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llvm-project/llvm/test/CodeGen/DirectX
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Justin Bogner 4f54d71501
[HLSL][DirectX] Move handling of resource element types into the frontend
Rather than shepherding a type name all the way to the backend as a
string and attempting to parse it, get the element type out of the AST
and store that in the resource annotation metadata directly.

Pull Request: https://github.com/llvm/llvm-project/pull/75674
2023-12-18 11:43:52 -07:00
..
ContainerData
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Metadata
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ShaderFlags
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cbuf.ll
[DirectX] Move ROV info into HLSL metadata. NFC
2023-12-09 10:42:45 -08:00
comput_ids.ll
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conflicting-bitcast-insert.ll
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dxil_ver.ll
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embed-dxil.ll
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fneg-conversion.ll
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legacy_cb_layout_0.ll
[DirectX] Move ROV info into HLSL metadata. NFC
2023-12-09 10:42:45 -08:00
legacy_cb_layout_1.ll
[DirectX] Move ROV info into HLSL metadata. NFC
2023-12-09 10:42:45 -08:00
legacy_cb_layout_2.ll
[DirectX] Move ROV info into HLSL metadata. NFC
2023-12-09 10:42:45 -08:00
legacy_cb_layout_3.ll
[DirectX] Move ROV info into HLSL metadata. NFC
2023-12-09 10:42:45 -08:00
lib_entry.ll
…
lit.local.cfg
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min_vec_size.ll
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omit-bitcast-insert.ll
…
sin.ll
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strip-call-attrs.ll
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strip-fn-attrs.ll
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typed_ptr.ll
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UAVMetadata.ll
[HLSL][DirectX] Move handling of resource element types into the frontend
2023-12-18 11:43:52 -07:00
umax.ll
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