River Riddle a0df3ebd15 NFC: Implement OwningRewritePatternList as a class instead of a using directive.
This allows for proper forward declaration, as opposed to leaking the internal implementation via a using directive. This also allows for all pattern building to go through 'insert' methods on the OwningRewritePatternList, replacing uses of 'push_back' and 'RewriteListBuilder'.

PiperOrigin-RevId: 261816316
2019-08-05 18:38:22 -07:00

125 lines
4.7 KiB
C++

//===- GPUToSPIRV.cp - MLIR SPIR-V lowering passes ------------------------===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This file implements a pass to convert a kernel function in the GPU Dialect
// into a spv.module operation
//
//===----------------------------------------------------------------------===//
#include "mlir/Conversion/StandardToSPIRV/ConvertStandardToSPIRV.h"
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/SPIRV/SPIRVDialect.h"
#include "mlir/Dialect/SPIRV/SPIRVOps.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
/// Pattern to convert a kernel function in GPU dialect (a FuncOp with the
/// attribute gpu.kernel) within a spv.module.
class KernelFnConversion final : public SPIRVFnLowering {
public:
using SPIRVFnLowering::SPIRVFnLowering;
PatternMatchResult
matchAndRewrite(Operation *op, ArrayRef<Value *> operands,
ConversionPatternRewriter &rewriter) const override;
};
} // namespace
PatternMatchResult
KernelFnConversion::matchAndRewrite(Operation *op, ArrayRef<Value *> operands,
ConversionPatternRewriter &rewriter) const {
auto funcOp = cast<FuncOp>(op);
FuncOp newFuncOp;
if (!gpu::GPUDialect::isKernel(funcOp)) {
return succeeded(lowerFunction(funcOp, operands, rewriter, newFuncOp))
? matchSuccess()
: matchFailure();
}
if (failed(lowerAsEntryFunction(funcOp, operands, rewriter, newFuncOp))) {
return matchFailure();
}
newFuncOp.getOperation()->removeAttr(Identifier::get(
gpu::GPUDialect::getKernelFuncAttrName(), op->getContext()));
return matchSuccess();
}
namespace {
/// Pass to lower GPU Dialect to SPIR-V. The pass only converts those functions
/// that have the "gpu.kernel" attribute, i.e. those functions that are
/// referenced in gpu::LaunchKernelOp operations. For each such function
///
/// 1) Create a spirv::ModuleOp, and clone the function into spirv::ModuleOp
/// (the original function is still needed by the gpu::LaunchKernelOp, so cannot
/// replace it).
///
/// 2) Lower the body of the spirv::ModuleOp.
class GPUToSPIRVPass : public ModulePass<GPUToSPIRVPass> {
void runOnModule() override;
};
} // namespace
void GPUToSPIRVPass::runOnModule() {
auto context = &getContext();
auto module = getModule();
SmallVector<Operation *, 4> spirvModules;
for (auto funcOp : module.getOps<FuncOp>()) {
if (gpu::GPUDialect::isKernel(funcOp)) {
OpBuilder builder(module.getBodyRegion());
// Create a new spirv::ModuleOp for this function, and clone the
// function into it.
// TODO : Generalize this to account for different extensions,
// capabilities, extended_instruction_sets, other addressing models
// and memory models.
auto spvModule = builder.create<spirv::ModuleOp>(
funcOp.getLoc(),
builder.getI32IntegerAttr(
static_cast<int32_t>(spirv::AddressingModel::Logical)),
builder.getI32IntegerAttr(
static_cast<int32_t>(spirv::MemoryModel::VulkanKHR)));
OpBuilder moduleBuilder(spvModule.getOperation()->getRegion(0));
moduleBuilder.clone(*funcOp.getOperation());
spirvModules.push_back(spvModule);
}
}
/// Dialect conversion to lower the functions with the spirv::ModuleOps.
SPIRVTypeConverter typeConverter(context);
SPIRVEntryFnTypeConverter entryFnConverter(context);
OwningRewritePatternList patterns;
patterns.insert<KernelFnConversion>(context, typeConverter, entryFnConverter);
populateStandardToSPIRVPatterns(context, patterns);
ConversionTarget target(*context);
target.addLegalDialect<spirv::SPIRVDialect>();
target.addDynamicallyLegalOp<FuncOp>(
[&](FuncOp Op) { return typeConverter.isSignatureLegal(Op.getType()); });
if (failed(applyFullConversion(spirvModules, target, std::move(patterns),
&typeConverter))) {
return signalPassFailure();
}
}
ModulePassBase *createGPUToSPIRVPass() { return new GPUToSPIRVPass(); }
static PassRegistration<GPUToSPIRVPass>
pass("convert-gpu-to-spirv", "Convert GPU dialect to SPIR-V dialect");