
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generateInstSeq(Chunk.getSExtValue(), IsRV64, MatSeq);
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Cost += MatSeq.size();
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}
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return std::max(1, Cost);
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}
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} // namespace RISCVMatInt
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} // namespace llvm
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