In the overwhelmingly common case, enum attribute case strings represent valid identifiers in MLIR syntax. This revision updates the format generator to format as a keyword in these cases, removing the need to wrap values in a string. The parser still retains the ability to parse the string form, but the printer will use the keyword form when applicable. Differential Revision: https://reviews.llvm.org/D94575
198 lines
6.8 KiB
MLIR
198 lines
6.8 KiB
MLIR
// RUN: mlir-opt -spirv-update-vce %s | FileCheck %s
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//===----------------------------------------------------------------------===//
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// Version
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//===----------------------------------------------------------------------===//
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// Test deducing minimal version.
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// spv.IAdd is available from v1.0.
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// CHECK: requires #spv.vce<v1.0, [Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.5, [Shader], []>, {}>
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} {
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spv.func @iadd(%val : i32) -> i32 "None" {
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%0 = spv.IAdd %val, %val: i32
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spv.ReturnValue %0: i32
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}
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}
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// Test deducing minimal version.
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// spv.GroupNonUniformBallot is available since v1.3.
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// CHECK: requires #spv.vce<v1.3, [GroupNonUniformBallot, Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.5, [Shader, GroupNonUniformBallot], []>, {}>
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} {
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spv.func @group_non_uniform_ballot(%predicate : i1) -> vector<4xi32> "None" {
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%0 = spv.GroupNonUniformBallot Workgroup %predicate : vector<4xi32>
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spv.ReturnValue %0: vector<4xi32>
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}
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}
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//===----------------------------------------------------------------------===//
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// Capability
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//===----------------------------------------------------------------------===//
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// Test minimal capabilities.
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// CHECK: requires #spv.vce<v1.0, [Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.0, [Shader, Float16, Float64, Int16, Int64, VariablePointers], []>, {}>
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} {
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spv.func @iadd(%val : i32) -> i32 "None" {
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%0 = spv.IAdd %val, %val: i32
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spv.ReturnValue %0: i32
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}
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}
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// Test deducing implied capability.
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// AtomicStorage implies Shader.
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// CHECK: requires #spv.vce<v1.0, [Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.0, [AtomicStorage], []>, {}>
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} {
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spv.func @iadd(%val : i32) -> i32 "None" {
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%0 = spv.IAdd %val, %val: i32
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spv.ReturnValue %0: i32
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}
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}
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// Test selecting the capability available in the target environment.
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// spv.GroupNonUniform op itself can be enabled via any of
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// * GroupNonUniformArithmetic
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// * GroupNonUniformClustered
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// * GroupNonUniformPartitionedNV
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// Its 'Reduce' group operation can be enabled via any of
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// * Kernel
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// * GroupNonUniformArithmetic
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// * GroupNonUniformBallot
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// CHECK: requires #spv.vce<v1.3, [GroupNonUniformArithmetic, Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.3, [Shader, GroupNonUniformArithmetic], []>, {}>
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} {
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spv.func @group_non_uniform_iadd(%val : i32) -> i32 "None" {
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%0 = spv.GroupNonUniformIAdd "Subgroup" "Reduce" %val : i32
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spv.ReturnValue %0: i32
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}
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}
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// CHECK: requires #spv.vce<v1.3, [GroupNonUniformClustered, GroupNonUniformBallot, Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.3, [Shader, GroupNonUniformClustered, GroupNonUniformBallot], []>, {}>
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} {
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spv.func @group_non_uniform_iadd(%val : i32) -> i32 "None" {
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%0 = spv.GroupNonUniformIAdd "Subgroup" "Reduce" %val : i32
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spv.ReturnValue %0: i32
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}
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}
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// Test type required capabilities
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// Using 8-bit integers in non-interface storage class requires Int8.
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// CHECK: requires #spv.vce<v1.0, [Int8, Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.3, [Shader, Int8], []>, {}>
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} {
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spv.func @iadd_function(%val : i8) -> i8 "None" {
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%0 = spv.IAdd %val, %val : i8
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spv.ReturnValue %0: i8
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}
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}
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// Using 16-bit floats in non-interface storage class requires Float16.
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// CHECK: requires #spv.vce<v1.0, [Float16, Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.3, [Shader, Float16], []>, {}>
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} {
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spv.func @fadd_function(%val : f16) -> f16 "None" {
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%0 = spv.FAdd %val, %val : f16
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spv.ReturnValue %0: f16
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}
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}
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// Using 16-element vectors requires Vector16.
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// CHECK: requires #spv.vce<v1.0, [Vector16, Shader], []>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.3, [Shader, Vector16], []>, {}>
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} {
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spv.func @iadd_v16_function(%val : vector<16xi32>) -> vector<16xi32> "None" {
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%0 = spv.IAdd %val, %val : vector<16xi32>
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spv.ReturnValue %0: vector<16xi32>
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}
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}
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//===----------------------------------------------------------------------===//
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// Extension
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//===----------------------------------------------------------------------===//
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// Test deducing minimal extensions.
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// spv.SubgroupBallotKHR requires the SPV_KHR_shader_ballot extension.
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// CHECK: requires #spv.vce<v1.0, [SubgroupBallotKHR, Shader], [SPV_KHR_shader_ballot]>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.0, [Shader, SubgroupBallotKHR],
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[SPV_KHR_shader_ballot, SPV_KHR_shader_clock, SPV_KHR_variable_pointers]>, {}>
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} {
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spv.func @subgroup_ballot(%predicate : i1) -> vector<4xi32> "None" {
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%0 = spv.SubgroupBallotKHR %predicate: vector<4xi32>
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spv.ReturnValue %0: vector<4xi32>
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}
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}
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// Test deducing implied extension.
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// Vulkan memory model requires SPV_KHR_vulkan_memory_model, which is enabled
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// implicitly by v1.5.
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// CHECK: requires #spv.vce<v1.0, [VulkanMemoryModel], [SPV_KHR_vulkan_memory_model]>
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spv.module Logical Vulkan attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.5, [Shader, VulkanMemoryModel], []>, {}>
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} {
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spv.func @iadd(%val : i32) -> i32 "None" {
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%0 = spv.IAdd %val, %val: i32
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spv.ReturnValue %0: i32
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}
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}
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// Test type required extensions
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// Using 8-bit integers in interface storage class requires additional
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// extensions and capabilities.
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// CHECK: requires #spv.vce<v1.0, [StorageBuffer16BitAccess, Shader, Int16], [SPV_KHR_16bit_storage, SPV_KHR_storage_buffer_storage_class]>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.3, [Shader, StorageBuffer16BitAccess, Int16], []>, {}>
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} {
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spv.func @iadd_storage_buffer(%ptr : !spv.ptr<i16, StorageBuffer>) -> i16 "None" {
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%0 = spv.Load "StorageBuffer" %ptr : i16
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%1 = spv.IAdd %0, %0 : i16
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spv.ReturnValue %1: i16
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}
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}
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// Complicated nested types
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// * Buffer requires ImageBuffer or SampledBuffer.
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// * Rg32f requires StorageImageExtendedFormats.
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// CHECK: requires #spv.vce<v1.0, [UniformAndStorageBuffer8BitAccess, StorageUniform16, Shader, ImageBuffer, StorageImageExtendedFormats], [SPV_KHR_8bit_storage, SPV_KHR_16bit_storage]>
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spv.module Logical GLSL450 attributes {
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spv.target_env = #spv.target_env<
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#spv.vce<v1.5, [Shader, UniformAndStorageBuffer8BitAccess, StorageBuffer16BitAccess, StorageUniform16, Int16, ImageBuffer, StorageImageExtendedFormats], []>,
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{}>
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} {
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spv.globalVariable @data : !spv.ptr<!spv.struct<(i8 [0], f16 [2], i64 [4])>, Uniform>
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spv.globalVariable @img : !spv.ptr<!spv.image<f32, Buffer, NoDepth, NonArrayed, SingleSampled, SamplerUnknown, Rg32f>, UniformConstant>
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}
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