llvm-project/lldb/source/Commands/CommandObjectMultiword.cpp
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00

298 lines
9.7 KiB
C++

//===-- CommandObjectMultiword.cpp ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Interpreter/CommandObjectMultiword.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Debugger.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/Options.h"
#include "lldb/Interpreter/CommandReturnObject.h"
using namespace lldb;
using namespace lldb_private;
//-------------------------------------------------------------------------
// CommandObjectMultiword
//-------------------------------------------------------------------------
CommandObjectMultiword::CommandObjectMultiword
(
CommandInterpreter &interpreter,
const char *name,
const char *help,
const char *syntax,
uint32_t flags
) :
CommandObject (interpreter, name, help, syntax, flags)
{
}
CommandObjectMultiword::~CommandObjectMultiword ()
{
}
CommandObjectSP
CommandObjectMultiword::GetSubcommandSP (const char *sub_cmd, StringList *matches)
{
CommandObjectSP return_cmd_sp;
CommandObject::CommandMap::iterator pos;
if (!m_subcommand_dict.empty())
{
pos = m_subcommand_dict.find (sub_cmd);
if (pos != m_subcommand_dict.end())
return_cmd_sp = pos->second;
else
{
StringList local_matches;
if (matches == NULL)
matches = &local_matches;
int num_matches = CommandObject::AddNamesMatchingPartialString (m_subcommand_dict, sub_cmd, *matches);
if (num_matches == 1)
{
// Cleaner, but slightly less efficient would be to call back into this function, since I now
// know I have an exact match...
sub_cmd = matches->GetStringAtIndex(0);
pos = m_subcommand_dict.find(sub_cmd);
if (pos != m_subcommand_dict.end())
return_cmd_sp = pos->second;
}
}
}
return return_cmd_sp;
}
CommandObject *
CommandObjectMultiword::GetSubcommandObject (const char *sub_cmd, StringList *matches)
{
return GetSubcommandSP(sub_cmd, matches).get();
}
bool
CommandObjectMultiword::LoadSubCommand
(
const char *name,
const CommandObjectSP& cmd_obj
)
{
CommandMap::iterator pos;
bool success = true;
pos = m_subcommand_dict.find(name);
if (pos == m_subcommand_dict.end())
{
m_subcommand_dict[name] = cmd_obj;
m_interpreter.CrossRegisterCommand (name, GetCommandName());
}
else
success = false;
return success;
}
bool
CommandObjectMultiword::Execute
(
Args& args,
CommandReturnObject &result
)
{
const size_t argc = args.GetArgumentCount();
if (argc == 0)
{
GenerateHelpText (result);
}
else
{
const char *sub_command = args.GetArgumentAtIndex (0);
if (sub_command)
{
if (::strcasecmp (sub_command, "help") == 0)
{
GenerateHelpText (result);
}
else if (!m_subcommand_dict.empty())
{
StringList matches;
CommandObject *sub_cmd_obj = GetSubcommandObject(sub_command, &matches);
if (sub_cmd_obj != NULL)
{
// Now call CommandObject::Execute to process and options in 'rest_of_line'. From there
// the command-specific version of Execute will be called, with the processed arguments.
args.Shift();
sub_cmd_obj->ExecuteWithOptions (args, result);
}
else
{
std::string error_msg;
int num_subcmd_matches = matches.GetSize();
if (num_subcmd_matches > 0)
error_msg.assign ("ambiguous command ");
else
error_msg.assign ("invalid command ");
error_msg.append ("'");
error_msg.append (GetCommandName());
error_msg.append (" ");
error_msg.append (sub_command);
error_msg.append ("'");
if (num_subcmd_matches > 0)
{
error_msg.append (" Possible completions:");
for (int i = 0; i < num_subcmd_matches; i++)
{
error_msg.append ("\n\t");
error_msg.append (matches.GetStringAtIndex (i));
}
}
error_msg.append ("\n");
result.AppendRawError (error_msg.c_str(), error_msg.size());
result.SetStatus (eReturnStatusFailed);
}
}
else
{
result.AppendErrorWithFormat ("'%s' does not have any subcommands.\n", GetCommandName());
result.SetStatus (eReturnStatusFailed);
}
}
}
return result.Succeeded();
}
void
CommandObjectMultiword::GenerateHelpText (CommandReturnObject &result)
{
// First time through here, generate the help text for the object and
// push it to the return result object as well
StreamString &output_stream = result.GetOutputStream();
output_stream.PutCString ("The following subcommands are supported:\n\n");
CommandMap::iterator pos;
uint32_t max_len = m_interpreter.FindLongestCommandWord (m_subcommand_dict);
if (max_len)
max_len += 4; // Indent the output by 4 spaces.
for (pos = m_subcommand_dict.begin(); pos != m_subcommand_dict.end(); ++pos)
{
std::string indented_command (" ");
indented_command.append (pos->first);
m_interpreter.OutputFormattedHelpText (result.GetOutputStream(),
indented_command.c_str(),
"--",
pos->second->GetHelp(),
max_len);
}
output_stream.PutCString ("\nFor more help on any particular subcommand, type 'help <command> <subcommand>'.\n");
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
int
CommandObjectMultiword::HandleCompletion
(
Args &input,
int &cursor_index,
int &cursor_char_position,
int match_start_point,
int max_return_elements,
bool &word_complete,
StringList &matches
)
{
// Any of the command matches will provide a complete word, otherwise the individual
// completers will override this.
word_complete = true;
if (cursor_index == 0)
{
CommandObject::AddNamesMatchingPartialString (m_subcommand_dict,
input.GetArgumentAtIndex(0),
matches);
if (matches.GetSize() == 1
&& matches.GetStringAtIndex(0) != NULL
&& strcmp (input.GetArgumentAtIndex(0), matches.GetStringAtIndex(0)) == 0)
{
StringList temp_matches;
CommandObject *cmd_obj = GetSubcommandObject (input.GetArgumentAtIndex(0),
&temp_matches);
if (cmd_obj != NULL)
{
matches.DeleteStringAtIndex (0);
input.Shift();
cursor_char_position = 0;
input.AppendArgument ("");
return cmd_obj->HandleCompletion (input,
cursor_index,
cursor_char_position,
match_start_point,
max_return_elements,
word_complete,
matches);
}
else
return matches.GetSize();
}
else
return matches.GetSize();
}
else
{
CommandObject *sub_command_object = GetSubcommandObject (input.GetArgumentAtIndex(0),
&matches);
if (sub_command_object == NULL)
{
return matches.GetSize();
}
else
{
// Remove the one match that we got from calling GetSubcommandObject.
matches.DeleteStringAtIndex(0);
input.Shift();
cursor_index--;
return sub_command_object->HandleCompletion (input,
cursor_index,
cursor_char_position,
match_start_point,
max_return_elements,
word_complete,
matches);
}
}
}
const char *
CommandObjectMultiword::GetRepeatCommand (Args &current_command_args, uint32_t index)
{
index++;
if (current_command_args.GetArgumentCount() <= index)
return NULL;
CommandObject *sub_command_object = GetSubcommandObject (current_command_args.GetArgumentAtIndex(index));
if (sub_command_object == NULL)
return NULL;
return sub_command_object->GetRepeatCommand(current_command_args, index);
}