This commit shuffles SPIR-V code around to better follow MLIR
convention. Specifically,
* Created IR/, Transforms/, Linking/, and Utils/ subdirectories and
moved suitable code inside.
* Created SPIRVEnums.{h|cpp} for SPIR-V C/C++ enums generated from
SPIR-V spec. Previously they are cluttered inside SPIRVTypes.{h|cpp}.
* Fixed include guards in various header files (both .h and .td).
* Moved serialization tests under test/Target/SPIRV.
* Renamed TableGen backend -gen-spirv-op-utils into -gen-spirv-attr-utils
as it is only generating utility functions for attributes.
Reviewed By: mravishankar
Differential Revision: https://reviews.llvm.org/D93407
19 lines
1.0 KiB
MLIR
19 lines
1.0 KiB
MLIR
// RUN: mlir-translate -split-input-file -test-spirv-roundtrip %s | FileCheck %s
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spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
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spv.func @array_stride(%arg0 : !spv.ptr<!spv.array<4x!spv.array<4xf32, stride=4>, stride=128>, StorageBuffer>, %arg1 : i32, %arg2 : i32) "None" {
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// CHECK: {{%.*}} = spv.AccessChain {{%.*}}[{{%.*}}, {{%.*}}] : !spv.ptr<!spv.array<4 x !spv.array<4 x f32, stride=4>, stride=128>, StorageBuffer>, i32, i32
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%2 = spv.AccessChain %arg0[%arg1, %arg2] : !spv.ptr<!spv.array<4x!spv.array<4xf32, stride=4>, stride=128>, StorageBuffer>, i32, i32
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spv.Return
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}
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}
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// -----
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spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
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// CHECK: spv.globalVariable {{@.*}} : !spv.ptr<!spv.rtarray<f32, stride=4>, StorageBuffer>
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spv.globalVariable @var0 : !spv.ptr<!spv.rtarray<f32, stride=4>, StorageBuffer>
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// CHECK: spv.globalVariable {{@.*}} : !spv.ptr<!spv.rtarray<vector<4xf16>>, Input>
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spv.globalVariable @var1 : !spv.ptr<!spv.rtarray<vector<4xf16>>, Input>
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}
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