llvm-project/lldb/source/Interpreter/CommandObject.cpp
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00

434 lines
12 KiB
C++

//===-- CommandObject.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Interpreter/CommandObject.h"
#include <string>
#include <map>
#include <getopt.h>
#include <stdlib.h>
#include <ctype.h>
#include "lldb/Core/Address.h"
#include "lldb/Interpreter/Options.h"
// These are for the Sourcename completers.
// FIXME: Make a separate file for the completers.
#include "lldb/Core/FileSpec.h"
#include "lldb/Core/FileSpecList.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreterPython.h"
using namespace lldb;
using namespace lldb_private;
//-------------------------------------------------------------------------
// CommandObject
//-------------------------------------------------------------------------
CommandObject::CommandObject
(
CommandInterpreter &interpreter,
const char *name,
const char *help,
const char *syntax,
uint32_t flags
) :
m_interpreter (interpreter),
m_cmd_name (name),
m_cmd_help_short (),
m_cmd_help_long (),
m_cmd_syntax (),
m_is_alias (false),
m_flags (flags)
{
if (help && help[0])
m_cmd_help_short = help;
if (syntax && syntax[0])
m_cmd_syntax = syntax;
}
CommandObject::~CommandObject ()
{
}
const char *
CommandObject::GetHelp ()
{
return m_cmd_help_short.c_str();
}
const char *
CommandObject::GetHelpLong ()
{
return m_cmd_help_long.c_str();
}
const char *
CommandObject::GetSyntax ()
{
return m_cmd_syntax.c_str();
}
const char *
CommandObject::Translate ()
{
//return m_cmd_func_name.c_str();
return "This function is currently not implemented.";
}
const char *
CommandObject::GetCommandName ()
{
return m_cmd_name.c_str();
}
void
CommandObject::SetCommandName (const char *name)
{
m_cmd_name = name;
}
void
CommandObject::SetHelp (const char *cstr)
{
m_cmd_help_short = cstr;
}
void
CommandObject::SetHelpLong (const char *cstr)
{
m_cmd_help_long = cstr;
}
void
CommandObject::SetSyntax (const char *cstr)
{
m_cmd_syntax = cstr;
}
Options *
CommandObject::GetOptions ()
{
// By default commands don't have options unless this virtual function
// is overridden by base classes.
return NULL;
}
Flags&
CommandObject::GetFlags()
{
return m_flags;
}
const Flags&
CommandObject::GetFlags() const
{
return m_flags;
}
bool
CommandObject::ExecuteCommandString
(
const char *command_line,
CommandReturnObject &result
)
{
Args command_args(command_line);
return ExecuteWithOptions (command_args, result);
}
bool
CommandObject::ParseOptions
(
Args& args,
CommandReturnObject &result
)
{
// See if the subclass has options?
Options *options = GetOptions();
if (options != NULL)
{
Error error;
options->ResetOptionValues();
// ParseOptions calls getopt_long, which always skips the zero'th item in the array and starts at position 1,
// so we need to push a dummy value into position zero.
args.Unshift("dummy_string");
error = args.ParseOptions (*options);
// The "dummy_string" will have already been removed by ParseOptions,
// so no need to remove it.
if (error.Fail() || !options->VerifyOptions (result))
{
const char *error_cstr = error.AsCString();
if (error_cstr)
{
// We got an error string, lets use that
result.GetErrorStream().PutCString(error_cstr);
}
else
{
// No error string, output the usage information into result
options->GenerateOptionUsage (m_interpreter, result.GetErrorStream(), this);
}
// Set the return status to failed (this was an error).
result.SetStatus (eReturnStatusFailed);
return false;
}
}
return true;
}
bool
CommandObject::ExecuteWithOptions (Args& args, CommandReturnObject &result)
{
for (size_t i = 0; i < args.GetArgumentCount(); ++i)
{
const char *tmp_str = args.GetArgumentAtIndex (i);
if (tmp_str[0] == '`') // back-quote
args.ReplaceArgumentAtIndex (i, m_interpreter.ProcessEmbeddedScriptCommands (tmp_str));
}
Process *process = m_interpreter.GetDebugger().GetExecutionContext().process;
if (process == NULL)
{
if (GetFlags().IsSet(CommandObject::eFlagProcessMustBeLaunched | CommandObject::eFlagProcessMustBePaused))
{
result.AppendError ("Process must exist.");
result.SetStatus (eReturnStatusFailed);
return false;
}
}
else
{
StateType state = process->GetState();
switch (state)
{
case eStateAttaching:
case eStateLaunching:
case eStateSuspended:
case eStateCrashed:
case eStateStopped:
break;
case eStateDetached:
case eStateExited:
case eStateUnloaded:
if (GetFlags().IsSet(CommandObject::eFlagProcessMustBeLaunched))
{
result.AppendError ("Process must be launched.");
result.SetStatus (eReturnStatusFailed);
return false;
}
break;
case eStateRunning:
case eStateStepping:
if (GetFlags().IsSet(CommandObject::eFlagProcessMustBePaused))
{
result.AppendError ("Process is running. Use 'process interrupt' to pause execution.");
result.SetStatus (eReturnStatusFailed);
return false;
}
}
}
if (!ParseOptions (args, result))
return false;
// Call the command-specific version of 'Execute', passing it the already processed arguments.
return Execute (args, result);
}
class CommandDictCommandPartialMatch
{
public:
CommandDictCommandPartialMatch (const char *match_str)
{
m_match_str = match_str;
}
bool operator() (const std::pair<std::string, lldb::CommandObjectSP> map_element) const
{
// A NULL or empty string matches everything.
if (m_match_str == NULL || *m_match_str == '\0')
return 1;
size_t found = map_element.first.find (m_match_str, 0);
if (found == std::string::npos)
return 0;
else
return found == 0;
}
private:
const char *m_match_str;
};
int
CommandObject::AddNamesMatchingPartialString (CommandObject::CommandMap &in_map, const char *cmd_str,
StringList &matches)
{
int number_added = 0;
CommandDictCommandPartialMatch matcher(cmd_str);
CommandObject::CommandMap::iterator matching_cmds = std::find_if (in_map.begin(), in_map.end(), matcher);
while (matching_cmds != in_map.end())
{
++number_added;
matches.AppendString((*matching_cmds).first.c_str());
matching_cmds = std::find_if (++matching_cmds, in_map.end(), matcher);;
}
return number_added;
}
int
CommandObject::HandleCompletion
(
Args &input,
int &cursor_index,
int &cursor_char_position,
int match_start_point,
int max_return_elements,
bool &word_complete,
StringList &matches
)
{
if (WantsRawCommandString())
{
// FIXME: Abstract telling the completion to insert the completion character.
matches.Clear();
return -1;
}
else
{
// Can we do anything generic with the options?
Options *cur_options = GetOptions();
CommandReturnObject result;
OptionElementVector opt_element_vector;
if (cur_options != NULL)
{
// Re-insert the dummy command name string which will have been
// stripped off:
input.Unshift ("dummy-string");
cursor_index++;
// I stick an element on the end of the input, because if the last element is
// option that requires an argument, getopt_long will freak out.
input.AppendArgument ("<FAKE-VALUE>");
input.ParseArgsForCompletion (*cur_options, opt_element_vector, cursor_index);
input.DeleteArgumentAtIndex(input.GetArgumentCount() - 1);
bool handled_by_options;
handled_by_options = cur_options->HandleOptionCompletion (m_interpreter,
input,
opt_element_vector,
cursor_index,
cursor_char_position,
match_start_point,
max_return_elements,
word_complete,
matches);
if (handled_by_options)
return matches.GetSize();
}
// If we got here, the last word is not an option or an option argument.
return HandleArgumentCompletion (input,
cursor_index,
cursor_char_position,
opt_element_vector,
match_start_point,
max_return_elements,
word_complete,
matches);
}
}
// Case insensitive version of ::strstr()
// Returns true if s2 is contained within s1.
static bool
contains_string (const char *s1, const char *s2)
{
char *locase_s1 = (char *) malloc (strlen (s1) + 1);
char *locase_s2 = (char *) malloc (strlen (s2) + 1);
int i;
for (i = 0; s1 && s1[i] != '\0'; i++)
locase_s1[i] = ::tolower (s1[i]);
locase_s1[i] = '\0';
for (i = 0; s2 && s2[i] != '\0'; i++)
locase_s2[i] = ::tolower (s2[i]);
locase_s2[i] = '\0';
const char *result = ::strstr (locase_s1, locase_s2);
free (locase_s1);
free (locase_s2);
// 'result' points into freed memory - but we're not
// deref'ing it so hopefully current/future compilers
// won't complain..
if (result == NULL)
return false;
else
return true;
}
bool
CommandObject::HelpTextContainsWord (const char *search_word)
{
const char *short_help;
const char *long_help;
const char *syntax_help;
std::string options_usage_help;
bool found_word = false;
short_help = GetHelp();
long_help = GetHelpLong();
syntax_help = GetSyntax();
if (contains_string (short_help, search_word))
found_word = true;
else if (contains_string (long_help, search_word))
found_word = true;
else if (contains_string (syntax_help, search_word))
found_word = true;
if (!found_word
&& GetOptions() != NULL)
{
StreamString usage_help;
GetOptions()->GenerateOptionUsage (m_interpreter, usage_help, this);
if (usage_help.GetSize() > 0)
{
const char *usage_text = usage_help.GetData();
if (contains_string (usage_text, search_word))
found_word = true;
}
}
return found_word;
}