Nikita Popov a105877646
[InstCombine] Remove some of the complexity-based canonicalization (#91185)
The idea behind this canonicalization is that it allows us to handle less
patterns, because we know that some will be canonicalized away. This is
indeed very useful to e.g. know that constants are always on the right.

However, this is only useful if the canonicalization is actually
reliable. This is the case for constants, but not for arguments: Moving
these to the right makes it look like the "more complex" expression is
guaranteed to be on the left, but this is not actually the case in
practice. It fails as soon as you replace the argument with another
instruction.

The end result is that it looks like things correctly work in tests,
while they actually don't. We use the "thwart complexity-based
canonicalization" trick to handle this in tests, but it's often a
challenge for new contributors to get this right, and based on the
regressions this PR originally exposed, we clearly don't get this right
in many cases.

For this reason, I think that it's better to remove this complexity
canonicalization. It will make it much easier to write tests for
commuted cases and make sure that they are handled.
2024-08-21 12:02:54 +02:00

1645 lines
119 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=1 -force-vector-width=4 -S | FileCheck --check-prefix VEC4_INTERL1 %s
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=2 -force-vector-width=4 -S | FileCheck --check-prefix VEC4_INTERL2 %s
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=2 -force-vector-width=1 -S | FileCheck --check-prefix VEC1_INTERL2 %s
; RUN: opt < %s -passes=loop-vectorize,dce,simplifycfg,instcombine,simplifycfg -force-vector-interleave=1 -force-vector-width=2 -simplifycfg-require-and-preserve-domtree=1 -keep-loops=false -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s
@fp_inc = common global float 0.000000e+00, align 4
;void fp_iv_loop1(float init, ptr __restrict__ A, int N) {
; float x = init;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x -= fp_inc;
; }
;}
define void @fp_iv_loop1_fast_FMF(float %init, ptr noalias nocapture %A, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop1_fast_FMF(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 4.000000e+00
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP5]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub fast float [[INIT]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fsub fast float [[OFFSET_IDX]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP2]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP5]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_fast_FMF(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul fast <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub fast <2 x float> [[DOTSPLAT]], [[TMP2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP3]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub fast <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%fpinc = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.05, ptr %arrayidx, align 4
%add = fsub fast float %x.05, %fpinc
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
; We do not need the full 'fast' FMF to vectorize the loop, but the code can't become
; 'fast' spontaneously - FMF should propagate from the original IR.
define void @fp_iv_loop1_reassoc_FMF(float %init, ptr noalias nocapture %A, i32 %N) {
;
;
;
;
; VEC4_INTERL1-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP5]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub reassoc float [[INIT]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fmul reassoc float [[FPINC]], 0.000000e+00
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[TMP4]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP2]]
; VEC1_INTERL2-NEXT: store float [[TMP5]], ptr [[TMP7]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP6]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul reassoc <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub reassoc <2 x float> [[DOTSPLAT]], [[TMP2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP3]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%fpinc = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.05, ptr %arrayidx, align 4
%add = fsub reassoc float %x.05, %fpinc
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
;void fp_iv_loop2(float init, ptr __restrict__ A, int N) {
; float x = init;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x += 0.5;
; }
;}
define void @fp_iv_loop2(float %init, ptr noalias nocapture %A, i32 %N) #0 {
; VEC4_INTERL1-LABEL: @fp_iv_loop2(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.preheader:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop2(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.preheader:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP2]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP3]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 4.000000e+00, float 4.000000e+00, float 4.000000e+00, float 4.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop2(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.preheader:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[DOTCAST2]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[INIT]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fadd fast float [[OFFSET_IDX]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP2]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP5]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop2(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.preheader:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01>
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float 1.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.preheader, label %for.end
for.body.preheader: ; preds = %entry
br label %for.body
for.body: ; preds = %for.body.preheader, %for.body
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
%x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.06, ptr %arrayidx, align 4
%conv1 = fadd fast float %x.06, 5.000000e-01
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
;void fp_iv_loop3(float init, ptr __restrict__ A, ptr __restrict__ B, ptr __restrict__ C, int N) {
; int i = 0;
; float x = init;
; float y = 0.1;
; for (; i < N; ++i) {
; A[i] = x;
; x += fp_inc;
; y -= 0.5;
; B[i] = x + y;
; C[i] = y;
; }
;}
define void @fp_iv_loop3(float %init, ptr noalias nocapture %A, ptr noalias nocapture %B, ptr noalias nocapture %C, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop3(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC4_INTERL1-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC4_INTERL1-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT5]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP4]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT7:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT8:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT7]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND9:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND9]], ptr [[TMP6]], align 4
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast <4 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]]
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01>
; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = fadd fast <4 x float> [[TMP8]], [[TMP7]]
; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP9]], ptr [[TMP10]], align 4
; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP8]], ptr [[TMP11]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00>
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT10]] = fadd fast <4 x float> [[VEC_IND9]], [[DOTSPLAT8]]
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC4_INTERL1-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC4_INTERL1-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC4_INTERL1-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop3(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC4_INTERL2-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC4_INTERL2-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT6:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT7:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT6]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT7]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP4]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 4.000000e+00
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT8:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT9:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT8]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND10:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT13:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD11:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[DOTSPLAT9]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds i8, ptr [[TMP6]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND10]], ptr [[TMP6]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD11]], ptr [[TMP7]], align 4
; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[BROADCAST_SPLAT]]
; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = fadd fast <4 x float> [[STEP_ADD11]], [[BROADCAST_SPLAT]]
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01>
; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -2.500000e+00, float -2.500000e+00, float -2.500000e+00, float -2.500000e+00>
; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast <4 x float> [[TMP10]], [[TMP8]]
; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast <4 x float> [[TMP11]], [[TMP9]]
; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, ptr [[TMP14]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP12]], ptr [[TMP14]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP13]], ptr [[TMP15]], align 4
; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP16]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP10]], ptr [[TMP16]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP11]], ptr [[TMP17]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -4.000000e+00, float -4.000000e+00, float -4.000000e+00, float -4.000000e+00>
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT13]] = fadd fast <4 x float> [[STEP_ADD11]], [[DOTSPLAT9]]
; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC4_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC4_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC4_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop3(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[DOTCAST5]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[DOTCAST6:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fmul fast float [[TMP0]], [[DOTCAST6]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX7:%.*]] = fadd fast float [[INIT]], [[TMP6]]
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fadd fast float [[OFFSET_IDX7]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX7]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP7]], ptr [[TMP9]], align 4
; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast float [[OFFSET_IDX7]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast float [[TMP7]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast float [[TMP5]], 0xBFD99999A0000000
; VEC1_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast float [[TMP5]], 0xBFECCCCCC0000000
; VEC1_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast float [[TMP12]], [[TMP10]]
; VEC1_INTERL2-NEXT: [[TMP15:%.*]] = fadd fast float [[TMP13]], [[TMP11]]
; VEC1_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[TMP14]], ptr [[TMP16]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP15]], ptr [[TMP17]], align 4
; VEC1_INTERL2-NEXT: [[TMP18:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP19:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[TMP12]], ptr [[TMP18]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP13]], ptr [[TMP19]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC1_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC1_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop3(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT5]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fmul fast <2 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], [[TMP4]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT7:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT8:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT7]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x float> [[BROADCAST_SPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND9:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND9]], ptr [[TMP6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast <2 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = fadd fast <2 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01>
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP9:%.*]] = fadd fast <2 x float> [[TMP8]], [[TMP7]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP9]], ptr [[TMP10]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP8]], ptr [[TMP11]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float -1.000000e+00, float -1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT10]] = fadd fast <2 x float> [[VEC_IND9]], [[DOTSPLAT8]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[Y_012:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_011:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp9 = icmp sgt i32 %N, 0
br i1 %cmp9, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%0 = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ]
%x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.011, ptr %arrayidx, align 4
%add = fadd fast float %x.011, %0
%conv1 = fadd fast float %y.012, -5.000000e-01
%add2 = fadd fast float %conv1, %add
%arrayidx4 = getelementptr inbounds float, ptr %B, i64 %indvars.iv
store float %add2, ptr %arrayidx4, align 4
%arrayidx6 = getelementptr inbounds float, ptr %C, i64 %indvars.iv
store float %conv1, ptr %arrayidx6, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit:
br label %for.end
for.end:
ret void
}
; Start and step values are constants. There is no 'fmul' operation in this case
;void fp_iv_loop4(ptr __restrict__ A, int N) {
; float x = 1.0;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x += 0.5;
; }
;}
define void @fp_iv_loop4(ptr noalias nocapture %A, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop4(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.preheader:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop4(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.preheader:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP2]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP3]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 4.000000e+00, float 4.000000e+00, float 4.000000e+00, float 4.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop4(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.preheader:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[DOTCAST2]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP3]], 1.000000e+00
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fadd fast float [[TMP3]], 1.500000e+00
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP2]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP5]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop4(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.preheader:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 1.000000e+00, float 1.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float 1.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.preheader, label %for.end
for.body.preheader: ; preds = %entry
br label %for.body
for.body: ; preds = %for.body.preheader, %for.body
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
%x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.06, ptr %arrayidx, align 4
%conv1 = fadd fast float %x.06, 5.000000e-01
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
define void @non_primary_iv_float_scalar(ptr %A, i64 %N) {
; VEC4_INTERL1-LABEL: @non_primary_iv_float_scalar(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775804
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE8:%.*]] ]
; VEC4_INTERL1-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP0]], align 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = extractelement <4 x i1> [[TMP1]], i64 0
; VEC4_INTERL1-NEXT: br i1 [[TMP2]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC4_INTERL1: pred.store.if:
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store float [[DOTCAST2]], ptr [[TMP3]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC4_INTERL1: pred.store.continue:
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = extractelement <4 x i1> [[TMP1]], i64 1
; VEC4_INTERL1-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4:%.*]]
; VEC4_INTERL1: pred.store.if3:
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP5]]
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP7]], ptr [[TMP6]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC4_INTERL1: pred.store.continue4:
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = extractelement <4 x i1> [[TMP1]], i64 2
; VEC4_INTERL1-NEXT: br i1 [[TMP8]], label [[PRED_STORE_IF5:%.*]], label [[PRED_STORE_CONTINUE6:%.*]]
; VEC4_INTERL1: pred.store.if5:
; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = or disjoint i64 [[INDEX]], 2
; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP9]]
; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = fadd fast float [[DOTCAST2]], 2.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP11]], ptr [[TMP10]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE6]]
; VEC4_INTERL1: pred.store.continue6:
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = extractelement <4 x i1> [[TMP1]], i64 3
; VEC4_INTERL1-NEXT: br i1 [[TMP12]], label [[PRED_STORE_IF7:%.*]], label [[PRED_STORE_CONTINUE8]]
; VEC4_INTERL1: pred.store.if7:
; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = or disjoint i64 [[INDEX]], 3
; VEC4_INTERL1-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP13]]
; VEC4_INTERL1-NEXT: [[TMP15:%.*]] = fadd fast float [[DOTCAST2]], 3.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP15]], ptr [[TMP14]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE8]]
; VEC4_INTERL1: pred.store.continue8:
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC4_INTERL1-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC4_INTERL1-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC4_INTERL1-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC4_INTERL1: if.pred:
; VEC4_INTERL1-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC4_INTERL1-NEXT: br label [[FOR_INC]]
; VEC4_INTERL1: for.inc:
; VEC4_INTERL1-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC4_INTERL1-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC4_INTERL1-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @non_primary_iv_float_scalar(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775800
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE17:%.*]] ]
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = or disjoint i64 [[INDEX]], 4
; VEC4_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP1]], i64 16
; VEC4_INTERL2-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP1]], align 4
; VEC4_INTERL2-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x float>, ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD3]], zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = extractelement <4 x i1> [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC4_INTERL2: pred.store.if:
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: store float [[DOTCAST2]], ptr [[TMP6]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC4_INTERL2: pred.store.continue:
; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP3]], i64 1
; VEC4_INTERL2-NEXT: br i1 [[TMP7]], label [[PRED_STORE_IF4:%.*]], label [[PRED_STORE_CONTINUE5:%.*]]
; VEC4_INTERL2: pred.store.if4:
; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP8]]
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP10]], ptr [[TMP9]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE5]]
; VEC4_INTERL2: pred.store.continue5:
; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = extractelement <4 x i1> [[TMP3]], i64 2
; VEC4_INTERL2-NEXT: br i1 [[TMP11]], label [[PRED_STORE_IF6:%.*]], label [[PRED_STORE_CONTINUE7:%.*]]
; VEC4_INTERL2: pred.store.if6:
; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = or disjoint i64 [[INDEX]], 2
; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP12]]
; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast float [[DOTCAST2]], 2.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP14]], ptr [[TMP13]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE7]]
; VEC4_INTERL2: pred.store.continue7:
; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = extractelement <4 x i1> [[TMP3]], i64 3
; VEC4_INTERL2-NEXT: br i1 [[TMP15]], label [[PRED_STORE_IF8:%.*]], label [[PRED_STORE_CONTINUE9:%.*]]
; VEC4_INTERL2: pred.store.if8:
; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = or disjoint i64 [[INDEX]], 3
; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP16]]
; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = fadd fast float [[DOTCAST2]], 3.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP18]], ptr [[TMP17]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE9]]
; VEC4_INTERL2: pred.store.continue9:
; VEC4_INTERL2-NEXT: [[TMP19:%.*]] = extractelement <4 x i1> [[TMP4]], i64 0
; VEC4_INTERL2-NEXT: br i1 [[TMP19]], label [[PRED_STORE_IF10:%.*]], label [[PRED_STORE_CONTINUE11:%.*]]
; VEC4_INTERL2: pred.store.if10:
; VEC4_INTERL2-NEXT: [[TMP20:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP0]]
; VEC4_INTERL2-NEXT: [[TMP21:%.*]] = fadd fast float [[DOTCAST2]], 4.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP21]], ptr [[TMP20]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE11]]
; VEC4_INTERL2: pred.store.continue11:
; VEC4_INTERL2-NEXT: [[TMP22:%.*]] = extractelement <4 x i1> [[TMP4]], i64 1
; VEC4_INTERL2-NEXT: br i1 [[TMP22]], label [[PRED_STORE_IF12:%.*]], label [[PRED_STORE_CONTINUE13:%.*]]
; VEC4_INTERL2: pred.store.if12:
; VEC4_INTERL2-NEXT: [[TMP23:%.*]] = or disjoint i64 [[INDEX]], 5
; VEC4_INTERL2-NEXT: [[TMP24:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP23]]
; VEC4_INTERL2-NEXT: [[TMP25:%.*]] = fadd fast float [[DOTCAST2]], 5.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP25]], ptr [[TMP24]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE13]]
; VEC4_INTERL2: pred.store.continue13:
; VEC4_INTERL2-NEXT: [[TMP26:%.*]] = extractelement <4 x i1> [[TMP4]], i64 2
; VEC4_INTERL2-NEXT: br i1 [[TMP26]], label [[PRED_STORE_IF14:%.*]], label [[PRED_STORE_CONTINUE15:%.*]]
; VEC4_INTERL2: pred.store.if14:
; VEC4_INTERL2-NEXT: [[TMP27:%.*]] = or disjoint i64 [[INDEX]], 6
; VEC4_INTERL2-NEXT: [[TMP28:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP27]]
; VEC4_INTERL2-NEXT: [[TMP29:%.*]] = fadd fast float [[DOTCAST2]], 6.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP29]], ptr [[TMP28]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE15]]
; VEC4_INTERL2: pred.store.continue15:
; VEC4_INTERL2-NEXT: [[TMP30:%.*]] = extractelement <4 x i1> [[TMP4]], i64 3
; VEC4_INTERL2-NEXT: br i1 [[TMP30]], label [[PRED_STORE_IF16:%.*]], label [[PRED_STORE_CONTINUE17]]
; VEC4_INTERL2: pred.store.if16:
; VEC4_INTERL2-NEXT: [[TMP31:%.*]] = or disjoint i64 [[INDEX]], 7
; VEC4_INTERL2-NEXT: [[TMP32:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP31]]
; VEC4_INTERL2-NEXT: [[TMP33:%.*]] = fadd fast float [[DOTCAST2]], 7.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP33]], ptr [[TMP32]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE17]]
; VEC4_INTERL2: pred.store.continue17:
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[TMP34:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP34]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC4_INTERL2-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC4_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC4_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC4_INTERL2: if.pred:
; VEC4_INTERL2-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC4_INTERL2-NEXT: br label [[FOR_INC]]
; VEC4_INTERL2: for.inc:
; VEC4_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC4_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC4_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @non_primary_iv_float_scalar(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 2
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE4:%.*]] ]
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = load float, ptr [[TMP1]], align 4
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = load float, ptr [[TMP2]], align 4
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fcmp fast oeq float [[TMP3]], 0.000000e+00
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fcmp fast oeq float [[TMP4]], 0.000000e+00
; VEC1_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC1_INTERL2: pred.store.if:
; VEC1_INTERL2-NEXT: store float [[DOTCAST2]], ptr [[TMP1]], align 4
; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC1_INTERL2: pred.store.continue:
; VEC1_INTERL2-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4]]
; VEC1_INTERL2: pred.store.if3:
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC1_INTERL2-NEXT: store float [[TMP7]], ptr [[TMP2]], align 4
; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC1_INTERL2: pred.store.continue4:
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC1_INTERL2-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC1_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC1_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC1_INTERL2: if.pred:
; VEC1_INTERL2-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC1_INTERL2-NEXT: br label [[FOR_INC]]
; VEC1_INTERL2: for.inc:
; VEC1_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC1_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC1_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE4:%.*]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[TMP0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fcmp fast oeq <2 x float> [[WIDE_LOAD]], zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = extractelement <2 x i1> [[TMP1]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP2]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC2_INTERL1_PRED_STORE: pred.store.if:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[DOTCAST2]], ptr [[TMP3]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC2_INTERL1_PRED_STORE: pred.store.continue:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = extractelement <2 x i1> [[TMP1]], i64 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4]]
; VEC2_INTERL1_PRED_STORE: pred.store.if3:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP7]], ptr [[TMP6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC2_INTERL1_PRED_STORE: pred.store.continue4:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC2_INTERL1_PRED_STORE: if.pred:
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[FOR_INC]]
; VEC2_INTERL1_PRED_STORE: for.inc:
; VEC2_INTERL1_PRED_STORE-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.inc ], [ 0, %entry ]
%j = phi float [ %j.next, %for.inc ], [ 0.0, %entry ]
%var0 = getelementptr inbounds float, ptr %A, i64 %i
%var1 = load float, ptr %var0, align 4
%var2 = fcmp fast oeq float %var1, 0.0
br i1 %var2, label %if.pred, label %for.inc
if.pred:
store float %j, ptr %var0, align 4
br label %for.inc
for.inc:
%i.next = add nuw nsw i64 %i, 1
%j.next = fadd fast float %j, 1.0
%cond = icmp slt i64 %i.next, %N
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}