Zachary Turner 991e44534a Don't type-erase the SymbolContextItem enumeration.
When we get the `resolve_scope` parameter from the SB API, it's a
`uint32_t`.  We then pass it through all of LLDB this way, as a uint32.
This is unfortunate, because it means the user of an API never actually
knows what they're dealing with.  We can call it something like
`resolve_scope` and have comments saying "this is a value from the
`SymbolContextItem` enumeration, but it makes more sense to just have it
actually *be* the correct type in the actual C++ type system to begin
with.  This way the person reading the code just knows what it is.

The reason to use integers instead of enumerations for flags is because
when you do bitwise operations on enumerations they get promoted to
integers, so it makes it tedious to constantly be casting them back
to the enumeration types, so I've introduced a macro to make this
happen magically.  By writing LLDB_MARK_AS_BITMASK_ENUM after defining
an enumeration, it will define overloaded operators so that the
returned type will be the original enum.  This should address all
the mechanical issues surrounding using rich enum types directly.

This way, we get a better debugger experience, and new users to
the codebase can get more easily acquainted with the codebase because
their IDE features can help them understand what the types mean.

Differential Revision: https://reviews.llvm.org/D53597

llvm-svn: 345313
2018-10-25 20:45:19 +00:00

574 lines
23 KiB
C++

//===-- Address.h -----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Address_h_
#define liblldb_Address_h_
#include "lldb/lldb-defines.h" // for LLDB_INVALID_ADDRESS
#include "lldb/lldb-forward.h" // for SectionWP, SectionSP, ModuleSP
#include "lldb/lldb-private-enumerations.h" // for AddressClass
#include "lldb/lldb-types.h" // for addr_t
#include <stddef.h> // for size_t
#include <stdint.h> // for uint32_t, UINT32_MAX, int64_t
namespace lldb_private {
class Block;
}
namespace lldb_private {
class CompileUnit;
}
namespace lldb_private {
class ExecutionContextScope;
}
namespace lldb_private {
class Function;
}
namespace lldb_private {
class SectionList;
}
namespace lldb_private {
class Stream;
}
namespace lldb_private {
class Symbol;
}
namespace lldb_private {
class SymbolContext;
}
namespace lldb_private {
class Target;
}
namespace lldb_private {
struct LineEntry;
}
namespace lldb_private {
//----------------------------------------------------------------------
/// @class Address Address.h "lldb/Core/Address.h"
/// A section + offset based address class.
///
/// The Address class allows addresses to be relative to a section that can
/// move during runtime due to images (executables, shared libraries, bundles,
/// frameworks) being loaded at different addresses than the addresses found
/// in the object file that represents them on disk. There are currently two
/// types of addresses for a section:
/// @li file addresses
/// @li load addresses
///
/// File addresses represent the virtual addresses that are in the "on disk"
/// object files. These virtual addresses are converted to be relative to
/// unique sections scoped to the object file so that when/if the addresses
/// slide when the images are loaded/unloaded in memory, we can easily track
/// these changes without having to update every object (compile unit ranges,
/// line tables, function address ranges, lexical block and inlined subroutine
/// address ranges, global and static variables) each time an image is loaded
/// or unloaded.
///
/// Load addresses represent the virtual addresses where each section ends up
/// getting loaded at runtime. Before executing a program, it is common for
/// all of the load addresses to be unresolved. When a DynamicLoader plug-in
/// receives notification that shared libraries have been loaded/unloaded, the
/// load addresses of the main executable and any images (shared libraries)
/// will be resolved/unresolved. When this happens, breakpoints that are in
/// one of these sections can be set/cleared.
//----------------------------------------------------------------------
class Address {
public:
//------------------------------------------------------------------
/// Dump styles allow the Address::Dump(Stream *,DumpStyle) const function
/// to display Address contents in a variety of ways.
//------------------------------------------------------------------
typedef enum {
DumpStyleInvalid, ///< Invalid dump style
DumpStyleSectionNameOffset, ///< Display as the section name + offset.
///< \code
/// // address for printf in libSystem.B.dylib as a section name + offset
/// libSystem.B.dylib.__TEXT.__text + 0x0005cfdf \endcode
DumpStyleSectionPointerOffset, ///< Display as the section pointer + offset
///(debug output).
///< \code
/// // address for printf in libSystem.B.dylib as a section pointer +
/// offset (lldb::Section *)0x35cc50 + 0x000000000005cfdf \endcode
DumpStyleFileAddress, ///< Display as the file address (if any).
///< \code
/// // address for printf in libSystem.B.dylib as a file address
/// 0x000000000005dcff \endcode
DumpStyleModuleWithFileAddress, ///< Display as the file address with the
///module name prepended (if any).
///< \code
/// // address for printf in libSystem.B.dylib as a file address
/// libSystem.B.dylib[0x000000000005dcff] \endcode
DumpStyleLoadAddress, ///< Display as the load address (if resolved).
///< \code
/// // address for printf in libSystem.B.dylib as a load address
/// 0x00007fff8306bcff \endcode
DumpStyleResolvedDescription, ///< Display the details about what an address
///resolves to. This can
///< be anything from a symbol context summary (module, function/symbol,
///< and file and line), to information about what the pointer points to
///< if the address is in a section (section of pointers, c strings, etc).
DumpStyleResolvedDescriptionNoModule,
DumpStyleResolvedDescriptionNoFunctionArguments,
DumpStyleNoFunctionName, ///< Elide the function name; display an offset
///into the current function.
///< Used primarily in disassembly symbolication
DumpStyleDetailedSymbolContext, ///< Detailed symbol context information for
///an address for all symbol
///< context members.
DumpStyleResolvedPointerDescription ///< Dereference a pointer at the
///current address and then lookup the
///< dereferenced address using DumpStyleResolvedDescription
} DumpStyle;
//------------------------------------------------------------------
/// Default constructor.
///
/// Initialize with a invalid section (NULL) and an invalid offset
/// (LLDB_INVALID_ADDRESS).
//------------------------------------------------------------------
Address() : m_section_wp(), m_offset(LLDB_INVALID_ADDRESS) {}
//------------------------------------------------------------------
/// Copy constructor
///
/// Makes a copy of the another Address object \a rhs.
///
/// @param[in] rhs
/// A const Address object reference to copy.
//------------------------------------------------------------------
Address(const Address &rhs)
: m_section_wp(rhs.m_section_wp), m_offset(rhs.m_offset) {}
//------------------------------------------------------------------
/// Construct with a section pointer and offset.
///
/// Initialize the address with the supplied \a section and \a offset.
///
/// @param[in] section
/// A section pointer to a valid lldb::Section, or NULL if the
/// address doesn't have a section or will get resolved later.
///
/// @param[in] offset
/// The offset in bytes into \a section.
//------------------------------------------------------------------
Address(const lldb::SectionSP &section_sp, lldb::addr_t offset)
: m_section_wp(), // Don't init with section_sp in case section_sp is
// invalid (the weak_ptr will throw)
m_offset(offset) {
if (section_sp)
m_section_wp = section_sp;
}
//------------------------------------------------------------------
/// Construct with a virtual address and section list.
///
/// Initialize and resolve the address with the supplied virtual address \a
/// file_addr.
///
/// @param[in] file_addr
/// A virtual file address.
///
/// @param[in] section_list
/// A list of sections, one of which may contain the \a file_addr.
//------------------------------------------------------------------
Address(lldb::addr_t file_addr, const SectionList *section_list);
Address(lldb::addr_t abs_addr);
//------------------------------------------------------------------
/// Assignment operator.
///
/// Copies the address value from another Address object \a rhs into \a this
/// object.
///
/// @param[in] rhs
/// A const Address object reference to copy.
///
/// @return
/// A const Address object reference to \a this.
//------------------------------------------------------------------
#ifndef SWIG
const Address &operator=(const Address &rhs);
#endif
//------------------------------------------------------------------
/// Clear the object's state.
///
/// Sets the section to an invalid value (NULL) and an invalid offset
/// (LLDB_INVALID_ADDRESS).
//------------------------------------------------------------------
void Clear() {
m_section_wp.reset();
m_offset = LLDB_INVALID_ADDRESS;
}
//------------------------------------------------------------------
/// Compare two Address objects.
///
/// @param[in] lhs
/// The Left Hand Side const Address object reference.
///
/// @param[in] rhs
/// The Right Hand Side const Address object reference.
///
/// @return
/// @li -1 if lhs < rhs
/// @li 0 if lhs == rhs
/// @li 1 if lhs > rhs
//------------------------------------------------------------------
static int CompareFileAddress(const Address &lhs, const Address &rhs);
static int CompareLoadAddress(const Address &lhs, const Address &rhs,
Target *target);
static int CompareModulePointerAndOffset(const Address &lhs,
const Address &rhs);
// For use with std::map, std::multi_map
class ModulePointerAndOffsetLessThanFunctionObject {
public:
ModulePointerAndOffsetLessThanFunctionObject() = default;
bool operator()(const Address &a, const Address &b) const {
return Address::CompareModulePointerAndOffset(a, b) < 0;
}
};
//------------------------------------------------------------------
/// Dump a description of this object to a Stream.
///
/// Dump a description of the contents of this object to the supplied stream
/// \a s. There are many ways to display a section offset based address, and
/// \a style lets the user choose.
///
/// @param[in] s
/// The stream to which to dump the object description.
///
/// @param[in] style
/// The display style for the address.
///
/// @param[in] fallback_style
/// The display style for the address.
///
/// @return
/// Returns \b true if the address was able to be displayed.
/// File and load addresses may be unresolved and it may not be
/// possible to display a valid value, \b false will be returned
/// in such cases.
///
/// @see Address::DumpStyle
//------------------------------------------------------------------
bool Dump(Stream *s, ExecutionContextScope *exe_scope, DumpStyle style,
DumpStyle fallback_style = DumpStyleInvalid,
uint32_t addr_byte_size = UINT32_MAX) const;
AddressClass GetAddressClass() const;
//------------------------------------------------------------------
/// Get the file address.
///
/// If an address comes from a file on disk that has section relative
/// addresses, then it has a virtual address that is relative to unique
/// section in the object file.
///
/// @return
/// The valid file virtual address, or LLDB_INVALID_ADDRESS if
/// the address doesn't have a file virtual address (image is
/// from memory only with no representation on disk).
//------------------------------------------------------------------
lldb::addr_t GetFileAddress() const;
//------------------------------------------------------------------
/// Get the load address.
///
/// If an address comes from a file on disk that has section relative
/// addresses, then it has a virtual address that is relative to unique
/// section in the object file. Sections get resolved at runtime by
/// DynamicLoader plug-ins as images (executables and shared libraries) get
/// loaded/unloaded. If a section is loaded, then the load address can be
/// resolved.
///
/// @return
/// The valid load virtual address, or LLDB_INVALID_ADDRESS if
/// the address is currently not loaded.
//------------------------------------------------------------------
lldb::addr_t GetLoadAddress(Target *target) const;
//------------------------------------------------------------------
/// Get the load address as a callable code load address.
///
/// This function will first resolve its address to a load address. Then, if
/// the address turns out to be in code address, return the load address
/// that would be required to call or return to. The address might have
/// extra bits set (bit zero will be set to Thumb functions for an ARM
/// target) that are required when changing the program counter to setting a
/// return address.
///
/// @return
/// The valid load virtual address, or LLDB_INVALID_ADDRESS if
/// the address is currently not loaded.
//------------------------------------------------------------------
lldb::addr_t GetCallableLoadAddress(Target *target,
bool is_indirect = false) const;
//------------------------------------------------------------------
/// Get the load address as an opcode load address.
///
/// This function will first resolve its address to a load address. Then, if
/// the address turns out to be in code address, return the load address for
/// an opcode. This address object might have extra bits set (bit zero will
/// be set to Thumb functions for an
/// ARM target) that are required for changing the program counter
/// and this function will remove any bits that are intended for these
/// special purposes. The result of this function can be used to safely
/// write a software breakpoint trap to memory.
///
/// @return
/// The valid load virtual address with extra callable bits
/// removed, or LLDB_INVALID_ADDRESS if the address is currently
/// not loaded.
//------------------------------------------------------------------
lldb::addr_t GetOpcodeLoadAddress(
Target *target,
AddressClass addr_class = AddressClass::eInvalid) const;
//------------------------------------------------------------------
/// Get the section relative offset value.
///
/// @return
/// The current offset, or LLDB_INVALID_ADDRESS if this address
/// doesn't contain a valid offset.
//------------------------------------------------------------------
lldb::addr_t GetOffset() const { return m_offset; }
//------------------------------------------------------------------
/// Check if an address is section offset.
///
/// When converting a virtual file or load address into a section offset
/// based address, we often need to know if, given a section list, if the
/// address was able to be converted to section offset. This function
/// returns true if the current value contained in this object is section
/// offset based.
///
/// @return
/// Returns \b true if the address has a valid section and
/// offset, \b false otherwise.
//------------------------------------------------------------------
bool IsSectionOffset() const {
return IsValid() && (GetSection().get() != nullptr);
}
//------------------------------------------------------------------
/// Check if the object state is valid.
///
/// A valid Address object contains either a section pointer and
/// offset (for section offset based addresses), or just a valid offset
/// (for absolute addresses that have no section).
///
/// @return
/// Returns \b true if the offset is valid, \b false
/// otherwise.
//------------------------------------------------------------------
bool IsValid() const { return m_offset != LLDB_INVALID_ADDRESS; }
//------------------------------------------------------------------
/// Get the memory cost of this object.
///
/// @return
/// The number of bytes that this object occupies in memory.
//------------------------------------------------------------------
size_t MemorySize() const;
//------------------------------------------------------------------
/// Resolve a file virtual address using a section list.
///
/// Given a list of sections, attempt to resolve \a addr as an offset into
/// one of the file sections.
///
/// @return
/// Returns \b true if \a addr was able to be resolved, \b false
/// otherwise.
//------------------------------------------------------------------
bool ResolveAddressUsingFileSections(lldb::addr_t addr,
const SectionList *sections);
//------------------------------------------------------------------
/// Set the address to represent \a load_addr.
///
/// The address will attempt to find a loaded section within \a target that
/// contains \a load_addr. If successful, this address object will have a
/// valid section and offset. Else this address object will have no section
/// (NULL) and the offset will be \a load_addr.
///
/// @param[in] load_addr
/// A load address from a current process.
///
/// @param[in] target
/// The target to use when trying resolve the address into
/// a section + offset. The Target's SectionLoadList object
/// is used to resolve the address.
///
/// @param[in] allow_section_end
/// If true, treat an address pointing to the end of the module as
/// belonging to that module.
///
/// @return
/// Returns \b true if the load address was resolved to be
/// section/offset, \b false otherwise. It is often ok for an
/// address no not resolve to a section in a module, this often
/// happens for JIT'ed code, or any load addresses on the stack
/// or heap.
//------------------------------------------------------------------
bool SetLoadAddress(lldb::addr_t load_addr, Target *target,
bool allow_section_end = false);
bool SetOpcodeLoadAddress(
lldb::addr_t load_addr, Target *target,
AddressClass addr_class = AddressClass::eInvalid,
bool allow_section_end = false);
bool SetCallableLoadAddress(lldb::addr_t load_addr, Target *target);
//------------------------------------------------------------------
/// Get accessor for the module for this address.
///
/// @return
/// Returns the Module pointer that this address is an offset
/// in, or NULL if this address doesn't belong in a module, or
/// isn't resolved yet.
//------------------------------------------------------------------
lldb::ModuleSP GetModule() const;
//------------------------------------------------------------------
/// Get const accessor for the section.
///
/// @return
/// Returns the const lldb::Section pointer that this address is an
/// offset in, or NULL if this address is absolute.
//------------------------------------------------------------------
lldb::SectionSP GetSection() const { return m_section_wp.lock(); }
//------------------------------------------------------------------
/// Set accessor for the offset.
///
/// @param[in] offset
/// A new offset value for this object.
///
/// @return
/// Returns \b true if the offset changed, \b false otherwise.
//------------------------------------------------------------------
bool SetOffset(lldb::addr_t offset) {
bool changed = m_offset != offset;
m_offset = offset;
return changed;
}
void SetRawAddress(lldb::addr_t addr) {
m_section_wp.reset();
m_offset = addr;
}
bool Slide(int64_t offset) {
if (m_offset != LLDB_INVALID_ADDRESS) {
m_offset += offset;
return true;
}
return false;
}
//------------------------------------------------------------------
/// Set accessor for the section.
///
/// @param[in] section
/// A new lldb::Section pointer to use as the section base. Can
/// be NULL for absolute addresses that are not relative to
/// any section.
//------------------------------------------------------------------
void SetSection(const lldb::SectionSP &section_sp) {
m_section_wp = section_sp;
}
void ClearSection() { m_section_wp.reset(); }
//------------------------------------------------------------------
/// Reconstruct a symbol context from an address.
///
/// This class doesn't inherit from SymbolContextScope because many address
/// objects have short lifespans. Address objects that are section offset
/// can reconstruct their symbol context by looking up the address in the
/// module found in the section.
///
/// @see SymbolContextScope::CalculateSymbolContext(SymbolContext*)
//------------------------------------------------------------------
uint32_t CalculateSymbolContext(SymbolContext *sc,
lldb::SymbolContextItem resolve_scope =
lldb::eSymbolContextEverything) const;
lldb::ModuleSP CalculateSymbolContextModule() const;
CompileUnit *CalculateSymbolContextCompileUnit() const;
Function *CalculateSymbolContextFunction() const;
Block *CalculateSymbolContextBlock() const;
Symbol *CalculateSymbolContextSymbol() const;
bool CalculateSymbolContextLineEntry(LineEntry &line_entry) const;
//------------------------------------------------------------------
// Returns true if the section should be valid, but isn't because the shared
// pointer to the section can't be reconstructed from a weak pointer that
// contains a valid weak reference to a section. Returns false if the section
// weak pointer has no reference to a section, or if the section is still
// valid
//------------------------------------------------------------------
bool SectionWasDeleted() const;
protected:
//------------------------------------------------------------------
// Member variables.
//------------------------------------------------------------------
lldb::SectionWP m_section_wp; ///< The section for the address, can be NULL.
lldb::addr_t m_offset; ///< Offset into section if \a m_section_wp is valid...
//------------------------------------------------------------------
// Returns true if the m_section_wp once had a reference to a valid section
// shared pointer, but no longer does. This can happen if we have an address
// from a module that gets unloaded and deleted. This function should only be
// called if GetSection() returns an empty shared pointer and you want to
// know if this address used to have a valid section.
//------------------------------------------------------------------
bool SectionWasDeletedPrivate() const;
};
//----------------------------------------------------------------------
// NOTE: Be careful using this operator. It can correctly compare two
// addresses from the same Module correctly. It can't compare two addresses
// from different modules in any meaningful way, but it will compare the module
// pointers.
//
// To sum things up:
// - works great for addresses within the same module - it works for addresses
// across multiple modules, but don't expect the
// address results to make much sense
//
// This basically lets Address objects be used in ordered collection classes.
//----------------------------------------------------------------------
bool operator<(const Address &lhs, const Address &rhs);
bool operator>(const Address &lhs, const Address &rhs);
bool operator==(const Address &lhs, const Address &rhs);
bool operator!=(const Address &lhs, const Address &rhs);
} // namespace lldb_private
#endif // liblldb_Address_h_