Austin Kerbow 2291bd137d [AMDGPU] Update subtarget features for new target ID support
Support for XNACK and SRAMECC is not static on some GPUs. We must be able
to differentiate between different scenarios for these dynamic subtarget
features.

The possible settings are:

- Unsupported: The GPU has no support for XNACK/SRAMECC.
- Any: Preference is unspecified. Use conservative settings that can run anywhere.
- Off: Request support for XNACK/SRAMECC Off
- On: Request support for XNACK/SRAMECC On

GCNSubtarget will track the four options based on the following criteria. If
the subtarget does not support XNACK/SRAMECC we say the setting is
"Unsupported". If no subtarget features for XNACK/SRAMECC are requested we
must support "Any" mode. If the subtarget features XNACK/SRAMECC exist in the
feature string when initializing the subtarget, the settings are "On/Off".

The defaults are updated to be conservatively correct, meaning if no setting
for XNACK or SRAMECC is explicitly requested, defaults will be used which
generate code that can be run anywhere. This corresponds to the "Any" setting.

Differential Revision: https://reviews.llvm.org/D85882
2021-01-26 11:25:51 -08:00

752 lines
35 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -mattr=+unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX9,GFX9-UNALIGNED %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -mattr=-unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX9,GFX9-NOUNALIGNED %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -mattr=+unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX7,GFX7-UNALIGNED %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -mattr=-unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX7,GFX7-NOUNALIGNED %s
; FIXME:
; XUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=tahiti < %s | FileCheck -check-prefixes=GCN,GFX6 %s
define <3 x i32> @v_load_constant_v3i32_align1(<3 x i32> addrspace(4)* %ptr) {
; GFX9-UNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-NOUNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v13, v[0:1], off
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v12, v[0:1], off offset:1
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v11, v[0:1], off offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v10, v[0:1], off offset:3
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v9, v[0:1], off offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v8, v[0:1], off offset:5
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v7, v[0:1], off offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v6, v[0:1], off offset:7
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v5, v[0:1], off offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v4, v[0:1], off offset:9
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v3, v[0:1], off offset:10
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v2, v[0:1], off offset:11
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0xff
; GFX9-NOUNALIGNED-NEXT: s_movk_i32 s4, 0xff
; GFX9-NOUNALIGNED-NEXT: s_mov_b32 s5, 8
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v1, 8
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_sdwa v12, s5, v12 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v11, s4, v11
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v10, s4, v10
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v11, 16, v11
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_sdwa v8, s5, v8 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v7, v7, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v6, v6, v0
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v10, 24, v10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_sdwa v1, v1, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v3, v3, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v2, v2, v0
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v4, v13, s4, v12
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v5, v5, v0, v1
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v8, v9, s4, v8
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 16, v7
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 24, v6
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 24, v2
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v0, v4, v11, v10
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v1, v8, v7, v6
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v2, v5, v3, v2
; GFX9-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-UNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-UNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-UNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-UNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-NOUNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NOUNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v2, v[0:1], s[4:7], 0 addr64
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v3, v[0:1], s[4:7], 0 addr64 offset:1
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v4, v[0:1], s[4:7], 0 addr64 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v5, v[0:1], s[4:7], 0 addr64 offset:3
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v6, v[0:1], s[4:7], 0 addr64 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v7, v[0:1], s[4:7], 0 addr64 offset:5
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v8, v[0:1], s[4:7], 0 addr64 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v9, v[0:1], s[4:7], 0 addr64 offset:7
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v10, v[0:1], s[4:7], 0 addr64 offset:8
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v11, v[0:1], s[4:7], 0 addr64 offset:9
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v12, v[0:1], s[4:7], 0 addr64 offset:10
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v0, v[0:1], s[4:7], 0 addr64 offset:11
; GFX7-NOUNALIGNED-NEXT: v_mov_b32_e32 v1, 0xff
; GFX7-NOUNALIGNED-NEXT: s_movk_i32 s4, 0xff
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(11)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v2, s4, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v3, s4, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v4, s4, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v5, s4, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(7)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v6, s4, v6
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v7, v7, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v8, v8, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v9, v9, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v10, v10, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v11, v11, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v12, v12, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v0, v0, v1
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 8, v3
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 16, v4
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v5
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 8, v7
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 16, v8
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 24, v9
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v9, 8, v11
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v11, 16, v12
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v12, 24, v0
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v2, v1
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v6, v5
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v10, v9
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v3
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v7
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v11
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v4
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v8
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v12
; GFX7-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 1
ret <3 x i32> %load
}
define <3 x i32> @v_load_constant_v3i32_align2(<3 x i32> addrspace(4)* %ptr) {
; GFX9-UNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-NOUNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v7, v[0:1], off
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v6, v[0:1], off offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v5, v[0:1], off offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v4, v[0:1], off offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v3, v[0:1], off offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v2, v[0:1], off offset:10
; GFX9-NOUNALIGNED-NEXT: s_mov_b32 s4, 0xffff
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v0, s4, v6
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 16, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v1, s4, v4
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v2, s4, v2
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v0, v7, s4, v0
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v1, v5, s4, v1
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v2, v3, s4, v2
; GFX9-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-UNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-UNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-UNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-UNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-NOUNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NOUNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v2, v[0:1], s[4:7], 0 addr64
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v3, v[0:1], s[4:7], 0 addr64 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v4, v[0:1], s[4:7], 0 addr64 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v5, v[0:1], s[4:7], 0 addr64 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v6, v[0:1], s[4:7], 0 addr64 offset:8
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v0, v[0:1], s[4:7], 0 addr64 offset:10
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s4, 0xffff
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v1, s4, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v2, s4, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v3, s4, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v4, s4, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v5, s4, v6
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v0, s4, v0
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 16, v0
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 16, v4
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v1, v2
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v3, v4
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v5, v6
; GFX7-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 2
ret <3 x i32> %load
}
define <3 x i32> @v_load_constant_v3i32_align4(<3 x i32> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v3i32_align4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v3i32_align4:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 4
ret <3 x i32> %load
}
define i96 @v_load_constant_i96_align8(i96 addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_i96_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_i96_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load i96, i96 addrspace(4)* %ptr, align 8
ret i96 %load
}
define <3 x i32> @v_load_constant_v3i32_align8(<3 x i32> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v3i32_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v3i32_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 8
ret <3 x i32> %load
}
define <6 x i16> @v_load_constant_v6i16_align8(<6 x i16> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v6i16_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v6i16_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[6:8], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v6
; GFX7-NEXT: v_lshrrev_b32_e32 v3, 16, v7
; GFX7-NEXT: v_lshrrev_b32_e32 v5, 16, v8
; GFX7-NEXT: v_mov_b32_e32 v0, v6
; GFX7-NEXT: v_mov_b32_e32 v2, v7
; GFX7-NEXT: v_mov_b32_e32 v4, v8
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <6 x i16>, <6 x i16> addrspace(4)* %ptr, align 8
ret <6 x i16> %load
}
define <12 x i8> @v_load_constant_v12i8_align8(<12 x i8> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v12i8_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_lshrrev_b32_e32 v13, 8, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v12, 16, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v3, 24, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v5, 8, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v6, 16, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v7, 24, v1
; GFX9-NEXT: v_mov_b32_e32 v4, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v9, 8, v2
; GFX9-NEXT: v_lshrrev_b32_e32 v10, 16, v2
; GFX9-NEXT: v_lshrrev_b32_e32 v11, 24, v2
; GFX9-NEXT: v_mov_b32_e32 v8, v2
; GFX9-NEXT: v_mov_b32_e32 v1, v13
; GFX9-NEXT: v_mov_b32_e32 v2, v12
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v12i8_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: v_lshrrev_b32_e32 v13, 8, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v12, 16, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v3, 24, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v5, 8, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v6, 16, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v7, 24, v1
; GFX7-NEXT: v_mov_b32_e32 v4, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v9, 8, v2
; GFX7-NEXT: v_lshrrev_b32_e32 v10, 16, v2
; GFX7-NEXT: v_lshrrev_b32_e32 v11, 24, v2
; GFX7-NEXT: v_mov_b32_e32 v8, v2
; GFX7-NEXT: v_mov_b32_e32 v1, v13
; GFX7-NEXT: v_mov_b32_e32 v2, v12
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <12 x i8>, <12 x i8> addrspace(4)* %ptr, align 8
ret <12 x i8> %load
}
define <3 x i32> @v_load_constant_v3i32_align16(<3 x i32> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v3i32_align16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v3i32_align16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 16
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align1(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-UNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v0, s[0:1]
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX9-NOUNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v12, v0, s[0:1]
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v11, v0, s[0:1] offset:1
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v10, v0, s[0:1] offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v9, v0, s[0:1] offset:3
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v8, v0, s[0:1] offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v7, v0, s[0:1] offset:5
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v6, v0, s[0:1] offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v5, v0, s[0:1] offset:7
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v4, v0, s[0:1] offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v3, v0, s[0:1] offset:9
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v2, v0, s[0:1] offset:10
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v1, v0, s[0:1] offset:11
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0xff
; GFX9-NOUNALIGNED-NEXT: s_movk_i32 s0, 0xff
; GFX9-NOUNALIGNED-NEXT: s_mov_b32 s1, 8
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v13, 8
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_sdwa v11, s1, v11 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v10, s0, v10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v9, s0, v9
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v11, v12, s0, v11
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_sdwa v7, s1, v7 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v6, v6, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v5, v5, v0
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v10, 16, v10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_sdwa v3, v13, v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v2, v2, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v1, v1, v0
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v3, v4, v0, v3
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v9, 24, v9
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v7, v8, s0, v7
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 16, v6
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 24, v5
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v1
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v0, v11, v10, v9
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v1, v7, v6, v5
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v2, v3, v2, v4
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-NOUNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-UNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_load_dwordx2 s[6:7], s[0:1], 0x0
; GFX7-UNALIGNED-NEXT: s_load_dword s0, s[0:1], 0x2
; GFX7-UNALIGNED-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v0, s6
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v2, s8
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v2, s0
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v1, s7
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-NOUNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s2, -1
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s3, 0xf000
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v0, off, s[0:3], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v1, off, s[0:3], 0 offset:1
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v2, off, s[0:3], 0 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v3, off, s[0:3], 0 offset:3
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v4, off, s[0:3], 0 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v5, off, s[0:3], 0 offset:5
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v6, off, s[0:3], 0 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v7, off, s[0:3], 0 offset:7
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v8, off, s[0:3], 0 offset:8
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v9, off, s[0:3], 0 offset:9
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v10, off, s[0:3], 0 offset:10
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v11, off, s[0:3], 0 offset:11
; GFX7-NOUNALIGNED-NEXT: v_mov_b32_e32 v12, 0xff
; GFX7-NOUNALIGNED-NEXT: s_movk_i32 s0, 0xff
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(11)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v0, s0, v0
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v1, s0, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v2, s0, v2
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 8, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(7)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v4, s0, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v5, v5, v12
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v6, v6, v12
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 8, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v8, v8, v12
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v9, v9, v12
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v10, v10, v12
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v9, 8, v9
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v3, s0, v3
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v7, v7, v12
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v11, v11, v12
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v1
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v4, v5
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 16, v6
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v10, 16, v10
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v4, v8, v9
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v2
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 24, v3
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v7
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v6
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v11, 24, v11
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v4, v10
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v3
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v7
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v11
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-NOUNALIGNED-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 1
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align2(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-UNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v0, s[0:1]
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX9-NOUNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v6, v0, s[0:1]
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v5, v0, s[0:1] offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v4, v0, s[0:1] offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v3, v0, s[0:1] offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v2, v0, s[0:1] offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v1, v0, s[0:1] offset:10
; GFX9-NOUNALIGNED-NEXT: s_mov_b32 s0, 0xffff
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v0, s0, v5
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 16, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v3, s0, v3
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_and_b32_e32 v1, s0, v1
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v1
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v1, v4, s0, v3
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v2, v2, s0, v5
; GFX9-NOUNALIGNED-NEXT: v_and_or_b32 v0, v6, s0, v0
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-NOUNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-UNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_load_dwordx2 s[6:7], s[0:1], 0x0
; GFX7-UNALIGNED-NEXT: s_load_dword s0, s[0:1], 0x2
; GFX7-UNALIGNED-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v0, s6
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v2, s8
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v2, s0
; GFX7-UNALIGNED-NEXT: v_mov_b32_e32 v1, s7
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-NOUNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s2, -1
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s3, 0xf000
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v0, off, s[0:3], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v1, off, s[0:3], 0 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v2, off, s[0:3], 0 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v3, off, s[0:3], 0 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v4, off, s[0:3], 0 offset:8
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v5, off, s[0:3], 0 offset:10
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s0, 0xffff
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v0, s0, v0
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v1, s0, v1
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v3, s0, v3
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v2, s0, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v5, s0, v5
; GFX7-NOUNALIGNED-NEXT: v_and_b32_e32 v4, s0, v4
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v5
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v1
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v2, v3
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v4, v5
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-NOUNALIGNED-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 2
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align4(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v3i32_align4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_mov_b32 s4, s0
; GFX9-NEXT: s_mov_b32 s5, s1
; GFX9-NEXT: s_load_dwordx2 s[0:1], s[4:5], 0x0
; GFX9-NEXT: s_load_dword s2, s[4:5], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v3i32_align4:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_mov_b32 s2, s0
; GFX7-NEXT: s_mov_b32 s3, s1
; GFX7-NEXT: s_load_dwordx2 s[0:1], s[2:3], 0x0
; GFX7-NEXT: s_load_dword s2, s[2:3], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 4
ret <3 x i32> %load
}
define amdgpu_ps i96 @s_load_constant_i96_align8(i96 addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_i96_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_mov_b32 s4, s0
; GFX9-NEXT: s_mov_b32 s5, s1
; GFX9-NEXT: s_load_dwordx2 s[0:1], s[4:5], 0x0
; GFX9-NEXT: s_load_dword s2, s[4:5], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_i96_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_mov_b32 s2, s0
; GFX7-NEXT: s_mov_b32 s3, s1
; GFX7-NEXT: s_load_dwordx2 s[0:1], s[2:3], 0x0
; GFX7-NEXT: s_load_dword s2, s[2:3], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: ; return to shader part epilog
%load = load i96, i96 addrspace(4)* %ptr, align 8
ret i96 %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align8(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v3i32_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_mov_b32 s4, s0
; GFX9-NEXT: s_mov_b32 s5, s1
; GFX9-NEXT: s_load_dwordx2 s[0:1], s[4:5], 0x0
; GFX9-NEXT: s_load_dword s2, s[4:5], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v3i32_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_mov_b32 s2, s0
; GFX7-NEXT: s_mov_b32 s3, s1
; GFX7-NEXT: s_load_dwordx2 s[0:1], s[2:3], 0x0
; GFX7-NEXT: s_load_dword s2, s[2:3], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 8
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v6i16_align8(<6 x i16> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v6i16_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_mov_b32 s4, s0
; GFX9-NEXT: s_mov_b32 s5, s1
; GFX9-NEXT: s_load_dwordx2 s[0:1], s[4:5], 0x0
; GFX9-NEXT: s_load_dword s2, s[4:5], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v6i16_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_mov_b32 s2, s0
; GFX7-NEXT: s_mov_b32 s3, s1
; GFX7-NEXT: s_load_dwordx2 s[0:1], s[2:3], 0x0
; GFX7-NEXT: s_load_dword s2, s[2:3], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: ; return to shader part epilog
%load = load <6 x i16>, <6 x i16> addrspace(4)* %ptr, align 8
%cast = bitcast <6 x i16> %load to <3 x i32>
ret <3 x i32> %cast
}
define amdgpu_ps <12 x i8> @s_load_constant_v12i8_align8(<12 x i8> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v12i8_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx2 s[12:13], s[0:1], 0x0
; GFX9-NEXT: s_load_dword s8, s[0:1], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_lshr_b32 s1, s12, 8
; GFX9-NEXT: s_lshr_b32 s2, s12, 16
; GFX9-NEXT: s_lshr_b32 s3, s12, 24
; GFX9-NEXT: s_lshr_b32 s5, s13, 8
; GFX9-NEXT: s_lshr_b32 s6, s13, 16
; GFX9-NEXT: s_lshr_b32 s7, s13, 24
; GFX9-NEXT: s_lshr_b32 s9, s8, 8
; GFX9-NEXT: s_lshr_b32 s10, s8, 16
; GFX9-NEXT: s_lshr_b32 s11, s8, 24
; GFX9-NEXT: s_mov_b32 s0, s12
; GFX9-NEXT: s_mov_b32 s4, s13
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v12i8_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_load_dwordx2 s[12:13], s[0:1], 0x0
; GFX7-NEXT: s_load_dword s8, s[0:1], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: s_lshr_b32 s1, s12, 8
; GFX7-NEXT: s_lshr_b32 s2, s12, 16
; GFX7-NEXT: s_lshr_b32 s3, s12, 24
; GFX7-NEXT: s_lshr_b32 s5, s13, 8
; GFX7-NEXT: s_lshr_b32 s6, s13, 16
; GFX7-NEXT: s_lshr_b32 s7, s13, 24
; GFX7-NEXT: s_lshr_b32 s9, s8, 8
; GFX7-NEXT: s_lshr_b32 s10, s8, 16
; GFX7-NEXT: s_lshr_b32 s11, s8, 24
; GFX7-NEXT: s_mov_b32 s0, s12
; GFX7-NEXT: s_mov_b32 s4, s13
; GFX7-NEXT: ; return to shader part epilog
%load = load <12 x i8>, <12 x i8> addrspace(4)* %ptr, align 8
ret <12 x i8> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align16(<3 x i32> addrspace(4)* inreg %ptr) {
; GCN-LABEL: s_load_constant_v3i32_align16:
; GCN: ; %bb.0:
; GCN-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0
; GCN-NEXT: s_waitcnt lgkmcnt(0)
; GCN-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 16
ret <3 x i32> %load
}