llvm-project/compiler-rt/lib/scudo/scudo_tsd_shared.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

110 lines
3.4 KiB
C++

//===-- scudo_tsd_shared.cpp ------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// Scudo shared TSD implementation.
///
//===----------------------------------------------------------------------===//
#include "scudo_tsd.h"
#if !SCUDO_TSD_EXCLUSIVE
namespace __scudo {
static pthread_once_t GlobalInitialized = PTHREAD_ONCE_INIT;
pthread_key_t PThreadKey;
static atomic_uint32_t CurrentIndex;
static ScudoTSD *TSDs;
static u32 NumberOfTSDs;
static u32 CoPrimes[SCUDO_SHARED_TSD_POOL_SIZE];
static u32 NumberOfCoPrimes = 0;
#if SANITIZER_LINUX && !SANITIZER_ANDROID
__attribute__((tls_model("initial-exec")))
THREADLOCAL ScudoTSD *CurrentTSD;
#endif
static void initOnce() {
CHECK_EQ(pthread_key_create(&PThreadKey, NULL), 0);
initScudo();
NumberOfTSDs = Min(Max(1U, GetNumberOfCPUsCached()),
static_cast<u32>(SCUDO_SHARED_TSD_POOL_SIZE));
TSDs = reinterpret_cast<ScudoTSD *>(
MmapOrDie(sizeof(ScudoTSD) * NumberOfTSDs, "ScudoTSDs"));
for (u32 I = 0; I < NumberOfTSDs; I++) {
TSDs[I].init();
u32 A = I + 1;
u32 B = NumberOfTSDs;
while (B != 0) { const u32 T = A; A = B; B = T % B; }
if (A == 1)
CoPrimes[NumberOfCoPrimes++] = I + 1;
}
}
ALWAYS_INLINE void setCurrentTSD(ScudoTSD *TSD) {
#if SANITIZER_ANDROID
*get_android_tls_ptr() = reinterpret_cast<uptr>(TSD);
#elif SANITIZER_LINUX
CurrentTSD = TSD;
#else
CHECK_EQ(pthread_setspecific(PThreadKey, reinterpret_cast<void *>(TSD)), 0);
#endif // SANITIZER_ANDROID
}
void initThread(bool MinimalInit) {
pthread_once(&GlobalInitialized, initOnce);
// Initial context assignment is done in a plain round-robin fashion.
u32 Index = atomic_fetch_add(&CurrentIndex, 1, memory_order_relaxed);
setCurrentTSD(&TSDs[Index % NumberOfTSDs]);
}
ScudoTSD *getTSDAndLockSlow(ScudoTSD *TSD) {
if (NumberOfTSDs > 1) {
// Use the Precedence of the current TSD as our random seed. Since we are in
// the slow path, it means that tryLock failed, and as a result it's very
// likely that said Precedence is non-zero.
u32 RandState = static_cast<u32>(TSD->getPrecedence());
const u32 R = Rand(&RandState);
const u32 Inc = CoPrimes[R % NumberOfCoPrimes];
u32 Index = R % NumberOfTSDs;
uptr LowestPrecedence = UINTPTR_MAX;
ScudoTSD *CandidateTSD = nullptr;
// Go randomly through at most 4 contexts and find a candidate.
for (u32 I = 0; I < Min(4U, NumberOfTSDs); I++) {
if (TSDs[Index].tryLock()) {
setCurrentTSD(&TSDs[Index]);
return &TSDs[Index];
}
const uptr Precedence = TSDs[Index].getPrecedence();
// A 0 precedence here means another thread just locked this TSD.
if (UNLIKELY(Precedence == 0))
continue;
if (Precedence < LowestPrecedence) {
CandidateTSD = &TSDs[Index];
LowestPrecedence = Precedence;
}
Index += Inc;
if (Index >= NumberOfTSDs)
Index -= NumberOfTSDs;
}
if (CandidateTSD) {
CandidateTSD->lock();
setCurrentTSD(CandidateTSD);
return CandidateTSD;
}
}
// Last resort, stick with the current one.
TSD->lock();
return TSD;
}
} // namespace __scudo
#endif // !SCUDO_TSD_EXCLUSIVE