llvm-project/llvm/test/CodeGen/AArch64/sve-vector-splat.ll
David Truby e86f9ba15c [llvm][Aarch64][SVE] Remove extra fmov instruction with certain literals
When a literal that cannot fit in the immediate form of the fmov instruction
is used to initialise an SVE vector, an extra unnecessary fmov is currently
generated. This patch adds an extra codegen pattern preventing the extra
instruction from being generated.

Differential Revision: https://reviews.llvm.org/D96700

Co-Authored-By: Paul Walker <paul.walker@arm.com>
2021-02-16 14:16:33 +00:00

404 lines
14 KiB
LLVM

; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s 2>%t | FileCheck %s
; RUN: FileCheck --check-prefix=WARN --allow-empty %s <%t
; If this check fails please read test/CodeGen/AArch64/README for instructions on how to resolve it.
; WARN-NOT: warning
;; Splats of legal integer vector types
define <vscale x 16 x i8> @sve_splat_16xi8(i8 %val) {
; CHECK-LABEL: @sve_splat_16xi8
; CHECK: mov z0.b, w0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 16 x i8> undef, i8 %val, i32 0
%splat = shufflevector <vscale x 16 x i8> %ins, <vscale x 16 x i8> undef, <vscale x 16 x i32> zeroinitializer
ret <vscale x 16 x i8> %splat
}
define <vscale x 8 x i16> @sve_splat_8xi16(i16 %val) {
; CHECK-LABEL: @sve_splat_8xi16
; CHECK: mov z0.h, w0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 8 x i16> undef, i16 %val, i32 0
%splat = shufflevector <vscale x 8 x i16> %ins, <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x i16> %splat
}
define <vscale x 4 x i32> @sve_splat_4xi32(i32 %val) {
; CHECK-LABEL: @sve_splat_4xi32
; CHECK: mov z0.s, w0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 4 x i32> undef, i32 %val, i32 0
%splat = shufflevector <vscale x 4 x i32> %ins, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x i32> %splat
}
define <vscale x 2 x i64> @sve_splat_2xi64(i64 %val) {
; CHECK-LABEL: @sve_splat_2xi64
; CHECK: mov z0.d, x0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 2 x i64> undef, i64 %val, i32 0
%splat = shufflevector <vscale x 2 x i64> %ins, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x i64> %splat
}
define <vscale x 16 x i8> @sve_splat_16xi8_imm() {
; CHECK-LABEL: @sve_splat_16xi8_imm
; CHECK: mov z0.b, #1
; CHECK-NEXT: ret
%ins = insertelement <vscale x 16 x i8> undef, i8 1, i32 0
%splat = shufflevector <vscale x 16 x i8> %ins, <vscale x 16 x i8> undef, <vscale x 16 x i32> zeroinitializer
ret <vscale x 16 x i8> %splat
}
define <vscale x 8 x i16> @sve_splat_8xi16_imm() {
; CHECK-LABEL: @sve_splat_8xi16_imm
; CHECK: mov z0.h, #1
; CHECK-NEXT: ret
%ins = insertelement <vscale x 8 x i16> undef, i16 1, i32 0
%splat = shufflevector <vscale x 8 x i16> %ins, <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x i16> %splat
}
define <vscale x 4 x i32> @sve_splat_4xi32_imm() {
; CHECK-LABEL: @sve_splat_4xi32_imm
; CHECK: mov z0.s, #1
; CHECK-NEXT: ret
%ins = insertelement <vscale x 4 x i32> undef, i32 1, i32 0
%splat = shufflevector <vscale x 4 x i32> %ins, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x i32> %splat
}
define <vscale x 2 x i64> @sve_splat_2xi64_imm() {
; CHECK-LABEL: @sve_splat_2xi64_imm
; CHECK: mov z0.d, #1
; CHECK-NEXT: ret
%ins = insertelement <vscale x 2 x i64> undef, i64 1, i32 0
%splat = shufflevector <vscale x 2 x i64> %ins, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x i64> %splat
}
;; Promote splats of smaller illegal integer vector types
define <vscale x 2 x i8> @sve_splat_2xi8(i8 %val) {
; CHECK-LABEL: @sve_splat_2xi8
; CHECK: mov z0.d, x0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 2 x i8> undef, i8 %val, i32 0
%splat = shufflevector <vscale x 2 x i8> %ins, <vscale x 2 x i8> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x i8> %splat
}
define <vscale x 4 x i8> @sve_splat_4xi8(i8 %val) {
; CHECK-LABEL: @sve_splat_4xi8
; CHECK: mov z0.s, w0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 4 x i8> undef, i8 %val, i32 0
%splat = shufflevector <vscale x 4 x i8> %ins, <vscale x 4 x i8> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x i8> %splat
}
define <vscale x 8 x i8> @sve_splat_8xi8(i8 %val) {
; CHECK-LABEL: @sve_splat_8xi8
; CHECK: mov z0.h, w0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 8 x i8> undef, i8 %val, i32 0
%splat = shufflevector <vscale x 8 x i8> %ins, <vscale x 8 x i8> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x i8> %splat
}
define <vscale x 2 x i16> @sve_splat_2xi16(i16 %val) {
; CHECK-LABEL: @sve_splat_2xi16
; CHECK: mov z0.d, x0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 2 x i16> undef, i16 %val, i32 0
%splat = shufflevector <vscale x 2 x i16> %ins, <vscale x 2 x i16> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x i16> %splat
}
define <vscale x 4 x i16> @sve_splat_4xi16(i16 %val) {
; CHECK-LABEL: @sve_splat_4xi16
; CHECK: mov z0.s, w0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 4 x i16> undef, i16 %val, i32 0
%splat = shufflevector <vscale x 4 x i16> %ins, <vscale x 4 x i16> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x i16> %splat
}
define <vscale x 2 x i32> @sve_splat_2xi32(i32 %val) {
; CHECK-LABEL: @sve_splat_2xi32
; CHECK: mov z0.d, x0
; CHECK-NEXT: ret
%ins = insertelement <vscale x 2 x i32> undef, i32 %val, i32 0
%splat = shufflevector <vscale x 2 x i32> %ins, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x i32> %splat
}
;; Widen/split splats of wide vector types.
define <vscale x 12 x i32> @sve_splat_12xi32(i32 %val) {
; CHECK-LABEL: @sve_splat_12xi32
; CHECK: mov z0.s, w0
; CHECK-NEXT: mov z1.d, z0.d
; CHECK-NEXT: mov z2.d, z0.d
; CHECK-NEXT: ret
%ins = insertelement <vscale x 12 x i32> undef, i32 %val, i32 0
%splat = shufflevector <vscale x 12 x i32> %ins, <vscale x 12 x i32> undef, <vscale x 12 x i32> zeroinitializer
ret <vscale x 12 x i32> %splat
}
define <vscale x 2 x i1> @sve_splat_2xi1(i1 %val) {
; CHECK-LABEL: @sve_splat_2xi1
; CHECK: sbfx x8, x0, #0, #1
; CHECK-NEXT: whilelo p0.d, xzr, x8
; CHECK-NEXT: ret
%ins = insertelement <vscale x 2 x i1> undef, i1 %val, i32 0
%splat = shufflevector <vscale x 2 x i1> %ins, <vscale x 2 x i1> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x i1> %splat
}
define <vscale x 4 x i1> @sve_splat_4xi1(i1 %val) {
; CHECK-LABEL: @sve_splat_4xi1
; CHECK: sbfx x8, x0, #0, #1
; CHECK-NEXT: whilelo p0.s, xzr, x8
; CHECK-NEXT: ret
%ins = insertelement <vscale x 4 x i1> undef, i1 %val, i32 0
%splat = shufflevector <vscale x 4 x i1> %ins, <vscale x 4 x i1> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x i1> %splat
}
define <vscale x 8 x i1> @sve_splat_8xi1(i1 %val) {
; CHECK-LABEL: @sve_splat_8xi1
; CHECK: sbfx x8, x0, #0, #1
; CHECK-NEXT: whilelo p0.h, xzr, x8
; CHECK-NEXT: ret
%ins = insertelement <vscale x 8 x i1> undef, i1 %val, i32 0
%splat = shufflevector <vscale x 8 x i1> %ins, <vscale x 8 x i1> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x i1> %splat
}
define <vscale x 16 x i1> @sve_splat_16xi1(i1 %val) {
; CHECK-LABEL: @sve_splat_16xi1
; CHECK: sbfx x8, x0, #0, #1
; CHECK-NEXT: whilelo p0.b, xzr, x8
; CHECK-NEXT: ret
%ins = insertelement <vscale x 16 x i1> undef, i1 %val, i32 0
%splat = shufflevector <vscale x 16 x i1> %ins, <vscale x 16 x i1> undef, <vscale x 16 x i32> zeroinitializer
ret <vscale x 16 x i1> %splat
}
;; Splats of legal floating point vector types
define <vscale x 8 x bfloat> @splat_nxv8bf16(bfloat %val) #0 {
; CHECK-LABEL: splat_nxv8bf16:
; CHECK: mov z0.h, h0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 8 x bfloat> undef, bfloat %val, i32 0
%2 = shufflevector <vscale x 8 x bfloat> %1, <vscale x 8 x bfloat> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x bfloat> %2
}
define <vscale x 8 x half> @splat_nxv8f16(half %val) {
; CHECK-LABEL: splat_nxv8f16:
; CHECK: mov z0.h, h0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 8 x half> undef, half %val, i32 0
%2 = shufflevector <vscale x 8 x half> %1, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x half> %2
}
define <vscale x 4 x half> @splat_nxv4f16(half %val) {
; CHECK-LABEL: splat_nxv4f16:
; CHECK: mov z0.h, h0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 4 x half> undef, half %val, i32 0
%2 = shufflevector <vscale x 4 x half> %1, <vscale x 4 x half> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x half> %2
}
define <vscale x 2 x half> @splat_nxv2f16(half %val) {
; CHECK-LABEL: splat_nxv2f16:
; CHECK: mov z0.h, h0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x half> undef, half %val, i32 0
%2 = shufflevector <vscale x 2 x half> %1, <vscale x 2 x half> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x half> %2
}
define <vscale x 4 x float> @splat_nxv4f32(float %val) {
; CHECK-LABEL: splat_nxv4f32:
; CHECK: mov z0.s, s0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 4 x float> undef, float %val, i32 0
%2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x float> %2
}
define <vscale x 2 x float> @splat_nxv2f32(float %val) {
; CHECK-LABEL: splat_nxv2f32:
; CHECK: mov z0.s, s0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x float> undef, float %val, i32 0
%2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x float> %2
}
define <vscale x 2 x double> @splat_nxv2f64(double %val) {
; CHECK-LABEL: splat_nxv2f64:
; CHECK: mov z0.d, d0
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x double> undef, double %val, i32 0
%2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x double> %2
}
define <vscale x 8 x half> @splat_nxv8f16_zero() {
; CHECK-LABEL: splat_nxv8f16_zero:
; CHECK: mov z0.h, #0
; CHECK-NEXT: ret
ret <vscale x 8 x half> zeroinitializer
}
define <vscale x 8 x bfloat> @splat_nxv8bf16_zero() #0 {
; CHECK-LABEL: splat_nxv8bf16_zero:
; CHECK: mov z0.h, #0
; CHECK-NEXT: ret
ret <vscale x 8 x bfloat> zeroinitializer
}
define <vscale x 4 x half> @splat_nxv4f16_zero() {
; CHECK-LABEL: splat_nxv4f16_zero:
; CHECK: mov z0.h, #0
; CHECK-NEXT: ret
ret <vscale x 4 x half> zeroinitializer
}
define <vscale x 2 x half> @splat_nxv2f16_zero() {
; CHECK-LABEL: splat_nxv2f16_zero:
; CHECK: mov z0.h, #0
; CHECK-NEXT: ret
ret <vscale x 2 x half> zeroinitializer
}
define <vscale x 4 x float> @splat_nxv4f32_zero() {
; CHECK-LABEL: splat_nxv4f32_zero:
; CHECK: mov z0.s, #0
; CHECK-NEXT: ret
ret <vscale x 4 x float> zeroinitializer
}
define <vscale x 2 x float> @splat_nxv2f32_zero() {
; CHECK-LABEL: splat_nxv2f32_zero:
; CHECK: mov z0.s, #0
; CHECK-NEXT: ret
ret <vscale x 2 x float> zeroinitializer
}
define <vscale x 2 x double> @splat_nxv2f64_zero() {
; CHECK-LABEL: splat_nxv2f64_zero:
; CHECK: mov z0.d, #0
; CHECK-NEXT: ret
ret <vscale x 2 x double> zeroinitializer
}
define <vscale x 8 x half> @splat_nxv8f16_imm() {
; CHECK-LABEL: splat_nxv8f16_imm:
; CHECK: fmov z0.h, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 8 x half> undef, half 1.0, i32 0
%2 = shufflevector <vscale x 8 x half> %1, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x half> %2
}
define <vscale x 4 x half> @splat_nxv4f16_imm() {
; CHECK-LABEL: splat_nxv4f16_imm:
; CHECK: fmov z0.h, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 4 x half> undef, half 1.0, i32 0
%2 = shufflevector <vscale x 4 x half> %1, <vscale x 4 x half> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x half> %2
}
define <vscale x 2 x half> @splat_nxv2f16_imm() {
; CHECK-LABEL: splat_nxv2f16_imm:
; CHECK: fmov z0.h, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x half> undef, half 1.0, i32 0
%2 = shufflevector <vscale x 2 x half> %1, <vscale x 2 x half> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x half> %2
}
define <vscale x 4 x float> @splat_nxv4f32_imm() {
; CHECK-LABEL: splat_nxv4f32_imm:
; CHECK: fmov z0.s, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 4 x float> undef, float 1.0, i32 0
%2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x float> %2
}
define <vscale x 2 x float> @splat_nxv2f32_imm() {
; CHECK-LABEL: splat_nxv2f32_imm:
; CHECK: fmov z0.s, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x float> undef, float 1.0, i32 0
%2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x float> %2
}
define <vscale x 2 x double> @splat_nxv2f64_imm() {
; CHECK-LABEL: splat_nxv2f64_imm:
; CHECK: fmov z0.d, #1.00000000
; CHECK-NEXT: ret
%1 = insertelement <vscale x 2 x double> undef, double 1.0, i32 0
%2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x double> %2
}
define <vscale x 4 x i32> @splat_nxv4i32_fold(<vscale x 4 x i32> %x) {
; CHECK-LABEL: splat_nxv4i32_fold:
; CHECK: mov z0.s, #0
; CHECK-NEXT: ret
%r = sub <vscale x 4 x i32> %x, %x
ret <vscale x 4 x i32> %r
}
define <vscale x 4 x float> @splat_nxv4f32_fold(<vscale x 4 x float> %x) {
; CHECK-LABEL: splat_nxv4f32_fold:
; CHECK: mov z0.s, #0
; CHECK-NEXT: ret
%r = fsub nnan <vscale x 4 x float> %x, %x
ret <vscale x 4 x float> %r
}
define <vscale x 2 x float> @splat_nxv2f32_fmov_fold() {
; CHECK-LABEL: splat_nxv2f32_fmov_fold
; CHECK: mov w8, #1109917696
; CHECK-NEXT: mov z0.s, w8
%1 = insertelement <vscale x 2 x float> undef, float 4.200000e+01, i32 0
%2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x float> %2
}
define <vscale x 4 x float> @splat_nxv4f32_fmov_fold() {
; CHECK-LABEL: splat_nxv4f32_fmov_fold
; CHECK: mov w8, #1109917696
; CHECK-NEXT: mov z0.s, w8
%1 = insertelement <vscale x 4 x float> undef, float 4.200000e+01, i32 0
%2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer
ret <vscale x 4 x float> %2
}
define <vscale x 2 x double> @splat_nxv2f64_fmov_fold() {
; CHECK-LABEL: splat_nxv2f64_fmov_fold
; CHECK: mov x8, #4631107791820423168
; CHECK-NEXT: mov z0.d, x8
%1 = insertelement <vscale x 2 x double> undef, double 4.200000e+01, i32 0
%2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer
ret <vscale x 2 x double> %2
}
; +bf16 is required for the bfloat version.
attributes #0 = { "target-features"="+sve,+bf16" }