
expressions C++ allows us to reference static variables through member expressions. Prior to this commit, non-integer static variables that were referenced using a member expression were always emitted using lvalue loads. The old behaviour introduced an inconsistency between regular uses of static variables and member expressions uses. For example, the following program compiled and linked successfully: struct Foo { constexpr static const char *name = "foo"; }; int main() { return Foo::name[0] == 'f'; } but this program failed to link because "Foo::name" wasn't found: struct Foo { constexpr static const char *name = "foo"; }; int main() { Foo f; return f.name[0] == 'f'; } This commit ensures that constant static variables referenced through member expressions are emitted in the same way as ordinary static variable references. rdar://33942261 Differential Revision: https://reviews.llvm.org/D36876 llvm-svn: 311772
105 lines
5.3 KiB
C++
105 lines
5.3 KiB
C++
// RUN: %clang_cc1 -std=c++11 %s -triple x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
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struct Agg { const char * x; const char * y; constexpr Agg() : x(0), y(0) {} };
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struct Struct {
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constexpr static const char *name = "foo";
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constexpr static __complex float complexValue = 42.0;
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static constexpr const Agg &agg = Agg();
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Struct();
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Struct(int x);
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};
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void use(int n, const char *c);
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Struct *getPtr();
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// CHECK: @[[STR:.*]] = private unnamed_addr constant [4 x i8] c"foo\00", align 1
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void scalarStaticVariableInMemberExpr(Struct *ptr, Struct &ref) {
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use(1, Struct::name);
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// CHECK: call void @_Z3useiPKc(i32 1, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @[[STR]], i32 0, i32 0))
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Struct s;
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use(2, s.name);
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// CHECK: call void @_Z3useiPKc(i32 2, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @[[STR]], i32 0, i32 0))
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use(3, ptr->name);
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// CHECK: load %struct.Struct*, %struct.Struct** %{{.*}}, align 8
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// CHECK: call void @_Z3useiPKc(i32 3, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @[[STR]], i32 0, i32 0))
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use(4, ref.name);
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// CHECK: load %struct.Struct*, %struct.Struct** %{{.*}}, align 8
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// CHECK: call void @_Z3useiPKc(i32 4, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @[[STR]], i32 0, i32 0))
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use(5, Struct(2).name);
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// CHECK: call void @_ZN6StructC1Ei(%struct.Struct* %{{.*}}, i32 2)
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// CHECK: call void @_Z3useiPKc(i32 5, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @[[STR]], i32 0, i32 0))
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use(6, getPtr()->name);
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// CHECK: call %struct.Struct* @_Z6getPtrv()
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// CHECK: call void @_Z3useiPKc(i32 6, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @[[STR]], i32 0, i32 0))
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}
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void use(int n, __complex float v);
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void complexStaticVariableInMemberExpr(Struct *ptr, Struct &ref) {
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use(1, Struct::complexValue);
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// CHECK: store float 4.200000e+01, float* %[[coerce0:.*]].{{.*}}, align 4
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// CHECK: store float 0.000000e+00, float* %[[coerce0]].{{.*}}, align 4
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// CHECK: %[[cast0:.*]] = bitcast { float, float }* %[[coerce0]] to <2 x float>*
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// CHECK: %[[vector0:.*]] = load <2 x float>, <2 x float>* %[[cast0]], align 4
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// CHECK: call void @_Z3useiCf(i32 1, <2 x float> %[[vector0]])
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Struct s;
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use(2, s.complexValue);
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// CHECK: store float 4.200000e+01, float* %[[coerce1:.*]].{{.*}}, align 4
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// CHECK: store float 0.000000e+00, float* %[[coerce1]].{{.*}}, align 4
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// CHECK: %[[cast1:.*]] = bitcast { float, float }* %[[coerce1]] to <2 x float>*
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// CHECK: %[[vector1:.*]] = load <2 x float>, <2 x float>* %[[cast1]], align 4
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// CHECK: call void @_Z3useiCf(i32 2, <2 x float> %[[vector1]])
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use(3, ptr->complexValue);
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// CHECK: load %struct.Struct*, %struct.Struct** %{{.*}}, align 8
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// CHECK: store float 4.200000e+01, float* %[[coerce2:.*]].{{.*}}, align 4
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// CHECK: store float 0.000000e+00, float* %[[coerce2]].{{.*}}, align 4
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// CHECK: %[[cast2:.*]] = bitcast { float, float }* %[[coerce2]] to <2 x float>*
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// CHECK: %[[vector2:.*]] = load <2 x float>, <2 x float>* %[[cast2]], align 4
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// CHECK: call void @_Z3useiCf(i32 3, <2 x float> %[[vector2]])
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use(4, ref.complexValue);
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// CHECK: load %struct.Struct*, %struct.Struct** %{{.*}}, align 8
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// CHECK: store float 4.200000e+01, float* %[[coerce3:.*]].{{.*}}, align 4
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// CHECK: store float 0.000000e+00, float* %[[coerce3]].{{.*}}, align 4
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// CHECK: %[[cast3:.*]] = bitcast { float, float }* %[[coerce3]] to <2 x float>*
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// CHECK: %[[vector3:.*]] = load <2 x float>, <2 x float>* %[[cast3]], align 4
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// CHECK: call void @_Z3useiCf(i32 4, <2 x float> %[[vector3]])
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use(5, Struct(2).complexValue);
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// CHECK: call void @_ZN6StructC1Ei(%struct.Struct* %{{.*}}, i32 2)
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// CHECK: store float 4.200000e+01, float* %[[coerce4:.*]].{{.*}}, align 4
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// CHECK: store float 0.000000e+00, float* %[[coerce4]].{{.*}}, align 4
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// CHECK: %[[cast4:.*]] = bitcast { float, float }* %[[coerce4]] to <2 x float>*
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// CHECK: %[[vector4:.*]] = load <2 x float>, <2 x float>* %[[cast4]], align 4
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// CHECK: call void @_Z3useiCf(i32 5, <2 x float> %[[vector4]])
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use(6, getPtr()->complexValue);
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// CHECK: call %struct.Struct* @_Z6getPtrv()
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// CHECK: store float 4.200000e+01, float* %[[coerce5:.*]].{{.*}}, align 4
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// CHECK: store float 0.000000e+00, float* %[[coerce5]].{{.*}}, align 4
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// CHECK: %[[cast5:.*]] = bitcast { float, float }* %[[coerce5]] to <2 x float>*
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// CHECK: %[[vector5:.*]] = load <2 x float>, <2 x float>* %[[cast5]], align 4
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// CHECK: call void @_Z3useiCf(i32 6, <2 x float> %[[vector5]])
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}
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void aggregateRefInMemberExpr(Struct *ptr, Struct &ref) {
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use(1, Struct::agg.x);
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// CHECK: %[[value0:.*]] = load i8*, i8** getelementptr inbounds (%struct.Agg, %struct.Agg* @_ZGRN6Struct3aggE_, i32 0, i32 0), align 8
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// CHECK: call void @_Z3useiPKc(i32 1, i8* %[[value0]])
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Struct s;
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use(2, s.agg.x);
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// CHECK: %[[value1:.*]] = load i8*, i8** getelementptr inbounds (%struct.Agg, %struct.Agg* @_ZGRN6Struct3aggE_, i32 0, i32 0), align 8
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// CHECK: call void @_Z3useiPKc(i32 2, i8* %[[value1]])
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use(3, ptr->agg.x);
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// CHECK: load %struct.Struct*, %struct.Struct** %{{.*}}, align 8
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// CHECK: %[[value2:.*]] = load i8*, i8** getelementptr inbounds (%struct.Agg, %struct.Agg* @_ZGRN6Struct3aggE_, i32 0, i32 0), align 8
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// CHECK: call void @_Z3useiPKc(i32 3, i8* %[[value2]])
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use(4, ref.agg.x);
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// CHECK: load %struct.Struct*, %struct.Struct** %{{.*}}, align 8
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// CHECK: %[[value3:.*]] = load i8*, i8** getelementptr inbounds (%struct.Agg, %struct.Agg* @_ZGRN6Struct3aggE_, i32 0, i32 0), align 8
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// CHECK: call void @_Z3useiPKc(i32 4, i8* %[[value3]])
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}
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