
true16 codegen pattern for fptrunc_round f32 to f16. For mir test, split to preGFX11 and postGFX11. and add a true16 and a fake16 test accordingly
464 lines
19 KiB
C++
464 lines
19 KiB
C++
//===-- SIModeRegister.cpp - Mode Register --------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This pass inserts changes to the Mode register settings as required.
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/// Note that currently it only deals with the Double Precision Floating Point
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/// rounding mode setting, but is intended to be generic enough to be easily
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/// expanded.
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///
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//===----------------------------------------------------------------------===//
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//
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#include "AMDGPU.h"
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#include "GCNSubtarget.h"
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#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include <queue>
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#define DEBUG_TYPE "si-mode-register"
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STATISTIC(NumSetregInserted, "Number of setreg of mode register inserted.");
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using namespace llvm;
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struct Status {
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// Mask is a bitmask where a '1' indicates the corresponding Mode bit has a
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// known value
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unsigned Mask = 0;
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unsigned Mode = 0;
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Status() = default;
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Status(unsigned NewMask, unsigned NewMode) : Mask(NewMask), Mode(NewMode) {
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Mode &= Mask;
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};
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// merge two status values such that only values that don't conflict are
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// preserved
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Status merge(const Status &S) const {
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return Status((Mask | S.Mask), ((Mode & ~S.Mask) | (S.Mode & S.Mask)));
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}
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// merge an unknown value by using the unknown value's mask to remove bits
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// from the result
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Status mergeUnknown(unsigned newMask) {
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return Status(Mask & ~newMask, Mode & ~newMask);
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}
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// intersect two Status values to produce a mode and mask that is a subset
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// of both values
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Status intersect(const Status &S) const {
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unsigned NewMask = (Mask & S.Mask) & (Mode ^ ~S.Mode);
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unsigned NewMode = (Mode & NewMask);
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return Status(NewMask, NewMode);
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}
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// produce the delta required to change the Mode to the required Mode
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Status delta(const Status &S) const {
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return Status((S.Mask & (Mode ^ S.Mode)) | (~Mask & S.Mask), S.Mode);
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}
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bool operator==(const Status &S) const {
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return (Mask == S.Mask) && (Mode == S.Mode);
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}
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bool operator!=(const Status &S) const { return !(*this == S); }
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bool isCompatible(Status &S) {
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return ((Mask & S.Mask) == S.Mask) && ((Mode & S.Mask) == S.Mode);
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}
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bool isCombinable(Status &S) { return !(Mask & S.Mask) || isCompatible(S); }
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};
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class BlockData {
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public:
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// The Status that represents the mode register settings required by the
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// FirstInsertionPoint (if any) in this block. Calculated in Phase 1.
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Status Require;
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// The Status that represents the net changes to the Mode register made by
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// this block, Calculated in Phase 1.
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Status Change;
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// The Status that represents the mode register settings on exit from this
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// block. Calculated in Phase 2.
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Status Exit;
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// The Status that represents the intersection of exit Mode register settings
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// from all predecessor blocks. Calculated in Phase 2, and used by Phase 3.
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Status Pred;
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// In Phase 1 we record the first instruction that has a mode requirement,
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// which is used in Phase 3 if we need to insert a mode change.
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MachineInstr *FirstInsertionPoint = nullptr;
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// A flag to indicate whether an Exit value has been set (we can't tell by
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// examining the Exit value itself as all values may be valid results).
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bool ExitSet = false;
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BlockData() = default;
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};
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namespace {
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class SIModeRegister : public MachineFunctionPass {
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public:
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static char ID;
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std::vector<std::unique_ptr<BlockData>> BlockInfo;
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std::queue<MachineBasicBlock *> Phase2List;
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// The default mode register setting currently only caters for the floating
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// point double precision rounding mode.
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// We currently assume the default rounding mode is Round to Nearest
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// NOTE: this should come from a per function rounding mode setting once such
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// a setting exists.
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unsigned DefaultMode = FP_ROUND_ROUND_TO_NEAREST;
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Status DefaultStatus =
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Status(FP_ROUND_MODE_DP(0x3), FP_ROUND_MODE_DP(DefaultMode));
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bool Changed = false;
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public:
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SIModeRegister() : MachineFunctionPass(ID) {}
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bool runOnMachineFunction(MachineFunction &MF) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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void processBlockPhase1(MachineBasicBlock &MBB, const SIInstrInfo *TII);
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void processBlockPhase2(MachineBasicBlock &MBB, const SIInstrInfo *TII);
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void processBlockPhase3(MachineBasicBlock &MBB, const SIInstrInfo *TII);
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Status getInstructionMode(MachineInstr &MI, const SIInstrInfo *TII);
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void insertSetreg(MachineBasicBlock &MBB, MachineInstr *I,
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const SIInstrInfo *TII, Status InstrMode);
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};
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} // End anonymous namespace.
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INITIALIZE_PASS(SIModeRegister, DEBUG_TYPE,
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"Insert required mode register values", false, false)
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char SIModeRegister::ID = 0;
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char &llvm::SIModeRegisterID = SIModeRegister::ID;
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FunctionPass *llvm::createSIModeRegisterPass() { return new SIModeRegister(); }
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// Determine the Mode register setting required for this instruction.
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// Instructions which don't use the Mode register return a null Status.
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// Note this currently only deals with instructions that use the floating point
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// double precision setting.
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Status SIModeRegister::getInstructionMode(MachineInstr &MI,
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const SIInstrInfo *TII) {
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unsigned Opcode = MI.getOpcode();
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if (TII->usesFPDPRounding(MI) ||
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Opcode == AMDGPU::FPTRUNC_ROUND_F16_F32_PSEUDO ||
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Opcode == AMDGPU::FPTRUNC_ROUND_F16_F32_PSEUDO_fake16_e32 ||
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Opcode == AMDGPU::FPTRUNC_ROUND_F16_F32_PSEUDO_t16_e64 ||
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Opcode == AMDGPU::FPTRUNC_ROUND_F32_F64_PSEUDO) {
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switch (Opcode) {
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case AMDGPU::V_INTERP_P1LL_F16:
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case AMDGPU::V_INTERP_P1LV_F16:
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case AMDGPU::V_INTERP_P2_F16:
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// f16 interpolation instructions need double precision round to zero
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return Status(FP_ROUND_MODE_DP(3),
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FP_ROUND_MODE_DP(FP_ROUND_ROUND_TO_ZERO));
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case AMDGPU::FPTRUNC_ROUND_F16_F32_PSEUDO: {
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unsigned Mode = MI.getOperand(2).getImm();
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MI.removeOperand(2);
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MI.setDesc(TII->get(AMDGPU::V_CVT_F16_F32_e32));
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return Status(FP_ROUND_MODE_DP(3), FP_ROUND_MODE_DP(Mode));
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}
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case AMDGPU::FPTRUNC_ROUND_F16_F32_PSEUDO_fake16_e32: {
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unsigned Mode = MI.getOperand(2).getImm();
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MI.removeOperand(2);
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MI.setDesc(TII->get(AMDGPU::V_CVT_F16_F32_fake16_e32));
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return Status(FP_ROUND_MODE_DP(3), FP_ROUND_MODE_DP(Mode));
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}
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case AMDGPU::FPTRUNC_ROUND_F16_F32_PSEUDO_t16_e64: {
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unsigned Mode = MI.getOperand(6).getImm();
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MI.removeOperand(6);
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MI.setDesc(TII->get(AMDGPU::V_CVT_F16_F32_t16_e64));
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return Status(FP_ROUND_MODE_DP(3), FP_ROUND_MODE_DP(Mode));
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}
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case AMDGPU::FPTRUNC_ROUND_F32_F64_PSEUDO: {
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unsigned Mode = MI.getOperand(2).getImm();
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MI.removeOperand(2);
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MI.setDesc(TII->get(AMDGPU::V_CVT_F32_F64_e32));
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return Status(FP_ROUND_MODE_DP(3), FP_ROUND_MODE_DP(Mode));
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}
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default:
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return DefaultStatus;
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}
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}
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return Status();
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}
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// Insert a setreg instruction to update the Mode register.
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// It is possible (though unlikely) for an instruction to require a change to
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// the value of disjoint parts of the Mode register when we don't know the
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// value of the intervening bits. In that case we need to use more than one
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// setreg instruction.
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void SIModeRegister::insertSetreg(MachineBasicBlock &MBB, MachineInstr *MI,
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const SIInstrInfo *TII, Status InstrMode) {
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while (InstrMode.Mask) {
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unsigned Offset = llvm::countr_zero<unsigned>(InstrMode.Mask);
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unsigned Width = llvm::countr_one<unsigned>(InstrMode.Mask >> Offset);
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unsigned Value = (InstrMode.Mode >> Offset) & ((1 << Width) - 1);
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using namespace AMDGPU::Hwreg;
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BuildMI(MBB, MI, nullptr, TII->get(AMDGPU::S_SETREG_IMM32_B32))
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.addImm(Value)
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.addImm(HwregEncoding::encode(ID_MODE, Offset, Width));
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++NumSetregInserted;
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Changed = true;
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InstrMode.Mask &= ~(((1 << Width) - 1) << Offset);
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}
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}
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// In Phase 1 we iterate through the instructions of the block and for each
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// instruction we get its mode usage. If the instruction uses the Mode register
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// we:
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// - update the Change status, which tracks the changes to the Mode register
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// made by this block
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// - if this instruction's requirements are compatible with the current setting
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// of the Mode register we merge the modes
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// - if it isn't compatible and an InsertionPoint isn't set, then we set the
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// InsertionPoint to the current instruction, and we remember the current
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// mode
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// - if it isn't compatible and InsertionPoint is set we insert a seteg before
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// that instruction (unless this instruction forms part of the block's
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// entry requirements in which case the insertion is deferred until Phase 3
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// when predecessor exit values are known), and move the insertion point to
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// this instruction
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// - if this is a setreg instruction we treat it as an incompatible instruction.
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// This is sub-optimal but avoids some nasty corner cases, and is expected to
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// occur very rarely.
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// - on exit we have set the Require, Change, and initial Exit modes.
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void SIModeRegister::processBlockPhase1(MachineBasicBlock &MBB,
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const SIInstrInfo *TII) {
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auto NewInfo = std::make_unique<BlockData>();
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MachineInstr *InsertionPoint = nullptr;
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// RequirePending is used to indicate whether we are collecting the initial
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// requirements for the block, and need to defer the first InsertionPoint to
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// Phase 3. It is set to false once we have set FirstInsertionPoint, or when
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// we discover an explicit setreg that means this block doesn't have any
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// initial requirements.
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bool RequirePending = true;
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Status IPChange;
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for (MachineInstr &MI : MBB) {
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Status InstrMode = getInstructionMode(MI, TII);
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if (MI.getOpcode() == AMDGPU::S_SETREG_B32 ||
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MI.getOpcode() == AMDGPU::S_SETREG_B32_mode ||
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MI.getOpcode() == AMDGPU::S_SETREG_IMM32_B32 ||
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MI.getOpcode() == AMDGPU::S_SETREG_IMM32_B32_mode) {
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// We preserve any explicit mode register setreg instruction we encounter,
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// as we assume it has been inserted by a higher authority (this is
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// likely to be a very rare occurrence).
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unsigned Dst = TII->getNamedOperand(MI, AMDGPU::OpName::simm16)->getImm();
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using namespace AMDGPU::Hwreg;
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auto [Id, Offset, Width] = HwregEncoding::decode(Dst);
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if (Id != ID_MODE)
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continue;
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unsigned Mask = maskTrailingOnes<unsigned>(Width) << Offset;
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// If an InsertionPoint is set we will insert a setreg there.
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if (InsertionPoint) {
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insertSetreg(MBB, InsertionPoint, TII, IPChange.delta(NewInfo->Change));
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InsertionPoint = nullptr;
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}
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// If this is an immediate then we know the value being set, but if it is
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// not an immediate then we treat the modified bits of the mode register
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// as unknown.
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if (MI.getOpcode() == AMDGPU::S_SETREG_IMM32_B32 ||
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MI.getOpcode() == AMDGPU::S_SETREG_IMM32_B32_mode) {
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unsigned Val = TII->getNamedOperand(MI, AMDGPU::OpName::imm)->getImm();
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unsigned Mode = (Val << Offset) & Mask;
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Status Setreg = Status(Mask, Mode);
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// If we haven't already set the initial requirements for the block we
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// don't need to as the requirements start from this explicit setreg.
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RequirePending = false;
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NewInfo->Change = NewInfo->Change.merge(Setreg);
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} else {
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NewInfo->Change = NewInfo->Change.mergeUnknown(Mask);
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}
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} else if (!NewInfo->Change.isCompatible(InstrMode)) {
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// This instruction uses the Mode register and its requirements aren't
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// compatible with the current mode.
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if (InsertionPoint) {
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// If the required mode change cannot be included in the current
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// InsertionPoint changes, we need a setreg and start a new
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// InsertionPoint.
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if (!IPChange.delta(NewInfo->Change).isCombinable(InstrMode)) {
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if (RequirePending) {
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// This is the first insertionPoint in the block so we will defer
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// the insertion of the setreg to Phase 3 where we know whether or
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// not it is actually needed.
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NewInfo->FirstInsertionPoint = InsertionPoint;
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NewInfo->Require = NewInfo->Change;
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RequirePending = false;
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} else {
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insertSetreg(MBB, InsertionPoint, TII,
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IPChange.delta(NewInfo->Change));
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IPChange = NewInfo->Change;
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}
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// Set the new InsertionPoint
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InsertionPoint = &MI;
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}
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NewInfo->Change = NewInfo->Change.merge(InstrMode);
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} else {
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// No InsertionPoint is currently set - this is either the first in
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// the block or we have previously seen an explicit setreg.
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InsertionPoint = &MI;
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IPChange = NewInfo->Change;
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NewInfo->Change = NewInfo->Change.merge(InstrMode);
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}
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}
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}
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if (RequirePending) {
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// If we haven't yet set the initial requirements for the block we set them
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// now.
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NewInfo->FirstInsertionPoint = InsertionPoint;
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NewInfo->Require = NewInfo->Change;
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} else if (InsertionPoint) {
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// We need to insert a setreg at the InsertionPoint
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insertSetreg(MBB, InsertionPoint, TII, IPChange.delta(NewInfo->Change));
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}
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NewInfo->Exit = NewInfo->Change;
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BlockInfo[MBB.getNumber()] = std::move(NewInfo);
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}
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// In Phase 2 we revisit each block and calculate the common Mode register
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// value provided by all predecessor blocks. If the Exit value for the block
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// is changed, then we add the successor blocks to the worklist so that the
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// exit value is propagated.
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void SIModeRegister::processBlockPhase2(MachineBasicBlock &MBB,
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const SIInstrInfo *TII) {
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bool RevisitRequired = false;
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bool ExitSet = false;
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unsigned ThisBlock = MBB.getNumber();
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if (MBB.pred_empty()) {
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// There are no predecessors, so use the default starting status.
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BlockInfo[ThisBlock]->Pred = DefaultStatus;
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ExitSet = true;
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} else {
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// Build a status that is common to all the predecessors by intersecting
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// all the predecessor exit status values.
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// Mask bits (which represent the Mode bits with a known value) can only be
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// added by explicit SETREG instructions or the initial default value -
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// the intersection process may remove Mask bits.
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// If we find a predecessor that has not yet had an exit value determined
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// (this can happen for example if a block is its own predecessor) we defer
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// use of that value as the Mask will be all zero, and we will revisit this
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// block again later (unless the only predecessor without an exit value is
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// this block).
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MachineBasicBlock::pred_iterator P = MBB.pred_begin(), E = MBB.pred_end();
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MachineBasicBlock &PB = *(*P);
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unsigned PredBlock = PB.getNumber();
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if ((ThisBlock == PredBlock) && (std::next(P) == E)) {
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BlockInfo[ThisBlock]->Pred = DefaultStatus;
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ExitSet = true;
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} else if (BlockInfo[PredBlock]->ExitSet) {
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BlockInfo[ThisBlock]->Pred = BlockInfo[PredBlock]->Exit;
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ExitSet = true;
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} else if (PredBlock != ThisBlock)
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RevisitRequired = true;
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for (P = std::next(P); P != E; P = std::next(P)) {
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MachineBasicBlock *Pred = *P;
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unsigned PredBlock = Pred->getNumber();
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if (BlockInfo[PredBlock]->ExitSet) {
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if (BlockInfo[ThisBlock]->ExitSet) {
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BlockInfo[ThisBlock]->Pred =
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BlockInfo[ThisBlock]->Pred.intersect(BlockInfo[PredBlock]->Exit);
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} else {
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BlockInfo[ThisBlock]->Pred = BlockInfo[PredBlock]->Exit;
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}
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ExitSet = true;
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} else if (PredBlock != ThisBlock)
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RevisitRequired = true;
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}
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}
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Status TmpStatus =
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BlockInfo[ThisBlock]->Pred.merge(BlockInfo[ThisBlock]->Change);
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if (BlockInfo[ThisBlock]->Exit != TmpStatus) {
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BlockInfo[ThisBlock]->Exit = TmpStatus;
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// Add the successors to the work list so we can propagate the changed exit
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// status.
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for (MachineBasicBlock *Succ : MBB.successors())
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Phase2List.push(Succ);
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}
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BlockInfo[ThisBlock]->ExitSet = ExitSet;
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if (RevisitRequired)
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Phase2List.push(&MBB);
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}
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// In Phase 3 we revisit each block and if it has an insertion point defined we
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// check whether the predecessor mode meets the block's entry requirements. If
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// not we insert an appropriate setreg instruction to modify the Mode register.
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void SIModeRegister::processBlockPhase3(MachineBasicBlock &MBB,
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const SIInstrInfo *TII) {
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unsigned ThisBlock = MBB.getNumber();
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if (!BlockInfo[ThisBlock]->Pred.isCompatible(BlockInfo[ThisBlock]->Require)) {
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Status Delta =
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BlockInfo[ThisBlock]->Pred.delta(BlockInfo[ThisBlock]->Require);
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if (BlockInfo[ThisBlock]->FirstInsertionPoint)
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insertSetreg(MBB, BlockInfo[ThisBlock]->FirstInsertionPoint, TII, Delta);
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else
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insertSetreg(MBB, &MBB.instr_front(), TII, Delta);
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}
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}
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bool SIModeRegister::runOnMachineFunction(MachineFunction &MF) {
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// Constrained FP intrinsics are used to support non-default rounding modes.
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// strictfp attribute is required to mark functions with strict FP semantics
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// having constrained FP intrinsics. This pass fixes up operations that uses
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// a non-default rounding mode for non-strictfp functions. But it should not
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// assume or modify any default rounding modes in case of strictfp functions.
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const Function &F = MF.getFunction();
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if (F.hasFnAttribute(llvm::Attribute::StrictFP))
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return Changed;
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BlockInfo.resize(MF.getNumBlockIDs());
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const SIInstrInfo *TII = ST.getInstrInfo();
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// Processing is performed in a number of phases
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// Phase 1 - determine the initial mode required by each block, and add setreg
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// instructions for intra block requirements.
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for (MachineBasicBlock &BB : MF)
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processBlockPhase1(BB, TII);
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// Phase 2 - determine the exit mode from each block. We add all blocks to the
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// list here, but will also add any that need to be revisited during Phase 2
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// processing.
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for (MachineBasicBlock &BB : MF)
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Phase2List.push(&BB);
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while (!Phase2List.empty()) {
|
|
processBlockPhase2(*Phase2List.front(), TII);
|
|
Phase2List.pop();
|
|
}
|
|
|
|
// Phase 3 - add an initial setreg to each block where the required entry mode
|
|
// is not satisfied by the exit mode of all its predecessors.
|
|
for (MachineBasicBlock &BB : MF)
|
|
processBlockPhase3(BB, TII);
|
|
|
|
BlockInfo.clear();
|
|
|
|
return Changed;
|
|
}
|