Aiden Grossman b00e0d2a7e [CI] Backport recent changes to release branch
This patch backports all of the recent changes to the release branch. This
will get the CI functioning again. This backport also includes a couple
refactorings, but those will probably end up being necessary for backporting
future patches. They are relatively safe because they have already been
extensively tested on main and only impact the CI.
2025-07-28 13:21:44 +00:00

178 lines
6.9 KiB
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name: CI Checks
permissions:
contents: read
on:
pull_request:
types:
- opened
- synchronize
- reopened
# When a PR is closed, we still start this workflow, but then skip
# all the jobs, which makes it effectively a no-op. The reason to
# do this is that it allows us to take advantage of concurrency groups
# to cancel in progress CI jobs whenever the PR is closed.
- closed
push:
branches:
- 'release/**'
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.sha }}
cancel-in-progress: true
jobs:
premerge-checks-linux:
name: Build and Test Linux
if: >-
github.repository_owner == 'llvm' &&
(github.event_name != 'pull_request' || github.event.action != 'closed')
runs-on: llvm-premerge-linux-runners
steps:
- name: Checkout LLVM
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
fetch-depth: 2
- name: Build and Test
# Mark the job as a success even if the step fails so that people do
# not get notified while the new premerge pipeline is in an
# experimental state.
run: |
git config --global --add safe.directory '*'
source <(git diff --name-only HEAD~1...HEAD | python3 .ci/compute_projects.py)
if [[ "${projects_to_build}" == "" ]]; then
echo "No projects to build"
exit 0
fi
echo "Building projects: ${projects_to_build}"
echo "Running project checks targets: ${project_check_targets}"
echo "Building runtimes: ${runtimes_to_build}"
echo "Running runtimes checks targets: ${runtimes_check_targets}"
echo "Running runtimes checks requiring reconfiguring targets: ${runtimes_check_targets_needs_reconfig}"
export CC=/opt/llvm/bin/clang
export CXX=/opt/llvm/bin/clang++
# This environment variable is passes into the container through the
# runner pod definition. This differs between our two clusters which
# why we do not hardcode it.
export SCCACHE_GCS_BUCKET=$CACHE_GCS_BUCKET
export SCCACHE_GCS_RW_MODE=READ_WRITE
# Set the idle timeout to zero to ensure sccache runs for the
# entire duration of the job. Otherwise it might stop if we run
# several test suites in a row and discard statistics that we want
# to save in the end.
export SCCACHE_IDLE_TIMEOUT=0
sccache --start-server
./.ci/monolithic-linux.sh "${projects_to_build}" "${project_check_targets}" "${runtimes_to_build}" "${runtimes_check_targets}" "${runtimes_check_targets_needs_reconfig}" "${enable_cir}"
- name: Upload Artifacts
if: '!cancelled()'
uses: actions/upload-artifact@65c4c4a1ddee5b72f698fdd19549f0f0fb45cf08 # v4.6.0
with:
name: Premerge Artifacts (Linux)
path: artifacts/
retention-days: 5
include-hidden-files: 'true'
premerge-checks-windows:
name: Build and Test Windows
if: >-
github.repository_owner == 'llvm' &&
(github.event_name != 'pull_request' || github.event.action != 'closed')
runs-on: llvm-premerge-windows-2022-runners
defaults:
run:
shell: bash
steps:
- name: Checkout LLVM
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
fetch-depth: 2
- name: Compute Projects
id: vars
run: |
source <(git diff --name-only HEAD~1...HEAD | python .ci/compute_projects.py)
if [[ "${projects_to_build}" == "" ]]; then
echo "No projects to build"
fi
echo "Building projects: ${projects_to_build}"
echo "Running project checks targets: ${project_check_targets}"
echo "windows-projects=${projects_to_build}" >> $GITHUB_OUTPUT
echo "windows-check-targets=${project_check_targets}" >> $GITHUB_OUTPUT
- name: Build and Test
# Mark the job as a success even if the step fails so that people do
# not get notified while the new premerge pipeline is in an
# experimental state.
if: ${{ steps.vars.outputs.windows-projects != '' }}
shell: cmd
run: |
call C:\\BuildTools\\Common7\\Tools\\VsDevCmd.bat -arch=amd64 -host_arch=amd64
# See the comments above in the Linux job for why we define each of
# these environment variables.
bash -c "export SCCACHE_GCS_BUCKET=$CACHE_GCS_BUCKET; export SCCACHE_GCS_RW_MODE=READ_WRITE; export SCCACHE_IDLE_TIMEOUT=0; sccache --start-server; .ci/monolithic-windows.sh \"${{ steps.vars.outputs.windows-projects }}\" \"${{ steps.vars.outputs.windows-check-targets }}\""
- name: Upload Artifacts
if: '!cancelled()'
uses: actions/upload-artifact@65c4c4a1ddee5b72f698fdd19549f0f0fb45cf08 # v4.6.0
with:
name: Premerge Artifacts (Windows)
path: artifacts/
retention-days: 5
include-hidden-files: 'true'
premerge-check-macos:
name: MacOS Premerge Checks
runs-on: macos-14
if: >-
github.repository_owner == 'llvm' &&
(startswith(github.ref_name, 'release/') ||
startswith(github.base_ref, 'release/')) &&
(github.event_name != 'pull_request' || github.event.action != 'closed')
steps:
- name: Checkout LLVM
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
fetch-depth: 2
- name: Setup ccache
uses: hendrikmuhs/ccache-action@a1209f81afb8c005c13b4296c32e363431bffea5 # v1.2.17
with:
max-size: "2000M"
- name: Install Ninja
uses: llvm/actions/install-ninja@main
- name: Build and Test
run: |
source <(git diff --name-only HEAD~2..HEAD | python3 .ci/compute_projects.py)
if [[ "${projects_to_build}" == "" ]]; then
echo "No projects to build"
exit 0
fi
echo "Building projects: ${projects_to_build}"
echo "Running project checks targets: ${project_check_targets}"
# -DLLVM_DISABLE_ASSEMBLY_FILES=ON is for
# https://github.com/llvm/llvm-project/issues/81967
# Disable sharding in lit so that the LIT_XFAIL environment var works.
cmake -G Ninja \
-B build \
-S llvm \
-DLLVM_ENABLE_PROJECTS="${projects_to_build}" \
-DLLVM_DISABLE_ASSEMBLY_FILES=ON \
-DCMAKE_BUILD_TYPE=Release \
-DLLDB_INCLUDE_TESTS=OFF \
-DLLVM_ENABLE_ASSERTIONS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
# The libcxx tests fail, so we are skipping the runtime targets.
ninja -C build ${project_check_targets}