llvm-project/llvm/test/CodeGen/Hexagon/autohvx/vector-align-tbaa.ll
Nikita Popov 90ba33099c
[InstCombine] Canonicalize constant GEPs to i8 source element type (#68882)
This patch canonicalizes getelementptr instructions with constant
indices to use the `i8` source element type. This makes it easier for
optimizations to recognize that two GEPs are identical, because they
don't need to see past many different ways to express the same offset.

This is a first step towards
https://discourse.llvm.org/t/rfc-replacing-getelementptr-with-ptradd/68699.
This is limited to constant GEPs only for now, as they have a clear
canonical form, while we're not yet sure how exactly to deal with
variable indices.

The test llvm/test/Transforms/PhaseOrdering/switch_with_geps.ll gives
two representative examples of the kind of optimization improvement we
expect from this change. In the first test SimplifyCFG can now realize
that all switch branches are actually the same. In the second test it
can convert it into simple arithmetic. These are representative of
common optimization failures we see in Rust.

Fixes https://github.com/llvm/llvm-project/issues/69841.
2024-01-24 15:25:29 +01:00

294 lines
20 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -mtriple=hexagon -S -hexagon-vc -instcombine -hvc-va-full-stores < %s | FileCheck %s
; Check that Hexagon Vector Combine propagates (TBAA) metadata to the
; generated output. (Use instcombine to clean the output up a bit.)
target datalayout = "e-m:e-p:32:32:32-a:0-n16:32-i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048"
target triple = "hexagon"
; Two unaligned loads, both with the same TBAA tag.
;
define <64 x i16> @f0(ptr %a0, i32 %a1) #0 {
; CHECK-LABEL: @f0(
; CHECK-NEXT: b0:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i16, ptr [[A0:%.*]], i32 [[A1:%.*]]
; CHECK-NEXT: [[V1:%.*]] = getelementptr i8, ptr [[TMP0]], i32 128
; CHECK-NEXT: [[PTI:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[AND:%.*]] = and i32 [[PTI]], -128
; CHECK-NEXT: [[ITP:%.*]] = inttoptr i32 [[AND]] to ptr
; CHECK-NEXT: [[PTI1:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[ALD14:%.*]] = load <32 x i32>, ptr [[ITP]], align 128, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[ITP]], i32 128
; CHECK-NEXT: [[ALD2:%.*]] = load <128 x i8>, ptr [[GEP]], align 128, !tbaa [[TBAA0]]
; CHECK-NEXT: [[GEP3:%.*]] = getelementptr i8, ptr [[ITP]], i32 256
; CHECK-NEXT: [[AND4:%.*]] = and i32 [[PTI1]], 127
; CHECK-NEXT: [[ISZ:%.*]] = icmp ne i32 [[AND4]], 0
; CHECK-NEXT: [[CUP:%.*]] = call <32 x i32> @llvm.hexagon.V6.vL32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP3]], i32 0), !tbaa [[TBAA0]]
; CHECK-NEXT: [[CST5:%.*]] = bitcast <128 x i8> [[ALD2]] to <32 x i32>
; CHECK-NEXT: [[CUP7:%.*]] = call <32 x i32> @llvm.hexagon.V6.valignb.128B(<32 x i32> [[CST5]], <32 x i32> [[ALD14]], i32 [[PTI1]])
; CHECK-NEXT: [[CST12:%.*]] = bitcast <32 x i32> [[CUP7]] to <64 x i16>
; CHECK-NEXT: [[CST9:%.*]] = bitcast <128 x i8> [[ALD2]] to <32 x i32>
; CHECK-NEXT: [[CUP10:%.*]] = call <32 x i32> @llvm.hexagon.V6.valignb.128B(<32 x i32> [[CUP]], <32 x i32> [[CST9]], i32 [[PTI1]])
; CHECK-NEXT: [[CST13:%.*]] = bitcast <32 x i32> [[CUP10]] to <64 x i16>
; CHECK-NEXT: [[V8:%.*]] = add <64 x i16> [[CST12]], [[CST13]]
; CHECK-NEXT: ret <64 x i16> [[V8]]
;
b0:
%v0 = add i32 %a1, 64
%v1 = getelementptr i16, ptr %a0, i32 %v0
%v3 = load <64 x i16>, ptr %v1, align 2, !tbaa !0
%v4 = add i32 %a1, 128
%v5 = getelementptr i16, ptr %a0, i32 %v4
%v7 = load <64 x i16>, ptr %v5, align 2, !tbaa !0
%v8 = add <64 x i16> %v3, %v7
ret <64 x i16> %v8
}
; Two unaligned loads, only one with a TBAA tag.
;
define <64 x i16> @f1(ptr %a0, i32 %a1) #0 {
; CHECK-LABEL: @f1(
; CHECK-NEXT: b0:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i16, ptr [[A0:%.*]], i32 [[A1:%.*]]
; CHECK-NEXT: [[V1:%.*]] = getelementptr i8, ptr [[TMP0]], i32 128
; CHECK-NEXT: [[PTI:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[AND:%.*]] = and i32 [[PTI]], -128
; CHECK-NEXT: [[ITP:%.*]] = inttoptr i32 [[AND]] to ptr
; CHECK-NEXT: [[PTI1:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[ALD14:%.*]] = load <32 x i32>, ptr [[ITP]], align 128, !tbaa [[TBAA0]]
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[ITP]], i32 128
; CHECK-NEXT: [[ALD2:%.*]] = load <128 x i8>, ptr [[GEP]], align 128
; CHECK-NEXT: [[GEP3:%.*]] = getelementptr i8, ptr [[ITP]], i32 256
; CHECK-NEXT: [[AND4:%.*]] = and i32 [[PTI1]], 127
; CHECK-NEXT: [[ISZ:%.*]] = icmp ne i32 [[AND4]], 0
; CHECK-NEXT: [[CUP:%.*]] = call <32 x i32> @llvm.hexagon.V6.vL32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP3]], i32 0)
; CHECK-NEXT: [[CST5:%.*]] = bitcast <128 x i8> [[ALD2]] to <32 x i32>
; CHECK-NEXT: [[CUP7:%.*]] = call <32 x i32> @llvm.hexagon.V6.valignb.128B(<32 x i32> [[CST5]], <32 x i32> [[ALD14]], i32 [[PTI1]])
; CHECK-NEXT: [[CST12:%.*]] = bitcast <32 x i32> [[CUP7]] to <64 x i16>
; CHECK-NEXT: [[CST9:%.*]] = bitcast <128 x i8> [[ALD2]] to <32 x i32>
; CHECK-NEXT: [[CUP10:%.*]] = call <32 x i32> @llvm.hexagon.V6.valignb.128B(<32 x i32> [[CUP]], <32 x i32> [[CST9]], i32 [[PTI1]])
; CHECK-NEXT: [[CST13:%.*]] = bitcast <32 x i32> [[CUP10]] to <64 x i16>
; CHECK-NEXT: [[V8:%.*]] = add <64 x i16> [[CST12]], [[CST13]]
; CHECK-NEXT: ret <64 x i16> [[V8]]
;
b0:
%v0 = add i32 %a1, 64
%v1 = getelementptr i16, ptr %a0, i32 %v0
%v3 = load <64 x i16>, ptr %v1, align 2, !tbaa !0
%v4 = add i32 %a1, 128
%v5 = getelementptr i16, ptr %a0, i32 %v4
%v7 = load <64 x i16>, ptr %v5, align 2
%v8 = add <64 x i16> %v3, %v7
ret <64 x i16> %v8
}
; Two unaligned loads, with different TBAA tags.
;
define <64 x i16> @f2(ptr %a0, i32 %a1) #0 {
; CHECK-LABEL: @f2(
; CHECK-NEXT: b0:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i16, ptr [[A0:%.*]], i32 [[A1:%.*]]
; CHECK-NEXT: [[V1:%.*]] = getelementptr i8, ptr [[TMP0]], i32 128
; CHECK-NEXT: [[PTI:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[AND:%.*]] = and i32 [[PTI]], -128
; CHECK-NEXT: [[ITP:%.*]] = inttoptr i32 [[AND]] to ptr
; CHECK-NEXT: [[PTI1:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[ALD14:%.*]] = load <32 x i32>, ptr [[ITP]], align 128, !tbaa [[TBAA0]]
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[ITP]], i32 128
; CHECK-NEXT: [[ALD2:%.*]] = load <128 x i8>, ptr [[GEP]], align 128
; CHECK-NEXT: [[GEP3:%.*]] = getelementptr i8, ptr [[ITP]], i32 256
; CHECK-NEXT: [[AND4:%.*]] = and i32 [[PTI1]], 127
; CHECK-NEXT: [[ISZ:%.*]] = icmp ne i32 [[AND4]], 0
; CHECK-NEXT: [[CUP:%.*]] = call <32 x i32> @llvm.hexagon.V6.vL32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP3]], i32 0), !tbaa [[TBAA3:![0-9]+]]
; CHECK-NEXT: [[CST5:%.*]] = bitcast <128 x i8> [[ALD2]] to <32 x i32>
; CHECK-NEXT: [[CUP7:%.*]] = call <32 x i32> @llvm.hexagon.V6.valignb.128B(<32 x i32> [[CST5]], <32 x i32> [[ALD14]], i32 [[PTI1]])
; CHECK-NEXT: [[CST12:%.*]] = bitcast <32 x i32> [[CUP7]] to <64 x i16>
; CHECK-NEXT: [[CST9:%.*]] = bitcast <128 x i8> [[ALD2]] to <32 x i32>
; CHECK-NEXT: [[CUP10:%.*]] = call <32 x i32> @llvm.hexagon.V6.valignb.128B(<32 x i32> [[CUP]], <32 x i32> [[CST9]], i32 [[PTI1]])
; CHECK-NEXT: [[CST13:%.*]] = bitcast <32 x i32> [[CUP10]] to <64 x i16>
; CHECK-NEXT: [[V8:%.*]] = add <64 x i16> [[CST12]], [[CST13]]
; CHECK-NEXT: ret <64 x i16> [[V8]]
;
b0:
%v0 = add i32 %a1, 64
%v1 = getelementptr i16, ptr %a0, i32 %v0
%v3 = load <64 x i16>, ptr %v1, align 2, !tbaa !0
%v4 = add i32 %a1, 128
%v5 = getelementptr i16, ptr %a0, i32 %v4
%v7 = load <64 x i16>, ptr %v5, align 2, !tbaa !3
%v8 = add <64 x i16> %v3, %v7
ret <64 x i16> %v8
}
; Two unaligned stores, both with the same TBAA tag.
;
define void @f3(ptr %a0, i32 %a1, <64 x i16> %a2, <64 x i16> %a3) #0 {
; CHECK-LABEL: @f3(
; CHECK-NEXT: b0:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i16, ptr [[A0:%.*]], i32 [[A1:%.*]]
; CHECK-NEXT: [[V1:%.*]] = getelementptr i8, ptr [[TMP0]], i32 128
; CHECK-NEXT: [[PTI:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[AND:%.*]] = and i32 [[PTI]], -128
; CHECK-NEXT: [[ITP:%.*]] = inttoptr i32 [[AND]] to ptr
; CHECK-NEXT: [[PTI1:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[CST3:%.*]] = bitcast <64 x i16> [[A2:%.*]] to <32 x i32>
; CHECK-NEXT: [[CUP:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> [[CST3]], <32 x i32> undef, i32 [[PTI1]])
; CHECK-NEXT: [[CST4:%.*]] = bitcast <32 x i32> [[CUP]] to <128 x i8>
; CHECK-NEXT: [[CUP5:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <32 x i32> zeroinitializer, i32 [[PTI1]])
; CHECK-NEXT: [[CST6:%.*]] = bitcast <32 x i32> [[CUP5]] to <128 x i8>
; CHECK-NEXT: [[CST7:%.*]] = bitcast <64 x i16> [[A3:%.*]] to <32 x i32>
; CHECK-NEXT: [[CST8:%.*]] = bitcast <64 x i16> [[A2]] to <32 x i32>
; CHECK-NEXT: [[CUP9:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> [[CST7]], <32 x i32> [[CST8]], i32 [[PTI1]])
; CHECK-NEXT: [[CST10:%.*]] = bitcast <32 x i32> [[CUP9]] to <128 x i8>
; CHECK-NEXT: [[CUP11:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, i32 [[PTI1]])
; CHECK-NEXT: [[CST12:%.*]] = bitcast <32 x i32> [[CUP11]] to <128 x i8>
; CHECK-NEXT: [[CST13:%.*]] = bitcast <64 x i16> [[A3]] to <32 x i32>
; CHECK-NEXT: [[CUP14:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> undef, <32 x i32> [[CST13]], i32 [[PTI1]])
; CHECK-NEXT: [[CST15:%.*]] = bitcast <32 x i32> [[CUP14]] to <128 x i8>
; CHECK-NEXT: [[CUP16:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> zeroinitializer, <32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, i32 [[PTI1]])
; CHECK-NEXT: [[CST17:%.*]] = bitcast <32 x i32> [[CUP16]] to <128 x i8>
; CHECK-NEXT: [[TRN:%.*]] = trunc <128 x i8> [[CST6]] to <128 x i1>
; CHECK-NEXT: call void @llvm.masked.store.v128i8.p0(<128 x i8> [[CST4]], ptr [[ITP]], i32 128, <128 x i1> [[TRN]]), !tbaa [[TBAA5:![0-9]+]]
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[ITP]], i32 128
; CHECK-NEXT: [[TRN18:%.*]] = trunc <128 x i8> [[CST12]] to <128 x i1>
; CHECK-NEXT: call void @llvm.masked.store.v128i8.p0(<128 x i8> [[CST10]], ptr [[GEP]], i32 128, <128 x i1> [[TRN18]]), !tbaa [[TBAA5]]
; CHECK-NEXT: [[GEP19:%.*]] = getelementptr i8, ptr [[ITP]], i32 256
; CHECK-NEXT: [[AND20:%.*]] = and i32 [[PTI1]], 127
; CHECK-NEXT: [[ISZ:%.*]] = icmp ne i32 [[AND20]], 0
; CHECK-NEXT: [[TRN21:%.*]] = trunc <128 x i8> [[CST17]] to <128 x i1>
; CHECK-NEXT: [[CUP22:%.*]] = call <32 x i32> @llvm.hexagon.V6.vL32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP19]], i32 0), !tbaa [[TBAA5]]
; CHECK-NEXT: [[CST23:%.*]] = bitcast <32 x i32> [[CUP22]] to <128 x i8>
; CHECK-NEXT: [[TMP1:%.*]] = select <128 x i1> [[TRN21]], <128 x i8> [[CST15]], <128 x i8> [[CST23]]
; CHECK-NEXT: [[CST24:%.*]] = bitcast <128 x i8> [[TMP1]] to <32 x i32>
; CHECK-NEXT: call void @llvm.hexagon.V6.vS32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP19]], i32 0, <32 x i32> [[CST24]]), !tbaa [[TBAA5]]
; CHECK-NEXT: ret void
;
b0:
%v0 = add i32 %a1, 64
%v1 = getelementptr i16, ptr %a0, i32 %v0
store <64 x i16> %a2, ptr %v1, align 2, !tbaa !5
%v3 = add i32 %a1, 128
%v4 = getelementptr i16, ptr %a0, i32 %v3
store <64 x i16> %a3, ptr %v4, align 2, !tbaa !5
ret void
}
; Two unaligned stores, only one with a TBAA tag.
;
define void @f4(ptr %a0, i32 %a1, <64 x i16> %a2, <64 x i16> %a3) #0 {
; CHECK-LABEL: @f4(
; CHECK-NEXT: b0:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i16, ptr [[A0:%.*]], i32 [[A1:%.*]]
; CHECK-NEXT: [[V1:%.*]] = getelementptr i8, ptr [[TMP0]], i32 128
; CHECK-NEXT: [[PTI:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[AND:%.*]] = and i32 [[PTI]], -128
; CHECK-NEXT: [[ITP:%.*]] = inttoptr i32 [[AND]] to ptr
; CHECK-NEXT: [[PTI1:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[CST3:%.*]] = bitcast <64 x i16> [[A2:%.*]] to <32 x i32>
; CHECK-NEXT: [[CUP:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> [[CST3]], <32 x i32> undef, i32 [[PTI1]])
; CHECK-NEXT: [[CST4:%.*]] = bitcast <32 x i32> [[CUP]] to <128 x i8>
; CHECK-NEXT: [[CUP5:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <32 x i32> zeroinitializer, i32 [[PTI1]])
; CHECK-NEXT: [[CST6:%.*]] = bitcast <32 x i32> [[CUP5]] to <128 x i8>
; CHECK-NEXT: [[CST7:%.*]] = bitcast <64 x i16> [[A3:%.*]] to <32 x i32>
; CHECK-NEXT: [[CST8:%.*]] = bitcast <64 x i16> [[A2]] to <32 x i32>
; CHECK-NEXT: [[CUP9:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> [[CST7]], <32 x i32> [[CST8]], i32 [[PTI1]])
; CHECK-NEXT: [[CST10:%.*]] = bitcast <32 x i32> [[CUP9]] to <128 x i8>
; CHECK-NEXT: [[CUP11:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, i32 [[PTI1]])
; CHECK-NEXT: [[CST12:%.*]] = bitcast <32 x i32> [[CUP11]] to <128 x i8>
; CHECK-NEXT: [[CST13:%.*]] = bitcast <64 x i16> [[A3]] to <32 x i32>
; CHECK-NEXT: [[CUP14:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> undef, <32 x i32> [[CST13]], i32 [[PTI1]])
; CHECK-NEXT: [[CST15:%.*]] = bitcast <32 x i32> [[CUP14]] to <128 x i8>
; CHECK-NEXT: [[CUP16:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> zeroinitializer, <32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, i32 [[PTI1]])
; CHECK-NEXT: [[CST17:%.*]] = bitcast <32 x i32> [[CUP16]] to <128 x i8>
; CHECK-NEXT: [[TRN:%.*]] = trunc <128 x i8> [[CST6]] to <128 x i1>
; CHECK-NEXT: call void @llvm.masked.store.v128i8.p0(<128 x i8> [[CST4]], ptr [[ITP]], i32 128, <128 x i1> [[TRN]])
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[ITP]], i32 128
; CHECK-NEXT: [[TRN18:%.*]] = trunc <128 x i8> [[CST12]] to <128 x i1>
; CHECK-NEXT: call void @llvm.masked.store.v128i8.p0(<128 x i8> [[CST10]], ptr [[GEP]], i32 128, <128 x i1> [[TRN18]])
; CHECK-NEXT: [[GEP19:%.*]] = getelementptr i8, ptr [[ITP]], i32 256
; CHECK-NEXT: [[AND20:%.*]] = and i32 [[PTI1]], 127
; CHECK-NEXT: [[ISZ:%.*]] = icmp ne i32 [[AND20]], 0
; CHECK-NEXT: [[TRN21:%.*]] = trunc <128 x i8> [[CST17]] to <128 x i1>
; CHECK-NEXT: [[CUP22:%.*]] = call <32 x i32> @llvm.hexagon.V6.vL32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP19]], i32 0), !tbaa [[TBAA5]]
; CHECK-NEXT: [[CST23:%.*]] = bitcast <32 x i32> [[CUP22]] to <128 x i8>
; CHECK-NEXT: [[TMP1:%.*]] = select <128 x i1> [[TRN21]], <128 x i8> [[CST15]], <128 x i8> [[CST23]]
; CHECK-NEXT: [[CST24:%.*]] = bitcast <128 x i8> [[TMP1]] to <32 x i32>
; CHECK-NEXT: call void @llvm.hexagon.V6.vS32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP19]], i32 0, <32 x i32> [[CST24]]), !tbaa [[TBAA5]]
; CHECK-NEXT: ret void
;
b0:
%v0 = add i32 %a1, 64
%v1 = getelementptr i16, ptr %a0, i32 %v0
store <64 x i16> %a2, ptr %v1, align 2
%v3 = add i32 %a1, 128
%v4 = getelementptr i16, ptr %a0, i32 %v3
store <64 x i16> %a3, ptr %v4, align 2, !tbaa !5
ret void
}
; Two unaligned store, with different TBAA tags.
;
define void @f5(ptr %a0, i32 %a1, <64 x i16> %a2, <64 x i16> %a3) #0 {
; CHECK-LABEL: @f5(
; CHECK-NEXT: b0:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i16, ptr [[A0:%.*]], i32 [[A1:%.*]]
; CHECK-NEXT: [[V1:%.*]] = getelementptr i8, ptr [[TMP0]], i32 128
; CHECK-NEXT: [[PTI:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[AND:%.*]] = and i32 [[PTI]], -128
; CHECK-NEXT: [[ITP:%.*]] = inttoptr i32 [[AND]] to ptr
; CHECK-NEXT: [[PTI1:%.*]] = ptrtoint ptr [[V1]] to i32
; CHECK-NEXT: [[CST3:%.*]] = bitcast <64 x i16> [[A2:%.*]] to <32 x i32>
; CHECK-NEXT: [[CUP:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> [[CST3]], <32 x i32> undef, i32 [[PTI1]])
; CHECK-NEXT: [[CST4:%.*]] = bitcast <32 x i32> [[CUP]] to <128 x i8>
; CHECK-NEXT: [[CUP5:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <32 x i32> zeroinitializer, i32 [[PTI1]])
; CHECK-NEXT: [[CST6:%.*]] = bitcast <32 x i32> [[CUP5]] to <128 x i8>
; CHECK-NEXT: [[CST7:%.*]] = bitcast <64 x i16> [[A3:%.*]] to <32 x i32>
; CHECK-NEXT: [[CST8:%.*]] = bitcast <64 x i16> [[A2]] to <32 x i32>
; CHECK-NEXT: [[CUP9:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> [[CST7]], <32 x i32> [[CST8]], i32 [[PTI1]])
; CHECK-NEXT: [[CST10:%.*]] = bitcast <32 x i32> [[CUP9]] to <128 x i8>
; CHECK-NEXT: [[CUP11:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, i32 [[PTI1]])
; CHECK-NEXT: [[CST12:%.*]] = bitcast <32 x i32> [[CUP11]] to <128 x i8>
; CHECK-NEXT: [[CST13:%.*]] = bitcast <64 x i16> [[A3]] to <32 x i32>
; CHECK-NEXT: [[CUP14:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> undef, <32 x i32> [[CST13]], i32 [[PTI1]])
; CHECK-NEXT: [[CST15:%.*]] = bitcast <32 x i32> [[CUP14]] to <128 x i8>
; CHECK-NEXT: [[CUP16:%.*]] = call <32 x i32> @llvm.hexagon.V6.vlalignb.128B(<32 x i32> zeroinitializer, <32 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, i32 [[PTI1]])
; CHECK-NEXT: [[CST17:%.*]] = bitcast <32 x i32> [[CUP16]] to <128 x i8>
; CHECK-NEXT: [[TRN:%.*]] = trunc <128 x i8> [[CST6]] to <128 x i1>
; CHECK-NEXT: call void @llvm.masked.store.v128i8.p0(<128 x i8> [[CST4]], ptr [[ITP]], i32 128, <128 x i1> [[TRN]]), !tbaa [[TBAA5]]
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[ITP]], i32 128
; CHECK-NEXT: [[TRN18:%.*]] = trunc <128 x i8> [[CST12]] to <128 x i1>
; CHECK-NEXT: call void @llvm.masked.store.v128i8.p0(<128 x i8> [[CST10]], ptr [[GEP]], i32 128, <128 x i1> [[TRN18]])
; CHECK-NEXT: [[GEP19:%.*]] = getelementptr i8, ptr [[ITP]], i32 256
; CHECK-NEXT: [[AND20:%.*]] = and i32 [[PTI1]], 127
; CHECK-NEXT: [[ISZ:%.*]] = icmp ne i32 [[AND20]], 0
; CHECK-NEXT: [[TRN21:%.*]] = trunc <128 x i8> [[CST17]] to <128 x i1>
; CHECK-NEXT: [[CUP22:%.*]] = call <32 x i32> @llvm.hexagon.V6.vL32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP19]], i32 0), !tbaa [[TBAA7:![0-9]+]]
; CHECK-NEXT: [[CST23:%.*]] = bitcast <32 x i32> [[CUP22]] to <128 x i8>
; CHECK-NEXT: [[TMP1:%.*]] = select <128 x i1> [[TRN21]], <128 x i8> [[CST15]], <128 x i8> [[CST23]]
; CHECK-NEXT: [[CST24:%.*]] = bitcast <128 x i8> [[TMP1]] to <32 x i32>
; CHECK-NEXT: call void @llvm.hexagon.V6.vS32b.pred.ai.128B(i1 [[ISZ]], ptr [[GEP19]], i32 0, <32 x i32> [[CST24]]), !tbaa [[TBAA7]]
; CHECK-NEXT: ret void
;
b0:
%v0 = add i32 %a1, 64
%v1 = getelementptr i16, ptr %a0, i32 %v0
store <64 x i16> %a2, ptr %v1, align 2, !tbaa !5
%v3 = add i32 %a1, 128
%v4 = getelementptr i16, ptr %a0, i32 %v3
store <64 x i16> %a3, ptr %v4, align 2, !tbaa !7
ret void
}
attributes #0 = { nounwind "target-cpu"="hexagonv68" "target-features"="+hvxv68,+hvx-length128b" }
!0 = !{!1, !1, i64 0}
!1 = !{!"load type 1", !2}
!2 = !{!"Simple C/C++ TBAA"}
!3 = !{!4, !4, i64 0}
!4 = !{!"load type 2", !2}
!5 = !{!6, !6, i64 0}
!6 = !{!"store type 1", !2}
!7 = !{!8, !8, i64 0}
!8 = !{!"store type 2", !2}